Global code style cleaning
This commit is contained in:
parent
f0860cb598
commit
61d9da63fa
@ -8,5 +8,8 @@ read_globals = {
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"stairs", "doors", "xpanes",
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"stairs", "doors", "xpanes",
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"xdecor", "xbg",
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"xdecor", "xbg",
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table = {fields = {"copy"}},
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table = {fields = {"copy"}},
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string = {fields = {"split"}},
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"unpack",
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"unpack",
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"stairsplus",
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"mesecon"
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}
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}
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@ -19,24 +19,29 @@ function xdecor.sit(pos, node, clicker, pointed_thing)
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if default.player_attached[player_name] then
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if default.player_attached[player_name] then
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pos.y = pos.y - 0.5
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pos.y = pos.y - 0.5
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clicker:setpos(pos)
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clicker:setpos(pos)
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clicker:set_eye_offset({x=0, y=0, z=0}, {x=0, y=0, z=0})
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clicker:set_eye_offset(vector.new(), vector.new())
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clicker:set_physics_override({speed = 1, jump = 1, gravity = 1})
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clicker:set_physics_override({speed = 1, jump = 1, gravity = 1})
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default.player_attached[player_name] = false
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default.player_attached[player_name] = false
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default.player_set_animation(clicker, "stand", 30)
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default.player_set_animation(clicker, "stand", 30)
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elseif not default.player_attached[player_name] and node.param2 <= 3 and
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elseif not default.player_attached[player_name] and node.param2 <= 3 and
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not ctrl.sneak and vector.equals(vel, {x=0,y=0,z=0}) then
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not ctrl.sneak and vector.equals(vel, vector.new()) then
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clicker:set_eye_offset({x=0, y=-7, z=2}, {x=0, y=0, z=0})
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clicker:set_eye_offset({x = 0, y = -7, z = 2}, vector.new())
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clicker:set_physics_override({speed = 0, jump = 0, gravity = 1})
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clicker:set_physics_override({speed = 0, jump = 0, gravity = 1})
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clicker:setpos(pos)
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clicker:setpos(pos)
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default.player_attached[player_name] = true
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default.player_attached[player_name] = true
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default.player_set_animation(clicker, "sit", 30)
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default.player_set_animation(clicker, "sit", 30)
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if node.param2 == 0 then clicker:set_look_yaw(3.15)
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if node.param2 == 0 then
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elseif node.param2 == 1 then clicker:set_look_yaw(7.9)
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clicker:set_look_yaw(3.15)
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elseif node.param2 == 2 then clicker:set_look_yaw(6.28)
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elseif node.param2 == 1 then
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elseif node.param2 == 3 then clicker:set_look_yaw(4.75) end
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clicker:set_look_yaw(7.9)
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elseif node.param2 == 2 then
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clicker:set_look_yaw(6.28)
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elseif node.param2 == 3 then
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clicker:set_look_yaw(4.75)
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end
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end
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end
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end
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end
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@ -47,6 +52,7 @@ function xdecor.sit_dig(pos, digger)
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return false
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return false
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end
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end
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end
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end
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return true
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return true
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end
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end
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@ -2,21 +2,31 @@
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function xdecor.maxn(T)
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function xdecor.maxn(T)
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local n = 0
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local n = 0
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for k in pairs(T) do
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for k in pairs(T) do
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if k > n then n = k end
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if k > n then
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n = k
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end
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end
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end
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return n
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return n
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end
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end
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-- Returns the length of an hash table.
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-- Returns the length of an hash table.
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function xdecor.tablelen(T)
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function xdecor.tablelen(T)
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local n = 0
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local n = 0
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for _ in pairs(T) do n = n + 1 end
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for _ in pairs(T) do
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n = n + 1
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end
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return n
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return n
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end
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end
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-- Deep copy of a table. Borrowed from mesecons mod (https://github.com/Jeija/minetest-mod-mesecons).
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-- Deep copy of a table. Borrowed from mesecons mod (https://github.com/Jeija/minetest-mod-mesecons).
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function xdecor.tablecopy(T)
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function xdecor.tablecopy(T)
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if type(T) ~= "table" then return T end -- No need to copy.
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if type(T) ~= "table" then
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return T -- No need to copy.
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end
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local new = {}
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local new = {}
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for k, v in pairs(T) do
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for k, v in pairs(T) do
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@ -26,6 +36,7 @@ function xdecor.tablecopy(T)
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new[k] = v
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new[k] = v
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end
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end
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end
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end
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return new
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return new
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end
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end
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@ -1,7 +1,13 @@
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xdecor.box = {
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xdecor.box = {
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slab_y = function(height, shift)
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slab_y = function(height, shift)
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return {-0.5, -0.5 + (shift or 0), -0.5, 0.5, -0.5 + height +
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return {
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(shift or 0), 0.5}
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-0.5,
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-0.5 + (shift or 0),
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-0.5,
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0.5,
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-0.5 + height + (shift or 0),
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0.5
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}
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end,
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end,
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slab_z = function(depth)
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slab_z = function(depth)
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return {-0.5, -0.5, -0.5 + depth, 0.5, 0.5, 0.5}
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return {-0.5, -0.5, -0.5 + depth, 0.5, 0.5, 0.5}
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@ -16,12 +22,14 @@ xdecor.box = {
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xdecor.nodebox = {
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xdecor.nodebox = {
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regular = {type = "regular"},
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regular = {type = "regular"},
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null = {type="fixed", fixed={0,0,0,0,0,0}}
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null = {
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type = "fixed", fixed = {0,0,0,0,0,0}
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}
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}
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}
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xdecor.pixelbox = function(size, boxes)
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xdecor.pixelbox = function(size, boxes)
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local fixed = {}
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local fixed = {}
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for _, box in pairs(boxes) do
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for _, box in ipairs(boxes) do
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-- `unpack` has been changed to `table.unpack` in newest Lua versions.
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-- `unpack` has been changed to `table.unpack` in newest Lua versions.
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local x, y, z, w, h, l = unpack(box)
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local x, y, z, w, h, l = unpack(box)
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fixed[#fixed + 1] = {
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fixed[#fixed + 1] = {
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@ -33,10 +41,12 @@ xdecor.pixelbox = function(size, boxes)
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((z + l) / size) - 0.5
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((z + l) / size) - 0.5
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}
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}
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end
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end
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return {type = "fixed", fixed = fixed}
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return {type = "fixed", fixed = fixed}
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end
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end
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local mt = {}
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local mt = {}
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mt.__index = function(table, key)
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mt.__index = function(table, key)
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local ref = xdecor.box[key]
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local ref = xdecor.box[key]
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local ref_type = type(ref)
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local ref_type = type(ref)
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@ -55,4 +65,3 @@ mt.__index = function(table, key)
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end
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end
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setmetatable(xdecor.nodebox, mt)
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setmetatable(xdecor.nodebox, mt)
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@ -6,30 +6,30 @@ local default_inventory_formspecs = {
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list[context;main;0,0;8,1;]
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list[context;main;0,0;8,1;]
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list[current_player;main;0,2;8,4;]
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list[current_player;main;0,2;8,4;]
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listring[current_player;main]
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listring[current_player;main]
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listring[context;main] ]]
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listring[context;main] ]] ..
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..default.get_hotbar_bg(0,2),
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default.get_hotbar_bg(0,2),
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["16"] = [[ size[8,7]
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["16"] = [[ size[8,7]
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list[context;main;0,0;8,2;]
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list[context;main;0,0;8,2;]
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list[current_player;main;0,3;8,4;]
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list[current_player;main;0,3;8,4;]
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listring[current_player;main]
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listring[current_player;main]
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listring[context;main] ]]
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listring[context;main] ]] ..
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..default.get_hotbar_bg(0,3),
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default.get_hotbar_bg(0,3),
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["24"] = [[ size[8,8]
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["24"] = [[ size[8,8]
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list[context;main;0,0;8,3;]
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list[context;main;0,0;8,3;]
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list[current_player;main;0,4;8,4;]
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list[current_player;main;0,4;8,4;]
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listring[current_player;main]
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listring[current_player;main]
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listring[context;main]" ]]
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listring[context;main]" ]] ..
