Better anvil texture
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@ -378,7 +378,7 @@ xdecor.register("lantern", {
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})
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})
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local flowerstype = { "dandelion_white", "dandelion_yellow", "geranium",
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local flowerstype = { "dandelion_white", "dandelion_yellow", "geranium",
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"rose", "tulip", "viola" }
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"rose", "tulip", "viola" }
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for _, f in ipairs(flowerstype) do
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for _, f in ipairs(flowerstype) do
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xdecor.register("potted_"..f, {
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xdecor.register("potted_"..f, {
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Before Width: | Height: | Size: 190 B After Width: | Height: | Size: 157 B |
@ -54,7 +54,7 @@ local function xconstruct(pos)
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"list[current_name;output;2,2;1,1;]"..
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"list[current_name;output;2,2;1,1;]"..
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"label[4.5,1.5;Damaged tool]"..
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"label[4.5,1.5;Damaged tool]"..
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"list[current_name;src;5,2;1,1;]"..
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"list[current_name;src;5,2;1,1;]"..
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"image[6.07,2.07;0.85,0.85;xdecor_anvil.png]"..
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"image[6,2;1,1;xdecor_anvil.png]"..
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"label[6.8,1.5;Hammer]]"..
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"label[6.8,1.5;Hammer]]"..
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"list[current_name;fuel;7,2;1,1;]"..
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"list[current_name;fuel;7,2;1,1;]"..
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"list[current_player;main;0,3.25;8,4;]")
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"list[current_player;main;0,3.25;8,4;]")
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