allow farming bowl to be used on the cauldron to get soup
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@ -119,8 +119,9 @@ end
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function cauldron.take_soup(pos, node, clicker, itemstack)
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local inv = clicker:get_inventory()
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local wield_item = clicker:get_wielded_item()
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local item_name = wield_item:get_name()
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if wield_item:get_name() == "xdecor:bowl" then
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if item_name == "xdecor:bowl" or item_name == "farming:bowl" then
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if wield_item:get_count() > 1 then
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if inv:room_for_item("main", "xdecor:bowl_soup 1") then
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itemstack:take_item()
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