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..default.get_hotbar_bg(0,4),
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default.get_hotbar_bg(0,4),
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["32"] = [[ size[8,9]
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["32"] = [[ size[8,9]
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list[context;main;0,0.3;8,4;]
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list[context;main;0,0.3;8,4;]
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list[current_player;main;0,4.85;8,1;]
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list[current_player;main;0,4.85;8,1;]
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list[current_player;main;0,6.08;8,3;8]
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list[current_player;main;0,6.08;8,3;8]
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listring[current_player;main]
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listring[current_player;main]
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listring[context;main] ]]
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listring[context;main] ]] ..
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..default.get_hotbar_bg(0,4.85)
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default.get_hotbar_bg(0,4.85)
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}
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}
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local function get_formspec_by_size(size)
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local function get_formspec_by_size(size)
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@ -42,9 +42,9 @@ local default_can_dig = function(pos)
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return inv:is_empty("main")
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return inv:is_empty("main")
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end
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end
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function xdecor.register(name, def)
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local function xdecor_stairs_alternative(nodename, def)
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local function xdecor_stairs_alternative(nodename, def)
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local mod, name = nodename:match("(.*):(.*)")
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local mod, name = nodename:match("(.*):(.*)")
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for groupname, value in pairs(def.groups) do
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for groupname, value in pairs(def.groups) do
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if groupname ~= "cracky" and groupname ~= "choppy" and
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if groupname ~= "cracky" and groupname ~= "choppy" and
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groupname ~= "flammable" and groupname ~= "crumbly" and
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groupname ~= "flammable" and groupname ~= "crumbly" and
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@ -76,6 +76,7 @@ function xdecor.register(name, def)
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end
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end
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end
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end
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function xdecor.register(name, def)
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def.drawtype = def.drawtype or (def.mesh and "mesh") or (def.node_box and "nodebox")
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def.drawtype = def.drawtype or (def.mesh and "mesh") or (def.node_box and "nodebox")
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def.sounds = def.sounds or default.node_sound_defaults()
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def.sounds = def.sounds or default.node_sound_defaults()
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@ -108,11 +109,14 @@ function xdecor.register(name, def)
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local size = inventory.size or default_inventory_size
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local size = inventory.size or default_inventory_size
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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inv:set_size("main", size)
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inv:set_size("main", size)
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meta:set_string("formspec", (inventory.formspec or
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meta:set_string("formspec",
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get_formspec_by_size(size))..xbg)
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(inventory.formspec or get_formspec_by_size(size)) .. xbg)
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end
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end
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def.can_dig = def.can_dig or default_can_dig
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def.can_dig = def.can_dig or default_can_dig
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elseif infotext and not def.on_construct then
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elseif infotext and not def.on_construct then
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def.on_construct = function(pos)
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def.on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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18
init.lua
18
init.lua
@ -1,18 +1,5 @@
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--local t = os.clock()
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--local t = os.clock()
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local mver_major, mver_minor, mver_patch = 0, 4, 16 -- Minetest 0.4.16 minimum.
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local client_version = minetest.get_version().string
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local major, minor, patch = client_version:match("(%d+).(%d+).(%d+)")
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if (major and minor and patch) and
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((tonumber(major) < mver_major) or
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(mver_major == tonumber(major) and tonumber(minor) < mver_minor) or
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(mver_minor == tonumber(minor) and tonumber(patch) < mver_patch)) then
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minetest.log("error", "[xdecor] Your Minetest client is too old to run this mod. Disabling.")
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return
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end
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xdecor = {}
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xdecor = {}
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local modpath = minetest.get_modpath("xdecor")
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local modpath = minetest.get_modpath("xdecor")
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@ -21,7 +8,6 @@ dofile(modpath.."/handlers/helpers.lua")
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dofile(modpath .. "/handlers/nodeboxes.lua")
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dofile(modpath .. "/handlers/nodeboxes.lua")
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dofile(modpath .. "/handlers/registration.lua")
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dofile(modpath .. "/handlers/registration.lua")
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dofile(modpath.."/src/alias.lua")
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dofile(modpath .. "/src/nodes.lua")
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dofile(modpath .. "/src/nodes.lua")
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dofile(modpath .. "/src/recipes.lua")
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dofile(modpath .. "/src/recipes.lua")
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@ -34,10 +20,10 @@ local subpart = {
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"mailbox",
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"mailbox",
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"mechanisms",
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"mechanisms",
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"rope",
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"rope",
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"workbench"
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"workbench",
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}
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}
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for _, name in pairs(subpart) do
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for _, name in ipairs(subpart) do
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local enable = minetest.settings:get_bool("enable_xdecor_" .. name)
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local enable = minetest.settings:get_bool("enable_xdecor_" .. name)
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if enable or enable == nil then
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if enable or enable == nil then
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dofile(modpath .. "/src/" .. name .. ".lua")
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dofile(modpath .. "/src/" .. name .. ".lua")
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@ -1 +0,0 @@
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minetest.register_alias("xdecor:crafting_guide", "craftguide:book")
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@ -5,7 +5,9 @@ local function index_to_xy(idx)
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if not idx then
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if not idx then
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return nil
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return nil
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end
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end
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idx = idx - 1
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idx = idx - 1
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local x = idx % 8
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local x = idx % 8
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local y = (idx - x) / 8
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local y = (idx - x) / 8
