Node defs tweaks and style fixes

This commit is contained in:
kilbith 2015-08-29 01:06:34 +02:00
parent d6ab0377f1
commit 57d4767c65

131
nodes.lua
View File

@ -3,8 +3,7 @@ xpanes.register_pane("bamboo_frame", {
tiles = {"xdecor_bamboo_frame.png"},
drawtype = "airlike",
paramtype = "light",
textures = {"xdecor_bamboo_frame.png", "xdecor_bamboo_frame.png",
"xpanes_space.png"},
textures = {"xdecor_bamboo_frame.png", "xdecor_bamboo_frame.png", "xpanes_space.png"},
inventory_image = "xdecor_bamboo_frame.png",
wield_image = "xdecor_bamboo_frame.png",
groups = {snappy=3, pane=1, flammable=2},
@ -21,7 +20,7 @@ xdecor.register("baricade", {
walkable = false,
inventory_image = "xdecor_baricade.png",
tiles = {"xdecor_baricade.png"},
groups = {snappy=3, flammable=2},
groups = {snappy=3, flammable=3},
damage_per_second = 4,
selection_box = xdecor.nodebox.slab_y(0.3)
})
@ -31,7 +30,7 @@ xdecor.register("barrel", {
inventory = {size=24},
infotext = "Barrel",
tiles = {"xdecor_barrel_top.png", "xdecor_barrel_sides.png"},
groups = {choppy=3, flammable=2},
groups = {choppy=3, flammable=3},
sounds = default.node_sound_wood_defaults()
})
@ -39,7 +38,7 @@ xdecor.register("cabinet", {
description = "Cabinet",
inventory = {size=24},
infotext = "Cabinet",
groups = {choppy=3, flammable=2},
groups = {choppy=3, flammable=3},
sounds = default.node_sound_wood_defaults(),
tiles = {
"default_wood.png", "default_wood.png",
@ -89,21 +88,17 @@ xdecor.register("cardboard_box", {
description = "Cardboard Box",
inventory = {size=8},
infotext = "Cardboard Box",
sunlight_propagates = true,
groups = {snappy=3, flammable=3},
tiles = {"xdecor_cardbox_top.png", "xdecor_cardbox_top.png",
"xdecor_cardbox_sides.png"},
node_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, -0.3125, 0.3125, 0, 0.3125}
}
type = "fixed", fixed = {{-0.3125, -0.5, -0.3125, 0.3125, 0, 0.3125}}
}
})
xdecor.register("cauldron", {
description = "Cauldron",
groups = {cracky=1},
groups = {cracky=2},
tiles = {
{ name = "xdecor_cauldron_top_anim.png",
animation = {type="vertical_frames", length=3.0} },
@ -140,8 +135,7 @@ xpanes.register_pane("chainlink", {
tiles = {"xdecor_chainlink.png"},
drawtype = "airlike",
paramtype = "light",
textures = {"xdecor_chainlink.png", "xdecor_chainlink.png",
"xpanes_space.png"},
textures = {"xdecor_chainlink.png", "xdecor_chainlink.png", "xpanes_space.png"},
inventory_image = "xdecor_chainlink.png",
wield_image = "xdecor_chainlink.png",
groups = {snappy=3, pane=1},
@ -156,18 +150,15 @@ xdecor.register("chair", {
description = "Chair",
tiles = {"xdecor_wood.png"},
sounds = default.node_sound_wood_defaults(),
groups = {choppy=3, flammable=2},
sunlight_propagates = true,
groups = {choppy=3, flammable=3},
node_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, 0.1875, -0.1875, 0.5, 0.3125},
fixed = {{-0.3125, -0.5, 0.1875, -0.1875, 0.5, 0.3125},
{0.1875, -0.5, 0.1875, 0.3125, 0.5, 0.3125},
{-0.1875, 0.025, 0.22, 0.1875, 0.45, 0.28},
{-0.3125, -0.5, -0.3125, -0.1875, -0.125, -0.1875},
{0.1875, -0.5, -0.3125, 0.3125, -0.125, -0.1875},
{-0.3125, -0.125, -0.3125, 0.3125, 0, 0.1875}
}
{-0.3125, -0.125, -0.3125, 0.3125, 0, 0.1875}}
}
})
@ -255,14 +246,13 @@ local function door_access(door)
end
local door_types = {
{"japanese", "brown"}, {"prison", "grey"},
{"prison_rust", "rust"}, {"screen", "brownb"},
{"slide", "brownc"}, {"woodglass", "brown"}
{"japanese", "brown"}, {"prison", "grey"}, {"prison_rust", "rust"},
{"screen", "brownb"}, {"slide", "brownc"}, {"woodglass", "brown"}
}
for _, d in pairs(door_types) do
doors.register_door("xdecor:"..d[1].."_door", {
description = d[1]:gsub("^%l", string.upper).." Door",
description = string.gsub(d[1]:gsub("^%l", string.upper), "_r", " R").." Door",
inventory_image = "xdecor_"..d[1].."_door_inv.png",
groups = {choppy=3, flammable=2, door=1},
tiles_bottom = {"xdecor_"..d[1].."_door_b.png", "xdecor_"..d[2]..".png"},
@ -278,27 +268,23 @@ xdecor.register("empty_shelf", {
inventory = {size=24},
infotext = "Empty Shelf",
tiles = {"default_wood.png", "xdecor_empty_shelf.png"},
groups = {choppy=3, flammable=2},
groups = {choppy=3, flammable=3},
sounds = default.node_sound_wood_defaults()
})
xdecor.register("enderchest", {
description = "Ender Chest",
tiles = {
"xdecor_enderchest_top.png",
"xdecor_enderchest_top.png",
"xdecor_enderchest_side.png",
"xdecor_enderchest_side.png",
"xdecor_enderchest_side.png",
"xdecor_enderchest_front.png"
"xdecor_enderchest_top.png", "xdecor_enderchest_top.png",
"xdecor_enderchest_side.png", "xdecor_enderchest_side.png",
"xdecor_enderchest_side.png", "xdecor_enderchest_front.png"
},
groups = {cracky=2},
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local xbg = default.gui_bg..default.gui_bg_img..default.gui_slots
meta:set_string("formspec",
"size[8,9]"..xbg..
