Chess: Switch to algebraic notation (partial)
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124
src/chess.lua
124
src/chess.lua
@ -2,6 +2,7 @@ local realchess = {}
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local S = minetest.get_translator("xdecor")
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local FS = function(...) return minetest.formspec_escape(S(...)) end
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local ALPHA_OPAQUE = minetest.features.use_texture_alpha_string_modes and "opaque" or false
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local MOVES_LIST_SYMBOL_EMPTY = 69
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screwdriver = screwdriver or {}
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-- Chess games are disabled because they are currently too broken.
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@ -30,7 +31,7 @@ local function get_square(a, b)
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end
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local chat_prefix = minetest.colorize("#FFFF00", "["..S("Chess").."] ")
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local letters = {'A','B','C','D','E','F','G','H'}
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local letters = {'a','b','c','d','e','f','g','h'}
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local function board_to_table(inv)
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local t = {}
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@ -590,7 +591,7 @@ for i = 1, #pieces do
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x = x + 1
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end
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end
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pieces_str = pieces_str .. "69=mailbox_blank16.png"
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pieces_str = pieces_str .. MOVES_LIST_SYMBOL_EMPTY .. "=mailbox_blank16.png"
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local fs_init = [[
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size[4,1.2;]
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@ -610,8 +611,8 @@ local fs = [[
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tableoptions[background=#00000000;highlight=#00000000;border=false]
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]]
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.."button[10.5,8.5;2,2;new;"..FS("New game").."]"
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.."tablecolumns[image," .. pieces_str ..
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";text;color;text;color;text;image," .. pieces_str .. "]"
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-- move; white piece; white halfmove; black piece; black halfmove
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.."tablecolumns[text;image," .. pieces_str .. ";text;image," .. pieces_str .. ";text]"
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local function update_formspec(meta)
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local black_king_attacked = meta:get_string("blackAttacked") == "true"
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@ -621,6 +622,7 @@ local function update_formspec(meta)
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local playerBlack = meta:get_string("playerBlack")
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local moves = meta:get_string("moves")
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local m_sel_idx = meta:get_int("move_no") or 1
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local eaten_img = meta:get_string("eaten_img")
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local lastMove = meta:get_string("lastMove")
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local turnBlack = minetest.colorize("#000001", (lastMove == "white" and playerBlack ~= "") and
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@ -632,31 +634,101 @@ local function update_formspec(meta)
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local formspec = fs ..
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"label[1.9,0.3;" .. turnBlack .. (black_king_attacked and " " .. check_s or "") .. "]" ..
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"label[1.9,9.15;" .. turnWhite .. (white_king_attacked and " " .. check_s or "") .. "]" ..
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"table[8.9,1.05;5.07,3.75;moves;" .. moves:sub(1,-2) .. ";1]" ..
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"table[8.9,1.05;5.07,3.75;moves;" .. moves .. ";"..m_sel_idx.."]" ..
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eaten_img
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meta:set_string("formspec", formspec)
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end
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local function get_moves_list(meta, pieceFrom, pieceTo, pieceTo_s, from_idx, to_idx)
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local from_x, from_y = index_to_xy(from_idx)
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local to_x, to_y = index_to_xy(to_idx)
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local moves = meta:get_string("moves")
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local pieceFrom_s = pieceFrom:match(":(%w+_%w+)")
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local pieceFrom_si_id = pieces_str:match("(%d+)=" .. pieceFrom_s)
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local pieceTo_si_id = pieceTo_s ~= "" and pieces_str:match("(%d+)=" .. pieceTo_s) or ""
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local function add_move_to_moves_list(meta, pieceFrom, pieceTo, pieceTo_s, from_idx, to_idx)
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local moves_raw = meta:get_string("moves_raw")
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if moves_raw ~= "" then
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moves_raw = moves_raw .. ";"
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end
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moves_raw = moves_raw .. pieceFrom .. "," .. pieceTo .. "," .. pieceTo_s .. "," .. from_idx .. "," .. to_idx
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meta:set_string("moves_raw", moves_raw)
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end
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local coordFrom = letters[from_x + 1] .. math.abs(from_y - 8)
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local coordTo = letters[to_x + 1] .. math.abs(to_y - 8)
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-- Create the full formspec string for the sequence of moves.
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-- Uses Figurine Algebraic Notation.
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local function update_moves_table(meta)
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local moves_raw = meta:get_string("moves_raw")
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if moves_raw == "" then
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meta:set_string("moves", ","..MOVES_LIST_SYMBOL_EMPTY..",,"..MOVES_LIST_SYMBOL_EMPTY..",")
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return
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end
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local new_moves = pieceFrom_si_id .. "," ..
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coordFrom .. "," ..
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(pieceTo ~= "" and "#33FF33" or "#FFFFFF") .. ", > ,#FFFFFF," ..
