diff --git a/enchanting.lua b/enchanting.lua index 253de13..7091826 100644 --- a/enchanting.lua +++ b/enchanting.lua @@ -1,35 +1,21 @@ local enchanting = {} screwdriver = screwdriver or {} -local xbg = default.gui_slots..default.get_hotbar_bg(0.5,4.5) -function enchanting.tools_fs() - return "size[9,9;]"..xbg.. - "bgcolor[#080808BB;true]background[0,0;9,9;ench_ui.png]list[context;tool;0.9,2.9;1,1;]list[context;mese;2,2.9;1,1;]image[2,2.9;1,1;mese_layout.png]list[current_player;main;0.5,4.5;8,4;]".. - "image_button[3.9,0.9;4,0.9;bg_btn.png;fast;Efficiency]image_button[3.9,1.82;4,1.1;bg_btn.png;durable;Durability]" -end - -function enchanting.swords_fs() - return "size[9,9;]"..xbg.. - "bgcolor[#080808BB;true]background[0,0;9,9;ench_ui.png]list[context;tool;0.9,2.9;1,1;]list[context;mese;2,2.9;1,1;]image[2,2.9;1,1;mese_layout.png]list[current_player;main;0.5,4.5;8,4;]".. - "image_button[3.9,2.95;4,0.9;bg_btn.png;sharp;Sharpness]" -end - -function enchanting.armors_fs() - return "size[9,9;]"..xbg.. - "bgcolor[#080808BB;true]background[0,0;9,9;ench_ui.png]list[context;tool;0.9,2.9;1,1;]list[context;mese;2,2.9;1,1;]image[2,2.9;1,1;mese_layout.png]list[current_player;main;0.5,4.5;8,4;]".. - "image_button[3.9,0.9;4,0.9;bg_btn.png;strong;Strength]" -end - -function enchanting.boots_fs() - return "size[9,9;]"..xbg.. - "bgcolor[#080808BB;true]background[0,0;9,9;ench_ui.png]list[context;tool;0.9,2.9;1,1;]list[context;mese;2,2.9;1,1;]image[2,2.9;1,1;mese_layout.png]list[current_player;main;0.5,4.5;8,4;]".. - "image_button[3.9,0.9;4,0.9;bg_btn.png;strong;Strength]image_button[3.9,1.82;4,1.1;bg_btn.png;speed;Speed]" -end - -function enchanting.default_fs(pos) +function enchanting.formspec(pos, tooltype) + local xbg = default.gui_slots..default.get_hotbar_bg(0.5,4.5) local meta = minetest.get_meta(pos) local formspec = "size[9,9;]"..xbg.. "bgcolor[#080808BB;true]background[0,0;9,9;ench_ui.png]list[context;tool;0.9,2.9;1,1;]list[context;mese;2,2.9;1,1;]image[2,2.9;1,1;mese_layout.png]list[current_player;main;0.5,4.5;8,4;]" + + if tooltype == "sword" then + formspec = formspec.."image_button[3.9,2.95;4,0.9;bg_btn.png;sharp;Sharpness]" + elseif tooltype == "tool" then + formspec = formspec.."image_button[3.9,0.9;4,0.9;bg_btn.png;fast;Efficiency]image_button[3.9,1.82;4,1.1;bg_btn.png;durable;Durability]" + elseif tooltype == "armor" then + formspec = formspec.."image_button[3.9,0.9;4,0.9;bg_btn.png;strong;Strength]" + elseif tooltype == "boots" then + formspec = formspec.."image_button[3.9,0.9;4,0.9;bg_btn.png;strong;Strength]image_button[3.9,1.82;4,1.1;bg_btn.png;speed;Speed]" + end meta:set_string("formspec", formspec) meta:set_string("infotext", "Enchantment Table") @@ -37,6 +23,8 @@ function enchanting.default_fs(pos) local inv = meta:get_inventory() inv:set_size("tool", 1) inv:set_size("mese", 1) + + return formspec end function enchanting.on_put(pos, listname, _, stack, _) @@ -44,15 +32,14 @@ function enchanting.on_put(pos, listname, _, stack, _) local meta = minetest.get_meta(pos) if listname == "tool" then - if stn:find("sword") then - meta:set_string("formspec", enchanting.swords_fs()) - elseif stn:find("pick") or stn:find("axe") or stn:find("shovel") then - meta:set_string("formspec", enchanting.tools_fs()) - elseif stn:find("3d_armor:chestplate") or stn:find("3d_armor:helmet") or - stn:find("3d_armor:leggings") then - meta:set_string("formspec", enchanting.armors_fs()) - elseif stn:find("3d_armor:boots") then - meta:set_string("formspec", enchanting.boots_fs()) + if stn:find("pick") or stn:find("axe") or stn:find("shovel") then + meta:set_string("formspec", enchanting.formspec(pos, "tool")) + elseif stn:find("sword") then + meta:set_string("formspec", enchanting.formspec(pos, "sword")) + elseif stn:find("chestplate") or stn:find("leggings") or stn:find("helmet") then + meta:set_string("formspec", enchanting.formspec(pos, "armor")) + elseif stn:find("boots") then + meta:set_string("formspec", enchanting.formspec(pos, "boots")) end end end @@ -110,13 +97,13 @@ xdecor.register("enchantment_table", { sounds = default.node_sound_stone_defaults(), on_rotate = screwdriver.rotate_simple, can_dig = enchanting.dig, - on_construct = enchanting.default_fs, + on_construct = enchanting.formspec, on_receive_fields = enchanting.fields, on_metadata_inventory_put = enchanting.on_put, allow_metadata_inventory_put = enchanting.put, allow_metadata_inventory_move = function(...) return 0 end, on_metadata_inventory_take = function(pos, listname, _, _, _) - if listname == "tool" then enchanting.default_fs(pos) end + if listname == "tool" then enchanting.formspec(pos, nil) end end }) @@ -129,14 +116,12 @@ local damage_adder = 1 local strenght_factor = 1.2 local tools = { - - --[[ Format : + --[[ Registration format : [Mod name] = { {materials}, {tool name, tool group, {enchantments}} } --]] - ["default"] = { {"steel", "bronze", "mese", "diamond"}, {"axe", "choppy", {"durable", "fast"}},