xdecor-libre/furniture.lua

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Lua
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2015-06-09 15:04:57 +03:00
xdecor.register("chair", {
description = "Chair",
tiles = {"xdecor_wood.png"},
sounds = default.node_sound_wood_defaults(),
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, 0.1875, -0.1875, 0.5, 0.3125},
{0.1875, -0.5, 0.1875, 0.3125, 0.5, 0.3125},
{-0.1875, 0.025, 0.22, 0.1875, 0.45, 0.28},
{-0.3125, -0.5, -0.3125, -0.1875, -0.125, -0.1875},
{0.1875, -0.5, -0.3125, 0.3125, -0.125, -0.1875},
{-0.3125, -0.125, -0.3125, 0.3125, 0, 0.1875}
}
}
})
xdecor.register("cushion", {
description = "Cushion",
tiles = {"xdecor_cushion.png"},
groups = {snappy=3},
on_place = minetest.rotate_node,
node_box = {
type = "fixed",
fixed = { {-0.5, -0.5, -0.5, 0.5, 0, 0.5} }
}
})
local curtaincolors = {
{ "red", "#ad2323e0:175" },
{ "white", "#ffffffe0:175" }
}
for c in ipairs(curtaincolors) do
local color = curtaincolors[c][1]
local hue = curtaincolors[c][2]
local color_d = curtaincolors[c][1]
xdecor.register("curtain_"..color, {
description = "Curtain ("..color_d..")",
tiles = {"xdecor_curtain.png^[colorize:"..hue },
inventory_image = "xdecor_curtain_open.png^[colorize:"..hue,
drawtype = "signlike",
use_texture_alpha = true,
walkable = false,
groups = {dig_immediate=3},
paramtype2 = "wallmounted",
selection_box = {type = "wallmounted"},
on_rightclick = function(pos, node, clicker, itemstack)
local fdir = node.param2
minetest.set_node(pos, { name = "xdecor:curtain_open_"..color, param2 = fdir })
end
})
xdecor.register("curtain_open_"..color, {
tiles = { "xdecor_curtain_open.png^[colorize:"..hue },
drawtype = "signlike",
use_texture_alpha = true,
walkable = false,
groups = {dig_immediate=3, not_in_creative_inventory=1},
paramtype2 = "wallmounted",
selection_box = {type = "wallmounted"},
drop = "xdecor:curtain_"..color,
on_rightclick = function(pos, node, clicker, itemstack)
local fdir = node.param2
minetest.set_node(pos, { name = "xdecor:curtain_"..color, param2 = fdir })
end
})
minetest.register_craft({
output = "xdecor:curtain_"..color.." 4",
recipe = {
{"", "wool:"..color, ""},
{"", "wool:"..color, ""},
{"", "wool:"..color, ""}
}
})
end
xdecor.register("table", {
description = "Table",
tiles = {"xdecor_wood.png"},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
node_box = {
type = "fixed",
fixed = {
{-0.5, 0.4, -0.5, 0.5, 0.5, 0.5},
{-0.15, -0.5, -0.15, 0.15, 0.4, 0.15}
}
}
})