Global code style cleaning
This commit is contained in:
parent
f0860cb598
commit
61d9da63fa
@ -7,6 +7,9 @@ read_globals = {
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"default",
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"stairs", "doors", "xpanes",
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"xdecor", "xbg",
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table = { fields = { "copy" } },
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table = {fields = {"copy"}},
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string = {fields = {"split"}},
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"unpack",
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"stairsplus",
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"mesecon"
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}
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@ -19,24 +19,29 @@ function xdecor.sit(pos, node, clicker, pointed_thing)
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if default.player_attached[player_name] then
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pos.y = pos.y - 0.5
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clicker:setpos(pos)
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clicker:set_eye_offset({x=0, y=0, z=0}, {x=0, y=0, z=0})
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clicker:set_eye_offset(vector.new(), vector.new())
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clicker:set_physics_override({speed = 1, jump = 1, gravity = 1})
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default.player_attached[player_name] = false
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default.player_set_animation(clicker, "stand", 30)
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elseif not default.player_attached[player_name] and node.param2 <= 3 and
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not ctrl.sneak and vector.equals(vel, {x=0,y=0,z=0}) then
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not ctrl.sneak and vector.equals(vel, vector.new()) then
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clicker:set_eye_offset({x=0, y=-7, z=2}, {x=0, y=0, z=0})
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clicker:set_eye_offset({x = 0, y = -7, z = 2}, vector.new())
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clicker:set_physics_override({speed = 0, jump = 0, gravity = 1})
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clicker:setpos(pos)
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default.player_attached[player_name] = true
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default.player_set_animation(clicker, "sit", 30)
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if node.param2 == 0 then clicker:set_look_yaw(3.15)
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elseif node.param2 == 1 then clicker:set_look_yaw(7.9)
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elseif node.param2 == 2 then clicker:set_look_yaw(6.28)
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elseif node.param2 == 3 then clicker:set_look_yaw(4.75) end
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if node.param2 == 0 then
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clicker:set_look_yaw(3.15)
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elseif node.param2 == 1 then
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clicker:set_look_yaw(7.9)
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elseif node.param2 == 2 then
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clicker:set_look_yaw(6.28)
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elseif node.param2 == 3 then
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clicker:set_look_yaw(4.75)
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end
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end
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end
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@ -47,6 +52,7 @@ function xdecor.sit_dig(pos, digger)
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return false
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end
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end
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return true
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end
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@ -2,21 +2,31 @@
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function xdecor.maxn(T)
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local n = 0
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for k in pairs(T) do
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if k > n then n = k end
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if k > n then
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n = k
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end
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end
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return n
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end
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-- Returns the length of an hash table.
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function xdecor.tablelen(T)
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local n = 0
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for _ in pairs(T) do n = n + 1 end
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for _ in pairs(T) do
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n = n + 1
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end
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return n
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end
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-- Deep copy of a table. Borrowed from mesecons mod (https://github.com/Jeija/minetest-mod-mesecons).
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function xdecor.tablecopy(T)
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if type(T) ~= "table" then return T end -- No need to copy.
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if type(T) ~= "table" then
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return T -- No need to copy.
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end
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local new = {}
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for k, v in pairs(T) do
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@ -26,6 +36,7 @@ function xdecor.tablecopy(T)
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new[k] = v
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end
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end
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return new
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end
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@ -1,7 +1,13 @@
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xdecor.box = {
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slab_y = function(height, shift)
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return {-0.5, -0.5 + (shift or 0), -0.5, 0.5, -0.5 + height +
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(shift or 0), 0.5}
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return {
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-0.5,
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-0.5 + (shift or 0),
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-0.5,
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0.5,
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-0.5 + height + (shift or 0),
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0.5
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}
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end,
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slab_z = function(depth)
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return {-0.5, -0.5, -0.5 + depth, 0.5, 0.5, 0.5}
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@ -15,16 +21,18 @@ xdecor.box = {
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}
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xdecor.nodebox = {
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regular = {type="regular"},
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null = {type="fixed", fixed={0,0,0,0,0,0}}
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regular = {type = "regular"},
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null = {
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type = "fixed", fixed = {0,0,0,0,0,0}
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}
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}
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xdecor.pixelbox = function(size, boxes)
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local fixed = {}
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for _, box in pairs(boxes) do
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for _, box in ipairs(boxes) do
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-- `unpack` has been changed to `table.unpack` in newest Lua versions.
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local x, y, z, w, h, l = unpack(box)
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fixed[#fixed+1] = {
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fixed[#fixed + 1] = {
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(x / size) - 0.5,
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(y / size) - 0.5,
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(z / size) - 0.5,
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@ -33,26 +41,27 @@ xdecor.pixelbox = function(size, boxes)
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((z + l) / size) - 0.5
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}
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end
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return {type="fixed", fixed=fixed}
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return {type = "fixed", fixed = fixed}
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end
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local mt = {}
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mt.__index = function(table, key)
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local ref = xdecor.box[key]
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local ref_type = type(ref)
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if ref_type == "function" then
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return function(...)
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return {type="fixed", fixed=ref(...)}
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return {type = "fixed", fixed = ref(...)}
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end
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elseif ref_type == "table" then
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return {type="fixed", fixed=ref}
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return {type = "fixed", fixed = ref}
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elseif ref_type == "nil" then
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error(key.."could not be found among nodebox presets and functions")
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error(key .. "could not be found among nodebox presets and functions")
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end
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error("unexpected datatype "..tostring(type(ref)).." while looking for "..key)
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error("unexpected datatype " .. tostring(type(ref)) .. " while looking for " .. key)
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end
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setmetatable(xdecor.nodebox, mt)
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@ -1,4 +1,4 @@
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xbg = default.gui_bg..default.gui_bg_img..default.gui_slots
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xbg = default.gui_bg .. default.gui_bg_img .. default.gui_slots
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local default_inventory_size = 32
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local default_inventory_formspecs = {
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@ -6,30 +6,30 @@ local default_inventory_formspecs = {
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list[context;main;0,0;8,1;]
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list[current_player;main;0,2;8,4;]
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listring[current_player;main]
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listring[context;main] ]]
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..default.get_hotbar_bg(0,2),
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listring[context;main] ]] ..
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default.get_hotbar_bg(0,2),
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["16"] = [[ size[8,7]
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list[context;main;0,0;8,2;]
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list[current_player;main;0,3;8,4;]
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listring[current_player;main]
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listring[context;main] ]]
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..default.get_hotbar_bg(0,3),
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listring[context;main] ]] ..
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default.get_hotbar_bg(0,3),
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["24"] = [[ size[8,8]
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list[context;main;0,0;8,3;]
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list[current_player;main;0,4;8,4;]
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listring[current_player;main]
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listring[context;main]" ]]
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..default.get_hotbar_bg(0,4),
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listring[context;main]" ]] ..
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default.get_hotbar_bg(0,4),
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["32"] = [[ size[8,9]
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list[context;main;0,0.3;8,4;]
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list[current_player;main;0,4.85;8,1;]
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list[current_player;main;0,6.08;8,3;8]
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listring[current_player;main]
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listring[context;main] ]]
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..default.get_hotbar_bg(0,4.85)
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listring[context;main] ]] ..
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default.get_hotbar_bg(0,4.85)
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}
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local function get_formspec_by_size(size)
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@ -42,13 +42,13 @@ local default_can_dig = function(pos)
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return inv:is_empty("main")
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end
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function xdecor.register(name, def)
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local function xdecor_stairs_alternative(nodename, def)
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local function xdecor_stairs_alternative(nodename, def)
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local mod, name = nodename:match("(.*):(.*)")
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for groupname, value in pairs(def.groups) do
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if groupname ~= "cracky" and groupname ~= "choppy" and
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groupname ~= "flammable" and groupname ~= "crumbly" and
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groupname ~= "snappy" then
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groupname ~= "snappy" then
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def.groups.groupname = nil
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end
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end
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@ -65,17 +65,18 @@ function xdecor.register(name, def)
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sounds = def.sounds,
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}
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)
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elseif minetest.get_modpath("stairs") then
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elseif minetest.get_modpath("stairs") then
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stairs.register_stair_and_slab(name,nodename,
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def.groups,
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def.tiles,
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("%s Stair"):format(def.description),
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("%s Slab"):format(def.description),
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def.sounds
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)
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end
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)
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end
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end
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function xdecor.register(name, def)
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def.drawtype = def.drawtype or (def.mesh and "mesh") or (def.node_box and "nodebox")
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def.sounds = def.sounds or default.node_sound_defaults()
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@ -108,11 +109,14 @@ function xdecor.register(name, def)
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local size = inventory.size or default_inventory_size
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local inv = meta:get_inventory()
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inv:set_size("main", size)
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meta:set_string("formspec", (inventory.formspec or
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get_formspec_by_size(size))..xbg)
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meta:set_string("formspec",
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(inventory.formspec or get_formspec_by_size(size)) .. xbg)
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end
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def.can_dig = def.can_dig or default_can_dig
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elseif infotext and not def.on_construct then
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def.on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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@ -120,12 +124,12 @@ function xdecor.register(name, def)
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end
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end
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minetest.register_node("xdecor:"..name, def)
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minetest.register_node("xdecor:" .. name, def)
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local workbench = minetest.settings:get_bool("enable_xdecor_workbench")
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if workbench == false and
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(minetest.get_modpath("moreblocks") or minetest.get_modpath("stairs")) then
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(minetest.get_modpath("moreblocks") or minetest.get_modpath("stairs")) then
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if xdecor.stairs_valid_def(def) then
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xdecor_stairs_alternative("xdecor:"..name, def)
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end
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34
init.lua
34
init.lua
@ -1,29 +1,15 @@
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--local t = os.clock()
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local mver_major, mver_minor, mver_patch = 0, 4, 16 -- Minetest 0.4.16 minimum.
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local client_version = minetest.get_version().string
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local major, minor, patch = client_version:match("(%d+).(%d+).(%d+)")
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if (major and minor and patch) and
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((tonumber(major) < mver_major) or
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(mver_major == tonumber(major) and tonumber(minor) < mver_minor) or
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(mver_minor == tonumber(minor) and tonumber(patch) < mver_patch)) then
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minetest.log("error", "[xdecor] Your Minetest client is too old to run this mod. Disabling.")
