Remove cushion shift+click combination + misc. cleaning

This commit is contained in:
kilbith 2016-04-23 21:35:32 +02:00
parent fa0d47380c
commit 2297d0cb71
4 changed files with 13 additions and 24 deletions

View File

@ -25,7 +25,7 @@ function xdecor.sit(pos, node, clicker, pointed_thing)
default.player_set_animation(clicker, "stand", 30)
elseif not default.player_attached[player_name] and node.param2 <= 3 and not
ctrl.sneak and vel.x == 0 and vel.y == 0 and vel.z == 0 then
ctrl.sneak and vector.equals(vel, {x=0,y=0,z=0}) then
clicker:set_eye_offset({x=0, y=-7, z=2}, {x=0, y=0, z=0})
clicker:set_physics_override(0, 0, 0)

View File

@ -6,8 +6,7 @@ function hive.construct(pos)
local inv = meta:get_inventory()
local formspec = [[ size[8,5;]
label[1.35,0;Bees are making honey]
label[1.35,0.5;with pollen around...]
label[0.5,0;Bees are busy making honey...]
image[6,0;1,1;hive_bee.png]
image[5,0;1,1;hive_layout.png]
list[context;honey;5,0;1,1;]

View File

@ -202,29 +202,11 @@ xdecor.register("cushion", {
groups = {snappy=3, flammable=3, fall_damage_add_percent=-50},
on_place = minetest.rotate_node,
node_box = xdecor.nodebox.slab_y(0.5),
can_dig = xdecor.sit_dig,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
pos.y = pos.y + 0
xdecor.sit(pos, node, clicker, pointed_thing)
local wield_item = clicker:get_wielded_item():get_name()
if wield_item == "xdecor:cushion" and clicker:get_player_control().sneak then
local player_name = clicker:get_player_name()
if minetest.is_protected(pos, player_name) then
minetest.record_protection_violation(pos, player_name) return
end
minetest.set_node(pos, {name="xdecor:cushion_block", param2=node.param2})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
end
can_dig = xdecor.sit_dig
})
xdecor.register("cushion_block", {
description = "Cushion Block",
tiles = {"xdecor_cushion.png"},
groups = {snappy=3, flammable=3, fall_damage_add_percent=-75, not_in_creative_inventory=1}
})

View File

@ -110,6 +110,14 @@ minetest.register_craft({
}
})
minetest.register_craft({
output = "xdecor:cushion_block",
recipe = {
{"xdecor:cushion"},
{"xdecor:cushion"}
}
})
minetest.register_craft({
output = "xdecor:desertstone_tile",
recipe = {