forked from https://github.com/rubenwardy/vote
textures | ||
hudkit.lua | ||
init.lua | ||
README.md |
Vote
A mod for Minetest adding an API to allow voting on servers.
Created by rubenwardy
Copyright (c) 2015, no rights reserved
Licensed under WTFPL or CC0 (you choose)
Settings
- vote.maximum_active - maximum votes running at a time, votes are queued if it reaches this. Defaults to 1.
Example
minetest.register_chatcommand("vote_kick", {
privs = {
interact = true
},
func = function(name, param)
if not minetest.get_player_by_name(param) then
minetest.chat_send_player(name, "There is no player called '" ..
param .. "'")
end
vote.new_vote(name, {
description = "Kick player " .. param,
help = "/yes, /no or /abstain",
name = param,
time = 60,
can_vote = function(self, name)
-- eg: return (self.name ~= name)
return true
end,
on_result = function(self, result, results)
if result == "yes" then
minetest.chat_send_all("Vote passed, " ..
#results.yes .. " to " .. #results.no .. ", " ..
self.name .. " will be kicked.")
minetest.kick_player(self.name, "The vote to kick you passed")
else
minetest.chat_send_all("Vote failed, " ..
#results.yes .. " to " .. #results.no .. ", " ..
self.name .. " remains ingame.")
end
end,
on_vote = function(self, name, vote)
minetest.chat_send_all(name .. " voted " .. vote .. " to '" ..
self.description .. "'")
end
})
end
})