White pawn fix

This commit is contained in:
JP Guerrero 2018-03-08 21:21:20 +01:00
parent a45c1c915a
commit 3c46a5ddb7

View File

@ -161,6 +161,26 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
else else
return 0 return 0
end end
-- if x not changed,
-- ensure that destination cell is empty
-- elseif x changed one unit left or right
-- ensure the pawn is killing opponent piece
-- else
-- move is not legal - abort
if from_x == to_x then
if pieceTo ~= "" then
return 0
end
elseif from_x - 1 == to_x or from_x + 1 == to_x then
if not pieceTo:find("black") then
return 0
end
else
return 0
end
elseif thisMove == "black" then elseif thisMove == "black" then
local pawnBlackMove = inv:get_stack(from_list, xy_to_index(from_x, from_y + 1)):get_name() local pawnBlackMove = inv:get_stack(from_list, xy_to_index(from_x, from_y + 1)):get_name()
-- black pawns can go down only -- black pawns can go down only