Workbench : move formspecs table outside of function to avoid overhead
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5afbde77a3
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@ -2,17 +2,18 @@ local workbench = {}
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screwdriver = screwdriver or {}
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screwdriver = screwdriver or {}
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-- Nodes allowed to be cut.
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-- Nodes allowed to be cut.
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-- Only the regular, solid blocks without formspec or explosivity can be cut.
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-- Only the regular, solid blocks without metas or explosivity can be cut.
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local nodes = {}
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local nodes = {}
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for node, def in pairs(minetest.registered_nodes) do
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for node, def in pairs(minetest.registered_nodes) do
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if (def.drawtype == "normal" or def.drawtype:find("glass")) and
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if (def.drawtype == "normal" or def.drawtype:find("glass")) and
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(def.groups.cracky or def.groups.choppy) and not
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(def.groups.cracky or def.groups.choppy) and not
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def.on_construct and not def.after_place_node and not
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def.on_construct and not def.after_place_node and not
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def.after_place_node and not def.on_rightclick and not
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def.after_place_node and not def.on_rightclick and not
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def.on_blast and not def.allow_metadata_inventory_take and not
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def.on_blast and not def.allow_metadata_inventory_take and not
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(def.groups.not_in_creative_inventory == 1) and not
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(def.groups.not_in_creative_inventory == 1) and not
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def.groups.wool and not def.description:find("Ore") and
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def.groups.wool and not def.description:find("Ore") and
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def.description and def.description ~= "" and def.light_source == 0 then
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def.description and def.description ~= "" and def.light_source == 0
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then
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nodes[#nodes+1] = node
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nodes[#nodes+1] = node
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end
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end
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end
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end
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@ -64,37 +65,37 @@ function workbench:get_output(inv, input, name)
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inv:set_list("forms", output)
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inv:set_list("forms", output)
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end
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end
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function workbench:formspecs(meta, id)
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local formspecs = {
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local formspecs = {
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-- Main formspec.
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-- Main formspec.
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[[ label[0.9,1.23;Cut]
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[[ label[0.9,1.23;Cut]
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label[0.9,2.23;Repair]
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label[0.9,2.23;Repair]
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box[-0.05,1;2.05,0.9;#555555]
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box[-0.05,1;2.05,0.9;#555555]
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box[-0.05,2;2.05,0.9;#555555]
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box[-0.05,2;2.05,0.9;#555555]
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button[0,0;2,1;craft;Crafting]
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button[0,0;2,1;craft;Crafting]
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button[2,0;2,1;storage;Storage]
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button[2,0;2,1;storage;Storage]
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image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
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image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
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image[0,1;1,1;worktable_saw.png]
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image[0,1;1,1;worktable_saw.png]
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image[0,2;1,1;worktable_anvil.png]
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image[0,2;1,1;worktable_anvil.png]
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image[3,2;1,1;hammer_layout.png]
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image[3,2;1,1;hammer_layout.png]
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list[context;input;2,1;1,1;]
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list[context;input;2,1;1,1;]
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list[context;tool;2,2;1,1;]
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list[context;tool;2,2;1,1;]
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list[context;hammer;3,2;1,1;]
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list[context;hammer;3,2;1,1;]
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list[context;forms;4,0;4,3;] ]],
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list[context;forms;4,0;4,3;] ]],
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-- Crafting formspec.
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-- Crafting formspec.
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[[ image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
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[[ image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
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button[0,0;1.5,1;back;< Back]
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button[0,0;1.5,1;back;< Back]
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list[current_player;craft;2,0;3,3;]
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list[current_player;craft;2,0;3,3;]
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list[current_player;craftpreview;6,1;1,1;]
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list[current_player;craftpreview;6,1;1,1;]
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listring[current_player;main]
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listring[current_player;main]
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listring[current_player;craft] ]],
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listring[current_player;craft] ]],
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-- Storage formspec.
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-- Storage formspec.
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[[ list[context;storage;0,1;8,2;]
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[[ list[context;storage;0,1;8,2;]
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button[0,0;1.5,1;back;< Back]
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button[0,0;1.5,1;back;< Back]
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listring[context;storage]
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listring[context;storage]
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listring[current_player;main] ]]
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listring[current_player;main] ]]
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}
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}
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function workbench:set_formspec(meta, id)
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meta:set_string("formspec", "size[8,7;]list[current_player;main;0,3.25;8,4;]"..
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meta:set_string("formspec", "size[8,7;]list[current_player;main;0,3.25;8,4;]"..
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formspecs[id]..xbg..default.get_hotbar_bg(0,3.25))
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formspecs[id]..xbg..default.get_hotbar_bg(0,3.25))
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end
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end
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@ -110,15 +111,14 @@ function workbench.construct(pos)
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inv:set_size("storage", 8*2)
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inv:set_size("storage", 8*2)
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meta:set_string("infotext", "Work Bench")
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meta:set_string("infotext", "Work Bench")
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workbench:formspecs(meta, 1)
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workbench:set_formspec(meta, 1)
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end
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end
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function workbench.fields(pos, _, fields)
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function workbench.fields(pos, _, fields)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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if fields.back then workbench:formspecs(meta, 1)
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if fields.back then workbench:set_formspec(meta, 1)
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elseif fields.craft then workbench:formspecs(meta, 2)
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elseif fields.craft then workbench:set_formspec(meta, 2)
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elseif fields.storage then workbench:formspecs(meta, 3)
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elseif fields.storage then workbench:set_formspec(meta, 3) end
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elseif fields.backcraft then workbench:formspecs(meta, 1) end -- Legacy code for older formspecs.
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end
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end
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function workbench.dig(pos)
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function workbench.dig(pos)
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@ -219,7 +219,7 @@ xdecor.register("workbench", {
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})
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})
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for _, d in pairs(workbench.defs) do
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for _, d in pairs(workbench.defs) do
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for i=1, #nodes do
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for i = 1, #nodes do
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local node = nodes[i]
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local node = nodes[i]
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local def = minetest.registered_nodes[node]
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local def = minetest.registered_nodes[node]
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