diff --git a/src/chess.lua b/src/chess.lua index d680ef5..123f770 100644 --- a/src/chess.lua +++ b/src/chess.lua @@ -1414,32 +1414,33 @@ local function get_positions_history(meta) end -- Returns the highest number of positions that are repeated --- in the given positions history list. +-- in the given positions history list as well as the number +-- of occurrances of the last position. +-- -- Arguments: -- * positions: positions history list returned by get_position_history() --- * stop_counting_at: stop counting when this many repetitons have been found (optional) --- * first_position: index of first position to check (default: 1) -local function count_repeated_positions(positions, stop_counting_at, first_position) +-- * first_position_no: index of first position to check (default: 1) +-- +-- Returns , +local function count_repeated_positions(positions, first_position_no) -- Count how often each position occurred local positions_counter = {} local maxRepeatedPositions = 0 - first_position = first_position or 1 - for p = first_position, #positions do + first_position_no = first_position_no or 1 + for p = first_position_no, #positions do local position = positions[p] if positions_counter[position] == nil then positions_counter[position] = 1 else positions_counter[position] = positions_counter[position] + 1 end - if positions_counter[position] > maxRepeatedPositions then maxRepeatedPositions = positions_counter[position] end - if stop_counting_at and maxRepeatedPositions >= stop_counting_at then - break - end end - return maxRepeatedPositions + local lastPosition = positions[#positions] + local lastPositionOccurredTimes = positions_counter[lastPosition] or 0 + return maxRepeatedPositions, lastPositionOccurredTimes end -- Create the full formspec string for the sequence of moves. @@ -1790,21 +1791,21 @@ local function update_formspec(meta) -- "same position has occured 3 times" rule -- Count how often each position occurred local positions, first_p = get_positions_history(meta) - local maxRepeatedPositions = count_repeated_positions(positions, 3, first_p) - if maxRepeatedPositions == 2 then - -- If the same position is about to occur 3 times. - -- Will trigger "draw claim" mode in which player must do the final move that triggers the draw. - game_buttons = game_buttons .. "image_button[12.36,9.7;0.8,0.8;chess_draw_repeat3_next.png;draw_repeat_3;]".. - "tooltip[draw_repeat_3;".. - FS("Invoke the 'same position' rule in your next move.").."\n".. - FS("If invoked and the next move repeats a position for a 3rd time, the game will be drawn.").."]" - elseif maxRepeatedPositions >= 3 then + local maxRepeatedPositions, lastOccurred = count_repeated_positions(positions, first_p) + if lastOccurred >= 3 then -- If the same position has already occured 3 times -- Will insta-draw. game_buttons = game_buttons .. "image_button[12.36,9.7;0.8,0.8;chess_draw_repeat3.png;draw_repeat_3;]".. "tooltip[draw_repeat_3;".. FS("Invoke the 'same position' rule and draw the game.").."\n".. FS("(The same position has occured at least 3 times.)").."]" + elseif maxRepeatedPositions >= 2 then + -- If the same position is about to occur 3 times. + -- Will trigger "draw claim" mode in which player must do the final move that triggers the draw. + game_buttons = game_buttons .. "image_button[12.36,9.7;0.8,0.8;chess_draw_repeat3_next.png;draw_repeat_3;]".. + "tooltip[draw_repeat_3;".. + FS("Invoke the 'same position' rule in your next move.").."\n".. + FS("If invoked and the next move repeats a position for a 3rd time, the game will be drawn.").."]" end end @@ -2027,11 +2028,11 @@ local function update_game_result(meta) local chosenRepetitionDraw = false local positions, first_p = get_positions_history(meta) -- Then count the repeated positions - local maxRepeatedPositions = count_repeated_positions(positions, 5, first_p) - if maxRepeatedPositions >= 3 then + local _, lastOccurred = count_repeated_positions(positions, first_p) + if lastOccurred >= 3 then chosenRepetitionDraw = true end - if maxRepeatedPositions >= 5 then + if lastOccurred >= 5 then forceRepetitionDraw = true end if CHESS_DEBUG then @@ -2935,11 +2936,8 @@ function realchess.fields(pos, _, fields, sender) end local positions, first_p = get_positions_history(meta) - local maxRepeatedPositions = count_repeated_positions(positions, 3, first_p) - if maxRepeatedPositions == 2 then - meta:set_string("drawClaim", "same_position_3") - update_formspec(meta) - elseif maxRepeatedPositions >= 3 then + local maxRepeatedPositions, lastOccurred = count_repeated_positions(positions, first_p) + if lastOccurred >= 3 then meta:set_string("gameResult", "draw") meta:set_string("gameResultReason", "same_position_3") add_special_to_moves_list(meta, "draw") @@ -2949,6 +2947,9 @@ function realchess.fields(pos, _, fields, sender) send_message(other, S("@1 has drawn the game by invoking the 'same position' rule.", claimer), botColor) end minetest.log("action", "[xdecor] Chess: A game between "..playerWhite.." and "..playerBlack.." ended in a draw because "..claimer.." has invoked the 'same position' rule") + elseif maxRepeatedPositions == 2 then + meta:set_string("drawClaim", "same_position_3") + update_formspec(meta) else send_message(claimer, S("Your draw claim is invalid!"), botColor) end