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@ -17,7 +17,9 @@ cauldron.cbox = {
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function cauldron.stop_sound(pos)
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function cauldron.stop_sound(pos)
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local spos = minetest.hash_node_position(pos)
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local spos = minetest.hash_node_position(pos)
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if sounds[spos] then minetest.sound_stop(sounds[spos]) end
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if sounds[spos] then
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minetest.sound_stop(sounds[spos])
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end
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end
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end
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function cauldron.idle_construct(pos)
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function cauldron.idle_construct(pos)
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@ -29,7 +31,10 @@ end
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function cauldron.boiling_construct(pos)
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function cauldron.boiling_construct(pos)
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local spos = minetest.hash_node_position(pos)
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local spos = minetest.hash_node_position(pos)
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sounds[spos] = minetest.sound_play("xdecor_boiling_water", {
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sounds[spos] = minetest.sound_play("xdecor_boiling_water", {
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pos=pos, max_hear_distance=5, gain=0.8, loop=true
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pos = pos,
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max_hear_distance = 5,
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gain = 0.8,
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loop = true
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})
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})
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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@ -58,10 +63,12 @@ function cauldron.filling(pos, node, clicker, itemstack)
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itemstack:replace("bucket:bucket_water")
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itemstack:replace("bucket:bucket_water")
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end
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end
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minetest.set_node(pos, {name = "xdecor:cauldron_empty", param2 = node.param2})
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minetest.set_node(pos, {name = "xdecor:cauldron_empty", param2 = node.param2})
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elseif wield_item:sub(-6) == "_water" and node.name:sub(-6) == "_empty" then
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elseif wield_item:sub(-6) == "_water" and node.name:sub(-6) == "_empty" then
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minetest.set_node(pos, {name = "xdecor:cauldron_idle", param2 = node.param2})
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minetest.set_node(pos, {name = "xdecor:cauldron_idle", param2 = node.param2})
|
||||||
itemstack:replace("bucket:bucket_empty")
|
itemstack:replace("bucket:bucket_empty")
|
||||||
end
|
end
|
||||||
|
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -82,13 +89,17 @@ local function eatable(itemstring)
|
|||||||
local item = itemstring:match("[%w_:]+")
|
local item = itemstring:match("[%w_:]+")
|
||||||
local on_use_def = minetest.registered_items[item].on_use
|
local on_use_def = minetest.registered_items[item].on_use
|
||||||
if not on_use_def then return end
|
if not on_use_def then return end
|
||||||
|
|
||||||
return string.format("%q", string.dump(on_use_def)):find("item_eat")
|
return string.format("%q", string.dump(on_use_def)):find("item_eat")
|
||||||
end
|
end
|
||||||
|
|
||||||
function cauldron.boiling_timer(pos)
|
function cauldron.boiling_timer(pos)
|
||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
local objs = minetest.get_objects_inside_radius(pos, 0.5)
|
local objs = minetest.get_objects_inside_radius(pos, 0.5)
|
||||||
if not next(objs) then return true end
|
|
||||||
|
if not next(objs) then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
local ingredients = {}
|
local ingredients = {}
|
||||||
for _, obj in pairs(objs) do
|
for _, obj in pairs(objs) do
|
||||||
@ -96,23 +107,29 @@ function cauldron.boiling_timer(pos)
|
|||||||
local itemstring = obj:get_luaentity().itemstring
|
local itemstring = obj:get_luaentity().itemstring
|
||||||
local food = itemstring:match(":([%w_]+)")
|
local food = itemstring:match(":([%w_]+)")
|
||||||
|
|
||||||
for _, ingredient in pairs(ingredients_list) do
|
for _, ingredient in ipairs(ingredients_list) do
|
||||||
if food and (eatable(itemstring) or food:find(ingredient)) then
|
if food and (eatable(itemstring) or food:find(ingredient)) then
|
||||||
ingredients[#ingredients+1] = food break
|
ingredients[#ingredients + 1] = food
|
||||||
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if #ingredients >= 2 then
|
if #ingredients >= 2 then
|
||||||
for _, obj in pairs(objs) do obj:remove() end
|
for _, obj in pairs(objs) do
|
||||||
|
obj:remove()
|
||||||
|
end
|
||||||
|
|
||||||
minetest.set_node(pos, {name = "xdecor:cauldron_soup", param2 = node.param2})
|
minetest.set_node(pos, {name = "xdecor:cauldron_soup", param2 = node.param2})
|
||||||
end
|
end
|
||||||
|
|
||||||
local node_under = {x = pos.x, y = pos.y - 1, z = pos.z}
|
local node_under = {x = pos.x, y = pos.y - 1, z = pos.z}
|
||||||
|
|
||||||
if not minetest.get_node(node_under).name:find("fire") then
|
if not minetest.get_node(node_under).name:find("fire") then
|
||||||
minetest.set_node(pos, {name = "xdecor:cauldron_idle", param2 = node.param2})
|
minetest.set_node(pos, {name = "xdecor:cauldron_idle", param2 = node.param2})
|
||||||
end
|
end
|
||||||
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -137,6 +154,7 @@ function cauldron.take_soup(pos, node, clicker, itemstack)
|
|||||||
|
|
||||||
minetest.set_node(pos, {name = "xdecor:cauldron_empty", param2 = node.param2})
|
minetest.set_node(pos, {name = "xdecor:cauldron_empty", param2 = node.param2})
|
||||||
end
|
end
|
||||||
|
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -146,11 +164,11 @@ xdecor.register("cauldron_empty", {
|
|||||||
on_rotate = screwdriver.rotate_simple,
|
on_rotate = screwdriver.rotate_simple,
|
||||||
tiles = {"xdecor_cauldron_top_empty.png", "xdecor_cauldron_sides.png"},
|
tiles = {"xdecor_cauldron_top_empty.png", "xdecor_cauldron_sides.png"},
|
||||||
infotext = "Cauldron (empty)",
|
infotext = "Cauldron (empty)",
|
||||||
|
collision_box = xdecor.pixelbox(16, cauldron.cbox),
|
||||||
|
on_rightclick = cauldron.filling,
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
cauldron.stop_sound(pos)
|
cauldron.stop_sound(pos)
|
||||||
end,
|
end,
|
||||||
on_rightclick = cauldron.filling,
|
|
||||||
collision_box = xdecor.pixelbox(16, cauldron.cbox)
|
|
||||||
})
|
})
|
||||||
|
|
||||||
xdecor.register("cauldron_idle", {
|
xdecor.register("cauldron_idle", {
|
||||||
@ -162,7 +180,7 @@ xdecor.register("cauldron_idle", {
|
|||||||
collision_box = xdecor.pixelbox(16, cauldron.cbox),
|
collision_box = xdecor.pixelbox(16, cauldron.cbox),
|
||||||
on_rightclick = cauldron.filling,
|
on_rightclick = cauldron.filling,
|
||||||
on_construct = cauldron.idle_construct,
|
on_construct = cauldron.idle_construct,
|
||||||
on_timer = cauldron.idle_timer
|
on_timer = cauldron.idle_timer,
|
||||||
})
|
})
|
||||||
|
|
||||||
xdecor.register("cauldron_boiling", {
|
xdecor.register("cauldron_boiling", {
|
||||||
@ -171,16 +189,20 @@ xdecor.register("cauldron_boiling", {
|
|||||||
drop = "xdecor:cauldron_empty",
|
drop = "xdecor:cauldron_empty",
|
||||||
infotext = "Cauldron (active) - Drop foods inside to make a soup",
|
infotext = "Cauldron (active) - Drop foods inside to make a soup",
|
||||||
damage_per_second = 2,
|
damage_per_second = 2,
|
||||||
tiles = {{name="xdecor_cauldron_top_anim_boiling_water.png",
|
tiles = {
|
||||||
animation={type="vertical_frames", length=3.0}},
|
{
|
||||||
"xdecor_cauldron_sides.png"},
|
name = "xdecor_cauldron_top_anim_boiling_water.png",
|
||||||
|
animation = {type = "vertical_frames", length = 3.0}
|
||||||
|
},
|
||||||
|
"xdecor_cauldron_sides.png"
|
||||||
|
},
|
||||||
collision_box = xdecor.pixelbox(16, cauldron.cbox),
|
collision_box = xdecor.pixelbox(16, cauldron.cbox),
|
||||||
on_rightclick = cauldron.filling,
|
on_rightclick = cauldron.filling,
|
||||||
on_construct = cauldron.boiling_construct,
|
on_construct = cauldron.boiling_construct,
|
||||||
|
on_timer = cauldron.boiling_timer,
|
||||||
on_destruct = function(pos)
|
on_destruct = function(pos)
|
||||||
cauldron.stop_sound(pos)
|
cauldron.stop_sound(pos)
|
||||||
end,
|
end,
|
||||||
on_timer = cauldron.boiling_timer
|
|
||||||
})
|
})
|
||||||
|
|
||||||
xdecor.register("cauldron_soup", {
|
xdecor.register("cauldron_soup", {
|
||||||
@ -189,14 +211,18 @@ xdecor.register("cauldron_soup", {
|
|||||||
drop = "xdecor:cauldron_empty",
|
drop = "xdecor:cauldron_empty",
|
||||||
infotext = "Cauldron (active) - Use a bowl to eat the soup",
|
infotext = "Cauldron (active) - Use a bowl to eat the soup",
|
||||||
damage_per_second = 2,
|
damage_per_second = 2,
|
||||||
tiles = {{name="xdecor_cauldron_top_anim_soup.png",
|
tiles = {
|
||||||
animation={type="vertical_frames", length=3.0}},
|
{
|
||||||
"xdecor_cauldron_sides.png"},
|
name = "xdecor_cauldron_top_anim_soup.png",
|
||||||
|
animation = {type = "vertical_frames", length = 3.0}
|
||||||
|
},
|
||||||
|
"xdecor_cauldron_sides.png"
|
||||||
|
},
|
||||||
collision_box = xdecor.pixelbox(16, cauldron.cbox),
|
collision_box = xdecor.pixelbox(16, cauldron.cbox),
|
||||||
on_rightclick = cauldron.take_soup,
|
on_rightclick = cauldron.take_soup,
|
||||||
on_destruct = function(pos)
|
on_destruct = function(pos)
|
||||||
cauldron.stop_sound(pos)
|
cauldron.stop_sound(pos)
|
||||||
end
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Craft items
|
-- Craft items
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
screwdriver = screwdriver or {}
|
screwdriver = screwdriver or {}
|
||||||
local ceil, abs, random = math.ceil, math.abs, math.random
|
local ceil, abs, random = math.ceil, math.abs, math.random
|
||||||
|
local reg_tools = minetest.registered_tools
|
||||||
|
|
||||||
-- Cost in Mese crystal(s) for enchanting.
