White pawn fix
This commit is contained in:
parent
a45c1c915a
commit
3c46a5ddb7
@ -161,6 +161,26 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
|
||||
else
|
||||
return 0
|
||||
end
|
||||
|
||||
-- if x not changed,
|
||||
-- ensure that destination cell is empty
|
||||
-- elseif x changed one unit left or right
|
||||
-- ensure the pawn is killing opponent piece
|
||||
-- else
|
||||
-- move is not legal - abort
|
||||
|
||||
if from_x == to_x then
|
||||
if pieceTo ~= "" then
|
||||
return 0
|
||||
end
|
||||
elseif from_x - 1 == to_x or from_x + 1 == to_x then
|
||||
if not pieceTo:find("black") then
|
||||
return 0
|
||||
end
|
||||
else
|
||||
return 0
|
||||
end
|
||||
|
||||
elseif thisMove == "black" then
|
||||
local pawnBlackMove = inv:get_stack(from_list, xy_to_index(from_x, from_y + 1)):get_name()
|
||||
-- black pawns can go down only
|
||||
|
Loading…
Reference in New Issue
Block a user