Categorize doors as nodes in Creative

This commit is contained in:
Wuzzy 2023-06-30 18:55:44 +02:00
parent b92a7e16b4
commit 376cdb015b

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@ -397,7 +397,7 @@ for name, def in pairs(xdecor_doors) do
gain_open = def.gain_open,
gain_close = def.gain_close,
protected = door_access(name),
groups = {choppy = 2, cracky = 2, oddly_breakable_by_hand = 1, door = 1},
groups = {choppy = 2, cracky = 2, oddly_breakable_by_hand = 1, door = 1, node = 1},
recipe = def.recipe,
mesecons = mesecons_register,
})