xdecor-libre/src/chessbot.lua

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Lua
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2023-07-17 16:17:52 +03:00
local chessbot = {}
-- Delay in seconds for a bot moving a piece (excluding choosing a promotion)
local BOT_DELAY_MOVE = 1.0
-- Delay in seconds for a bot promoting a piece
local BOT_DELAY_PROMOTE = 1.0
local function best_move(moves)
local value, choices = 0, {}
for from, _ in pairs(moves) do
for to, val in pairs(_) do
if val > value then
value = val
choices = {{
from = from,
to = to
}}
elseif val == value then
choices[#choices + 1] = {
from = from,
to = to
}
end
end
end
if #choices == 0 then
return nil
end
local random = math.random(1, #choices)
local choice_from, choice_to = choices[random].from, choices[random].to
return tonumber(choice_from), choice_to
end
function chessbot.move(inv, meta)
local board_t = realchess.board_to_table(inv)
local lastMove = meta:get_string("lastMove")
local gameResult = meta:get_string("gameResult")
local botColor = meta:get_string("botColor")
if botColor == "" then
return
end
local currentBotColor, opponentColor
local botName
if botColor == "black" then
currentBotColor = "black"
opponentColor = "white"
elseif botColor == "white" then
currentBotColor = "white"
opponentColor = "black"
elseif botColor == "both" then
opponentColor = lastMove
if lastMove == "black" or lastMove == "" then
currentBotColor = "white"
else
currentBotColor = "black"
end
end
if currentBotColor == "white" then
botName = meta:get_string("playerWhite")
else
botName = meta:get_string("playerBlack")
end
if (lastMove == opponentColor or ((botColor == "white" or botColor == "both") and lastMove == "")) and gameResult == "" then
local moves = realchess.get_theoretical_moves_for(meta, board_t, currentBotColor)
local choice_from, choice_to = best_move(moves)
if choice_from == nil then
-- No best move: stalemate or checkmate
return
end
local pieceFrom = inv:get_stack("board", choice_from):get_name()
local pieceTo = inv:get_stack("board", choice_to):get_name()
local black_king_idx, white_king_idx = realchess.locate_kings(board_t)
local bot_king_idx
if currentBotColor == "black" then
bot_king_idx = black_king_idx
else
bot_king_idx = white_king_idx
end
local botAttacked = realchess.attacked(currentBotColor, bot_king_idx, board_t)
local kingSafe = true
local bestMoveSaveFrom, bestMoveSaveTo
if botAttacked then
kingSafe = false
meta:set_string(currentBotColor.."Attacked", "true")
local is_safe, safe_moves = realchess.has_king_safe_move(moves, board_t, currentBotColor)
if is_safe then
bestMoveSaveFrom, bestMoveSaveTo = best_move(safe_moves)
end
end
minetest.after(BOT_DELAY_MOVE, function()
local gameResult = meta:get_string("gameResult")
if gameResult ~= "" then
return
end
local botColor = meta:get_string("botColor")
if botColor == "" then
return
end
local lastMove = meta:get_string("lastMove")
local lastMoveTime = meta:get_int("lastMoveTime")
if lastMoveTime > 0 or lastMove == "" then
if currentBotColor == "black" and meta:get_string("playerBlack") == "" then
meta:set_string("playerBlack", botName)
elseif currentBotColor == "white" and meta:get_string("playerWhite") == "" then
meta:set_string("playerWhite", botName)
end
local moveOK = false
if not kingSafe then
-- Make a move to put the king out of check
if bestMoveSaveTo ~= nil then
moveOK = realchess.move(meta, "board", bestMoveSaveFrom, "board", bestMoveSaveTo, botName)
if not moveOK then
minetest.log("error", "[xdecor] Chess: Bot tried to make an invalid move (to protect the king) from "..
realchess.index_to_notation(bestMoveSaveFrom).." to "..realchess.index_to_notation(bestMoveSaveTo))
end
else
-- No safe move left: checkmate or stalemate
return
end
else
-- Make a regular move
moveOK = realchess.move(meta, "board", choice_from, "board", choice_to, botName)
if not moveOK then
minetest.log("error", "[xdecor] Chess: Bot tried to make an invalid move from "..
realchess.index_to_notation(choice_from).." to "..realchess.index_to_notation(choice_to))
end
end
-- Bot resigns if it made an incorrect move
if not moveOK then
realchess.resign(meta, currentBotColor)
end
end
end)
end
end
function chessbot.promote(inv, meta, pawnIndex)
minetest.after(BOT_DELAY_PROMOTE, function()
local lastMove = meta:get_string("lastMove")
local color
if lastMove == "black" or lastMove == "" then
color = "white"
else
color = "black"
end
-- Always promote to queen
realchess.promote_pawn(meta, color, "queen")
end)
end
return chessbot