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return
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end
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xdecor = {}
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local modpath = minetest.get_modpath("xdecor")
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dofile(modpath.."/handlers/animations.lua")
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dofile(modpath.."/handlers/helpers.lua")
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dofile(modpath.."/handlers/nodeboxes.lua")
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dofile(modpath.."/handlers/registration.lua")
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dofile(modpath .. "/handlers/animations.lua")
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dofile(modpath .. "/handlers/helpers.lua")
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dofile(modpath .. "/handlers/nodeboxes.lua")
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dofile(modpath .. "/handlers/registration.lua")
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dofile(modpath.."/src/alias.lua")
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dofile(modpath.."/src/nodes.lua")
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dofile(modpath.."/src/recipes.lua")
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dofile(modpath .. "/src/nodes.lua")
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dofile(modpath .. "/src/recipes.lua")
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local subpart = {
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"chess",
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@ -34,13 +20,13 @@ local subpart = {
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"mailbox",
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"mechanisms",
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"rope",
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"workbench"
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"workbench",
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}
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for _, name in pairs(subpart) do
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local enable = minetest.settings:get_bool("enable_xdecor_"..name)
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for _, name in ipairs(subpart) do
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local enable = minetest.settings:get_bool("enable_xdecor_" .. name)
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if enable or enable == nil then
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dofile(modpath.."/src/"..name..".lua")
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dofile(modpath .. "/src/" .. name .. ".lua")
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end
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end
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@ -1 +0,0 @@
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minetest.register_alias("xdecor:crafting_guide", "craftguide:book")
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@ -5,7 +5,9 @@ local function index_to_xy(idx)
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if not idx then
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return nil
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end
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idx = idx - 1
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local x = idx % 8
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local y = (idx - x) / 8
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@ -17,7 +17,9 @@ cauldron.cbox = {
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function cauldron.stop_sound(pos)
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local spos = minetest.hash_node_position(pos)
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if sounds[spos] then minetest.sound_stop(sounds[spos]) end
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if sounds[spos] then
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minetest.sound_stop(sounds[spos])
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end
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end
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function cauldron.idle_construct(pos)
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@ -29,7 +31,10 @@ end
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function cauldron.boiling_construct(pos)
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local spos = minetest.hash_node_position(pos)
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sounds[spos] = minetest.sound_play("xdecor_boiling_water", {
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pos=pos, max_hear_distance=5, gain=0.8, loop=true
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pos = pos,
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max_hear_distance = 5,
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gain = 0.8,
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loop = true
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})
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local meta = minetest.get_meta(pos)
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@ -57,23 +62,25 @@ function cauldron.filling(pos, node, clicker, itemstack)
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else
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itemstack:replace("bucket:bucket_water")
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end
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minetest.set_node(pos, {name="xdecor:cauldron_empty", param2=node.param2})
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minetest.set_node(pos, {name = "xdecor:cauldron_empty", param2 = node.param2})
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elseif wield_item:sub(-6) == "_water" and node.name:sub(-6) == "_empty" then
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minetest.set_node(pos, {name="xdecor:cauldron_idle", param2=node.param2})
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minetest.set_node(pos, {name = "xdecor:cauldron_idle", param2 = node.param2})
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itemstack:replace("bucket:bucket_empty")
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end
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return itemstack
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end
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end
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function cauldron.idle_timer(pos)
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local below_node = {x=pos.x, y=pos.y-1, z=pos.z}
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local below_node = {x = pos.x, y = pos.y - 1, z = pos.z}
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if not minetest.get_node(below_node).name:find("fire") then
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return true
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end
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local node = minetest.get_node(pos)
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minetest.set_node(pos, {name="xdecor:cauldron_boiling", param2=node.param2})
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minetest.set_node(pos, {name = "xdecor:cauldron_boiling", param2 = node.param2})
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return true
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end
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@ -82,13 +89,17 @@ local function eatable(itemstring)
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local item = itemstring:match("[%w_:]+")
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local on_use_def = minetest.registered_items[item].on_use
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if not on_use_def then return end
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return string.format("%q", string.dump(on_use_def)):find("item_eat")
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end
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function cauldron.boiling_timer(pos)
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local node = minetest.get_node(pos)
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local objs = minetest.get_objects_inside_radius(pos, 0.5)
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if not next(objs) then return true end
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if not next(objs) then
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return true
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end
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local ingredients = {}
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for _, obj in pairs(objs) do
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@ -96,23 +107,29 @@ function cauldron.boiling_timer(pos)
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local itemstring = obj:get_luaentity().itemstring
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local food = itemstring:match(":([%w_]+)")
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for _, ingredient in pairs(ingredients_list) do
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for _, ingredient in ipairs(ingredients_list) do
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if food and (eatable(itemstring) or food:find(ingredient)) then
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ingredients[#ingredients+1] = food break
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ingredients[#ingredients + 1] = food
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break
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end
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end
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end
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end
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if #ingredients >= 2 then
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for _, obj in pairs(objs) do obj:remove() end
|
||||
minetest.set_node(pos, {name="xdecor:cauldron_soup", param2=node.param2})
|
||||
for _, obj in pairs(objs) do
|
||||
obj:remove()
|
||||
end
|
||||
|
||||
minetest.set_node(pos, {name = "xdecor:cauldron_soup", param2 = node.param2})
|
||||
end
|
||||
|
||||
local node_under = {x=pos.x, y=pos.y-1, z=pos.z}
|
||||
local node_under = {x = pos.x, y = pos.y - 1, z = pos.z}
|
||||
|
||||
if not minetest.get_node(node_under).name:find("fire") then
|
||||
minetest.set_node(pos, {name="xdecor:cauldron_idle", param2=node.param2})
|
||||
minetest.set_node(pos, {name = "xdecor:cauldron_idle", param2 = node.param2})
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
@ -135,8 +152,9 @@ function cauldron.take_soup(pos, node, clicker, itemstack)
|
||||
itemstack:replace("xdecor:bowl_soup 1")
|
||||
end
|
||||
|
||||
minetest.set_node(pos, {name="xdecor:cauldron_empty", param2=node.param2})
|
||||
minetest.set_node(pos, {name = "xdecor:cauldron_empty", param2 = node.param2})
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
|
||||
@ -146,11 +164,11 @@ xdecor.register("cauldron_empty", {
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {"xdecor_cauldron_top_empty.png", "xdecor_cauldron_sides.png"},
|
||||
infotext = "Cauldron (empty)",
|
||||
collision_box = xdecor.pixelbox(16, cauldron.cbox),
|
||||
on_rightclick = cauldron.filling,
|
||||
on_construct = function(pos)
|
||||
cauldron.stop_sound(pos)
|
||||
end,
|
||||
on_rightclick = cauldron.filling,
|
||||
collision_box = xdecor.pixelbox(16, cauldron.cbox)
|
||||
})
|
||||
|
||||
xdecor.register("cauldron_idle", {
|
||||
@ -162,7 +180,7 @@ xdecor.register("cauldron_idle", {
|
||||
collision_box = xdecor.pixelbox(16, cauldron.cbox),
|
||||
on_rightclick = cauldron.filling,
|
||||
on_construct = cauldron.idle_construct,
|
||||
on_timer = cauldron.idle_timer
|
||||
on_timer = cauldron.idle_timer,
|
||||
})
|
||||
|
||||
xdecor.register("cauldron_boiling", {
|
||||
@ -171,32 +189,40 @@ xdecor.register("cauldron_boiling", {
|
||||
drop = "xdecor:cauldron_empty",
|
||||
infotext = "Cauldron (active) - Drop foods inside to make a soup",
|
||||
damage_per_second = 2,
|
||||
tiles = {{name="xdecor_cauldron_top_anim_boiling_water.png",
|
||||
animation={type="vertical_frames", length=3.0}},
|
||||
"xdecor_cauldron_sides.png"},
|
||||
tiles = {
|
||||
{
|
||||
name = "xdecor_cauldron_top_anim_boiling_water.png",
|
||||
animation = {type = "vertical_frames", length = 3.0}
|
||||
},
|
||||
"xdecor_cauldron_sides.png"
|
||||
},
|
||||
collision_box = xdecor.pixelbox(16, cauldron.cbox),
|
||||
on_rightclick = cauldron.filling,
|
||||
on_construct = cauldron.boiling_construct,
|
||||
on_timer = cauldron.boiling_timer,
|
||||
on_destruct = function(pos)
|
||||
cauldron.stop_sound(pos)
|
||||
end,
|
||||
on_timer = cauldron.boiling_timer
|
||||
})
|
||||
|
||||
xdecor.register("cauldron_soup", {
|
||||
groups = {cracky=2, oddly_breakable_by_hand=1, not_in_creative_inventory=1},
|
||||
groups = {cracky = 2, oddly_breakable_by_hand = 1, not_in_creative_inventory = 1},
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
drop = "xdecor:cauldron_empty",
|
||||
infotext = "Cauldron (active) - Use a bowl to eat the soup",
|
||||
damage_per_second = 2,
|
||||
tiles = {{name="xdecor_cauldron_top_anim_soup.png",
|
||||
animation={type="vertical_frames", length=3.0}},
|
||||
"xdecor_cauldron_sides.png"},
|
||||
tiles = {
|
||||
{
|
||||
name = "xdecor_cauldron_top_anim_soup.png",
|
||||
animation = {type = "vertical_frames", length = 3.0}
|
||||
},
|
||||
"xdecor_cauldron_sides.png"
|
||||
},
|
||||
collision_box = xdecor.pixelbox(16, cauldron.cbox),
|
||||
on_rightclick = cauldron.take_soup,
|
||||
on_destruct = function(pos)
|
||||
cauldron.stop_sound(pos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
-- Craft items
|
||||
|
@ -1,5 +1,6 @@
|
||||
screwdriver = screwdriver or {}
|
||||
local ceil, abs, random = math.ceil, math.abs, math.random
|
||||
local reg_tools = minetest.registered_tools
|
||||
|
||||
-- Cost in Mese crystal(s) for enchanting.
|
||||
local mese_cost = 1
|
||||
@ -11,13 +12,17 @@ local enchanting = {
|
||||
damages = 1, -- Sharpness
|
||||
}
|
||||
|
||||
local function cap(S) return S:gsub("^%l", string.upper) end
|
||||
local function cap(S) return
|
||||
S:gsub("^%l", string.upper)
|
||||
end
|
||||
|
||||
local function to_percent(orig_value, final_value)
|
||||
return abs(ceil(((final_value - orig_value) / orig_value) * 100))
|
||||
end
|
||||
|
||||
function enchanting:get_tooltip(enchant, orig_caps, fleshy)
|
||||
local bonus = {durable=0, efficiency=0, damages=0}
|
||||
local bonus = {durable = 0, efficiency = 0, damages = 0}
|
||||
|
||||
if orig_caps then
|
||||
bonus.durable = to_percent(orig_caps.uses, orig_caps.uses * enchanting.uses)
|
||||
local sum_caps_times = 0
|
||||
@ -28,23 +33,25 @@ function enchanting:get_tooltip(enchant, orig_caps, fleshy)
|
||||
bonus.efficiency = to_percent(average_caps_time, average_caps_time -
|
||||
enchanting.times)
|
||||
end
|
||||
|
||||
if fleshy then
|
||||
bonus.damages = to_percent(fleshy, fleshy + enchanting.damages)
|
||||
end
|
||||
|
||||
local specs = { -- not finished, to complete
|
||||
durable = {"#00baff", " (+"..bonus.durable.."%)"},
|
||||
fast = {"#74ff49", " (+"..bonus.efficiency.."%)"},
|
||||
sharp = {"#ffff00", " (+"..bonus.damages.."%)"},
|
||||
durable = {"#00baff", " (+" .. bonus.durable .. "%)"},
|
||||
fast = {"#74ff49", " (+" .. bonus.efficiency .. "%)"},
|
||||
sharp = {"#ffff00", " (+" .. bonus.damages .. "%)"},
|
||||
}
|
||||
|
||||
return minetest.colorize and minetest.colorize(specs[enchant][1],
|
||||
"\n"..cap(enchant)..specs[enchant][2]) or
|
||||
"\n"..cap(enchant)..specs[enchant][2]
|
||||
"\n" .. cap(enchant) .. specs[enchant][2]) or
|
||||
"\n" .. cap(enchant) .. specs[enchant][2]
|
||||
end
|
||||
|
||||
local enchant_buttons = {
|
||||
[[ image_button[3.9,0.85;4,0.92;bg_btn.png;fast;Efficiency]
|
||||
image_button[3.9,1.77;4,1.12;bg_btn.png;durable;Durability] ]],
|
||||
"image_button[3.9,0.85;4,0.92;bg_btn.png;fast;Efficiency]" ..
|
||||
"image_button[3.9,1.77;4,1.12;bg_btn.png;durable;Durability]",
|
||||
"image_button[3.9,2.9;4,0.92;bg_btn.png;sharp;Sharpness]",
|
||||
}
|
||||
|
||||
@ -63,10 +70,10 @@ function enchanting.formspec(pos, num)
|
||||
image[2,2.9;1,1;mese_layout.png]
|
||||
tooltip[sharp;Your weapon inflicts more damages]
|
||||
tooltip[durable;Your tool last longer]
|
||||
tooltip[fast;Your tool digs faster] ]]
|
||||
..default.gui_slots..default.get_hotbar_bg(0.5,4.5)
|
||||
tooltip[fast;Your tool digs faster] ]] ..