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coordTo .. "," ..
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(pieceTo ~= "" and pieceTo_si_id or "69") .. "," ..
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moves
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local moves_split = string.split(moves_raw, ";")
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local moves_out = ""
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local move_no = 0
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for m=1, #moves_split do
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local move_split = string.split(moves_split[m], ",", true)
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local pieceFrom = move_split[1]
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local pieceTo = move_split[2]
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local pieceTo_s = move_split[3]
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local from_idx = tonumber(move_split[4])
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local to_idx = tonumber(move_split[5])
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meta:set_string("moves", new_moves)
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local from_x, from_y = index_to_xy(from_idx)
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local to_x, to_y = index_to_xy(to_idx)
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local pieceFrom_s = pieceFrom:match(":(%w+_%w+)")
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local pieceFrom_si_id
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-- Show no piece icon for pawn
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if pieceFrom:sub(11,14) == "pawn" then
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pieceFrom_si_id = MOVES_LIST_SYMBOL_EMPTY
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else
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pieceFrom_si_id = pieces_str:match("(%d+)=" .. pieceFrom_s)
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end
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local pieceTo_si_id = pieceTo_s ~= "" and pieces_str:match("(%d+)=" .. pieceTo_s) or ""
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local coordFrom = letters[from_x + 1] .. math.abs(from_y - 8)
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local coordTo = letters[to_x + 1] .. math.abs(to_y - 8)
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-- true if White plays, false if Black plays
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local curPlayerIsWhite = m % 2 == 1
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if curPlayerIsWhite then
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move_no = move_no + 1
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-- Add move number (e.g. " 3.")
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moves_out = moves_out .. string.format("% d.", move_no) .. ","
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end
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local eatenSymbol = ""
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if pieceTo ~= "" then
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eatenSymbol = "x"
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end
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---- Add halfmove of current player
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-- Castling
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if pieceFrom:sub(11,14) == "king" and ((curPlayerIsWhite and from_y == 7 and to_y == 7) or (not curPlayerIsWhite and from_y == 0 and to_y == 0)) then
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moves_out = moves_out .. MOVES_LIST_SYMBOL_EMPTY .. ","
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-- queenside castling / shortside castling
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if to_x == 2 then
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-- write "0-0-0"
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moves_out = moves_out .. "0-0-0"
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-- kingside castling / shortside castling
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elseif to_x == 6 then
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-- write "0-0"
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moves_out = moves_out .. "0-0"
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end
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-- Normal halfmove
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else
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moves_out = moves_out ..
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pieceFrom_si_id .. "," .. -- piece image ID
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coordFrom .. eatenSymbol .. coordTo -- coords in long algebraic notation, e.g. "e2e3"
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end
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-- If White moved, fill up the rest of the row with empty space.
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-- Required for validity of the table
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if curPlayerIsWhite and m == #moves_split then
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moves_out = moves_out .. "," .. MOVES_LIST_SYMBOL_EMPTY
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end
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if m ~= #moves_split then
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moves_out = moves_out .. ","
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end
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end
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meta:set_string("moves", moves_out)
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meta:set_int("move_no", move_no)
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end
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local function get_eaten_list(meta, pieceTo, pieceTo_s)
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@ -708,7 +780,9 @@ function realchess.init(pos)
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meta:set_int("castlingWhiteL", 1)
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meta:set_int("castlingWhiteR", 1)
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meta:set_string("moves", "")
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meta:set_int("move_no", 0)
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meta:set_string("moves_raw", "")
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meta:set_string("moves", ","..MOVES_LIST_SYMBOL_EMPTY..",,"..MOVES_LIST_SYMBOL_EMPTY..",")
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meta:set_string("eaten", "")
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meta:set_string("mode", "")
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@ -1248,7 +1322,8 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
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end
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local pieceTo_s = pieceTo ~= "" and pieceTo:match(":(%w+_%w+)") or ""
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get_moves_list(meta, pieceFrom, pieceTo, pieceTo_s, from_index, to_index)
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add_move_to_moves_list(meta, pieceFrom, pieceTo, pieceTo_s, from_index, to_index)
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update_moves_table(meta)
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get_eaten_list(meta, pieceTo, pieceTo_s)
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return 1
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@ -1349,7 +1424,8 @@ local function ai_move(inv, meta)
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meta:set_string("lastMove", "black")
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meta:set_int("lastMoveTime", minetest.get_gametime())
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get_moves_list(meta, pieceFrom, pieceTo, pieceTo_s, choice_from, choice_to)
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add_move_to_moves_list(meta, pieceFrom, pieceTo, pieceTo_s, choice_from, choice_to)
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update_moves_table(meta)
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get_eaten_list(meta, pieceTo, pieceTo_s)
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update_formspec(meta)
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