Merge pull request #15 from MT-Modder/globalize-worktable-nodelist
Allow other mods to change worktable nodes
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commit
2211965ff0
@ -1,7 +1,7 @@
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local worktable = {}
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local worktable = {}
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local xbg = default.gui_bg..default.gui_bg_img..default.gui_slots
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local xbg = default.gui_bg..default.gui_bg_img..default.gui_slots
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local nodes = { -- Nodes allowed to be cut. Mod name = {node name}.
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xdecor.worktable_nodes = { -- Nodes allowed to be cut. Mod name = {node name}.
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default = {"wood", "junglewood", "pine_wood", "acacia_wood",
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default = {"wood", "junglewood", "pine_wood", "acacia_wood",
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"tree", "jungletree", "pine_tree", "acacia_tree",
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"tree", "jungletree", "pine_tree", "acacia_tree",
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"cobble", "mossycobble", "desert_cobble",
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"cobble", "mossycobble", "desert_cobble",
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@ -97,7 +97,7 @@ function worktable.put(_, listname, _, stack, _)
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if listname == "forms" then return 0 end
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if listname == "forms" then return 0 end
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if listname == "input" then
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if listname == "input" then
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if not worktable.contains(nodes[mod], node) then return 0 end
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if not worktable.contains(xdecor.worktable_nodes[mod], node) then return 0 end
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end
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end
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if listname == "hammer" then
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if listname == "hammer" then
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if stn ~= "xdecor:hammer" then return 0 end
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if stn ~= "xdecor:hammer" then return 0 end
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@ -173,7 +173,7 @@ xdecor.register("worktable", {
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})
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})
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for _, d in pairs(def) do
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for _, d in pairs(def) do
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for mod, n in pairs(nodes) do
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for mod, n in pairs(xdecor.worktable_nodes) do
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for _, name in pairs(n) do
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for _, name in pairs(n) do
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local ndef = minetest.registered_nodes[mod..":"..name]
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local ndef = minetest.registered_nodes[mod..":"..name]
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if ndef then
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if ndef then
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