Simplify craft guide mechanism
This commit is contained in:
parent
9f46908cfc
commit
0189532095
@ -18,18 +18,14 @@ function enchanting.formspec(pos, tooltype)
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"tooltip[speed;Your speed is increased]"
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if tooltype == "sword" then
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formspec = formspec..
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"image_button[3.9,2.9;4,0.92;bg_btn.png;sharp;Sharpness]"
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formspec = formspec.."image_button[3.9,2.9;4,0.92;bg_btn.png;sharp;Sharpness]"
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elseif tooltype == "tool" then
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formspec = formspec..
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"image_button[3.9,0.85;4,0.92;bg_btn.png;fast;Efficiency]"..
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formspec = formspec.."image_button[3.9,0.85;4,0.92;bg_btn.png;fast;Efficiency]"..
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"image_button[3.9,1.77;4,1.12;bg_btn.png;durable;Durability]"
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elseif tooltype == "armor" then
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formspec = formspec..
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"image_button[3.9,0.85;4,0.92;bg_btn.png;strong;Strength]"
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formspec = formspec.."image_button[3.9,0.85;4,0.92;bg_btn.png;strong;Strength]"
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elseif tooltype == "boots" then
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formspec = formspec..
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"image_button[3.9,0.85;4,0.92;bg_btn.png;strong;Strength]"..
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formspec = formspec.."image_button[3.9,0.85;4,0.92;bg_btn.png;strong;Strength]"..
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"image_button[3.9,1.77;4,1.12;bg_btn.png;speed;Speed]"
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end
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227
worktable.lua
227
worktable.lua
@ -40,33 +40,87 @@ function worktable.craft_output_recipe(pos, start_i, pagenum, stackname)
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pagenum = math.floor(pagenum)
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local inventory_size = meta:get_int("inventory_size")
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local pagemax = math.floor((inventory_size-1) / (8*4) + 1) or 0
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local craft, dye_color = {}, ""
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local formspec = "size[8,8;]"..xbg..
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"list[context;inv_items_list;0,1;8,4;"..tostring(start_i).."]"..
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"list[context;item_craft_input;2.5,6.3;1,1;]"..
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"list[context;craft_output_recipe;4.5,5.3;3,3;]"..
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"image[3.5,6.3;1,1;gui_furnace_arrow_bg.png^[transformR90]"..
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"list[context;item_craft_input;3,6.3;1,1;]"..
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"tablecolumns[color;text;color;text]"..
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"tableoptions[background=#00000000;highlight=#00000000;border=false]"..
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"table[6.1,0.2;1.1,0.5;pagenum;#FFFF00,"..tostring(pagenum)..",#FFFFFF,/ "..tostring(pagemax).."]"..
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"button[5.5,0;0.8,1;prev;<<]"..
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"button[7.2,0;0.8,1;next;>>]"..
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"button[5.5,0;0.7,1;prev;<]"..
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"button[7.3,0;0.7,1;next;>]"..
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"button[4,0.2;0.7,0.5;search;?]"..
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"button[4.6,0.2;0.7,0.5;clearfilter;X]"..
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"button[0,0;1.5,1;backcraft;< Back]"..
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"button[0.7,6.35;1.5,1;trash;Clear]"..
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"tooltip[search;Search]"..
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"tooltip[clearfilter;Reset]"..
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"label[2.5,5.8;Input]" ..
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"box[0.1,7.5;4,0.45;#555555]"..
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"label[3,5.8;Input]"..
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"field[1.8,0.32;2.6,1;filter;;]"
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if stackname then
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meta:set_string("item", stackname)
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formspec = formspec.."label[0.15,7.5;"..meta:get_string("item"):sub(1,30).."]"
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local stack_width = minetest.get_craft_recipe(stackname).width
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local stack_items = minetest.get_craft_recipe(stackname).items
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local stack_type = minetest.get_craft_recipe(stackname).type
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local stack_output = minetest.get_craft_recipe(stackname).output
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local stack_count = stack_output:match("%s(%d+)")
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if stack_count and inv:is_empty("item_craft_input") then
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inv:add_item("item_craft_input", stackname.." "..stack_count-1)
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end
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if stack_width == 0 or stack_width == 1 then
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if #stack_items == 1 then
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formspec = formspec.."list[context;craft_output_recipe;5,6.3;1,1;]"
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else
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formspec = formspec.."list[context;craft_output_recipe;5,5.3;1,"..#stack_items..";]"
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end
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inv:set_size("craft_output_recipe", 1 * #stack_items)
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elseif stack_width == 2 then
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formspec = formspec.."list[context;craft_output_recipe;5,5.3;2,3;]"
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inv:set_size("craft_output_recipe", 2*3)
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elseif stack_width == 3 then
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if stack_type == "cooking" then
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formspec = formspec.."list[context;craft_output_recipe;5,6.3;1,1;]"..
