minor style cleaning
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df80f18f90
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@ -9,4 +9,4 @@
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##### Special thanks to Gambit for the textures from PixelBox #####
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##### Special thanks to Gambit for the textures from PixelBox #####
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![Preview](http://i.imgur.com/q892y2g.png)
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![Preview](http://i.imgur.com/q892y2g.png)
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![Preview2](http://i.imgur.com/w9jIRrg.png)
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![Preview2](http://i.imgur.com/M05BqjT.png)
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@ -38,10 +38,10 @@ function worktable.crafting(pos)
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end
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end
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function worktable.storage(pos)
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function worktable.storage(pos)
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local meta = minetest.get_meta(pos)
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local inv = minetest.get_meta(pos):get_inventory()
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local f = "size[8,7]"..xbg..
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local f = "size[8,7]"..xbg..
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"list[context;storage;0,0;8,2;]list[current_player;main;0,3.25;8,4;]"
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"list[context;storage;0,0;8,2;]list[current_player;main;0,3.25;8,4;]"
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meta:get_inventory():set_size("storage", 8*2)
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inv:set_size("storage", 8*2)
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return f
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return f
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end
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end
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@ -73,8 +73,7 @@ end
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function worktable.fields(pos, _, fields, sender)
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function worktable.fields(pos, _, fields, sender)
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local player = sender:get_player_name()
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local player = sender:get_player_name()
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local meta = minetest.get_meta(pos)
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local inv = minetest.get_meta(pos):get_inventory()
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local inv = meta:get_inventory()
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if fields.storage then
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if fields.storage then
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minetest.show_formspec(player, "", worktable.storage(pos))
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minetest.show_formspec(player, "", worktable.storage(pos))
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@ -93,9 +92,7 @@ function worktable.anz(n)
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end
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end
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function worktable.dig(pos, _)
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function worktable.dig(pos, _)
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local meta = minetest.get_meta(pos)
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local inv = minetest.get_meta(pos):get_inventory()
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local inv = meta:get_inventory()
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if not inv:is_empty("input") or not inv:is_empty("forms") or not
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if not inv:is_empty("input") or not inv:is_empty("forms") or not
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inv:is_empty("hammer") or not inv:is_empty("tool") or not
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inv:is_empty("hammer") or not inv:is_empty("tool") or not
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inv:is_empty("storage") then
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inv:is_empty("storage") then
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