|
||||
default.gui_slots .. default.get_hotbar_bg(0.5,4.5)
|
||||
|
||||
formspec = formspec..(enchant_buttons[num] or "")
|
||||
formspec = formspec .. (enchant_buttons[num] or "")
|
||||
meta:set_string("formspec", formspec)
|
||||
end
|
||||
|
||||
@ -78,7 +85,7 @@ function enchanting.on_put(pos, listname, _, stack)
|
||||
"sword",
|
||||
}
|
||||
|
||||
for idx, tools in pairs(tool_groups) do
|
||||
for idx, tools in ipairs(tool_groups) do
|
||||
if tools:find(stackname:match(":(%w+)")) then
|
||||
enchanting.formspec(pos, idx)
|
||||
end
|
||||
@ -93,11 +100,14 @@ function enchanting.fields(pos, _, fields, sender)
|
||||
local mese = inv:get_stack("mese", 1)
|
||||
local orig_wear = tool:get_wear()
|
||||
local mod, name = tool:get_name():match("(.*):(.*)")
|
||||
local enchanted_tool = (mod or "")..":enchanted_"..(name or "").."_"..next(fields)
|
||||
local enchanted_tool = (mod or "") .. ":enchanted_" .. (name or "") .. "_" .. next(fields)
|
||||
|
||||
if mese:get_count() >= mese_cost and minetest.registered_tools[enchanted_tool] then
|
||||
if mese:get_count() >= mese_cost and reg_tools[enchanted_tool] then
|
||||
minetest.sound_play("xdecor_enchanting", {
|
||||
to_player=sender:get_player_name(), gain=0.8})
|
||||
to_player = sender:get_player_name(),
|
||||
gain = 0.8
|
||||
})
|
||||
|
||||
tool:replace(enchanted_tool)
|
||||
tool:add_wear(orig_wear)
|
||||
mese:take_item(mese_cost)
|
||||
@ -112,11 +122,13 @@ function enchanting.dig(pos)
|
||||
end
|
||||
|
||||
local function allowed(tool)
|
||||
if not tool then return false end
|
||||
for item in pairs(minetest.registered_tools) do
|
||||
if item:find("enchanted_"..tool) then return true end
|
||||
if not tool then return end
|
||||
|
||||
for item in pairs(reg_tools) do
|
||||
if item:find("enchanted_" .. tool) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function enchanting.put(_, listname, _, stack)
|
||||
@ -126,23 +138,26 @@ function enchanting.put(_, listname, _, stack)
|
||||
elseif listname == "tool" and allowed(stackname:match("[^:]+$")) then
|
||||
return 1
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
function enchanting.on_take(pos, listname)
|
||||
if listname == "tool" then enchanting.formspec(pos, nil) end
|
||||
if listname == "tool" then
|
||||
enchanting.formspec(pos)
|
||||
end
|
||||
end
|
||||
|
||||
function enchanting.construct(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", "Enchantment Table")
|
||||
enchanting.formspec(pos, nil)
|
||||
enchanting.formspec(pos)
|
||||
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("tool", 1)
|
||||
inv:set_size("mese", 1)
|
||||
|
||||
minetest.add_entity({x=pos.x, y=pos.y+0.85, z=pos.z}, "xdecor:book_open")
|
||||
minetest.add_entity({x = pos.x, y = pos.y + 0.85, z = pos.z}, "xdecor:book_open")
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(0.5)
|
||||
end
|
||||
@ -160,39 +175,45 @@ end
|
||||
function enchanting.timer(pos)
|
||||
local num = #minetest.get_objects_inside_radius(pos, 0.9)
|
||||
if num == 0 then
|
||||
minetest.add_entity({x=pos.x, y=pos.y+0.85, z=pos.z}, "xdecor:book_open")
|
||||
minetest.add_entity({x = pos.x, y = pos.y + 0.85, z = pos.z}, "xdecor:book_open")
|
||||
end
|
||||
|
||||
local minp = {x=pos.x-2, y=pos.y, z=pos.z-2}
|
||||
local maxp = {x=pos.x+2, y=pos.y+1, z=pos.z+2}
|
||||
local minp = {x = pos.x - 2, y = pos.y, z = pos.z - 2}
|
||||
local maxp = {x = pos.x + 2, y = pos.y + 1, z = pos.z + 2}
|
||||
|
||||
local bookshelves = minetest.find_nodes_in_area(minp, maxp, "default:bookshelf")
|
||||
if #bookshelves == 0 then return true end
|
||||
if #bookshelves == 0 then
|
||||
return true
|
||||
end
|
||||
|
||||
local bookshelf_pos = bookshelves[random(1, #bookshelves)]
|
||||
local x = pos.x - bookshelf_pos.x
|
||||
local y = bookshelf_pos.y - pos.y
|
||||
local z = pos.z - bookshelf_pos.z
|
||||
|
||||
if tostring(x..z):find(2) then
|
||||
if tostring(x .. z):find(2) then
|
||||
minetest.add_particle({
|
||||
pos = bookshelf_pos,
|
||||
velocity = {x=x, y=2-y, z=z},
|
||||
acceleration = {x=0, y=-2.2, z=0},
|
||||
velocity = {x = x, y = 2 - y, z = z},
|
||||
acceleration = {x = 0, y = -2.2, z = 0},
|
||||
expirationtime = 1,
|
||||
size = 1.5,
|
||||
glow = 5,
|
||||
texture = "xdecor_glyph"..random(1,18)..".png"
|
||||
texture = "xdecor_glyph" .. random(1,18) .. ".png"
|
||||
})
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
xdecor.register("enchantment_table", {
|
||||
description = "Enchantment Table",
|
||||
tiles = {"xdecor_enchantment_top.png", "xdecor_enchantment_bottom.png",
|
||||
"xdecor_enchantment_side.png", "xdecor_enchantment_side.png",
|
||||
"xdecor_enchantment_side.png", "xdecor_enchantment_side.png"},
|
||||
groups = {cracky=1, level=1},
|
||||
tiles = {
|
||||
"xdecor_enchantment_top.png", "xdecor_enchantment_bottom.png",
|
||||
"xdecor_enchantment_side.png", "xdecor_enchantment_side.png",
|
||||
"xdecor_enchantment_side.png", "xdecor_enchantment_side.png"
|
||||
},
|
||||
groups = {cracky = 1, level = 1},
|
||||
light_source = 6,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
@ -204,7 +225,9 @@ xdecor.register("enchantment_table", {
|
||||
on_metadata_inventory_put = enchanting.on_put,
|
||||
on_metadata_inventory_take = enchanting.on_take,
|
||||
allow_metadata_inventory_put = enchanting.put,
|
||||
allow_metadata_inventory_move = function() return 0 end
|
||||
allow_metadata_inventory_move = function()
|
||||
return 0
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_entity("xdecor:book_open", {
|
||||
@ -215,7 +238,7 @@ minetest.register_entity("xdecor:book_open", {
|
||||
textures = {"xdecor_book_open.png"},
|
||||
on_activate = function(self)
|
||||
local pos = self.object:getpos()
|
||||
local pos_under = {x=pos.x, y=pos.y-1, z=pos.z}
|
||||
local pos_under = {x = pos.x, y = pos.y - 1, z = pos.z}
|
||||
|
||||
if minetest.get_node(pos_under).name ~= "xdecor:enchantment_table" then
|
||||
self.object:remove()
|
||||
@ -227,7 +250,7 @@ function enchanting:register_tools(mod, def)
|
||||
for tool in pairs(def.tools) do
|
||||
for material in def.materials:gmatch("[%w_]+") do
|
||||
for enchant in def.tools[tool].enchants:gmatch("[%w_]+") do
|
||||
local original_tool = minetest.registered_tools[mod..":"..tool.."_"..material]
|
||||
local original_tool = reg_tools[mod .. ":" .. tool .. "_" .. material]
|
||||
if not original_tool then break end
|
||||
local original_toolcaps = original_tool.tool_capabilities
|
||||
|
||||
@ -251,12 +274,12 @@ function enchanting:register_tools(mod, def)
|
||||
fleshy = fleshy + enchanting.damages
|
||||
end
|
||||
|
||||
minetest.register_tool(":"..mod..":enchanted_"..tool.."_"..material.."_"..enchant, {
|
||||
description = "Enchanted "..cap(material).." "..cap(tool)..
|
||||
minetest.register_tool(":" .. mod .. ":enchanted_" .. tool .. "_" .. material .. "_" .. enchant, {
|
||||
description = "Enchanted " .. cap(material) .. " " .. cap(tool) ..
|
||||
self:get_tooltip(enchant, original_groupcaps[group], fleshy),
|
||||
inventory_image = original_tool.inventory_image.."^[colorize:violet:50",
|
||||
inventory_image = original_tool.inventory_image .. "^[colorize:violet:50",
|
||||
wield_image = original_tool.wield_image,
|
||||
groups = {not_in_creative_inventory=1},
|
||||
groups = {not_in_creative_inventory = 1},
|
||||
tool_capabilities = {
|
||||
groupcaps = groupcaps, damage_groups = {fleshy = fleshy},
|
||||
full_punch_interval = full_punch_interval,
|
||||
@ -288,4 +311,4 @@ minetest.register_craft({
|
||||
{"default:diamond", "default:obsidian", "default:diamond"},
|
||||
{"default:obsidian", "default:obsidian", "default:obsidian"}
|
||||
}
|
||||
})
|
||||
})
|
||||
|
29
src/hive.lua
29
src/hive.lua
@ -12,8 +12,8 @@ function hive.construct(pos)
|
||||
list[context;honey;5,0;1,1;]
|
||||
list[current_player;main;0,1.35;8,4;]
|
||||
listring[current_player;main]
|
||||
listring[context;honey] ]]
|
||||
..xbg..default.get_hotbar_bg(0,1.35)
|
||||
listring[context;honey] ]] ..
|
||||
xbg .. default.get_hotbar_bg(0,1.35)
|
||||
|
||||
meta:set_string("formspec", formspec)
|
||||
meta:set_string("infotext", "Artificial Hive")
|
||||
@ -25,7 +25,9 @@ end
|
||||
|
||||
function hive.timer(pos)
|
||||
local time = (minetest.get_timeofday() or 0) * 24000
|
||||
if time < 5500 or time > 18500 then return true end
|
||||
if time < 5500 or time > 18500 then
|
||||
return true
|
||||
end
|
||||
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
local honeystack = inv:get_stack("honey", 1)
|
||||
@ -40,8 +42,10 @@ function hive.timer(pos)
|
||||
inv:add_item("honey", "xdecor:honey")
|
||||
elseif honey == honey_max then
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:stop() return true
|
||||
timer:stop()
|
||||
return true
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
@ -53,14 +57,20 @@ xdecor.register("hive", {
|
||||
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=1},
|
||||
on_construct = hive.construct,
|
||||
on_timer = hive.timer,
|
||||
|
||||
can_dig = function(pos)
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
return inv:is_empty("honey")
|
||||
end,
|
||||
|
||||
on_punch = function(_, _, puncher)
|
||||
puncher:set_hp(puncher:get_hp() - 2)
|
||||
end,
|
||||
allow_metadata_inventory_put = function() return 0 end,
|
||||
|
||||
allow_metadata_inventory_put = function()
|
||||
return 0
|
||||
end,
|
||||
|
||||
on_metadata_inventory_take = function(pos, _, _, stack)
|
||||
if stack:get_count() == honey_max then
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
@ -75,8 +85,13 @@ minetest.register_craftitem("xdecor:honey", {
|
||||
description = "Honey",
|
||||
inventory_image = "xdecor_honey.png",
|
||||
wield_image = "xdecor_honey.png",
|
||||
groups = {food_honey = 1, food_sugar = 1, flammable = 2, not_in_creative_inventory=1},
|
||||
on_use = minetest.item_eat(2)
|
||||
on_use = minetest.item_eat(2),
|
||||
groups = {
|
||||
food_honey = 1,
|
||||
food_sugar = 1,
|
||||
flammable = 2,
|
||||
not_in_creative_inventory = 1,
|
||||
},
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
@ -6,15 +6,18 @@ local function remove_item(pos, node)
|
||||
if not objs then return end
|
||||
|
||||
for _, obj in pairs(objs) do
|
||||
if obj and obj:get_luaentity() and
|
||||
obj:get_luaentity().name == "xdecor:f_item" then
|
||||
local ent = obj:get_luaentity()
|
||||
if obj and ent and ent.name == "xdecor:f_item" then
|
||||
obj:remove() break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local facedir = {
|
||||
[0] = {x=0, y=0, z=1}, {x=1, y=0, z=0}, {x=0, y=0, z=-1}, {x=-1, y=0, z=0}
|
||||
[0] = {x = 0, y = 0, z = 1},
|
||||
{x = 1, y = 0, z = 0},
|
||||
{x = 0, y = 0, z = -1},
|
||||
{x = -1, y = 0, z = 0}
|
||||
}
|
||||
|
||||
local function update_item(pos, node)
|
||||
@ -29,8 +32,8 @@ local function update_item(pos, node)
|
||||
tmp.texture = ItemStack(itemstring):get_name()
|
||||
|
||||
local entity = minetest.add_entity(pos, "xdecor:f_item")
|
||||
local yaw = math.pi*2 - node.param2 * math.pi/2
|
||||
entity:setyaw(yaw)
|
||||
local yaw = (math.pi * 2) - node.param2 * (math.pi / 2)
|
||||
entity:set_yaw(yaw)
|
||||
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(15.0)
|
||||
@ -53,7 +56,7 @@ function itemframe.after_place(pos, placer, itemstack)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local name = placer:get_player_name()
|
||||
meta:set_string("owner", name)
|
||||
meta:set_string("infotext", "Item Frame (owned by "..name..")")
