b5c5e08198
- initial beta version
212 lines
7.3 KiB
Lua
212 lines
7.3 KiB
Lua
--------------------------------------------------------
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-- Minetest :: Trophies Mod v1.0 (trophies)
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--
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-- See README.txt for licensing and other information.
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-- Copyright (c) 2019, Leslie E. Krause
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--
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-- ./games/minetest_game/mods/trophies/init.lua
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--------------------------------------------------------
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minetest.register_node( "trophies:gold_cup", {
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-- original image from https://icons8.com/icon/set/trophy/color
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description = "Gold Cup Trophy",
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drawtype = "mesh",
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mesh = "trophies_goldcup.obj",
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wield_scale = { x = 1.5, y = 1.5, z = 1.5 },
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tiles = {
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"default_wood.png",
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"trophies_polished_gold.png"
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},
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inventory_image = "trophies_goldcup_inv.png",
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wield_image = "trophies_goldcup_inv.png",
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paramtype = "light",
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paramtype2 = "facedir",
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node_placement_prediction = "",
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = { -0.3125, -0.5, -0.1875, 0.3125, 0.125, 0.1875 }
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},
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groups = { snappy = 3, not_in_creative_inventory = 1 },
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sounds = default.node_sound_metal_defaults(),
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on_use = function ( itemstack, player, pointed_thing )
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local data = minetest.deserialize( itemstack:get_metadata( ) ) or { }
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local player_name = player:get_player_name( )
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if data.owner and data.grantor ~= player_name then
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minetest.chat_send_player( player_name, "This trophy has already been awarded to a player!" )
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return itemstack
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end
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local function get_editor_formspec( )
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if not data.owner then
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data.owner = ""
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data.grantor = player_name
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data.oldtime = os.time( )
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data.title = "Achievement of Excellence"
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data.message = "In Recognition of Outstanding Bravery in Competition"
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end
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local output_text = string.format( "%s (awarded to %s)\n\n\"%s\"\n\nPresented on %s by %s",
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data.title, data.owner == default.OWNER_NOBODY and "nobody" or data.owner, data.message, os.date( "%x", data.oldtime ), data.grantor )
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local formspec =
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"size[8,6.5]" ..
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default.gui_bg ..
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default.gui_bg_img ..
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"textarea[0.3,0.4;8,1.5;message;Enter the message to display on the trophy (100 character limit);" .. minetest.formspec_escape( data.message ) .. "]" ..
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"label[0.0,2.0;Title:]" ..
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"field[1.1,2.4;3.6,0.25;title;;" .. minetest.formspec_escape( data.title ) .. "]" ..
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"label[4.6,2.0;Winner:]" ..
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"field[6.0,2.4;2.3,0.25;owner;;" .. minetest.formspec_escape( data.owner ) .. "]" ..
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"box[0.0,2.8;7.8,2.9;#00000000]" ..
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"textarea[0.5,3.0;7.3,2.5;;" .. minetest.formspec_escape( output_text ) .. ";]" ..
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"button[0.0,6.1;2.0,0.3;preview;Preview]" ..