|
-- Cost in Mese crystal(s) for enchanting.
|
||||||
local mese_cost = 1
|
local mese_cost = 1
|
||||||
@ -11,13 +12,17 @@ local enchanting = {
|
|||||||
damages = 1, -- Sharpness
|
damages = 1, -- Sharpness
|
||||||
}
|
}
|
||||||
|
|
||||||
local function cap(S) return S:gsub("^%l", string.upper) end
|
local function cap(S) return
|
||||||
|
S:gsub("^%l", string.upper)
|
||||||
|
end
|
||||||
|
|
||||||
local function to_percent(orig_value, final_value)
|
local function to_percent(orig_value, final_value)
|
||||||
return abs(ceil(((final_value - orig_value) / orig_value) * 100))
|
return abs(ceil(((final_value - orig_value) / orig_value) * 100))
|
||||||
end
|
end
|
||||||
|
|
||||||
function enchanting:get_tooltip(enchant, orig_caps, fleshy)
|
function enchanting:get_tooltip(enchant, orig_caps, fleshy)
|
||||||
local bonus = {durable = 0, efficiency = 0, damages = 0}
|
local bonus = {durable = 0, efficiency = 0, damages = 0}
|
||||||
|
|
||||||
if orig_caps then
|
if orig_caps then
|
||||||
bonus.durable = to_percent(orig_caps.uses, orig_caps.uses * enchanting.uses)
|
bonus.durable = to_percent(orig_caps.uses, orig_caps.uses * enchanting.uses)
|
||||||
local sum_caps_times = 0
|
local sum_caps_times = 0
|
||||||
@ -28,6 +33,7 @@ function enchanting:get_tooltip(enchant, orig_caps, fleshy)
|
|||||||
bonus.efficiency = to_percent(average_caps_time, average_caps_time -
|
bonus.efficiency = to_percent(average_caps_time, average_caps_time -
|
||||||
enchanting.times)
|
enchanting.times)
|
||||||
end
|
end
|
||||||
|
|
||||||
if fleshy then
|
if fleshy then
|
||||||
bonus.damages = to_percent(fleshy, fleshy + enchanting.damages)
|
bonus.damages = to_percent(fleshy, fleshy + enchanting.damages)
|
||||||
end
|
end
|
||||||
@ -37,14 +43,15 @@ function enchanting:get_tooltip(enchant, orig_caps, fleshy)
|
|||||||
fast = {"#74ff49", " (+" .. bonus.efficiency .. "%)"},
|
fast = {"#74ff49", " (+" .. bonus.efficiency .. "%)"},
|
||||||
sharp = {"#ffff00", " (+" .. bonus.damages .. "%)"},
|
sharp = {"#ffff00", " (+" .. bonus.damages .. "%)"},
|
||||||
}
|
}
|
||||||
|
|
||||||
return minetest.colorize and minetest.colorize(specs[enchant][1],
|
return minetest.colorize and minetest.colorize(specs[enchant][1],
|
||||||
"\n" .. cap(enchant) .. specs[enchant][2]) or
|
"\n" .. cap(enchant) .. specs[enchant][2]) or
|
||||||
"\n" .. cap(enchant) .. specs[enchant][2]
|
"\n" .. cap(enchant) .. specs[enchant][2]
|
||||||
end
|
end
|
||||||
|
|
||||||
local enchant_buttons = {
|
local enchant_buttons = {
|
||||||
[[ image_button[3.9,0.85;4,0.92;bg_btn.png;fast;Efficiency]
|
"image_button[3.9,0.85;4,0.92;bg_btn.png;fast;Efficiency]" ..
|
||||||
image_button[3.9,1.77;4,1.12;bg_btn.png;durable;Durability] ]],
|
"image_button[3.9,1.77;4,1.12;bg_btn.png;durable;Durability]",
|
||||||
"image_button[3.9,2.9;4,0.92;bg_btn.png;sharp;Sharpness]",
|
"image_button[3.9,2.9;4,0.92;bg_btn.png;sharp;Sharpness]",
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -63,8 +70,8 @@ function enchanting.formspec(pos, num)
|
|||||||
image[2,2.9;1,1;mese_layout.png]
|
image[2,2.9;1,1;mese_layout.png]
|
||||||
tooltip[sharp;Your weapon inflicts more damages]
|
tooltip[sharp;Your weapon inflicts more damages]
|
||||||
tooltip[durable;Your tool last longer]
|
tooltip[durable;Your tool last longer]
|
||||||
tooltip[fast;Your tool digs faster] ]]
|
tooltip[fast;Your tool digs faster] ]] ..
|
||||||
..default.gui_slots..default.get_hotbar_bg(0.5,4.5)
|
default.gui_slots .. default.get_hotbar_bg(0.5,4.5)
|
||||||
|
|
||||||
formspec = formspec .. (enchant_buttons[num] or "")
|
formspec = formspec .. (enchant_buttons[num] or "")
|
||||||
meta:set_string("formspec", formspec)
|
meta:set_string("formspec", formspec)
|
||||||
@ -78,7 +85,7 @@ function enchanting.on_put(pos, listname, _, stack)
|
|||||||
"sword",
|
"sword",
|
||||||
}
|
}
|
||||||
|
|
||||||
for idx, tools in pairs(tool_groups) do
|
for idx, tools in ipairs(tool_groups) do
|
||||||
if tools:find(stackname:match(":(%w+)")) then
|
if tools:find(stackname:match(":(%w+)")) then
|
||||||
enchanting.formspec(pos, idx)
|
enchanting.formspec(pos, idx)
|
||||||
end
|
end
|
||||||
@ -95,9 +102,12 @@ function enchanting.fields(pos, _, fields, sender)
|
|||||||
local mod, name = tool:get_name():match("(.*):(.*)")
|
local mod, name = tool:get_name():match("(.*):(.*)")
|
||||||
local enchanted_tool = (mod or "") .. ":enchanted_" .. (name or "") .. "_" .. next(fields)
|
local enchanted_tool = (mod or "") .. ":enchanted_" .. (name or "") .. "_" .. next(fields)
|
||||||
|
|
||||||
if mese:get_count() >= mese_cost and minetest.registered_tools[enchanted_tool] then
|
if mese:get_count() >= mese_cost and reg_tools[enchanted_tool] then
|
||||||
minetest.sound_play("xdecor_enchanting", {
|
minetest.sound_play("xdecor_enchanting", {
|
||||||
to_player=sender:get_player_name(), gain=0.8})
|
to_player = sender:get_player_name(),
|
||||||
|
gain = 0.8
|
||||||
|
})
|
||||||
|
|
||||||
tool:replace(enchanted_tool)
|
tool:replace(enchanted_tool)
|
||||||
tool:add_wear(orig_wear)
|
tool:add_wear(orig_wear)
|
||||||
mese:take_item(mese_cost)
|
mese:take_item(mese_cost)
|
||||||
@ -112,11 +122,13 @@ function enchanting.dig(pos)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local function allowed(tool)
|
local function allowed(tool)
|
||||||
if not tool then return false end
|
if not tool then return end
|
||||||
for item in pairs(minetest.registered_tools) do
|
|
||||||
if item:find("enchanted_"..tool) then return true end
|
for item in pairs(reg_tools) do
|
||||||
|
if item:find("enchanted_" .. tool) then
|
||||||
|
return true
|
||||||
|
end
|
||||||
end
|
end
|
||||||
return false
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function enchanting.put(_, listname, _, stack)
|
function enchanting.put(_, listname, _, stack)
|
||||||
@ -126,17 +138,20 @@ function enchanting.put(_, listname, _, stack)
|
|||||||
elseif listname == "tool" and allowed(stackname:match("[^:]+$")) then
|
elseif listname == "tool" and allowed(stackname:match("[^:]+$")) then
|
||||||
return 1
|
return 1
|
||||||
end
|
end
|
||||||
|
|
||||||
return 0
|
return 0
|
||||||
end
|
end
|
||||||
|
|
||||||
function enchanting.on_take(pos, listname)
|
function enchanting.on_take(pos, listname)
|
||||||
if listname == "tool" then enchanting.formspec(pos, nil) end
|
if listname == "tool" then
|
||||||
|
enchanting.formspec(pos)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function enchanting.construct(pos)
|
function enchanting.construct(pos)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
meta:set_string("infotext", "Enchantment Table")
|
meta:set_string("infotext", "Enchantment Table")