|
||||
meta:set_string("infotext", "Item Frame (owned by " .. name .. ")")
|
||||
end
|
||||
|
||||
function itemframe.timer(pos)
|
||||
@ -64,6 +67,7 @@ function itemframe.timer(pos)
|
||||
if num == 0 and meta:get_string("item") ~= "" then
|
||||
update_item(pos, node)
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
@ -91,8 +95,9 @@ function itemframe.punch(pos, node, puncher)
|
||||
local owner = meta:get_string("owner")
|
||||
local admin = minetest.check_player_privs(player_name, "protection_bypass")
|
||||
|
||||
if not admin and player_name ~= owner then return end
|
||||
drop_item(pos, node)
|
||||
if admin and player_name == owner then
|
||||
drop_item(pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
function itemframe.dig(pos, player)
|
||||
@ -107,14 +112,16 @@ end
|
||||
|
||||
xdecor.register("itemframe", {
|
||||
description = "Item Frame",
|
||||
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3},
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_rotate = screwdriver.disallow,
|
||||
sunlight_propagates = true,
|
||||
inventory_image = "xdecor_itemframe.png",
|
||||
node_box = xdecor.nodebox.slab_z(0.9375),
|
||||
tiles = {"xdecor_wood.png", "xdecor_wood.png", "xdecor_wood.png",
|
||||
"xdecor_wood.png", "xdecor_wood.png", "xdecor_itemframe.png"},
|
||||
tiles = {
|
||||
"xdecor_wood.png", "xdecor_wood.png", "xdecor_wood.png",
|
||||
"xdecor_wood.png", "xdecor_wood.png", "xdecor_itemframe.png"
|
||||
},
|
||||
after_place_node = itemframe.after_place,
|
||||
on_timer = itemframe.timer,
|
||||
on_rightclick = itemframe.rightclick,
|
||||
@ -125,12 +132,12 @@ xdecor.register("itemframe", {
|
||||
|
||||
minetest.register_entity("xdecor:f_item", {
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.33, y=0.33},
|
||||
visual_size = {x = 0.33, y = 0.33},
|
||||
collisionbox = {0},
|
||||
physical = false,
|
||||
textures = {"air"},
|
||||
on_activate = function(self, staticdata)
|
||||
local pos = self.object:getpos()
|
||||
local pos = self.object:get_pos()
|
||||
if minetest.get_node(pos).name ~= "xdecor:itemframe" then
|
||||
self.object:remove()
|
||||
end
|
||||
@ -148,13 +155,16 @@ minetest.register_entity("xdecor:f_item", {
|
||||
end
|
||||
end
|
||||
if self.texture then
|
||||
self.object:set_properties({textures={self.texture}})
|
||||
self.object:set_properties({
|
||||
textures = {self.texture}
|
||||
})
|
||||
end
|
||||
end,
|
||||
get_staticdata = function(self)
|
||||
if self.nodename and self.texture then
|
||||
return self.nodename..";"..self.texture
|
||||
return self.nodename .. ";" .. self.texture
|
||||
end
|
||||
|
||||
return ""
|
||||
end
|
||||
})
|
||||
|
@ -2,17 +2,25 @@ local mailbox = {}
|
||||
screwdriver = screwdriver or {}
|
||||
|
||||
local function get_img(img)
|
||||
if not img then return end
|
||||
local img_name = img:match("(.*)%.png")
|
||||
if img_name then return img_name..".png" end
|
||||
|
||||
if img_name then
|
||||
return img_name .. ".png"
|
||||
end
|
||||
end
|
||||
|
||||
local function img_col(stack)
|
||||
local def = minetest.registered_items[stack]
|
||||
if not def then return "" end
|
||||
if not def then
|
||||
return ""
|
||||
end
|
||||
|
||||
if def.inventory_image ~= "" then
|
||||
local img = get_img(def.inventory_image)
|
||||
if img then return img end
|
||||
if img then
|
||||
return img
|
||||
end
|
||||
end
|
||||
|
||||
if def.tiles then
|
||||
@ -22,30 +30,34 @@ local function img_col(stack)
|
||||
elseif type(tile) == "string" then
|
||||
img = get_img(tile)
|
||||
end
|
||||
if img then return img end
|
||||
|
||||
if img then
|
||||
return img
|
||||
end
|
||||
end
|
||||
|
||||
return ""
|
||||
end
|
||||
|
||||
function mailbox:formspec(pos, owner, is_owner)
|
||||
local spos = pos.x..","..pos.y..","..pos.z
|
||||
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
|
||||
local meta = minetest.get_meta(pos)
|
||||
local giver, img = "", ""
|
||||
|
||||
if is_owner then
|
||||
for i = 1, 7 do
|
||||
local giving = meta:get_string("giver"..i)
|
||||
local giving = meta:get_string("giver" .. i)
|
||||
if giving ~= "" then
|
||||
local stack = meta:get_string("stack"..i)
|
||||
local stack = meta:get_string("stack" .. i)
|
||||
local giver_name = giving:sub(1,12)
|
||||
local stack_name = stack:match("[%w_:]+")
|
||||
local stack_count = stack:match("%s(%d+)") or 1
|
||||
|
||||
giver = giver.."#FFFF00,"..giver_name..","..i..
|
||||
",#FFFFFF,x "..stack_count..","
|
||||
img = img..i.."="..
|
||||
img_col(stack_name).."^\\[resize:16x16,"
|
||||
giver = giver .. "#FFFF00," .. giver_name .. "," .. i ..
|
||||
",#FFFFFF,x " .. stack_count .. ","
|
||||
|
||||
img = img .. i .. "=" ..
|
||||
img_col(stack_name) .. "^\\[resize:16x16,"
|
||||
end
|
||||
end
|
||||
|
||||
@ -55,20 +67,21 @@ function mailbox:formspec(pos, owner, is_owner)
|
||||
box[6,0.72;3.3,3.5;#555555]
|
||||
listring[current_player;main]
|
||||
list[current_player;main;0.75,5.25;8,4;]
|
||||
tableoptions[background=#00000000;highlight=#00000000;border=false] ]]..
|
||||
"tablecolumns[color;text;image,"..img.."0;color;text]"..
|
||||
"table[6,0.75;3.3,4;givers;"..giver.."]"..
|
||||
"list[nodemeta:"..spos..";mailbox;0,0.75;6,4;]"..
|
||||
"listring[nodemeta:"..spos..";mailbox]"..
|
||||
xbg..default.get_hotbar_bg(0.75,5.25)
|
||||
tableoptions[background=#00000000;highlight=#00000000;border=false] ]] ..
|
||||
"tablecolumns[color;text;image," .. img .. "0;color;text]" ..
|
||||
"table[6,0.75;3.3,4;givers;" .. giver .. "]" ..
|
||||
"list[nodemeta:" .. spos .. ";mailbox;0,0.75;6,4;]" ..
|
||||
"listring[nodemeta:" .. spos .. ";mailbox]" ..
|
||||
xbg .. default.get_hotbar_bg(0.75, 5.25)
|
||||
end
|
||||
return [[ size[8,5]
|
||||
list[current_player;main;0,1.25;8,4;] ]]..
|
||||
"label[0,0;Send your goods to\n"..
|
||||
|
||||
return "size[8,5]" ..
|
||||
"list[current_player;main;0,1.25;8,4;]" ..
|
||||
"label[0,0;Send your goods to\n" ..
|
||||
(minetest.colorize and
|
||||
minetest.colorize("#FFFF00", owner) or owner).."]"..
|
||||
"list[nodemeta:"..spos..";drop;3.5,0;1,1;]"..
|
||||
xbg..default.get_hotbar_bg(0,1.25)
|
||||
minetest.colorize("#FFFF00", owner) or owner) .. "]" ..
|
||||
"list[nodemeta:" .. spos .. ";drop;3.5,0;1,1;]" ..