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"image[4.25,5.9;0.5,0.5;default_furnace_fire_fg.png]"
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inv:set_size("craft_output_recipe", 1)
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else
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formspec = formspec.."list[context;craft_output_recipe;5,5.3;3,3;]"
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inv:set_size("craft_output_recipe", 3*3)
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end
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elseif stack_type == "cooking" and stack_width == 15 then
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formspec = formspec.."list[context;craft_output_recipe;5,6.3;1,1;]"..
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"image[4.25,5.9;0.5,0.5;default_furnace_fire_fg.png]"
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inv:set_size("craft_output_recipe", 1)
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end
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for k, def in pairs(stack_items) do
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craft[#craft+1] = def
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if def and def:sub(1, 6) == "group:" then
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if def == "group:liquid" then
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def = "default:water_source"
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elseif def == "group:vessel" then
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def = "vessels:glass_bottle"
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elseif def == "group:wool" then
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def = "wool:white"
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elseif def:find("group:dye") then
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dye_color = def:match("group:dye,%w+_([%w_]+)")
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def = "dye:"..dye_color
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elseif def:match("group:stone") or def:match("group:wood") or
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def:match("group:leaves") or def:match("group:stick") or
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def:match("group:sand") or def:match("group:tree") or
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def:match("group:sapling") or def:match("group:book") then
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def = "default:"..def:sub(7, string.len(def))
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end
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end
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inv:set_stack("craft_output_recipe", k, def)
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end
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formspec = formspec.."image[4,6.3;1,1;gui_furnace_arrow_bg.png^[transformR90]"..
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"button[1.2,6.35;1.5,1;trash;Clear]"..
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"label["..(12/string.len(stackname))..",7.5;"..stackname:sub(1,30).."]"
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end
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inv:set_size("craft_output_recipe", 3*3)
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meta:set_int("start_i", tostring(start_i))
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meta:set_string("formspec", formspec)
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end
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@ -77,10 +131,8 @@ function worktable.craftguide_update(pos, filter)
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local inv_items_list = {}
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for name, def in pairs(minetest.registered_items) do
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if (not def.groups.not_in_creative_inventory or
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def.groups.not_in_creative_inventory == 0) and
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def.description and def.description ~= "" and
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def.name ~= "unknown" then
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if not (def.groups.not_in_creative_inventory == 1) and def.name ~= "unknown"
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and def.description and def.description ~= "" then
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if filter and def.name:find(filter) then
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inv_items_list[#inv_items_list+1] = name
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@ -168,7 +220,6 @@ end
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function worktable.fields(pos, _, fields, sender)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local inputstack = inv:get_stack("item_craft_input", 1):get_name()
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local start_i = meta:get_int("start_i")
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local inventory_size = meta:get_int("inventory_size")
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start_i = tonumber(start_i) or 0
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@ -183,34 +234,30 @@ function worktable.fields(pos, _, fields, sender)
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worktable.crafting(pos)
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elseif fields.craft_output_recipe then
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worktable.craft_output_recipe(pos, 0, 1)
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elseif fields.trash then
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elseif fields.trash or fields.search or fields.clearfilter or
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fields.prev or fields.next then
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if fields.trash then
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worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, nil)
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elseif fields.search then
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worktable.craftguide_update(pos, fields.filter)
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worktable.craft_output_recipe(pos, 0, 1, nil)
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elseif fields.clearfilter then
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worktable.craftguide_update(pos, "all")
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worktable.craft_output_recipe(pos, 0, 1, nil)
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elseif fields.prev or fields.next then
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if fields.prev or start_i >= inventory_size then
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start_i = start_i - 8*4
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elseif fields.next or start_i < 0 then
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start_i = start_i + 8*4
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end
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if start_i < 0 or start_i >= inventory_size then
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start_i = 0
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end
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worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, nil)
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end
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inv:set_list("item_craft_input", {})
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inv:set_list("craft_output_recipe", {})
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worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, nil)
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elseif fields.search then
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worktable.craftguide_update(pos, fields.filter)
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worktable.craft_output_recipe(pos, 0, 1, nil)
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elseif fields.clearfilter then
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worktable.craftguide_update(pos, "all")
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worktable.craft_output_recipe(pos, 0, 1, nil)
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end
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if fields.prev or fields.next then
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if fields.prev then
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start_i = start_i - 8*4
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elseif fields.next then
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start_i = start_i + 8*4
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end
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if start_i < 0 then
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start_i = start_i + 8*4
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elseif start_i >= inventory_size then
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start_i = start_i - 8*4
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elseif start_i < 0 or start_i >= inventory_size then