|
||||||
enchanting.formspec(pos, nil)
|
enchanting.formspec(pos)
|
||||||
|
|
||||||
local inv = meta:get_inventory()
|
local inv = meta:get_inventory()
|
||||||
inv:set_size("tool", 1)
|
inv:set_size("tool", 1)
|
||||||
@ -165,8 +180,11 @@ function enchanting.timer(pos)
|
|||||||
|
|
||||||
local minp = {x = pos.x - 2, y = pos.y, z = pos.z - 2}
|
local minp = {x = pos.x - 2, y = pos.y, z = pos.z - 2}
|
||||||
local maxp = {x = pos.x + 2, y = pos.y + 1, z = pos.z + 2}
|
local maxp = {x = pos.x + 2, y = pos.y + 1, z = pos.z + 2}
|
||||||
|
|
||||||
local bookshelves = minetest.find_nodes_in_area(minp, maxp, "default:bookshelf")
|
local bookshelves = minetest.find_nodes_in_area(minp, maxp, "default:bookshelf")
|
||||||
if #bookshelves == 0 then return true end
|
if #bookshelves == 0 then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
local bookshelf_pos = bookshelves[random(1, #bookshelves)]
|
local bookshelf_pos = bookshelves[random(1, #bookshelves)]
|
||||||
local x = pos.x - bookshelf_pos.x
|
local x = pos.x - bookshelf_pos.x
|
||||||
@ -184,14 +202,17 @@ function enchanting.timer(pos)
|
|||||||
texture = "xdecor_glyph" .. random(1,18) .. ".png"
|
texture = "xdecor_glyph" .. random(1,18) .. ".png"
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
xdecor.register("enchantment_table", {
|
xdecor.register("enchantment_table", {
|
||||||
description = "Enchantment Table",
|
description = "Enchantment Table",
|
||||||
tiles = {"xdecor_enchantment_top.png", "xdecor_enchantment_bottom.png",
|
tiles = {
|
||||||
|
"xdecor_enchantment_top.png", "xdecor_enchantment_bottom.png",
|
||||||
"xdecor_enchantment_side.png", "xdecor_enchantment_side.png",
|
"xdecor_enchantment_side.png", "xdecor_enchantment_side.png",
|
||||||
"xdecor_enchantment_side.png", "xdecor_enchantment_side.png"},
|
"xdecor_enchantment_side.png", "xdecor_enchantment_side.png"
|
||||||
|
},
|
||||||
groups = {cracky = 1, level = 1},
|
groups = {cracky = 1, level = 1},
|
||||||
light_source = 6,
|
light_source = 6,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
@ -204,7 +225,9 @@ xdecor.register("enchantment_table", {
|
|||||||
on_metadata_inventory_put = enchanting.on_put,
|
on_metadata_inventory_put = enchanting.on_put,
|
||||||
on_metadata_inventory_take = enchanting.on_take,
|
on_metadata_inventory_take = enchanting.on_take,
|
||||||
allow_metadata_inventory_put = enchanting.put,
|
allow_metadata_inventory_put = enchanting.put,
|
||||||
allow_metadata_inventory_move = function() return 0 end
|
allow_metadata_inventory_move = function()
|
||||||
|
return 0
|
||||||
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_entity("xdecor:book_open", {
|
minetest.register_entity("xdecor:book_open", {
|
||||||
@ -227,7 +250,7 @@ function enchanting:register_tools(mod, def)
|
|||||||
for tool in pairs(def.tools) do
|
for tool in pairs(def.tools) do
|
||||||
for material in def.materials:gmatch("[%w_]+") do
|
for material in def.materials:gmatch("[%w_]+") do
|
||||||
for enchant in def.tools[tool].enchants:gmatch("[%w_]+") do
|
for enchant in def.tools[tool].enchants:gmatch("[%w_]+") do
|
||||||
local original_tool = minetest.registered_tools[mod..":"..tool.."_"..material]
|
local original_tool = reg_tools[mod .. ":" .. tool .. "_" .. material]
|
||||||
if not original_tool then break end
|
if not original_tool then break end
|
||||||
local original_toolcaps = original_tool.tool_capabilities
|
local original_toolcaps = original_tool.tool_capabilities
|
||||||
|
|
||||||
|
29
src/hive.lua
29
src/hive.lua
@ -12,8 +12,8 @@ function hive.construct(pos)
|
|||||||
list[context;honey;5,0;1,1;]
|
list[context;honey;5,0;1,1;]
|
||||||
list[current_player;main;0,1.35;8,4;]
|
list[current_player;main;0,1.35;8,4;]
|
||||||
listring[current_player;main]
|
listring[current_player;main]
|
||||||
listring[context;honey] ]]
|
listring[context;honey] ]] ..
|
||||||
..xbg..default.get_hotbar_bg(0,1.35)
|
xbg .. default.get_hotbar_bg(0,1.35)
|
||||||
|
|
||||||
meta:set_string("formspec", formspec)
|
meta:set_string("formspec", formspec)
|
||||||
meta:set_string("infotext", "Artificial Hive")
|
meta:set_string("infotext", "Artificial Hive")
|
||||||
@ -25,7 +25,9 @@ end
|
|||||||
|
|
||||||
function hive.timer(pos)
|
function hive.timer(pos)
|
||||||
local time = (minetest.get_timeofday() or 0) * 24000
|
local time = (minetest.get_timeofday() or 0) * 24000
|
||||||
if time < 5500 or time > 18500 then return true end
|
if time < 5500 or time > 18500 then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
local inv = minetest.get_meta(pos):get_inventory()
|
local inv = minetest.get_meta(pos):get_inventory()
|
||||||
local honeystack = inv:get_stack("honey", 1)
|
local honeystack = inv:get_stack("honey", 1)
|
||||||
@ -40,8 +42,10 @@ function hive.timer(pos)
|
|||||||
inv:add_item("honey", "xdecor:honey")
|
inv:add_item("honey", "xdecor:honey")
|
||||||
elseif honey == honey_max then
|
elseif honey == honey_max then
|
||||||
local timer = minetest.get_node_timer(pos)
|
local timer = minetest.get_node_timer(pos)
|
||||||
timer:stop() return true
|
timer:stop()
|
||||||
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -53,14 +57,20 @@ xdecor.register("hive", {
|
|||||||
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=1},
|
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=1},
|
||||||
on_construct = hive.construct,
|
on_construct = hive.construct,
|
||||||
on_timer = hive.timer,
|
on_timer = hive.timer,
|
||||||
|
|
||||||
can_dig = function(pos)
|
can_dig = function(pos)
|
||||||
local inv = minetest.get_meta(pos):get_inventory()
|
local inv = minetest.get_meta(pos):get_inventory()
|
||||||
return inv:is_empty("honey")
|
return inv:is_empty("honey")
|
||||||
end,
|
end,
|
||||||
|
|
||||||
on_punch = function(_, _, puncher)
|
on_punch = function(_, _, puncher)
|
||||||
puncher:set_hp(puncher:get_hp() - 2)
|
puncher:set_hp(puncher:get_hp() - 2)
|
||||||
end,
|
end,
|
||||||
allow_metadata_inventory_put = function() return 0 end,
|
|
||||||
|
allow_metadata_inventory_put = function()
|
||||||
|
return 0
|
||||||
|
end,
|
||||||
|
|
||||||
on_metadata_inventory_take = function(pos, _, _, stack)
|
on_metadata_inventory_take = function(pos, _, _, stack)
|
||||||
if stack:get_count() == honey_max then
|
if stack:get_count() == honey_max then
|
||||||
local timer = minetest.get_node_timer(pos)
|
local timer = minetest.get_node_timer(pos)
|
||||||
@ -75,8 +85,13 @@ minetest.register_craftitem("xdecor:honey", {
|
|||||||
description = "Honey",
|
description = "Honey",
|
||||||
inventory_image = "xdecor_honey.png",
|
inventory_image = "xdecor_honey.png",
|
||||||