|
||||
xbg .. default.get_hotbar_bg(0, 1.25)
|
||||
end
|
||||
|
||||
function mailbox.dig(pos, player)
|
||||
@ -85,10 +98,10 @@ function mailbox.after_place_node(pos, placer)
|
||||
local player_name = placer:get_player_name()
|
||||
|
||||
meta:set_string("owner", player_name)
|
||||
meta:set_string("infotext", player_name.."'s Mailbox")
|
||||
meta:set_string("infotext", player_name .. "'s Mailbox")
|
||||
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("mailbox", 6*4)
|
||||
inv:set_size("mailbox", 6 * 4)
|
||||
inv:set_size("drop", 1)
|
||||
end
|
||||
|
||||
@ -97,8 +110,9 @@ function mailbox.rightclick(pos, node, clicker, itemstack, pointed_thing)
|
||||
local player = clicker:get_player_name()
|
||||
local owner = meta:get_string("owner")
|
||||
|
||||
minetest.show_formspec(player, "xdecor:mailbox", mailbox:formspec(pos,
|
||||
owner, (player == owner)))
|
||||
minetest.show_formspec(player, "xdecor:mailbox",
|
||||
mailbox:formspec(pos, owner, (player == owner)))
|
||||
|
||||
return itemstack
|
||||
end
|
||||
|
||||
@ -109,9 +123,10 @@ function mailbox.put(pos, listname, _, stack, player)
|
||||
return -1
|
||||
else
|
||||
minetest.chat_send_player(player:get_player_name(),
|
||||
"The mailbox is full")
|
||||
"The mailbox is full")
|
||||
end
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
@ -124,8 +139,8 @@ function mailbox.on_put(pos, listname, _, stack, player)
|
||||
inv:add_item("mailbox", stack)
|
||||
|
||||
for i = 7, 2, -1 do
|
||||
meta:set_string("giver"..i, meta:get_string("giver"..(i-1)))
|
||||
meta:set_string("stack"..i, meta:get_string("stack"..(i-1)))
|
||||
meta:set_string("giver" .. i, meta:get_string("giver" .. (i - 1)))
|
||||
meta:set_string("stack" .. i, meta:get_string("stack" .. (i - 1)))
|
||||
end
|
||||
|
||||
meta:set_string("giver1", player:get_player_name())
|
||||
@ -139,6 +154,7 @@ function mailbox.allow_take(pos, listname, index, stack, player)
|
||||
if player:get_player_name() ~= meta:get_string("owner") then
|
||||
return 0
|
||||
end
|
||||
|
||||
return stack:get_count()
|
||||
end
|
||||
|
||||
@ -151,7 +167,7 @@ xdecor.register("mailbox", {
|
||||
tiles = {"xdecor_mailbox_top.png", "xdecor_mailbox_bottom.png",
|
||||
"xdecor_mailbox_side.png", "xdecor_mailbox_side.png",
|
||||
"xdecor_mailbox.png", "xdecor_mailbox.png"},
|
||||
groups = {cracky=3, oddly_breakable_by_hand=1},
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 1},
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
can_dig = mailbox.dig,
|
||||
on_rightclick = mailbox.rightclick,
|
||||
|
@ -12,14 +12,14 @@ local function door_toggle(pos_actuator, pos_door, player)
|
||||
|
||||
if actuator.name:sub(-4) == "_off" then
|
||||
minetest.set_node(pos_actuator,
|
||||
{name=actuator.name:gsub("_off", "_on"), param2=actuator.param2})
|
||||
{name = actuator.name:gsub("_off", "_on"), param2 = actuator.param2})
|
||||
end
|
||||
door:open(player)
|
||||
|
||||
minetest.after(2, function()
|
||||
if minetest.get_node(pos_actuator).name:sub(-3) == "_on" then
|
||||
minetest.set_node(pos_actuator,
|
||||
{name=actuator.name, param2=actuator.param2})
|
||||
{name = actuator.name, param2 = actuator.param2})
|
||||
end
|
||||
-- Re-get player object (or nil) because 'player' could
|
||||
-- be an invalid object at this time (player left)
|
||||
@ -35,25 +35,27 @@ end
|
||||
function plate.timer(pos)
|
||||
local objs = minetest.get_objects_inside_radius(pos, 0.8)
|
||||
if not next(objs) or not doors.get then return true end
|
||||
local minp = {x=pos.x-2, y=pos.y, z=pos.z-2}
|
||||
local maxp = {x=pos.x+2, y=pos.y, z=pos.z+2}
|
||||
|
||||
local minp = {x = pos.x - 2, y = pos.y, z = pos.z - 2}
|
||||
local maxp = {x = pos.x + 2, y = pos.y, z = pos.z + 2}
|
||||
local doors = minetest.find_nodes_in_area(minp, maxp, "group:door")
|
||||
|
||||
for _, player in pairs(objs) do
|
||||
if player:is_player() then
|
||||
for i=1, #doors do
|
||||
for i = 1, #doors do
|
||||
door_toggle(pos, doors[i], player)
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
function plate.register(material, desc, def)
|
||||
xdecor.register("pressure_"..material.."_off", {
|
||||
description = desc.." Pressure Plate",
|
||||
tiles = {"xdecor_pressure_"..material..".png"},
|
||||
xdecor.register("pressure_" .. material .. "_off", {
|
||||
description = desc .. " Pressure Plate",
|
||||
tiles = {"xdecor_pressure_" .. material .. ".png"},
|
||||
drawtype = "nodebox",
|
||||
node_box = xdecor.pixelbox(16, {{1, 0, 1, 14, 1, 14}}),
|
||||
groups = def.groups,
|
||||
@ -63,13 +65,13 @@ function plate.register(material, desc, def)
|
||||
on_construct = plate.construct,
|
||||
on_timer = plate.timer
|
||||
})
|
||||
xdecor.register("pressure_"..material.."_on", {
|
||||
tiles = {"xdecor_pressure_"..material..".png"},
|
||||
xdecor.register("pressure_" .. material .. "_on", {
|
||||
tiles = {"xdecor_pressure_" .. material .. ".png"},
|
||||
drawtype = "nodebox",
|
||||
node_box = xdecor.pixelbox(16, {{1, 0, 1, 14, 0.4, 14}}),
|
||||
groups = def.groups,
|
||||
sounds = def.sounds,
|
||||
drop = "xdecor:pressure_"..material.."_off",
|
||||
drop = "xdecor:pressure_" .. material .. "_off",
|
||||
sunlight_propagates = true,
|
||||
on_rotate = screwdriver.rotate_simple
|
||||
})
|
||||
@ -77,12 +79,12 @@ end
|
||||
|
||||
plate.register("wood", "Wooden", {
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2}
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 2}
|
||||
})
|
||||
|
||||
plate.register("stone", "Stone", {
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
groups = {cracky=3, oddly_breakable_by_hand=2}
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 2}
|
||||
})
|
||||
|
||||
xdecor.register("lever_off", {
|
||||
@ -90,19 +92,21 @@ xdecor.register("lever_off", {
|
||||
tiles = {"xdecor_lever_off.png"},
|
||||
drawtype = "nodebox",
|
||||
node_box = xdecor.pixelbox(16, {{2, 1, 15, 12, 14, 1}}),
|
||||
groups = {cracky=3, oddly_breakable_by_hand=2},
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sunlight_propagates = true,
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
|
||||
on_rightclick = function(pos, node, clicker, itemstack)
|
||||
if not doors.get then return itemstack end
|
||||
local minp = {x=pos.x-2, y=pos.y-1, z=pos.z-2}
|
||||
local maxp = {x=pos.x+2, y=pos.y+1, z=pos.z+2}
|
||||
local minp = {x = pos.x - 2, y = pos.y - 1, z = pos.z - 2}
|
||||
local maxp = {x = pos.x + 2, y = pos.y + 1, z = pos.z + 2}
|
||||
local doors = minetest.find_nodes_in_area(minp, maxp, "group:door")
|
||||
|
||||
for i=1, #doors do
|
||||
for i = 1, #doors do
|
||||
door_toggle(pos, doors[i], clicker)
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
@ -111,7 +115,7 @@ xdecor.register("lever_on", {
|
||||
tiles = {"xdecor_lever_on.png"},
|
||||
drawtype = "nodebox",
|
||||
node_box = xdecor.pixelbox(16, {{2, 1, 15, 12, 14, 1}}),
|
||||
groups = {cracky=3, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 2, not_in_creative_inventory = 1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sunlight_propagates = true,
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
@ -138,4 +142,4 @@ minetest.register_craft({
|
||||
{"group:stick"},
|
||||
{"group:stone"}
|
||||
}
|
||||
})
|
||||
})
|
||||
|
305
src/nodes.lua
305
src/nodes.lua
@ -3,12 +3,12 @@ screwdriver = screwdriver or {}
|
||||
local function register_pane(name, desc, def)
|
||||
xpanes.register_pane(name, {
|
||||
description = desc,
|
||||
tiles = {"xdecor_"..name..".png"},
|
||||
tiles = {"xdecor_" .. name .. ".png"},
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
textures = {"xdecor_"..name..".png", "xdecor_"..name..".png", "xpanes_space.png"},
|
||||
inventory_image = "xdecor_"..name..".png",
|
||||
wield_image = "xdecor_"..name..".png",
|
||||
textures = {"xdecor_" .. name .. ".png", "xdecor_" .. name .. ".png", "xpanes_space.png"},
|
||||
inventory_image = "xdecor_" .. name .. ".png",
|
||||
wield_image = "xdecor_" .. name .. ".png",
|
||||
groups = def.groups,
|
||||
sounds = def.sounds or default.node_sound_defaults(),
|
||||
recipe = def.recipe
|
||||
@ -16,33 +16,41 @@ local function register_pane(name, desc, def)
|
||||
end
|
||||
|
||||
register_pane("bamboo_frame", "Bamboo Frame", {
|
||||
groups = {choppy=3, oddly_breakable_by_hand=2, pane=1, flammable=2},
|
||||
recipe = {{"default:papyrus", "default:papyrus", "default:papyrus"},
|
||||
{"default:papyrus", "farming:cotton", "default:papyrus"},
|
||||
{"default:papyrus", "default:papyrus", "default:papyrus"}}
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, pane = 1, flammable = 2},
|
||||
recipe = {
|
||||
{"default:papyrus", "default:papyrus", "default:papyrus"},
|
||||
{"default:papyrus", "farming:cotton", "default:papyrus"},
|
||||
{"default:papyrus", "default:papyrus", "default:papyrus"}
|
||||
}
|
||||
})
|
||||
|
||||
register_pane("chainlink", "Chainlink", {
|
||||
groups = {cracky=3, oddly_breakable_by_hand=2, pane=1},
|
||||
recipe = {{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"", "default:steel_ingot", ""},
|
||||
{"default:steel_ingot", "", "default:steel_ingot"}}
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 2, pane = 1},
|
||||
recipe = {
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"", "default:steel_ingot", ""},
|
||||
{"default:steel_ingot", "", "default:steel_ingot"}
|
||||
}
|
||||
})
|
||||
|
||||
register_pane("rusty_bar", "Rusty Iron Bars", {
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
groups = {cracky=2, pane=1},
|
||||
recipe = {{"", "default:dirt", ""},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}}
|
||||
groups = {cracky = 2, pane = 1},
|
||||
recipe = {
|
||||
{"", "default:dirt", ""},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}
|
||||
}
|
||||
})
|
||||
|
||||
register_pane("wood_frame", "Wood Frame", {
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
groups = {choppy=2, pane=1, flammable=2},
|
||||
recipe = {{"group:wood", "group:stick", "group:wood"},
|
||||
{"group:stick", "group:stick", "group:stick"},
|
||||
{"group:wood", "group:stick", "group:wood"}}
|
||||
groups = {choppy = 2, pane = 1, flammable = 2},
|
||||
recipe = {
|
||||
{"group:wood", "group:stick", "group:wood"},
|
||||
{"group:stick", "group:stick", "group:stick"},
|
||||
{"group:wood", "group:stick", "group:wood"}
|
||||
}
|
||||
})
|
||||
|
||||
xdecor.register("baricade", {
|
||||
@ -51,7 +59,7 @@ xdecor.register("baricade", {
|
||||
paramtype2 = "facedir",
|
||||
inventory_image = "xdecor_baricade.png",
|
||||
tiles = {"xdecor_baricade.png"},
|
||||
groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||||
damage_per_second = 4,
|
||||
selection_box = xdecor.nodebox.slab_y(0.3),
|
||||
collision_box = xdecor.pixelbox(2, {{0, 0, 1, 2, 2, 0}})
|
||||
@ -61,38 +69,42 @@ xdecor.register("barrel", {
|
||||
description = "Barrel",
|
||||
tiles = {"xdecor_barrel_top.png", "xdecor_barrel_top.png", "xdecor_barrel_sides.png"},
|
||||
on_place = minetest.rotate_node,
|
||||
groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults()
|
||||
})
|
||||
|
||||
local function register_storage(name, desc, def)
|
||||
xdecor.register(name, {
|
||||
description = desc,
|
||||
inventory = {size=def.inv_size or 24},
|
||||
inventory = {size = def.inv_size or 24},
|
||||
infotext = desc,
|
||||
tiles = def.tiles,
|
||||
node_box = def.node_box,
|
||||
on_rotate = def.on_rotate,
|
||||
on_place = def.on_place,
|
||||
groups = def.groups or {choppy=2, oddly_breakable_by_hand=1, flammable=2},
|
||||
groups = def.groups or {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults()
|
||||
})
|
||||
end
|
||||
|
||||
register_storage("cabinet", "Wooden Cabinet", {
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
|
||||
"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
|
||||
"xdecor_cabinet_sides.png", "xdecor_cabinet_front.png"}
|
||||
tiles = {
|
||||
"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
|
||||
"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
|
||||
"xdecor_cabinet_sides.png", "xdecor_cabinet_front.png"
|
||||
}
|
||||
})
|
||||
|
||||
register_storage("cabinet_half", "Half Wooden Cabinet", {
|
||||
inv_size = 8,
|
||||
node_box = xdecor.nodebox.slab_y(0.5, 0.5),
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
|
||||
"xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_sides.png",
|
||||
"xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_front.png"}
|
||||
tiles = {
|
||||
"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
|
||||
"xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_sides.png",
|
||||
"xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_front.png"
|
||||
}
|
||||
})
|
||||
|
||||
if minetest.get_modpath("moreblocks") then
|
||||
@ -100,15 +112,19 @@ if minetest.get_modpath("moreblocks") then
|
||||
else
|
||||
register_storage("empty_shelf", "Empty Shelf", {
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
|
||||
"default_wood.png", "default_wood.png^xdecor_empty_shelf.png"}
|
||||
tiles = {
|
||||
"default_wood.png", "default_wood.png", "default_wood.png",
|
||||
"default_wood.png", "default_wood.png^xdecor_empty_shelf.png"
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
register_storage("multishelf", "Multi Shelf", {
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
|
||||
"default_wood.png", "default_wood.png^xdecor_multishelf.png"},
|
||||
tiles = {
|
||||
"default_wood.png", "default_wood.png", "default_wood.png",
|
||||
"default_wood.png", "default_wood.png^xdecor_multishelf.png"
|
||||
},
|
||||
})
|
||||
|
||||
xdecor.register("candle", {
|
||||
@ -119,13 +135,20 @@ xdecor.register("candle", {
|
||||
wield_image = "xdecor_candle_wield.png",
|
||||
paramtype2 = "wallmounted",
|
||||
walkable = false,
|
||||
groups = {dig_immediate=3, attached_node=1},
|
||||
tiles = {{name = "xdecor_candle_floor.png",
|
||||
animation = {type="vertical_frames", length=1.5}},
|
||||
{name = "xdecor_candle_floor.png",
|
||||
animation = {type="vertical_frames", length=1.5}},
|
||||
{name = "xdecor_candle_wall.png",
|
||||
animation = {type="vertical_frames", length=1.5}}
|
||||
groups = {dig_immediate = 3, attached_node = 1},
|
||||
tiles = {
|
||||
{
|
||||
name = "xdecor_candle_floor.png",
|
||||
animation = {type="vertical_frames", length = 1.5}
|
||||
},
|
||||
{
|
||||
name = "xdecor_candle_floor.png",
|
||||
animation = {type="vertical_frames", length = 1.5}
|
||||
},
|
||||
{
|
||||
name = "xdecor_candle_wall.png",
|
||||
animation = {type="vertical_frames", length = 1.5}
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
@ -139,12 +162,15 @@ xdecor.register("chair", {
|
||||
description = "Chair",
|
||||
tiles = {"xdecor_wood.png"},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2},
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
node_box = xdecor.pixelbox(16, {
|
||||
{3, 0, 11, 2, 16, 2}, {11, 0, 11, 2, 16, 2},
|
||||
{5, 9, 11.5, 6, 6, 1}, {3, 0, 3, 2, 6, 2},
|
||||
{11, 0, 3, 2, 6, 2}, {3, 6, 3, 10, 2, 8}
|
||||
{3, 0, 11, 2, 16, 2},
|
||||
{11, 0, 11, 2, 16, 2},
|
||||
{5, 9, 11.5, 6, 6, 1},
|
||||
{3, 0, 3, 2, 6, 2},
|
||||
{11, 0, 3, 2, 6, 2},
|
||||
{3, 6, 3, 10, 2, 8}
|
||||
}),
|
||||
can_dig = xdecor.sit_dig,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
@ -167,7 +193,7 @@ xdecor.register("cobweb", {
|
||||
liquid_range = 0,
|
||||
walkable = false,
|
||||
selection_box = {type = "regular"},
|
||||
groups = {snappy=3, liquid=3, flammable=3},
|
||||
groups = {snappy = 3, liquid = 3, flammable = 3},
|
||||
sounds = default.node_sound_leaves_defaults()
|
||||
})
|
||||
|
||||
@ -175,51 +201,53 @@ local curtain_colors = {
|
||||
"red",
|
||||
}
|
||||
|
||||
for _, c in pairs(curtain_colors) do
|
||||
xdecor.register("curtain_"..c, {
|
||||
description = c:gsub("^%l", string.upper).." Curtain",
|
||||
for _, c in ipairs(curtain_colors) do
|
||||
xdecor.register("curtain_" .. c, {
|
||||
description = c:gsub("^%l", string.upper) .. " Curtain",
|
||||
walkable = false,
|
||||
tiles = {"wool_white.png"},
|
||||
color = c,
|
||||
inventory_image = "wool_white.png^[colorize:"..c..
