Merge pull request #15 from MT-Modder/globalize-worktable-nodelist

Allow other mods to change worktable nodes
This commit is contained in:
kilbith 2015-10-02 19:53:10 +02:00
commit 2211965ff0

View File

@ -1,7 +1,7 @@
local worktable = {}
local xbg = default.gui_bg..default.gui_bg_img..default.gui_slots
local nodes = { -- Nodes allowed to be cut. Mod name = {node name}.
xdecor.worktable_nodes = { -- Nodes allowed to be cut. Mod name = {node name}.
default = {"wood", "junglewood", "pine_wood", "acacia_wood",
"tree", "jungletree", "pine_tree", "acacia_tree",
"cobble", "mossycobble", "desert_cobble",
@ -97,7 +97,7 @@ function worktable.put(_, listname, _, stack, _)
if listname == "forms" then return 0 end
if listname == "input" then
if not worktable.contains(nodes[mod], node) then return 0 end
if not worktable.contains(xdecor.worktable_nodes[mod], node) then return 0 end
end
if listname == "hammer" then
if stn ~= "xdecor:hammer" then return 0 end
@ -173,7 +173,7 @@ xdecor.register("worktable", {
})
for _, d in pairs(def) do
for mod, n in pairs(nodes) do
for mod, n in pairs(xdecor.worktable_nodes) do
for _, name in pairs(n) do
local ndef = minetest.registered_nodes[mod..":"..name]
if ndef then