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start_i = 0
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end
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worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, inputstack)
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end
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end
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@ -272,103 +319,13 @@ function worktable.move(pos, from_list, from_index, to_list, to_index, count, _)
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local stackname = inv:get_stack(from_list, from_index):get_name()
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local meta = minetest.get_meta(pos)
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local start_i = meta:get_int("start_i")
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local craft = {}
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local dye_color = ""
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if from_list == "storage" and to_list == "storage" then
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return count
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end
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if minetest.get_craft_recipe(stackname).items and
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inv:is_empty("item_craft_input") and from_list == "inv_items_list" and
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to_list == "item_craft_input" then
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local stack_items = minetest.get_craft_recipe(stackname).items
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local stack_output = minetest.get_craft_recipe(stackname).output
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local stack_width = minetest.get_craft_recipe(stackname).width
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local stack_type = minetest.get_craft_recipe(stackname).type
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local stack_count = stack_output:match("%s(%d+)")
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if minetest.get_craft_recipe(stackname).items and inv:is_empty("item_craft_input") and
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from_list == "inv_items_list" and to_list == "item_craft_input" then
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--print(dump(minetest.get_craft_recipe(stackname)))
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for k, def in pairs(stack_items) do
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craft[#craft+1] = def
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end
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for i = 1, 9 do
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if craft[i] and craft[i]:sub(1, 6) == "group:" then
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if craft[i] == "group:liquid" then
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craft[i] = "default:water_source"
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elseif craft[i] == "group:vessel" then
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craft[i] = "vessels:glass_bottle"
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elseif craft[i] == "group:wool" then
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craft[i] = "wool:white"
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elseif craft[i]:find("group:dye") then
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dye_color = craft[i]:match("group:dye,%w+_([%w_]+)")
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craft[i] = "dye:"..dye_color
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elseif craft[i]:match("group:stone") or craft[i]:match("group:wood") or
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craft[i]:match("group:leaves") or craft[i]:match("group:stick") or
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craft[i]:match("group:sand") or craft[i]:match("group:tree") or
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craft[i]:match("group:sapling") then
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craft[i] = "default:"..craft[i]:sub(7, string.len(craft[i]))
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end
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end
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end
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if stack_width == 0 or stack_width == 1 then
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if stack_count then
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inv:add_item("item_craft_input", stackname.." "..stack_count-1)
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end
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if #stack_items == 1 then
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inv:set_stack("craft_output_recipe", 5, craft[1])
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elseif #stack_items == 2 then
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inv:set_stack("craft_output_recipe", 5, craft[1])
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inv:set_stack("craft_output_recipe", 8, craft[2])
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else
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inv:set_stack("craft_output_recipe", 2, craft[1])
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inv:set_stack("craft_output_recipe", 5, craft[2])
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inv:set_stack("craft_output_recipe", 8, craft[3])
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end
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elseif stack_width == 2 then
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if stack_count then
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inv:add_item("item_craft_input", stackname.." "..stack_count-1)
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end
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inv:set_stack("craft_output_recipe", 1, craft[1])
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inv:set_stack("craft_output_recipe", 2, craft[2])
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inv:set_stack("craft_output_recipe", 4, craft[3])
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inv:set_stack("craft_output_recipe", 5, craft[4])
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inv:set_stack("craft_output_recipe", 7, craft[5])
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inv:set_stack("craft_output_recipe", 8, craft[6])
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elseif stack_width == 3 then
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if stack_count then
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inv:add_item("item_craft_input", stackname.." "..stack_count-1)
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end
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for k, def in pairs(stack_items) do
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if def and def:sub(1, 6) == "group:" then
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if def == "group:liquid" then
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def = "default:water_source"
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elseif def == "group:vessel" then
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def = "vessels:glass_bottle"
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elseif def == "group:wool" then
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def = "wool:white"
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elseif def:find("group:dye") then
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dye_color = def:match("group:dye,%w+_([%w_]+)")
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def = "dye:"..dye_color
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elseif def:match("group:stone") or def:match("group:wood") or
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def:match("group:leaves") or def:match("group:stick") or
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def:match("group:sand") or def:match("group:tree") or
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def:match("group:sapling") then
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def = "default:"..def:sub(7, string.len(def))
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end
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end
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if stack_type == "cooking" then
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inv:set_stack("craft_output_recipe", 5, def)
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else
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inv:set_stack("craft_output_recipe", k, def)
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end
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end
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elseif stack_type == "cooking" then
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inv:set_stack("craft_output_recipe", 5, craft[1])
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end
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worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, stackname)
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minetest.after(0, function()
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