|
||||
inventory_image = "wool_white.png^[colorize:" .. c ..
|
||||
":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126",
|
||||
wield_image = "wool_white.png^[colorize:"..c..":170",
|
||||
wield_image = "wool_white.png^[colorize:" .. c .. ":170",
|
||||
drawtype = "signlike",
|
||||
paramtype2 = "colorwallmounted",
|
||||
groups = {dig_immediate=3, flammable=3},
|
||||
selection_box = {type="wallmounted"},
|
||||
groups = {dig_immediate = 3, flammable = 3},
|
||||
selection_box = {type = "wallmounted"},
|
||||
on_rightclick = function(pos, node, _, itemstack)
|
||||
minetest.set_node(pos, {name="xdecor:curtain_open_"..c, param2=node.param2})
|
||||
minetest.set_node(pos, {name = "xdecor:curtain_open_" .. c, param2 = node.param2})
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
xdecor.register("curtain_open_"..c, {
|
||||
xdecor.register("curtain_open_" .. c, {
|
||||
tiles = {"wool_white.png^xdecor_curtain_open_overlay.png^[makealpha:255,126,126"},
|
||||
color = c,
|
||||
drawtype = "signlike",
|
||||
paramtype2 = "colorwallmounted",
|
||||
walkable = false,
|
||||
groups = {dig_immediate=3, flammable=3, not_in_creative_inventory=1},
|
||||
groups = {dig_immediate = 3, flammable = 3, not_in_creative_inventory = 1},
|
||||
selection_box = {type="wallmounted"},
|
||||
drop = "xdecor:curtain_"..c,
|
||||
drop = "xdecor:curtain_" .. c,
|
||||
on_rightclick = function(pos, node, _, itemstack)
|
||||
minetest.set_node(pos, {name="xdecor:curtain_"..c, param2=node.param2})
|
||||
minetest.set_node(pos, {name="xdecor:curtain_" .. c, param2 = node.param2})
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:curtain_"..c.." 4",
|
||||
recipe = {{"", "wool:"..c, ""},
|
||||
{"", "wool:"..c, ""}}
|
||||
output = "xdecor:curtain_" .. c .. " 4",
|
||||
recipe = {
|
||||
{"", "wool:" .. c, ""},
|
||||
{"", "wool:" .. c, ""}
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
xdecor.register("cushion", {
|
||||
description = "Cushion",
|
||||
tiles = {"xdecor_cushion.png"},
|
||||
groups = {snappy=3, flammable=3, fall_damage_add_percent=-50},
|
||||
groups = {snappy = 3, flammable = 3, fall_damage_add_percent = -50},
|
||||
on_place = minetest.rotate_node,
|
||||
node_box = xdecor.nodebox.slab_y(0.5),
|
||||
can_dig = xdecor.sit_dig,
|
||||
@ -233,7 +261,7 @@ xdecor.register("cushion", {
|
||||
xdecor.register("cushion_block", {
|
||||
description = "Cushion Block",
|
||||
tiles = {"xdecor_cushion.png"},
|
||||
groups = {snappy=3, flammable=3, fall_damage_add_percent=-75, not_in_creative_inventory=1}
|
||||
groups = {snappy = 3, flammable = 3, fall_damage_add_percent = -75, not_in_creative_inventory = 1}
|
||||
})
|
||||
|
||||
local function door_access(name)
|
||||
@ -244,30 +272,37 @@ local xdecor_doors = {
|
||||
japanese = {
|
||||
{"group:wood", "default:paper"},
|
||||
{"default:paper", "group:wood"},
|
||||
{"group:wood", "default:paper"} },
|
||||
{"group:wood", "default:paper"}
|
||||
},
|
||||
prison = {
|
||||
{"xpanes:bar_flat", "xpanes:bar_flat",},
|
||||
{"xpanes:bar_flat", "xpanes:bar_flat",},
|
||||
{"xpanes:bar_flat", "xpanes:bar_flat"} },
|
||||
{"xpanes:bar_flat", "xpanes:bar_flat"}
|
||||
},
|
||||
rusty_prison = {
|
||||
{"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat",},
|
||||
{"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat",},
|
||||
{"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat"} },
|
||||
{"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat"}
|
||||
},
|
||||
screen = {
|
||||
{"group:wood", "group:wood"},
|
||||
{"xpanes:chainlink_flat", "xpanes:chainlink_flat"},
|
||||
{"group:wood", "group:wood"} },
|
||||
{"group:wood", "group:wood"}
|
||||
},
|
||||
slide = {
|
||||
{"default:paper", "default:paper"},
|
||||
{"default:paper", "default:paper"},
|
||||
{"group:wood", "group:wood"} },
|
||||
{"group:wood", "group:wood"}
|
||||
},
|
||||
woodglass = {
|
||||
{"default:glass", "default:glass"},
|
||||
{"group:wood", "group:wood"},
|
||||
{"group:wood", "group:wood"} }
|
||||
{"group:wood", "group:wood"}
|
||||
},
|
||||
}
|
||||
|
||||
local mesecons_register
|
||||
|
||||
if minetest.global_exists("mesecon") then
|
||||
mesecons_register = { effector = {
|
||||
action_on = function(pos, node)
|
||||
@ -288,23 +323,27 @@ end
|
||||
|
||||
for name, recipe in pairs(xdecor_doors) do
|
||||
if not doors.register then break end
|
||||
doors.register(name.."_door", {
|
||||
tiles = {{name = "xdecor_"..name.."_door.png", backface_culling=true}},
|
||||
description = name:gsub("%f[%w]%l", string.upper):gsub("_", " ").." Door",
|
||||
inventory_image = "xdecor_"..name.."_door_inv.png",
|
||||
doors.register(name .. "_door", {
|
||||
tiles = {
|
||||
{name = "xdecor_" .. name .. "_door.png", backface_culling = true}
|
||||
},
|
||||
description = name:gsub("%f[%w]%l", string.upper):gsub("_", " ") .. " Door",
|
||||
inventory_image = "xdecor_" .. name .. "_door_inv.png",
|
||||
protected = door_access(name),
|
||||
groups = {choppy=2, cracky=2, oddly_breakable_by_hand=1, door=1},
|
||||
groups = {choppy = 2, cracky = 2, oddly_breakable_by_hand = 1, door = 1},
|
||||
recipe = recipe,
|
||||
mesecons = mesecons_register
|
||||
mesecons = mesecons_register,
|
||||
})
|
||||
end
|
||||
|
||||
xdecor.register("enderchest", {
|
||||
description = "Ender Chest",
|
||||
tiles = {"xdecor_enderchest_top.png", "xdecor_enderchest_top.png",
|
||||
"xdecor_enderchest_side.png", "xdecor_enderchest_side.png",
|
||||
"xdecor_enderchest_side.png", "xdecor_enderchest_front.png"},
|
||||
groups = {cracky=1, choppy=1},
|
||||
tiles = {
|
||||
"xdecor_enderchest_top.png", "xdecor_enderchest_top.png",
|
||||
"xdecor_enderchest_side.png", "xdecor_enderchest_side.png",
|
||||
"xdecor_enderchest_side.png", "xdecor_enderchest_front.png"
|
||||
},
|
||||
groups = {cracky = 1, choppy = 1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
on_construct = function(pos)
|
||||
@ -314,7 +353,8 @@ xdecor.register("enderchest", {
|
||||
list[current_player;main;0,5;8,4;]
|
||||
listring[current_player;enderchest]
|
||||
listring[current_player;main] ]]
|
||||
..xbg..default.get_hotbar_bg(0,5))
|
||||
.. xbg .. default.get_hotbar_bg(0,5))
|
||||
|
||||
meta:set_string("infotext", "Ender Chest")
|
||||
end
|
||||
})
|
||||
@ -329,7 +369,7 @@ xdecor.register("ivy", {
|
||||
drawtype = "signlike",
|
||||
walkable = false,
|
||||
climbable = true,
|
||||
groups = {snappy=3, flora=1, attached_node=1, plant=1, flammable=3},
|
||||
groups = {snappy = 3, flora = 1, attached_node = 1, plant = 1, flammable = 3},
|
||||
paramtype2 = "wallmounted",
|
||||
selection_box = {type="wallmounted"},
|
||||
tiles = {"xdecor_ivy.png"},
|
||||
@ -346,38 +386,45 @@ xdecor.register("lantern", {
|
||||
wield_image = "xdecor_lantern_inv.png",
|
||||
paramtype2 = "wallmounted",
|
||||
walkable = false,
|
||||
groups = {snappy=3, attached_node=1},
|
||||
tiles = {{name="xdecor_lantern.png", animation={type="vertical_frames", length=1.5}}},
|
||||
groups = {snappy = 3, attached_node = 1},
|
||||
tiles = {
|
||||
{
|
||||
name = "xdecor_lantern.png",
|
||||
animation = {type="vertical_frames", length = 1.5}
|
||||
}
|
||||
},
|
||||
selection_box = xdecor.pixelbox(16, {{4, 0, 4, 8, 16, 8}})
|
||||
})
|
||||
|
||||
for _, l in pairs({"iron", "wooden"}) do
|
||||
xdecor.register(l.."_lightbox", {
|
||||
description = l:gsub("^%l", string.upper).." Light Box",
|
||||
tiles = {"xdecor_"..l.."_lightbox.png"},
|
||||
groups = {cracky=3, choppy=3, oddly_breakable_by_hand=2},
|
||||
for _, l in ipairs({"iron", "wooden"}) do
|
||||
xdecor.register(l .. "_lightbox", {
|
||||
description = l:gsub("^%l", string.upper) .. " Light Box",
|
||||
tiles = {"xdecor_" .. l .. "_lightbox.png"},
|
||||
groups = {cracky = 3, choppy = 3, oddly_breakable_by_hand = 2},
|
||||
light_source = 13,
|
||||
sounds = default.node_sound_glass_defaults()
|
||||
})
|
||||
end
|
||||
|
||||
for _, f in pairs({"dandelion_white", "dandelion_yellow", "geranium",
|
||||
for _, f in ipairs({"dandelion_white", "dandelion_yellow", "geranium",
|
||||
"rose", "tulip", "viola"}) do
|
||||
xdecor.register("potted_"..f, {
|
||||
description = "Potted "..f:gsub("%f[%w]%l", string.upper):gsub("_", " "),
|
||||
xdecor.register("potted_" .. f, {
|
||||
description = "Potted " .. f:gsub("%f[%w]%l", string.upper):gsub("_", " "),
|
||||
walkable = false,
|
||||
groups = {snappy=3, flammable=3, plant=1, flower=1},
|
||||
tiles = {"xdecor_"..f.."_pot.png"},
|
||||
inventory_image = "xdecor_"..f.."_pot.png",
|
||||
groups = {snappy = 3, flammable = 3, plant = 1, flower = 1},
|
||||
tiles = {"xdecor_" .. f .. "_pot.png"},
|
||||
inventory_image = "xdecor_" .. f .. "_pot.png",
|
||||
drawtype = "plantlike",
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = xdecor.nodebox.slab_y(0.3)
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:potted_"..f,
|
||||
recipe = {{"default:clay_brick", "flowers:"..f,
|
||||
"default:clay_brick"}, {"", "default:clay_brick", ""}}
|
||||
output = "xdecor:potted_" .. f,
|
||||
recipe = {
|
||||
{"default:clay_brick", "flowers:" .. f, "default:clay_brick"},
|
||||
{"", "default:clay_brick", ""}
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