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"button[6.0,6.1;2.0,0.3;save;Save]"
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return formspec
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end
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minetest.create_form( nil, player_name, get_editor_formspec( ), function ( _, player, fields )
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if fields.save or fields.preview then
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if fields.owner == player_name then
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minetest.chat_send_player( player_name, "You cannot award a trophy to yourself." )
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return
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elseif not string.find( fields.owner, "^[-_A-Za-z0-9]+$" ) then
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minetest.chat_send_player( player_name, "The specified winner is invalid." )
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return
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elseif string.len( fields.message ) < 5 then
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minetest.chat_send_player( player_name, "The specified message is too short." )
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return
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elseif string.len( fields.message ) > 100 then
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minetest.chat_send_player( player_name, "The specified message is too long." )
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return
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elseif string.len( fields.title ) < 5 then
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minetest.chat_send_player( player_name, "The specified title is too short." )
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return
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elseif string.len( fields.title ) > 30 then
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minetest.chat_send_player( player_name, "The specified title is too long." )
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return
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end
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end
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data.owner = fields.owner
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data.title = fields.title
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data.message = fields.message
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if fields.preview then
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minetest.update_form( player_name, get_editor_formspec( ) )
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elseif fields.save then
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data.oldtime = os.time( )
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itemstack:set_metadata( minetest.serialize( data ) )
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player:set_wielded_item( itemstack )
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minetest.chat_send_player( player_name, "The trophy has been inscribed with your new message!" )
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minetest.destroy_form( player_name )
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end
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end )
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return itemstack
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end,
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on_place = function( itemstack, placer, pointed_thing )
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if pointed_thing.type == "object" then return end
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local data = minetest.deserialize( itemstack:get_metadata( ) ) or { }
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local player_name = placer:get_player_name( )
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if not data.owner then
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minetest.chat_send_player( player_name, "This trophy cannot be placed until awarded to a player!" )
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return itemstack
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end
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local new_itemstack = ItemStack( "trophies:gold_cup" )
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new_itemstack:set_metadata( itemstack:get_metadata( ) ) -- used to pass the tropy properties
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return minetest.item_place_node( new_itemstack, placer, pointed_thing )
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end,
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after_place_node = function ( pos, placer, itemstack, pointed_thing )
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local data = minetest.deserialize( itemstack:get_metadata( ) )
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if data then
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local meta = minetest.get_meta( pos )
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meta:set_string( "infotext", string.format( "%s (awarded to %s)\n\n\"%s\"\n\nPresented on %s by %s",
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data.title, data.owner == default.OWNER_NOBODY and "nobody" or data.owner, data.message, os.date( "%x", data.oldtime ), data.grantor ) )
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meta:set_string( "owner", data.owner )
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meta:set_string( "grantor", data.grantor )
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meta:set_string( "title", data.title )
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meta:set_string( "message", data.message )
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meta:set_int( "oldtime", data.oldtime )
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end
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end,
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on_dig = function ( pos, node, player )
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local player_name = player:get_player_name( )
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if not default.is_owner( pos, player ) then
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minetest.record_protection_violation( pos, player_name )
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return
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end
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local player_inv = player:get_inventory( )
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local itemstack = ItemStack( node.name )
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local meta = minetest.get_meta( pos )
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local owner = meta:get_string( "owner" )
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local grantor = meta:get_string( "grantor" )
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local title = meta:get_string( "title" )
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local message = meta:get_string( "message" )
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local oldtime = meta:get_int( "oldtime" )
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local data = { }
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data.owner = owner
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data.grantor = grantor
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data.title = title
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data.message = message
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data.oldtime = oldtime
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itemstack:set_metadata( minetest.serialize( data ) )
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-- minetest.handle_node_drops( pos, { node.name }, player )
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if player_inv:room_for_item( "main", itemstack ) then
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player_inv:add_item( "main", itemstack )
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else
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minetest.add_item( player:getpos( ), itemstack )
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end
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minetest.remove_node( pos )
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end,
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on_open = function ( pos, player )
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-- the node can only be placed (and hence opened) once metadata is set
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local meta = minetest.get_meta( pos )
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local owner = meta:get_string( "owner" )
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local grantor = meta:get_string( "grantor" )
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local title = meta:get_string( "title" )
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local message = meta:get_string( "message" )
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local oldtime = meta:get_int( "oldtime" )
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local output_text = string.format( "%s (awarded to %s)\n\n\"%s\"\n\nPresented on %s by %s",
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title, owner == default.OWNER_NOBODY and "nobody" or owner, message, os.date( "%x", oldtime ), grantor )
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local formspec =
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"size[10.0,4.0]" ..
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default.gui_bg ..
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default.gui_bg_img ..
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"box[0.0,0.0;9.8,3.2;#222222FF]" ..
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"image[0.5,0.4;2.2,2.8;trophies_goldcup_big.png]" ..
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"textarea[3.0,0.6;7.0,2.5;;" .. minetest.formspec_escape( output_text ) .. ";]" ..
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"button_exit[4.0,3.6;2.0,0.3;close;Close]"
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return formspec
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end,
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on_close = function ( )
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end,
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} )
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