Drop wrought iron fence and metal cabinet (with aliases)
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2
aliases.lua
Normal file
2
aliases.lua
Normal file
@ -0,0 +1,2 @@
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minetest.register_alias("xdecor:fence_wrought_iron", "default:fence_wood")
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minetest.register_alias("xdecor:metal_cabinet", "xdecor:cabinet")
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1
init.lua
1
init.lua
@ -3,6 +3,7 @@ local modpath = minetest.get_modpath("xdecor")
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dofile(modpath.."/handlers/nodeboxes.lua")
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dofile(modpath.."/handlers/registration.lua")
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dofile(modpath.."/aliases.lua")
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dofile(modpath.."/crafts.lua")
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dofile(modpath.."/enchanting.lua")
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dofile(modpath.."/hive.lua")
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23
nodes.lua
23
nodes.lua
@ -294,17 +294,6 @@ minetest.register_on_joinplayer(function(player)
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inv:set_size("enderchest", 8*4)
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end)
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xdecor.register("fence_wrought_iron", {
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description = "Wrought Iron Fence",
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drawtype = "fencelike",
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groups = {cracky=2},
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tiles = {"xdecor_wrought_iron.png"},
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selection_box = {
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type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}
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},
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inventory_image = "default_fence_overlay.png^xdecor_wrought_iron.png^default_fence_overlay.png^[makealpha:255,126,126"
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})
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xdecor.register("fire", {
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description = "Fancy Fire",
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drawtype = "plantlike",
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@ -449,18 +438,6 @@ xdecor.register("plant_pot", {
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sounds = default.node_sound_stone_defaults()
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})
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xdecor.register("metal_cabinet", {
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description = "Metal Cabinet",
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inventory = {size=24},
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groups = {snappy=3},
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infotext = "Metal Cabinet",
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tiles = {
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"xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png",
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"xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png",
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"xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_front.png"
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}
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})
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xdecor.register("moonbrick", {
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drawtype = "normal",
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description = "Moon Brick",
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