@ -395,30 +442,37 @@ xdecor.register("painting_1", {
|
||||
wield_image = "xdecor_painting_empty.png",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2, attached_node=1},
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 2, attached_node = 1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = painting_box,
|
||||
node_placement_prediction = "",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local num = math.random(4)
|
||||
local leftover = minetest.item_place_node(
|
||||
ItemStack("xdecor:painting_"..num), placer, pointed_thing)
|
||||
ItemStack("xdecor:painting_" .. num), placer, pointed_thing)
|
||||
|
||||
if leftover:get_count() == 0 and
|
||||
not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
for i = 2, 4 do
|
||||
xdecor.register("painting_"..i, {
|
||||
tiles = {"xdecor_painting_"..i..".png"},
|
||||
xdecor.register("painting_" .. i, {
|
||||
tiles = {"xdecor_painting_" .. i .. ".png"},
|
||||
paramtype2 = "wallmounted",
|
||||
drop = "xdecor:painting_1",
|
||||
sunlight_propagates = true,
|
||||
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2,
|
||||
attached_node=1, not_in_creative_inventory=1},
|
||||
groups = {
|
||||
choppy = 3,
|
||||
oddly_breakable_by_hand = 2,
|
||||
flammable = 2,
|
||||
attached_node = 1,
|
||||
not_in_creative_inventory = 1
|
||||
},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = painting_box
|
||||
})
|
||||
@ -427,7 +481,7 @@ end
|
||||
xdecor.register("stonepath", {
|
||||
description = "Garden Stone Path",
|
||||
tiles = {"default_stone.png"},
|
||||
groups = {snappy=3},
|
||||
groups = {snappy = 3},
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sunlight_propagates = true,
|
||||
@ -442,8 +496,8 @@ local function register_hard_node(name, desc, def)
|
||||
def = def or {}
|
||||
xdecor.register(name, {
|
||||
description = desc,
|
||||
tiles = {"xdecor_"..name..".png"},
|
||||
groups = def.groups or {cracky=1},
|
||||
tiles = {"xdecor_" .. name .. ".png"},
|
||||
groups = def.groups or {cracky = 1},
|
||||
sounds = def.sounds or default.node_sound_stone_defaults()
|
||||
})
|
||||
end
|
||||
@ -455,19 +509,21 @@ register_hard_node("hard_clay", "Hardened Clay")
|
||||
register_hard_node("moonbrick", "Moon Brick")
|
||||
register_hard_node("stone_tile", "Stone Tile")
|
||||
register_hard_node("stone_rune", "Runestone")
|
||||
|
||||
register_hard_node("packed_ice", "Packed Ice", {
|
||||
groups = {cracky=1, puts_out_fire=1, slippery=3},
|
||||
groups = {cracky = 1, puts_out_fire = 1, slippery = 3},
|
||||
sounds = default.node_sound_glass_defaults()
|
||||
})
|
||||
|
||||
register_hard_node("wood_tile", "Wooden Tile", {
|
||||
groups = {choppy=1, wood=1, flammable=2},
|
||||
groups = {choppy = 1, wood = 1, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults()
|
||||
})
|
||||
|
||||
xdecor.register("table", {
|
||||
description = "Table",
|
||||
tiles = {"xdecor_wood.png"},
|
||||
groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = xdecor.pixelbox(16, {
|
||||
{0, 14, 0, 16, 2, 16}, {5.5, 0, 5.5, 5, 14, 6}
|
||||
@ -478,7 +534,7 @@ xdecor.register("tatami", {
|
||||
description = "Tatami",
|
||||
tiles = {"xdecor_tatami.png"},
|
||||
wield_image = "xdecor_tatami.png",
|
||||
groups = {snappy=3, flammable=3},
|
||||
groups = {snappy = 3, flammable = 3},
|
||||
sunlight_propagates = true,
|
||||
node_box = xdecor.nodebox.slab_y(0.0625)
|
||||
})
|
||||
@ -486,22 +542,31 @@ xdecor.register("tatami", {
|
||||
xdecor.register("trampoline", {
|
||||
description = "Trampoline",
|
||||
tiles = {"xdecor_trampoline.png", "mailbox_blank16.png", "xdecor_trampoline_sides.png"},
|
||||
groups = {cracky=3, oddly_breakable_by_hand=1, fall_damage_add_percent=-80, bouncy=90},
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 1, fall_damage_add_percent = -80, bouncy = 90},
|
||||
node_box = xdecor.nodebox.slab_y(0.5),
|
||||
sounds = {footstep = {name="xdecor_bouncy", gain=0.8}}
|
||||
sounds = {
|
||||
footstep = {
|
||||
name = "xdecor_bouncy",
|
||||
gain = 0.8
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
xdecor.register("tv", {
|
||||
description = "Television",
|
||||
light_source = 11,
|
||||
groups = {cracky=3, oddly_breakable_by_hand=2},
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 2},
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {"xdecor_television_left.png^[transformR270",
|
||||
"xdecor_television_left.png^[transformR90",
|
||||
"xdecor_television_left.png^[transformFX",
|
||||
"xdecor_television_left.png", "xdecor_television_back.png",
|
||||
{name="xdecor_television_front_animated.png",
|
||||
animation = {type="vertical_frames", length=80.0}} }
|
||||
tiles = {
|
||||
"xdecor_television_left.png^[transformR270",
|
||||
"xdecor_television_left.png^[transformR90",
|
||||
"xdecor_television_left.png^[transformFX",
|
||||
"xdecor_television_left.png", "xdecor_television_back.png",
|
||||
{
|
||||
name = "xdecor_television_front_animated.png",
|
||||
animation = {type = "vertical_frames", length = 80.0}
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
xdecor.register("woodframed_glass", {
|
||||
@ -509,6 +574,6 @@ xdecor.register("woodframed_glass", {
|
||||
drawtype = "glasslike_framed",
|
||||
sunlight_propagates = true,
|
||||
tiles = {"xdecor_woodframed_glass.png", "xdecor_woodframed_glass_detail.png"},
|
||||
groups = {cracky=2, oddly_breakable_by_hand=1},
|
||||
groups = {cracky = 2, oddly_breakable_by_hand = 1},
|
||||
sounds = default.node_sound_glass_defaults()
|
||||
})
|
||||
|
12
src/rope.lua
12
src/rope.lua
@ -6,6 +6,7 @@ function rope.place(itemstack, placer, pointed_thing)
|
||||
local pos = pointed_thing.above
|
||||
local oldnode = minetest.get_node(pos)
|
||||
local stackname = itemstack:get_name()
|
||||
|
||||
if minetest.is_protected(pos, placer:get_player_name()) then
|
||||
return itemstack
|
||||
end
|
||||
@ -18,12 +19,13 @@ function rope.place(itemstack, placer, pointed_thing)
|
||||
oldnode = minetest.get_node(pos)
|
||||
end
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
|
||||
function rope.remove(pos, oldnode, digger, rope_name)
|
||||
local num = 0
|
||||
local below = {x=pos.x, y=pos.y, z=pos.z}
|
||||
local below = {x = pos.x, y = pos.y, z = pos.z}
|
||||
local digger_inv = digger:get_inventory()
|
||||
|
||||
while minetest.get_node(below).name == rope_name do
|
||||
@ -31,8 +33,10 @@ function rope.remove(pos, oldnode, digger, rope_name)
|
||||
below.y = below.y - 1
|
||||
num = num + 1
|
||||
end
|
||||
|
||||
if num == 0 then return end
|
||||
digger_inv:add_item("main", rope_name.." "..num)
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
@ -41,14 +45,16 @@ xdecor.register("rope", {
|
||||
drawtype = "plantlike",
|
||||
walkable = false,
|
||||
climbable = true,
|
||||
groups = {snappy=3, flammable=3},
|
||||
groups = {snappy = 3, flammable = 3},
|
||||
tiles = {"xdecor_rope.png"},
|
||||
inventory_image = "xdecor_rope_inv.png",
|
||||
wield_image = "xdecor_rope_inv.png",
|
||||
selection_box = xdecor.pixelbox(8, {{3, 0, 3, 2, 8, 2}}),
|
||||
on_place = rope.place,
|
||||
|
||||
on_punch = function(pos, node, puncher, pointed_thing)
|
||||
local player_name = puncher:get_player_name()
|
||||
|
||||
if not minetest.is_protected(pos, player_name) or
|
||||
minetest.get_player_privs(player_name).protection_bypass then
|
||||
rope.remove(pos, node, puncher, "xdecor:rope")
|
||||
@ -65,4 +71,4 @@ minetest.register_craft({
|
||||
{"farming:string"},
|
||||
{"farming:string"}
|
||||
}
|
||||
})
|
||||
})
|
||||
|
@ -9,7 +9,7 @@ local registered_nodes = minetest.registered_nodes
|
||||
local nodes = {}
|
||||
for node, def in pairs(registered_nodes) do
|
||||
if xdecor.stairs_valid_def(def) then
|
||||
nodes[#nodes+1] = node
|
||||
nodes[#nodes + 1] = node
|
||||
end
|
||||
end
|
||||
|
||||
@ -20,99 +20,117 @@ WB.custom_nodes_register = {
|
||||
|
||||
setmetatable(nodes, {
|
||||
__concat = function(t1, t2)
|
||||
for i=1, #t2 do
|
||||
t1[#t1+1] = t2[i]
|
||||
for i = 1, #t2 do
|
||||
t1[#t1 + 1] = t2[i]
|
||||
end
|
||||
|
||||
return t1
|
||||
end
|
||||
})
|
||||
|
||||
nodes = nodes..WB.custom_nodes_register
|
||||
nodes = nodes .. WB.custom_nodes_register
|
||||
|
||||
-- Nodeboxes definitions
|
||||
workbench.defs = {
|
||||
-- Name Yield X Y Z W H L
|
||||
-- Name YieldX YZ WH L
|
||||
{"nanoslab", 16, { 0, 0, 0, 8, 1, 8 }},
|
||||
{"micropanel", 16, { 0, 0, 0, 16, 1, 8 }},
|
||||
{"microslab", 8, { 0, 0, 0, 16, 1, 16 }},
|
||||
{"thinstair", 8, { 0, 7, 0, 16, 1, 8 },
|
||||
{ 0, 15, 8, 16, 1, 8 }},
|
||||
{ 0, 15, 8, 16, 1, 8 }},
|
||||
{"cube", 4, { 0, 0, 0, 8, 8, 8 }},
|
||||
{"panel", 4, { 0, 0, 0, 16, 8, 8 }},
|
||||
{"slab", 2, nil },
|
||||
{"doublepanel", 2, { 0, 0, 0, 16, 8, 8 },
|
||||
{ 0, 8, 8, 16, 8, 8 }},
|
||||
{ 0, 8, 8, 16, 8, 8 }},
|
||||
{"halfstair", 2, { 0, 0, 0, 8, 8, 16 },
|
||||
{ 0, 8, 8, 8, 8, 8 }},
|
||||
{ 0, 8, 8, 8, 8, 8 }},
|
||||
{"stair_outer", 1, nil },
|
||||
{"stair", 1, nil },
|
||||
{"stair_inner", 1, nil }
|
||||
}
|
||||
|
||||
local repairable_tools = {"pick", "axe", "shovel", "sword", "hoe", "armor", "shield"}
|
||||
|
||||
-- Tools allowed to be repaired
|
||||
function workbench:repairable(stack)