wield_image = "xdecor_honey.png",
|
wield_image = "xdecor_honey.png",
|
||||||
groups = {food_honey = 1, food_sugar = 1, flammable = 2, not_in_creative_inventory=1},
|
on_use = minetest.item_eat(2),
|
||||||
on_use = minetest.item_eat(2)
|
groups = {
|
||||||
|
food_honey = 1,
|
||||||
|
food_sugar = 1,
|
||||||
|
flammable = 2,
|
||||||
|
not_in_creative_inventory = 1,
|
||||||
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Recipes
|
-- Recipes
|
||||||
|
@ -6,15 +6,18 @@ local function remove_item(pos, node)
|
|||||||
if not objs then return end
|
if not objs then return end
|
||||||
|
|
||||||
for _, obj in pairs(objs) do
|
for _, obj in pairs(objs) do
|
||||||
if obj and obj:get_luaentity() and
|
local ent = obj:get_luaentity()
|
||||||
obj:get_luaentity().name == "xdecor:f_item" then
|
if obj and ent and ent.name == "xdecor:f_item" then
|
||||||
obj:remove() break
|
obj:remove() break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local facedir = {
|
local facedir = {
|
||||||
[0] = {x=0, y=0, z=1}, {x=1, y=0, z=0}, {x=0, y=0, z=-1}, {x=-1, y=0, z=0}
|
[0] = {x = 0, y = 0, z = 1},
|
||||||
|
{x = 1, y = 0, z = 0},
|
||||||
|
{x = 0, y = 0, z = -1},
|
||||||
|
{x = -1, y = 0, z = 0}
|
||||||
}
|
}
|
||||||
|
|
||||||
local function update_item(pos, node)
|
local function update_item(pos, node)
|
||||||
@ -29,8 +32,8 @@ local function update_item(pos, node)
|
|||||||
tmp.texture = ItemStack(itemstring):get_name()
|
tmp.texture = ItemStack(itemstring):get_name()
|
||||||
|
|
||||||
local entity = minetest.add_entity(pos, "xdecor:f_item")
|
local entity = minetest.add_entity(pos, "xdecor:f_item")
|
||||||
local yaw = math.pi*2 - node.param2 * math.pi/2
|
local yaw = (math.pi * 2) - node.param2 * (math.pi / 2)
|
||||||
entity:setyaw(yaw)
|
entity:set_yaw(yaw)
|
||||||
|
|
||||||
local timer = minetest.get_node_timer(pos)
|
local timer = minetest.get_node_timer(pos)
|
||||||
timer:start(15.0)
|
timer:start(15.0)
|
||||||
@ -64,6 +67,7 @@ function itemframe.timer(pos)
|
|||||||
if num == 0 and meta:get_string("item") ~= "" then
|
if num == 0 and meta:get_string("item") ~= "" then
|
||||||
update_item(pos, node)
|
update_item(pos, node)
|
||||||
end
|
end
|
||||||
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -91,9 +95,10 @@ function itemframe.punch(pos, node, puncher)
|
|||||||
local owner = meta:get_string("owner")
|
local owner = meta:get_string("owner")
|
||||||
local admin = minetest.check_player_privs(player_name, "protection_bypass")
|
local admin = minetest.check_player_privs(player_name, "protection_bypass")
|
||||||
|
|
||||||
if not admin and player_name ~= owner then return end
|
if admin and player_name == owner then
|
||||||
drop_item(pos, node)
|
drop_item(pos, node)
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function itemframe.dig(pos, player)
|
function itemframe.dig(pos, player)
|
||||||
if not player then return end
|
if not player then return end
|
||||||
@ -113,8 +118,10 @@ xdecor.register("itemframe", {
|
|||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
inventory_image = "xdecor_itemframe.png",
|
inventory_image = "xdecor_itemframe.png",
|
||||||
node_box = xdecor.nodebox.slab_z(0.9375),
|
node_box = xdecor.nodebox.slab_z(0.9375),
|
||||||
tiles = {"xdecor_wood.png", "xdecor_wood.png", "xdecor_wood.png",
|
tiles = {
|
||||||
"xdecor_wood.png", "xdecor_wood.png", "xdecor_itemframe.png"},
|
"xdecor_wood.png", "xdecor_wood.png", "xdecor_wood.png",
|
||||||
|
"xdecor_wood.png", "xdecor_wood.png", "xdecor_itemframe.png"
|
||||||
|
},
|
||||||
after_place_node = itemframe.after_place,
|
after_place_node = itemframe.after_place,
|
||||||
on_timer = itemframe.timer,
|
on_timer = itemframe.timer,
|
||||||
on_rightclick = itemframe.rightclick,
|
on_rightclick = itemframe.rightclick,
|
||||||
@ -130,7 +137,7 @@ minetest.register_entity("xdecor:f_item", {
|
|||||||
physical = false,
|
physical = false,
|
||||||
textures = {"air"},
|
textures = {"air"},
|
||||||
on_activate = function(self, staticdata)
|
on_activate = function(self, staticdata)
|
||||||
local pos = self.object:getpos()
|
local pos = self.object:get_pos()
|
||||||
if minetest.get_node(pos).name ~= "xdecor:itemframe" then
|
if minetest.get_node(pos).name ~= "xdecor:itemframe" then
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
end
|
end
|
||||||
@ -148,13 +155,16 @@ minetest.register_entity("xdecor:f_item", {
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
if self.texture then
|
if self.texture then
|
||||||
self.object:set_properties({textures={self.texture}})
|
self.object:set_properties({
|
||||||
|
textures = {self.texture}
|
||||||
|
})
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
get_staticdata = function(self)
|
get_staticdata = function(self)
|
||||||
if self.nodename and self.texture then
|
if self.nodename and self.texture then
|
||||||
return self.nodename .. ";" .. self.texture
|
return self.nodename .. ";" .. self.texture
|
||||||
end
|
end
|
||||||
|
|
||||||
return ""
|
return ""
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
@ -2,17 +2,25 @@ local mailbox = {}
|
|||||||
screwdriver = screwdriver or {}
|
screwdriver = screwdriver or {}
|
||||||
|
|
||||||
local function get_img(img)
|
local function get_img(img)
|
||||||
|
if not img then return end
|
||||||
local img_name = img:match("(.*)%.png")
|
local img_name = img:match("(.*)%.png")
|
||||||
if img_name then return img_name..".png" end
|
|
||||||
|
if img_name then
|
||||||
|
return img_name .. ".png"
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function img_col(stack)
|
local function img_col(stack)
|
||||||
local def = minetest.registered_items[stack]
|
local def = minetest.registered_items[stack]
|
||||||
if not def then return "" end
|
if not def then
|
||||||
|
return ""
|
||||||
|
end
|
||||||
|
|
||||||
if def.inventory_image ~= "" then
|
if def.inventory_image ~= "" then
|
||||||
local img = get_img(def.inventory_image)
|
local img = get_img(def.inventory_image)
|
||||||
if img then return img end
|
if img then
|
||||||
|
return img
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if def.tiles then
|
if def.tiles then
|
||||||
@ -22,7 +30,10 @@ local function img_col(stack)
|
|||||||
elseif type(tile) == "string" then
|
elseif type(tile) == "string" then
|
||||||
img = get_img(tile)
|
img = get_img(tile)
|
||||||
end
|
end
|
||||||
if img then return img end
|
|
||||||
|
if img then
|
||||||
|
return img
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
return ""
|
return ""
|
||||||
@ -44,6 +55,7 @@ function mailbox:formspec(pos, owner, is_owner)
|
|||||||
|
|
||||||
giver = giver .. "#FFFF00," .. giver_name .. "," .. i ..
