Add new doors
42
crafts.lua
@ -199,9 +199,9 @@ minetest.register_craft({
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minetest.register_craft({
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output = "xdecor:japanese_door",
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recipe = {
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{"group:wood", "group:wood"},
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{"default:paper", "default:paper"},
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{"group:wood", "group:wood"}
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{"group:wood", "default:paper"},
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{"default:paper", "group:wood"},
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{"group:wood", "default:paper"}
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}
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})
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@ -273,6 +273,24 @@ minetest.register_craft({
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}
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})
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minetest.register_craft({
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output = "xdecor:prison_door",
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recipe = {
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{"xpanes:bar", "xpanes:bar"},
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{"xpanes:bar", "xpanes:bar"},
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{"xpanes:bar", "xpanes:bar"}
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}
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})
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minetest.register_craft({
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output = "xdecor:prison_rust_door",
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recipe = {
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{"xpanes:rust_bar", "xpanes:rust_bar"},
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{"xpanes:rust_bar", "xpanes:rust_bar"},
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{"xpanes:rust_bar", "xpanes:rust_bar"}
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}
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})
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minetest.register_craft({
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output = "xdecor:rope",
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recipe = {
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@ -282,6 +300,24 @@ minetest.register_craft({
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}
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})
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minetest.register_craft({
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output = "xdecor:screen_door",
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recipe = {
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{"group:wood", "group:wood"},
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{"xpanes:chainlink", "xpanes:chainlink"},
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{"group:wood", "group:wood"}
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}
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})
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minetest.register_craft({
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output = "xdecor:slide_door",
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recipe = {
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{"default:paper", "default:paper"},
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{"default:paper", "default:paper"},
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{"group:wood", "group:wood"}
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}
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})
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minetest.register_craft({
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output = "xdecor:stereo",
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recipe = {
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28
nodes.lua
@ -257,16 +257,30 @@ xdecor.register("cushion", {
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node_box = xdecor.nodebox.slab_y(-0.5, 0.5)
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})
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local door_types = {"woodglass", "japanese"}
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local function door_access(door)
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if door:find("prison") then return true end
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return false
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end
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local door_types = {
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{"japanese", "brown"},
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{"prison", "grey"},
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{"prison_rust", "rust"},
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{"screen", "brownb"},
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{"slide", "brownc"},
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{"woodglass", "brown"}
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}
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for _, d in pairs(door_types) do
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doors.register_door("xdecor:"..d.."_door", {
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description = d:gsub("%l", string.upper, 1).." Door",
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inventory_image = "xdecor_"..d.."_door_inv.png",
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doors.register_door("xdecor:"..d[1].."_door", {
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description = d[1]:gsub("%l", string.upper, 1).." Door",
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inventory_image = "xdecor_"..d[1].."_door_inv.png",
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groups = {choppy=3, flammable=2, door=1},
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tiles_bottom = {"xdecor_"..d.."_door_b.png", "xdecor_brown.png"},
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tiles_top = {"xdecor_"..d.."_door_a.png", "xdecor_brown.png"},
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sounds = xdecor.wood
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tiles_bottom = {"xdecor_"..d[1].."_door_b.png", "xdecor_"..d[2]..".png"},
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tiles_top = {"xdecor_"..d[1].."_door_a.png", "xdecor_"..d[2]..".png"},
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only_placer_can_open = door_access(d[1]),
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sounds = xdecor.wood,
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sunlight = false
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})
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end
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BIN
textures/xdecor_brownb.png
Normal file
After Width: | Height: | Size: 109 B |
BIN
textures/xdecor_brownc.png
Normal file
After Width: | Height: | Size: 109 B |
BIN
textures/xdecor_grey.png
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After Width: | Height: | Size: 82 B |
BIN
textures/xdecor_prison_door_a.png
Normal file
After Width: | Height: | Size: 252 B |
BIN
textures/xdecor_prison_door_b.png
Normal file
After Width: | Height: | Size: 255 B |
BIN
textures/xdecor_prison_door_inv.png
Normal file
After Width: | Height: | Size: 242 B |
BIN
textures/xdecor_prison_rust_door_a.png
Normal file
After Width: | Height: | Size: 251 B |
BIN
textures/xdecor_prison_rust_door_b.png
Normal file
After Width: | Height: | Size: 250 B |
BIN
textures/xdecor_prison_rust_door_inv.png
Normal file
After Width: | Height: | Size: 236 B |
BIN
textures/xdecor_rust.png
Normal file
After Width: | Height: | Size: 82 B |
BIN
textures/xdecor_screen_door_a.png
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After Width: | Height: | Size: 277 B |
BIN
textures/xdecor_screen_door_b.png
Normal file
After Width: | Height: | Size: 285 B |
BIN
textures/xdecor_screen_door_inv.png
Normal file
After Width: | Height: | Size: 257 B |
BIN
textures/xdecor_slide_door_a.png
Normal file
After Width: | Height: | Size: 215 B |
BIN
textures/xdecor_slide_door_b.png
Normal file
After Width: | Height: | Size: 237 B |
BIN
textures/xdecor_slide_door_inv.png
Normal file
After Width: | Height: | Size: 212 B |