Drop some aliases (doors, cobblewalls, etc.)
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fb36f033b8
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@ -21,8 +21,6 @@ minetest.register_craftitem("xdecor:bowl_soup", {
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end
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})
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minetest.register_alias("xdecor:flint_steel", "fire:flint_and_steel")
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minetest.register_tool("xdecor:hammer", {
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description = "Hammer",
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inventory_image = "xdecor_hammer.png",
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@ -98,8 +98,6 @@ function itemframe.dig(pos, player)
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return player and pname == owner
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end
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minetest.register_alias("xdecor:frame", "xdecor:itemframe")
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xdecor.register("itemframe", {
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description = "Item Frame",
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groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3},
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21
nodes.lua
21
nodes.lua
@ -267,17 +267,7 @@ for name, recipe in pairs(xdecor_doors) do
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groups = {choppy=2, cracky=2, oddly_breakable_by_hand=1, door=1},
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recipe = recipe
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})
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minetest.register_alias("xdecor:"..name.."_door", "doors:"..name.."_door")
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minetest.register_alias("xdecor:"..name.."_door_t_1", "air")
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minetest.register_alias("xdecor:"..name.."_door_t_2", "air")
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minetest.register_alias("xdecor:"..name.."_door_b_1", "doors:"..name.."_door_a")
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minetest.register_alias("xdecor:"..name.."_door_b_2", "doors:"..name.."_door_b")
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end
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minetest.register_alias("xdecor:prison_rust_door", "doors:rusty_prison_door")
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minetest.register_alias("xdecor:prison_rust_door_t_1", "air")
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minetest.register_alias("xdecor:prison_rust_door_t_2", "air")
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minetest.register_alias("xdecor:prison_rust_door_b_1", "doors:rusty_prison_door_a")
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minetest.register_alias("xdecor:prison_rust_door_b_2", "doors:rusty_prison_door_b")
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xdecor.register("enderchest", {
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description = "Ender Chest",
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@ -304,12 +294,6 @@ minetest.register_on_joinplayer(function(player)
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inv:set_size("enderchest", 8*4)
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end)
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if rawget(_G, "fire") then
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minetest.register_alias("xdecor:fire", "fire:basic_flame")
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else
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minetest.register_alias("xdecor:fire", "air")
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end
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xdecor.register("ivy", {
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description = "Ivy",
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drawtype = "signlike",
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@ -475,11 +459,6 @@ xdecor.register("tv", {
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animation = {type="vertical_frames", length=80.0}} }
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})
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for _, n in pairs({"c0", "c1", "c2", "c3", "c4", "ln"}) do
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minetest.register_alias("xdecor:cobble_wall_"..n, "walls:cobble")
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minetest.register_alias("xdecor:mossycobble_wall_"..n, "walls:cobble")
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end
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xdecor.register("woodframed_glass", {
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description = "Wood Framed Glass",
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drawtype = "glasslike_framed",
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