|
giver = giver .. "#FFFF00," .. giver_name .. "," .. i ..
|
||||||
",#FFFFFF,x " .. stack_count .. ","
|
",#FFFFFF,x " .. stack_count .. ","
|
||||||
|
|
||||||
img = img .. i .. "=" ..
|
img = img .. i .. "=" ..
|
||||||
img_col(stack_name) .. "^\\[resize:16x16,"
|
img_col(stack_name) .. "^\\[resize:16x16,"
|
||||||
end
|
end
|
||||||
@ -62,8 +74,9 @@ function mailbox:formspec(pos, owner, is_owner)
|
|||||||
"listring[nodemeta:" .. spos .. ";mailbox]" ..
|
"listring[nodemeta:" .. spos .. ";mailbox]" ..
|
||||||
xbg .. default.get_hotbar_bg(0.75, 5.25)
|
xbg .. default.get_hotbar_bg(0.75, 5.25)
|
||||||
end
|
end
|
||||||
return [[ size[8,5]
|
|
||||||
list[current_player;main;0,1.25;8,4;] ]]..
|
return "size[8,5]" ..
|
||||||
|
"list[current_player;main;0,1.25;8,4;]" ..
|
||||||
"label[0,0;Send your goods to\n" ..
|
"label[0,0;Send your goods to\n" ..
|
||||||
(minetest.colorize and
|
(minetest.colorize and
|
||||||
minetest.colorize("#FFFF00", owner) or owner) .. "]" ..
|
minetest.colorize("#FFFF00", owner) or owner) .. "]" ..
|
||||||
@ -97,8 +110,9 @@ function mailbox.rightclick(pos, node, clicker, itemstack, pointed_thing)
|
|||||||
local player = clicker:get_player_name()
|
local player = clicker:get_player_name()
|
||||||
local owner = meta:get_string("owner")
|
local owner = meta:get_string("owner")
|
||||||
|
|
||||||
minetest.show_formspec(player, "xdecor:mailbox", mailbox:formspec(pos,
|
minetest.show_formspec(player, "xdecor:mailbox",
|
||||||
owner, (player == owner)))
|
mailbox:formspec(pos, owner, (player == owner)))
|
||||||
|
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -112,6 +126,7 @@ function mailbox.put(pos, listname, _, stack, player)
|
|||||||
"The mailbox is full")
|
"The mailbox is full")
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
return 0
|
return 0
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -139,6 +154,7 @@ function mailbox.allow_take(pos, listname, index, stack, player)
|
|||||||
if player:get_player_name() ~= meta:get_string("owner") then
|
if player:get_player_name() ~= meta:get_string("owner") then
|
||||||
return 0
|
return 0
|
||||||
end
|
end
|
||||||
|
|
||||||
return stack:get_count()
|
return stack:get_count()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -35,6 +35,7 @@ end
|
|||||||
function plate.timer(pos)
|
function plate.timer(pos)
|
||||||
local objs = minetest.get_objects_inside_radius(pos, 0.8)
|
local objs = minetest.get_objects_inside_radius(pos, 0.8)
|
||||||
if not next(objs) or not doors.get then return true end
|
if not next(objs) or not doors.get then return true end
|
||||||
|
|
||||||
local minp = {x = pos.x - 2, y = pos.y, z = pos.z - 2}
|
local minp = {x = pos.x - 2, y = pos.y, z = pos.z - 2}
|
||||||
local maxp = {x = pos.x + 2, y = pos.y, z = pos.z + 2}
|
local maxp = {x = pos.x + 2, y = pos.y, z = pos.z + 2}
|
||||||
local doors = minetest.find_nodes_in_area(minp, maxp, "group:door")
|
local doors = minetest.find_nodes_in_area(minp, maxp, "group:door")
|
||||||
@ -47,6 +48,7 @@ function plate.timer(pos)
|
|||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -94,6 +96,7 @@ xdecor.register("lever_off", {
|
|||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
on_rotate = screwdriver.rotate_simple,
|
on_rotate = screwdriver.rotate_simple,
|
||||||
|
|
||||||
on_rightclick = function(pos, node, clicker, itemstack)
|
on_rightclick = function(pos, node, clicker, itemstack)
|
||||||
if not doors.get then return itemstack end
|
if not doors.get then return itemstack end
|
||||||
local minp = {x = pos.x - 2, y = pos.y - 1, z = pos.z - 2}
|
local minp = {x = pos.x - 2, y = pos.y - 1, z = pos.z - 2}
|
||||||
@ -103,6 +106,7 @@ xdecor.register("lever_off", {
|
|||||||
for i = 1, #doors do
|
for i = 1, #doors do
|
||||||
door_toggle(pos, doors[i], clicker)
|
door_toggle(pos, doors[i], clicker)
|
||||||
end
|
end
|
||||||
|
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
163
src/nodes.lua
163
src/nodes.lua
@ -17,32 +17,40 @@ end
|
|||||||
|
|
||||||
register_pane("bamboo_frame", "Bamboo Frame", {
|
register_pane("bamboo_frame", "Bamboo Frame", {
|
||||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, pane = 1, flammable = 2},
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, pane = 1, flammable = 2},
|
||||||
recipe = {{"default:papyrus", "default:papyrus", "default:papyrus"},
|
recipe = {
|
||||||
|
{"default:papyrus", "default:papyrus", "default:papyrus"},
|
||||||
{"default:papyrus", "farming:cotton", "default:papyrus"},
|
{"default:papyrus", "farming:cotton", "default:papyrus"},
|
||||||
{"default:papyrus", "default:papyrus", "default:papyrus"}}
|
{"default:papyrus", "default:papyrus", "default:papyrus"}
|
||||||
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
register_pane("chainlink", "Chainlink", {
|
register_pane("chainlink", "Chainlink", {
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 2, pane = 1},
|
groups = {cracky = 3, oddly_breakable_by_hand = 2, pane = 1},
|
||||||
recipe = {{"default:steel_ingot", "", "default:steel_ingot"},
|
recipe = {
|
||||||
|
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||||
{"", "default:steel_ingot", ""},
|
{"", "default:steel_ingot", ""},
|
||||||
{"default:steel_ingot", "", "default:steel_ingot"}}
|
{"default:steel_ingot", "", "default:steel_ingot"}
|
||||||
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
register_pane("rusty_bar", "Rusty Iron Bars", {
|
register_pane("rusty_bar", "Rusty Iron Bars", {
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
groups = {cracky = 2, pane = 1},
|
groups = {cracky = 2, pane = 1},
|
||||||
recipe = {{"", "default:dirt", ""},
|
recipe = {
|
||||||
|
{"", "default:dirt", ""},
|
||||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}}
|
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}
|
||||||
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
register_pane("wood_frame", "Wood Frame", {
|
register_pane("wood_frame", "Wood Frame", {
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
groups = {choppy = 2, pane = 1, flammable = 2},
|
groups = {choppy = 2, pane = 1, flammable = 2},
|
||||||
recipe = {{"group:wood", "group:stick", "group:wood"},
|
recipe = {
|
||||||
|
{"group:wood", "group:stick", "group:wood"},
|
||||||
{"group:stick", "group:stick", "group:stick"},
|
{"group:stick", "group:stick", "group:stick"},
|
||||||
{"group:wood", "group:stick", "group:wood"}}
|
{"group:wood", "group:stick", "group:wood"}
|
||||||
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
xdecor.register("baricade", {
|
xdecor.register("baricade", {
|
||||||
@ -81,18 +89,22 @@ end
|
|||||||
|
|
||||||
register_storage("cabinet", "Wooden Cabinet", {
|
register_storage("cabinet", "Wooden Cabinet", {
|
||||||
on_rotate = screwdriver.rotate_simple,
|
on_rotate = screwdriver.rotate_simple,
|
||||||
tiles = {"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
|
tiles = {
|
||||||
"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
|