|
||||
local tools = {"pick", "axe", "shovel", "sword", "hoe", "armor", "shield"}
|
||||
for _, t in pairs(tools) do
|
||||
if stack:find(t) then return true end
|
||||
for _, t in ipairs(repairable_tools) do
|
||||
if stack:find(t) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function workbench:get_output(inv, input, name)
|
||||
local output = {}
|
||||
for i=1, #self.defs do
|
||||
for i = 1, #self.defs do
|
||||
local nbox = self.defs[i]
|
||||
local count = min(nbox[2] * input:get_count(), input:get_stack_max())
|
||||
local item = name.."_"..nbox[1]
|
||||
item = nbox[3] and item or "stairs:"..nbox[1].."_"..name:match(":(.*)")
|
||||
output[#output+1] = item.." "..count
|
||||
local item = name .. "_" .. nbox[1]
|
||||
|
||||
item = nbox[3] and item or "stairs:" .. nbox[1] .. "_" .. name:match(":(.*)")
|
||||
output[#output + 1] = item .. " " .. count
|
||||
end
|
||||
|
||||
inv:set_list("forms", output)
|
||||
end
|
||||
|
||||
local main_fs = [[
|
||||
label[0.9,1.23;Cut]
|
||||
label[0.9,2.23;Repair]
|
||||
box[-0.05,1;2.05,0.9;#555555]
|
||||
box[-0.05,2;2.05,0.9;#555555]
|
||||
button[0,0;2,1;craft;Crafting]
|
||||
button[2,0;2,1;storage;Storage]
|
||||
image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
|
||||
image[0,1;1,1;worktable_saw.png]
|
||||
image[0,2;1,1;worktable_anvil.png]
|
||||
image[3,2;1,1;hammer_layout.png]
|
||||
list[context;input;2,1;1,1;]
|
||||
list[context;tool;2,2;1,1;]
|
||||
list[context;hammer;3,2;1,1;]
|
||||
list[context;forms;4,0;4,3;]
|
||||
listring[current_player;main]
|
||||
listring[context;tool]
|
||||
listring[current_player;main]
|
||||
listring[context;hammer]
|
||||
listring[current_player;main]
|
||||
listring[context;forms]
|
||||
listring[current_player;main]
|
||||
listring[context;input]
|
||||
]]
|
||||
|
||||
local crafting_fs = [[
|
||||
image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
|
||||
button[0,0;1.5,1;back;< Back]
|
||||
list[current_player;craft;2,0;3,3;]
|
||||
list[current_player;craftpreview;6,1;1,1;]
|
||||
listring[current_player;main]
|
||||
listring[current_player;craft]
|
||||
]]
|
||||
|
||||
local storage_fs = [[
|
||||
list[context;storage;0,1;8,2;]
|
||||
button[0,0;1.5,1;back;< Back]
|
||||
listring[context;storage]
|
||||
listring[current_player;main]
|
||||
]]
|
||||
|
||||
local formspecs = {
|
||||
-- Main formspec
|
||||
[[ label[0.9,1.23;Cut]
|
||||
label[0.9,2.23;Repair]
|
||||
box[-0.05,1;2.05,0.9;#555555]
|
||||
box[-0.05,2;2.05,0.9;#555555]
|
||||
button[0,0;2,1;craft;Crafting]
|
||||
button[2,0;2,1;storage;Storage]
|
||||
image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
|
||||
image[0,1;1,1;worktable_saw.png]
|
||||
image[0,2;1,1;worktable_anvil.png]
|
||||
image[3,2;1,1;hammer_layout.png]
|
||||
list[context;input;2,1;1,1;]
|
||||
list[context;tool;2,2;1,1;]
|
||||
list[context;hammer;3,2;1,1;]
|
||||
list[context;forms;4,0;4,3;]
|
||||
listring[current_player;main]
|
||||
listring[context;tool]
|
||||
listring[current_player;main]
|
||||
listring[context;hammer]
|
||||
listring[current_player;main]
|
||||
listring[context;forms]
|
||||
listring[current_player;main]
|
||||
listring[context;input] ]],
|
||||
main_fs,
|
||||
|
||||
-- Crafting formspec
|
||||
[[ image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
|
||||
button[0,0;1.5,1;back;< Back]
|
||||
list[current_player;craft;2,0;3,3;]
|
||||
list[current_player;craftpreview;6,1;1,1;]
|
||||
listring[current_player;main]
|
||||
listring[current_player;craft] ]],
|
||||
crafting_fs,
|
||||
|
||||
-- Storage formspec
|
||||
[[ list[context;storage;0,1;8,2;]
|
||||
button[0,0;1.5,1;back;< Back]
|
||||
listring[context;storage]
|
||||
listring[current_player;main] ]]
|
||||
storage_fs,
|
||||
}
|
||||
|
||||
function workbench:set_formspec(meta, id)
|
||||
meta:set_string("formspec",
|
||||
"size[8,7;]list[current_player;main;0,3.25;8,4;]"..
|
||||
formspecs[id]..xbg..default.get_hotbar_bg(0,3.25))
|
||||
"size[8,7;]list[current_player;main;0,3.25;8,4;]" ..
|
||||
formspecs[id] .. xbg .. default.get_hotbar_bg(0,3.25))
|
||||
end
|
||||
|
||||
function workbench.construct(pos)
|
||||
@ -131,11 +149,11 @@ end
|
||||
|
||||
function workbench.fields(pos, _, fields)
|
||||
if fields.quit then return end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
local id = fields.back and 1 or
|
||||
fields.craft and 2 or
|
||||
fields.storage and 3
|
||||
local id = fields.back and 1 or fields.craft and 2 or fields.storage and 3
|
||||
if not id then return end
|
||||
|
||||
workbench:set_formspec(meta, id)
|
||||
end
|
||||
|
||||
@ -156,24 +174,26 @@ function workbench.timer(pos)
|
||||
return
|
||||
end
|
||||
|
||||
-- Tool's wearing range: 0-65535 | 0 = new condition
|
||||
-- Tool's wearing range: 0-65535; 0 = new condition
|
||||
tool:add_wear(-500)
|
||||
hammer:add_wear(700)
|
||||
|
||||
inv:set_stack("tool", 1, tool)
|
||||
inv:set_stack("hammer", 1, hammer)
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
function workbench.put(_, listname, _, stack)
|
||||
local stackname = stack:get_name()
|
||||
if (listname == "tool" and stack:get_wear() > 0 and
|
||||
workbench:repairable(stackname)) or
|
||||
(listname == "input" and registered_nodes[stackname.."_cube"]) or
|
||||
workbench:repairable(stackname)) or
|
||||
(listname == "input" and registered_nodes[stackname .. "_cube"]) or
|
||||
(listname == "hammer" and stackname == "xdecor:hammer") or
|
||||
listname == "storage" then
|
||||
return stack:get_count()
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
@ -199,7 +219,7 @@ function workbench.on_take(pos, listname, index, stack, player)
|
||||
local stackname = stack:get_name()
|
||||
|
||||
if listname == "input" then
|
||||
if stackname == inputname and registered_nodes[inputname.."_cube"] then
|
||||
if stackname == inputname and registered_nodes[inputname .. "_cube"] then
|
||||
workbench:get_output(inv, input, stackname)
|
||||
else
|
||||
inv:set_list("forms", {})
|
||||
@ -221,11 +241,13 @@ end
|
||||
|
||||
xdecor.register("workbench", {
|
||||
description = "Work Bench",
|
||||
groups = {cracky=2, choppy=2, oddly_breakable_by_hand=1},
|
||||
groups = {cracky = 2, choppy = 2, oddly_breakable_by_hand = 1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
tiles = {"xdecor_workbench_top.png", "xdecor_workbench_top.png",
|
||||
"xdecor_workbench_sides.png", "xdecor_workbench_sides.png",
|
||||
"xdecor_workbench_front.png", "xdecor_workbench_front.png"},
|
||||
tiles = {
|
||||
"xdecor_workbench_top.png","xdecor_workbench_top.png",
|
||||
"xdecor_workbench_sides.png", "xdecor_workbench_sides.png",
|
||||
"xdecor_workbench_front.png", "xdecor_workbench_front.png"
|
||||
},
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
can_dig = workbench.dig,
|
||||
on_timer = workbench.timer,
|
||||
@ -237,8 +259,8 @@ xdecor.register("workbench", {
|
||||
allow_metadata_inventory_move = workbench.move
|
||||
})
|
||||
|
||||
for _, d in pairs(workbench.defs) do
|
||||
for i=1, #nodes do
|
||||
for _, d in ipairs(workbench.defs) do
|
||||
for i = 1, #nodes do
|
||||
local node = nodes[i]
|
||||
local mod_name, item_name = node:match("^(.-):(.*)")
|
||||
local def = registered_nodes[node]
|
||||
@ -264,14 +286,14 @@ for i=1, #nodes do
|
||||
tiles = {def.tile_images[1]}
|
||||
end
|
||||
|
||||
if not registered_nodes["stairs:slab_"..item_name] then
|
||||
if not registered_nodes["stairs:slab_" .. item_name] then
|
||||
stairs.register_stair_and_slab(item_name, node,
|
||||
groups, tiles, def.description.." Stair",
|
||||
def.description.." Slab", def.sounds)
|
||||
groups, tiles, def.description .. " Stair",
|
||||
def.description .. " Slab", def.sounds)
|
||||
end
|
||||
|
||||
minetest.register_node(":"..node.."_"..d[1], {
|
||||
description = def.description.." "..d[1]:gsub("^%l", string.upper),
|
||||
minetest.register_node(":" .. node .. "_" .. d[1], {
|
||||
description = def.description .. " " .. d[1]:gsub("^%l", string.upper),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
drawtype = "nodebox",
|
||||
@ -283,14 +305,15 @@ for i=1, #nodes do
|
||||
sunlight_propagates = true,
|
||||
on_place = minetest.rotate_node
|
||||
})
|
||||
|
||||
elseif item_name and mod_name then
|
||||
minetest.register_alias_force(
|
||||
('%s:%s_innerstair'):format(mod_name, item_name),
|
||||
('stairs:stair_inner_%s'):format(item_name)
|
||||
("%s:%s_innerstair"):format(mod_name, item_name),
|
||||
("stairs:stair_inner_%s"):format(item_name)
|
||||
)
|
||||
minetest.register_alias_force(
|
||||
('%s:%s_outerstair'):format(mod_name, item_name),
|
||||
('stairs:stair_outer_%s'):format(item_name)
|
||||
("%s:%s_outerstair"):format(mod_name, item_name),
|
||||
("stairs:stair_outer_%s"):format(item_name)
|
||||
)
|
||||
end
|
||||
end
|
||||
@ -302,7 +325,9 @@ minetest.register_tool("xdecor:hammer", {
|
||||
description = "Hammer",
|
||||
inventory_image = "xdecor_hammer.png",
|
||||
wield_image = "xdecor_hammer.png",
|
||||
on_use = function() do return end end
|
||||
on_use = function() do
|
||||
return end
|
||||
end
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
Loading…
Reference in New Issue
Block a user