diff --git a/src/chess.lua b/src/chess.lua index 64a7f05..b53c3d5 100644 --- a/src/chess.lua +++ b/src/chess.lua @@ -1720,15 +1720,15 @@ local function update_formspec(meta) -- Will trigger "draw claim" mode in which player must do the final move that triggers the draw game_buttons = game_buttons .. "image_button[13.36,9.7;0.8,0.8;chess_draw_50move_next.png;draw_50_moves;]".. "tooltip[draw_50_moves;".. - FS("Invoke the 50-move rule and try to draw the game in your next move.").."\n".. - FS("If your next move is the 50th consecutive move of both players where no pawn moved and no piece was captured, the game will be drawn.").."]" + FS("Invoke the 50-move rule for the next move.").."\n".. + FS("If invoked and in the next turn, no piece is captured and no pawn is moved, the game will be drawn.").."]" elseif halfmoveClock >= 100 then -- When the 50 moves without capture / pawn move have occured occur. -- Will insta-draw. game_buttons = game_buttons .. "image_button[13.36,9.7;0.8,0.8;chess_draw_50move.png;draw_50_moves;]".. "tooltip[draw_50_moves;".. FS("Invoke the 50-move rule and draw the game.").."\n".. - FS("(In the last 50 moves of both players, no pawn moved and no piece was captured.)").."]" + FS("(In the last 50 moves of each player, no pawn moved and no piece was captured.)").."]" end -- "same position has occured 3 times" rule @@ -1740,15 +1740,15 @@ local function update_formspec(meta) -- Will trigger "draw claim" mode in which player must do the final move that triggers the draw. game_buttons = game_buttons .. "image_button[12.36,9.7;0.8,0.8;chess_draw_repeat3_next.png;draw_repeat_3;]".. "tooltip[draw_repeat_3;".. - FS("Invoke the 'same position' rule and try to draw the game in your next move.").."\n".. - FS("If your next move causes the same position to occur a 3rd time, the game will be drawn.").."]" + FS("Invoke the 'same position' rule in your next move.").."\n".. + FS("If invoked and the next move repeats a position for a 3rd time, the game will be drawn.").."]" elseif maxRepeatedPositions >= 3 then -- If the same position has already occured 3 times -- Will insta-draw. game_buttons = game_buttons .. "image_button[12.36,9.7;0.8,0.8;chess_draw_repeat3.png;draw_repeat_3;]".. "tooltip[draw_repeat_3;".. FS("Invoke the 'same position' rule and draw the game.").."\n".. - FS("(The same position has occured 3 times.)").."]" + FS("(The same position has occured at least 3 times.)").."]" end end @@ -1761,14 +1761,14 @@ local function update_formspec(meta) "image[13.36,9.7;0.8,0.8;chess_draw_50move_next.png]" .. "tooltip[13.36,9.7;0.8,0.8;".. FS("Draw claim active: 50-move rule").."\n".. - FS("If the next move satisfies the 50-move rule, the game is drawn.").."]" + FS("If no pawn moves and no capture occurs in the next move, the game is drawn.").."]" elseif drawClaim == "same_position_3" then eaten_img = "" s_draw_claim = "" .. "image[12.36,9.7;0.8,0.8;chess_draw_repeat3_next.png]" .. "tooltip[12.36,9.7;0.8,0.8;".. FS("Draw claim active: Same position").."\n".. - FS("If the next move satisfies the same position rule, the game is drawn.").."]" + FS("If the next move repeats the same position for a 3rd time, the game is drawn.").."]" end local debug_formstring = "" @@ -1950,7 +1950,7 @@ local function update_game_result(meta) if claimer ~= other then send_message(other, S("@1 has drawn the game by invoking the 50-move rule.", claimer), botColor) end - minetest.log("action", "[xdecor] Chess: A game between "..playerWhite.." and "..playerBlack.." ended in a draw because "..claimer.." has applied the 50-move rule") + minetest.log("action", "[xdecor] Chess: A game between "..playerWhite.." and "..playerBlack.." ended in a draw because "..claimer.." has invoked the 50-move rule") -- 75-move rule. Automatically draw game if the last 75 moves of EACH player (thus 150 halfmoves) -- neither moved a pawn or captured a piece. @@ -2044,11 +2044,11 @@ local function update_game_result(meta) claimer = playerBlack other = playerWhite end - send_message(claimer, S("You have drawn the game by invoking the same position rule."), botColor) + send_message(claimer, S("You have drawn the game by invoking the 'same position' rule."), botColor) if claimer ~= other then - send_message(other, S("@1 has drawn the game by invoking the same position rule.", claimer), botColor) + send_message(other, S("@1 has drawn the game by invoking the 'same position' rule.", claimer), botColor) end - minetest.log("action", "[xdecor] Chess: A game between "..playerWhite.." and "..playerBlack.." ended in a draw because "..claimer.." has applied the same position rule") + minetest.log("action", "[xdecor] Chess: A game between "..playerWhite.." and "..playerBlack.." ended in a draw because "..claimer.." has invoked the 'same position' rule") end meta:set_string("drawClaim", "") @@ -2844,7 +2844,7 @@ function realchess.fields(pos, _, fields, sender) if claimer ~= other then send_message(other, S("@1 has drawn the game by invoking the 50-move rule.", claimer), botColor) end - minetest.log("action", "[xdecor] Chess: A game between "..playerWhite.." and "..playerBlack.." ended in a draw because "..claimer.." has applied the 50-move rule") + minetest.log("action", "[xdecor] Chess: A game between "..playerWhite.." and "..playerBlack.." ended in a draw because "..claimer.." has invoked the 50-move rule") else send_message(claimer, S("Your draw claim is invalid!"), botColor) end @@ -2888,11 +2888,11 @@ function realchess.fields(pos, _, fields, sender) meta:set_string("gameResultReason", "same_position_3") add_special_to_moves_list(meta, "draw") update_formspec(meta) - send_message(claimer, S("You have drawn the game by invoking the same position rule."), botColor) + send_message(claimer, S("You have drawn the game by invoking the 'same position' rule."), botColor) if claimer ~= other then - send_message(other, S("@1 has drawn the game by invoking the same position rule.", claimer), botColor) + send_message(other, S("@1 has drawn the game by invoking the 'same position' rule.", claimer), botColor) end - minetest.log("action", "[xdecor] Chess: A game between "..playerWhite.." and "..playerBlack.." ended in a draw because "..claimer.." has applied the same position rule") + minetest.log("action", "[xdecor] Chess: A game between "..playerWhite.." and "..playerBlack.." ended in a draw because "..claimer.." has invoked the 'same position' rule") else send_message(claimer, S("Your draw claim is invalid!"), botColor) end