Chess: Switch to algebraic notation (partial)

This commit is contained in:
Wuzzy 2023-07-10 23:09:16 +02:00
parent 762d4e7449
commit 0b8a98ae93

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@ -2,6 +2,7 @@ local realchess = {}
local S = minetest.get_translator("xdecor")
local FS = function(...) return minetest.formspec_escape(S(...)) end
local ALPHA_OPAQUE = minetest.features.use_texture_alpha_string_modes and "opaque" or false
local MOVES_LIST_SYMBOL_EMPTY = 69
screwdriver = screwdriver or {}
-- Chess games are disabled because they are currently too broken.
@ -30,7 +31,7 @@ local function get_square(a, b)
end
local chat_prefix = minetest.colorize("#FFFF00", "["..S("Chess").."] ")
local letters = {'A','B','C','D','E','F','G','H'}
local letters = {'a','b','c','d','e','f','g','h'}
local function board_to_table(inv)
local t = {}
@ -590,7 +591,7 @@ for i = 1, #pieces do
x = x + 1
end
end
pieces_str = pieces_str .. "69=mailbox_blank16.png"
pieces_str = pieces_str .. MOVES_LIST_SYMBOL_EMPTY .. "=mailbox_blank16.png"
local fs_init = [[
size[4,1.2;]
@ -610,8 +611,8 @@ local fs = [[
tableoptions[background=#00000000;highlight=#00000000;border=false]
]]
.."button[10.5,8.5;2,2;new;"..FS("New game").."]"
.."tablecolumns[image," .. pieces_str ..
";text;color;text;color;text;image," .. pieces_str .. "]"
-- move; white piece; white halfmove; black piece; black halfmove
.."tablecolumns[text;image," .. pieces_str .. ";text;image," .. pieces_str .. ";text]"
local function update_formspec(meta)
local black_king_attacked = meta:get_string("blackAttacked") == "true"
@ -621,6 +622,7 @@ local function update_formspec(meta)
local playerBlack = meta:get_string("playerBlack")
local moves = meta:get_string("moves")
local m_sel_idx = meta:get_int("move_no") or 1
local eaten_img = meta:get_string("eaten_img")
local lastMove = meta:get_string("lastMove")
local turnBlack = minetest.colorize("#000001", (lastMove == "white" and playerBlack ~= "") and
@ -632,31 +634,101 @@ local function update_formspec(meta)
local formspec = fs ..
"label[1.9,0.3;" .. turnBlack .. (black_king_attacked and " " .. check_s or "") .. "]" ..
"label[1.9,9.15;" .. turnWhite .. (white_king_attacked and " " .. check_s or "") .. "]" ..
"table[8.9,1.05;5.07,3.75;moves;" .. moves:sub(1,-2) .. ";1]" ..
"table[8.9,1.05;5.07,3.75;moves;" .. moves .. ";"..m_sel_idx.."]" ..
eaten_img
meta:set_string("formspec", formspec)
end
local function get_moves_list(meta, pieceFrom, pieceTo, pieceTo_s, from_idx, to_idx)
local from_x, from_y = index_to_xy(from_idx)
local to_x, to_y = index_to_xy(to_idx)
local moves = meta:get_string("moves")
local pieceFrom_s = pieceFrom:match(":(%w+_%w+)")
local pieceFrom_si_id = pieces_str:match("(%d+)=" .. pieceFrom_s)
local pieceTo_si_id = pieceTo_s ~= "" and pieces_str:match("(%d+)=" .. pieceTo_s) or ""
local function add_move_to_moves_list(meta, pieceFrom, pieceTo, pieceTo_s, from_idx, to_idx)
local moves_raw = meta:get_string("moves_raw")
if moves_raw ~= "" then
moves_raw = moves_raw .. ";"
end
moves_raw = moves_raw .. pieceFrom .. "," .. pieceTo .. "," .. pieceTo_s .. "," .. from_idx .. "," .. to_idx
meta:set_string("moves_raw", moves_raw)
end
local coordFrom = letters[from_x + 1] .. math.abs(from_y - 8)
local coordTo = letters[to_x + 1] .. math.abs(to_y - 8)
-- Create the full formspec string for the sequence of moves.
-- Uses Figurine Algebraic Notation.
local function update_moves_table(meta)
local moves_raw = meta:get_string("moves_raw")
if moves_raw == "" then
meta:set_string("moves", ","..MOVES_LIST_SYMBOL_EMPTY..",,"..MOVES_LIST_SYMBOL_EMPTY..",")
return
end
local new_moves = pieceFrom_si_id .. "," ..
coordFrom .. "," ..
