Remove cushion shift+click combination + misc. cleaning
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@ -25,7 +25,7 @@ function xdecor.sit(pos, node, clicker, pointed_thing)
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default.player_set_animation(clicker, "stand", 30)
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elseif not default.player_attached[player_name] and node.param2 <= 3 and not
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ctrl.sneak and vel.x == 0 and vel.y == 0 and vel.z == 0 then
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ctrl.sneak and vector.equals(vel, {x=0,y=0,z=0}) then
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clicker:set_eye_offset({x=0, y=-7, z=2}, {x=0, y=0, z=0})
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clicker:set_physics_override(0, 0, 0)
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3
hive.lua
3
hive.lua
@ -6,8 +6,7 @@ function hive.construct(pos)
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local inv = meta:get_inventory()
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local formspec = [[ size[8,5;]
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label[1.35,0;Bees are making honey]
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label[1.35,0.5;with pollen around...]
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label[0.5,0;Bees are busy making honey...]
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image[6,0;1,1;hive_bee.png]
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image[5,0;1,1;hive_layout.png]
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list[context;honey;5,0;1,1;]
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22
nodes.lua
22
nodes.lua
@ -202,29 +202,11 @@ xdecor.register("cushion", {
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groups = {snappy=3, flammable=3, fall_damage_add_percent=-50},
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on_place = minetest.rotate_node,
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node_box = xdecor.nodebox.slab_y(0.5),
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can_dig = xdecor.sit_dig,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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pos.y = pos.y + 0
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xdecor.sit(pos, node, clicker, pointed_thing)
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local wield_item = clicker:get_wielded_item():get_name()
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if wield_item == "xdecor:cushion" and clicker:get_player_control().sneak then
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local player_name = clicker:get_player_name()
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if minetest.is_protected(pos, player_name) then
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minetest.record_protection_violation(pos, player_name) return
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end
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minetest.set_node(pos, {name="xdecor:cushion_block", param2=node.param2})
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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end
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return itemstack
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end
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end
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can_dig = xdecor.sit_dig
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})
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xdecor.register("cushion_block", {
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description = "Cushion Block",
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tiles = {"xdecor_cushion.png"},
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groups = {snappy=3, flammable=3, fall_damage_add_percent=-75, not_in_creative_inventory=1}
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})
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@ -110,6 +110,14 @@ minetest.register_craft({
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}
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})
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minetest.register_craft({
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output = "xdecor:cushion_block",
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recipe = {
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{"xdecor:cushion"},
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{"xdecor:cushion"}
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}
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})
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minetest.register_craft({
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output = "xdecor:desertstone_tile",
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recipe = {
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