meta:set_string("formspec", "size[8,9]"..xbg..
"list[current_player;enderchest;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Ender Chest")
@ -316,8 +302,7 @@ xdecor.register("fence_wrought_iron", {
groups = {cracky=2},
tiles = {"xdecor_wrought_iron.png"},
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}
type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}
},
inventory_image = "default_fence_overlay.png^xdecor_wrought_iron.png^default_fence_overlay.png^[makealpha:255,126,126"
})
@ -334,8 +319,7 @@ xdecor.register("fire", {
damage_per_second = 2,
drop = "",
selection_box = {
type = "fixed",
fixed = {-1/3.5, -1/2, -1/3.5, 1/3.5, -1/2+2/16, 1/3.5}
type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, -0.3, 0.3}
},
groups = {dig_immediate=3, hot=3, not_in_creative_inventory=1}
})
@ -374,7 +358,7 @@ xdecor.register("ivy", {
drawtype = "signlike",
walkable = false,
climbable = true,
groups = {dig_immediate=3, flammable=2, plant=1},
groups = {dig_immediate=3, flammable=3, plant=1},
paramtype2 = "wallmounted",
selection_box = {type="wallmounted"},
legacy_wallmounted = true,
@ -395,7 +379,7 @@ xdecor.register("lantern", {
walkable = false,
groups = {dig_immediate=3, attached_node=1},
tiles = {"xdecor_lantern_floor.png", "xdecor_lantern_ceiling.png",
"xdecor_lantern.png"},
"xdecor_lantern.png"},
selection_box = {
type = "wallmounted",
wall_top = {-0.25, -0.4, -0.25, 0.25, 0.5, 0.25},
@ -420,10 +404,10 @@ xdecor.register("packed_ice", {
sounds = default.node_sound_glass_defaults()
})
local flowerstype = { "dandelion_white", "dandelion_yellow", "geranium",
"rose", "tulip", "viola" }
local flowers = {"dandelion_white", "dandelion_yellow", "geranium",
"rose", "tulip", "viola"}
for _, f in pairs(flowerstype) do
for _, f in pairs(flowers) do
xdecor.register("potted_"..f, {
description = "Potted Flowers ("..f..")",
walkable = false,
@ -438,8 +422,8 @@ for _, f in pairs(flowerstype) do
minetest.register_craft({
output = "xdecor:potted_"..f,
recipe = {
{"default:clay_brick", "flowers:"..f, "default:clay_brick"},
{"", "default:clay_brick", ""}
{"default:clay_brick", "flowers:"..f, "default:clay_brick"},
{"", "default:clay_brick", ""}
}
})
end
@ -454,14 +438,14 @@ xdecor.register("painting", {
walkable = false,
wield_image = "xdecor_painting.png",
selection_box = {type="wallmounted"},
groups = {dig_immediate=3, flammable=2, attached_node=1}
groups = {dig_immediate=3, flammable=3, attached_node=1}
})
xdecor.register("plant_pot", {
description = "Plant Pot",
groups = {snappy=3},
tiles = {"xdecor_plant_pot_top.png", "xdecor_plant_pot_bottom.png",
"xdecor_plant_pot_sides.png"},
"xdecor_plant_pot_sides.png"},
sounds = default.node_sound_stone_defaults(),
})
@ -490,7 +474,7 @@ xdecor.register("multishelf", {
inventory = {size=24},
infotext = "Multi Shelf",
tiles = {"default_wood.png", "xdecor_multishelf.png"},
groups = {choppy=3, flammable=2},
groups = {choppy=3, flammable=3},
sounds = default.node_sound_wood_defaults()
})
@ -499,8 +483,7 @@ xpanes.register_pane("rust_bar", {
tiles = {"xdecor_rust_bars.png"},
drawtype = "airlike",
paramtype = "light",
textures = {"xdecor_rust_bars.png", "xdecor_rust_bars.png",
"xpanes_space.png"},
textures = {"xdecor_rust_bars.png", "xdecor_rust_bars.png", "xpanes_space.png"},