(pieceTo ~= "" and "#33FF33" or "#FFFFFF") .. ", > ,#FFFFFF," ..
coordTo .. "," ..
(pieceTo ~= "" and pieceTo_si_id or "69") .. "," ..
moves
local moves_split = string.split(moves_raw, ";")
local moves_out = ""
local move_no = 0
for m=1, #moves_split do
local move_split = string.split(moves_split[m], ",", true)
local pieceFrom = move_split[1]
local pieceTo = move_split[2]
local pieceTo_s = move_split[3]
local from_idx = tonumber(move_split[4])
local to_idx = tonumber(move_split[5])
meta:set_string("moves", new_moves)
local from_x, from_y = index_to_xy(from_idx)
local to_x, to_y = index_to_xy(to_idx)
local pieceFrom_s = pieceFrom:match(":(%w+_%w+)")
local pieceFrom_si_id
-- Show no piece icon for pawn
if pieceFrom:sub(11,14) == "pawn" then
pieceFrom_si_id = MOVES_LIST_SYMBOL_EMPTY
else
pieceFrom_si_id = pieces_str:match("(%d+)=" .. pieceFrom_s)
end
local pieceTo_si_id = pieceTo_s ~= "" and pieces_str:match("(%d+)=" .. pieceTo_s) or ""
local coordFrom = letters[from_x + 1] .. math.abs(from_y - 8)
local coordTo = letters[to_x + 1] .. math.abs(to_y - 8)
-- true if White plays, false if Black plays
local curPlayerIsWhite = m % 2 == 1
if curPlayerIsWhite then
move_no = move_no + 1
-- Add move number (e.g. " 3.")
moves_out = moves_out .. string.format("% d.", move_no) .. ","
end
local eatenSymbol = ""
if pieceTo ~= "" then
eatenSymbol = "x"
end
---- Add halfmove of current player
-- Castling
if pieceFrom:sub(11,14) == "king" and ((curPlayerIsWhite and from_y == 7 and to_y == 7) or (not curPlayerIsWhite and from_y == 0 and to_y == 0)) then
moves_out = moves_out .. MOVES_LIST_SYMBOL_EMPTY .. ","
-- queenside castling / shortside castling
if to_x == 2 then
-- write "0-0-0"
moves_out = moves_out .. "0-0-0"
-- kingside castling / shortside castling
elseif to_x == 6 then
-- write "0-0"
moves_out = moves_out .. "0-0"
end
-- Normal halfmove
else
moves_out = moves_out ..
pieceFrom_si_id .. "," .. -- piece image ID
coordFrom .. eatenSymbol .. coordTo -- coords in long algebraic notation, e.g. "e2e3"
end
-- If White moved, fill up the rest of the row with empty space.
-- Required for validity of the table
if curPlayerIsWhite and m == #moves_split then
moves_out = moves_out .. "," .. MOVES_LIST_SYMBOL_EMPTY
end
if m ~= #moves_split then
moves_out = moves_out .. ","
end
end
meta:set_string("moves", moves_out)
meta:set_int("move_no", move_no)
end
local function get_eaten_list(meta, pieceTo, pieceTo_s)
@ -708,7 +780,9 @@ function realchess.init(pos)
meta:set_int("castlingWhiteL", 1)
meta:set_int("castlingWhiteR", 1)
meta:set_string("moves", "")
meta:set_int("move_no", 0)
meta:set_string("moves_raw", "")
meta:set_string("moves", ","..MOVES_LIST_SYMBOL_EMPTY..",,"..MOVES_LIST_SYMBOL_EMPTY..",")
meta:set_string("eaten", "")
meta:set_string("mode", "")
@ -1248,7 +1322,8 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
end
local pieceTo_s = pieceTo ~= "" and pieceTo:match(":(%w+_%w+)") or ""
get_moves_list(meta, pieceFrom, pieceTo, pieceTo_s, from_index, to_index)
add_move_to_moves_list(meta, pieceFrom, pieceTo, pieceTo_s, from_index, to_index)
update_moves_table(meta)
get_eaten_list(meta, pieceTo, pieceTo_s)
return 1
@ -1349,7 +1424,8 @@ local function ai_move(inv, meta)
meta:set_string("lastMove", "black")
meta:set_int("lastMoveTime", minetest.get_gametime())
get_moves_list(meta, pieceFrom, pieceTo, pieceTo_s, choice_from, choice_to)
add_move_to_moves_list(meta, pieceFrom, pieceTo, pieceTo_s, choice_from, choice_to)
update_moves_table(meta)
get_eaten_list(meta, pieceTo, pieceTo_s)
update_formspec(meta)