inventory_image = "xdecor_rust_bars.png",
wield_image = "xdecor_rust_bars.png",
groups = {snappy=3, pane=1},
@ -529,16 +512,14 @@ xdecor.register("stonepath", {
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {
{-0.4375, -0.5, 0.3125, -0.3125, -0.48, 0.4375},
fixed = {{-0.4375, -0.5, 0.3125, -0.3125, -0.48, 0.4375},
{-0.25, -0.5, 0.125, 0, -0.48, 0.375},
{0.125, -0.5, 0.125, 0.4375, -0.48, 0.4375},
{-0.4375, -0.5, -0.125, -0.25, -0.48, 0.0625},
{-0.0625, -0.5, -0.25, 0.25, -0.48, 0.0625},
{0.3125, -0.5, -0.25, 0.4375, -0.48, -0.125},
{-0.3125, -0.5, -0.375, -0.125, -0.48, -0.1875},
{0.125, -0.5, -0.4375, 0.25, -0.48, -0.3125}
}
{0.125, -0.5, -0.4375, 0.25, -0.48, -0.3125}}
},
selection_box = xdecor.nodebox.slab_y(0.05)
})
@ -547,27 +528,25 @@ local stonish = {"desertstone_tile", "stone_tile", "stone_rune",
"coalstone_tile", "hard_clay"}
for _, t in pairs(stonish) do
xdecor.register(t, {
drawtype = "normal",
description = string.sub(t:gsub("^%l", string.upper), 1, -6)
.." "..t:sub(-4):gsub("^%l", string.upper),
tiles = {"xdecor_"..t..".png"},
groups = {cracky=2},
sounds = default.node_sound_stone_defaults()
})
xdecor.register(t, {
drawtype = "normal",
description = string.sub(t:gsub("^%l", string.upper), 1, -6)
.." "..t:sub(-4):gsub("^%l", string.upper),
tiles = {"xdecor_"..t..".png"},
groups = {cracky=2},
sounds = default.node_sound_stone_defaults()
})
end
xdecor.register("table", {
description = "Table",
tiles = {"xdecor_wood.png"},
groups = {choppy=3, flammable=2},
groups = {choppy=3, flammable=3},
sounds = default.node_sound_wood_defaults(),
node_box = {
type = "fixed",
fixed = {
{-0.5, 0.4, -0.5, 0.5, 0.5, 0.5},
{-0.15, -0.5, -0.15, 0.15, 0.4, 0.15}
}
fixed = {{-0.5, 0.4, -0.5, 0.5, 0.5, 0.5},
{-0.15, -0.5, -0.15, 0.15, 0.4, 0.15}}
}
})
@ -575,36 +554,27 @@ xdecor.register("tatami", {
description = "Tatami",
tiles = {"xdecor_tatami.png"},
wield_image = "xdecor_tatami.png",
groups = {snappy=3, flammable=2},
groups = {snappy=3, flammable=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}
}
type = "fixed", fixed = {{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}}
}
})
xdecor.register("trash_can", {
description = "Trash Can",
tiles = {"xdecor_wood.png"},
groups = {choppy=3, flammable=2},
sunlight_propagates = true,
groups = {choppy=3, flammable=3},
sounds = default.node_sound_wood_defaults(),
node_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, 0.3125, 0.3125, 0.5, 0.375},
fixed = {{-0.3125, -0.5, 0.3125, 0.3125, 0.5, 0.375},
{0.3125, -0.5, -0.375, 0.375, 0.5, 0.375},
{-0.3125, -0.5, -0.375, 0.3125, 0.5, -0.3125},
{-0.375, -0.5, -0.375, -0.3125, 0.5, 0.375},
{-0.3125, -0.5, -0.3125, 0.3125, -0.4375, 0.3125}
}
{-0.3125, -0.5, -0.3125, 0.3125, -0.4375, 0.3125}}
},
collision_box = {
type = "fixed",
fixed = {
{-0.375, -0.5, -0.375, 0.375, 0.19, 0.375}
}
type = "fixed", fixed = {{-0.375, -0.5, -0.375, 0.375, 0.19, 0.375}}
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
@ -612,7 +582,6 @@ xdecor.register("trash_can", {
end
})
-- Thanks to Evergreen for this code.
local old_on_step = minetest.registered_entities["__builtin:item"].on_step
minetest.registered_entities["__builtin:item"].on_step = function(self, dtime)
if minetest.get_node(self.object:getpos()).name == "xdecor:trash_can" then