"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
|
||||||
"xdecor_cabinet_sides.png", "xdecor_cabinet_front.png"}
|
"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
|
||||||
|
"xdecor_cabinet_sides.png", "xdecor_cabinet_front.png"
|
||||||
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
register_storage("cabinet_half", "Half Wooden Cabinet", {
|
register_storage("cabinet_half", "Half Wooden Cabinet", {
|
||||||
inv_size = 8,
|
inv_size = 8,
|
||||||
node_box = xdecor.nodebox.slab_y(0.5, 0.5),
|
node_box = xdecor.nodebox.slab_y(0.5, 0.5),
|
||||||
on_rotate = screwdriver.rotate_simple,
|
on_rotate = screwdriver.rotate_simple,
|
||||||
tiles = {"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
|
tiles = {
|
||||||
|
"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
|
||||||
"xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_sides.png",
|
"xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_sides.png",
|
||||||
"xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_front.png"}
|
"xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_front.png"
|
||||||
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
if minetest.get_modpath("moreblocks") then
|
if minetest.get_modpath("moreblocks") then
|
||||||
@ -100,15 +112,19 @@ if minetest.get_modpath("moreblocks") then
|
|||||||
else
|
else
|
||||||
register_storage("empty_shelf", "Empty Shelf", {
|
register_storage("empty_shelf", "Empty Shelf", {
|
||||||
on_rotate = screwdriver.rotate_simple,
|
on_rotate = screwdriver.rotate_simple,
|
||||||
tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
|
tiles = {
|
||||||
"default_wood.png", "default_wood.png^xdecor_empty_shelf.png"}
|
"default_wood.png", "default_wood.png", "default_wood.png",
|
||||||
|
"default_wood.png", "default_wood.png^xdecor_empty_shelf.png"
|
||||||
|
}
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
register_storage("multishelf", "Multi Shelf", {
|
register_storage("multishelf", "Multi Shelf", {
|
||||||
on_rotate = screwdriver.rotate_simple,
|
on_rotate = screwdriver.rotate_simple,
|
||||||
tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
|
tiles = {
|
||||||
"default_wood.png", "default_wood.png^xdecor_multishelf.png"},
|
"default_wood.png", "default_wood.png", "default_wood.png",
|
||||||
|
"default_wood.png", "default_wood.png^xdecor_multishelf.png"
|
||||||
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
xdecor.register("candle", {
|
xdecor.register("candle", {
|
||||||
@ -120,12 +136,19 @@ xdecor.register("candle", {
|
|||||||
paramtype2 = "wallmounted",
|
paramtype2 = "wallmounted",
|
||||||
walkable = false,
|
walkable = false,
|
||||||
groups = {dig_immediate = 3, attached_node = 1},
|
groups = {dig_immediate = 3, attached_node = 1},
|
||||||
tiles = {{name = "xdecor_candle_floor.png",
|
tiles = {
|
||||||
animation = {type="vertical_frames", length=1.5}},
|
{
|
||||||
{name = "xdecor_candle_floor.png",
|
name = "xdecor_candle_floor.png",
|
||||||
animation = {type="vertical_frames", length=1.5}},
|
animation = {type="vertical_frames", length = 1.5}
|
||||||
{name = "xdecor_candle_wall.png",
|
},
|
||||||
animation = {type="vertical_frames", length=1.5}}
|
{
|
||||||
|
name = "xdecor_candle_floor.png",
|
||||||
|
animation = {type="vertical_frames", length = 1.5}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name = "xdecor_candle_wall.png",
|
||||||
|
animation = {type="vertical_frames", length = 1.5}
|
||||||
|
}
|
||||||
},
|
},
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "wallmounted",
|
type = "wallmounted",
|
||||||
@ -142,9 +165,12 @@ xdecor.register("chair", {
|
|||||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 2},
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 2},
|
||||||
on_rotate = screwdriver.rotate_simple,
|
on_rotate = screwdriver.rotate_simple,
|
||||||
node_box = xdecor.pixelbox(16, {
|
node_box = xdecor.pixelbox(16, {
|
||||||
{3, 0, 11, 2, 16, 2}, {11, 0, 11, 2, 16, 2},
|
{3, 0, 11, 2, 16, 2},
|
||||||
{5, 9, 11.5, 6, 6, 1}, {3, 0, 3, 2, 6, 2},
|
{11, 0, 11, 2, 16, 2},
|
||||||
{11, 0, 3, 2, 6, 2}, {3, 6, 3, 10, 2, 8}
|
{5, 9, 11.5, 6, 6, 1},
|
||||||
|
{3, 0, 3, 2, 6, 2},
|
||||||
|
{11, 0, 3, 2, 6, 2},
|
||||||
|
{3, 6, 3, 10, 2, 8}
|
||||||
}),
|
}),
|
||||||
can_dig = xdecor.sit_dig,
|
can_dig = xdecor.sit_dig,
|
||||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||||
@ -175,7 +201,7 @@ local curtain_colors = {
|
|||||||
"red",
|
"red",
|
||||||
}
|
}
|
||||||
|
|
||||||
for _, c in pairs(curtain_colors) do
|
for _, c in ipairs(curtain_colors) do
|
||||||
xdecor.register("curtain_" .. c, {
|
xdecor.register("curtain_" .. c, {
|
||||||
description = c:gsub("^%l", string.upper) .. " Curtain",
|
description = c:gsub("^%l", string.upper) .. " Curtain",
|
||||||
walkable = false,
|
walkable = false,
|
||||||
@ -211,8 +237,10 @@ for _, c in pairs(curtain_colors) do
|
|||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "xdecor:curtain_" .. c .. " 4",
|
output = "xdecor:curtain_" .. c .. " 4",
|
||||||
recipe = {{"", "wool:"..c, ""},
|
recipe = {
|
||||||
{"", "wool:"..c, ""}}
|
{"", "wool:" .. c, ""},
|
||||||
|
{"", "wool:" .. c, ""}
|
||||||
|
}
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -244,30 +272,37 @@ local xdecor_doors = {
|
|||||||
japanese = {
|
japanese = {
|
||||||
{"group:wood", "default:paper"},
|
{"group:wood", "default:paper"},
|
||||||
{"default:paper", "group:wood"},
|
{"default:paper", "group:wood"},
|
||||||
{"group:wood", "default:paper"} },
|
{"group:wood", "default:paper"}
|
||||||
|
},
|
||||||
prison = {
|
prison = {
|
||||||
{"xpanes:bar_flat", "xpanes:bar_flat",},
|
{"xpanes:bar_flat", "xpanes:bar_flat",},
|
||||||
{"xpanes:bar_flat", "xpanes:bar_flat",},
|
{"xpanes:bar_flat", "xpanes:bar_flat",},
|
||||||
{"xpanes:bar_flat", "xpanes:bar_flat"} },
|
{"xpanes:bar_flat", "xpanes:bar_flat"}
|
||||||
|
},
|
||||||
rusty_prison = {
|
rusty_prison = {
|
||||||
{"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat",},
|
{"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat",},
|
||||||
{"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat",},
|
{"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat",},
|
||||||
{"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat"} },
|
{"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat"}
|
||||||
|
},
|
||||||
screen = {
|
screen = {
|
||||||
{"group:wood", "group:wood"},
|
{"group:wood", "group:wood"},
|
||||||
{"xpanes:chainlink_flat", "xpanes:chainlink_flat"},
|
{"xpanes:chainlink_flat", "xpanes:chainlink_flat"},
|
||||||
{"group:wood", "group:wood"} },
|
{"group:wood", "group:wood"}
|
||||||
|
},
|
||||||
slide = {
|
slide = {
|
||||||
{"default:paper", "default:paper"},
|
{"default:paper", "default:paper"},
|
||||||
{"default:paper", "default:paper"},
|
{"default:paper", "default:paper"},
|
||||||
{"group:wood", "group:wood"} },
|
{"group:wood", "group:wood"}
|
||||||
|
},
|
||||||
woodglass = {
|
woodglass = {
|
||||||
{"default:glass", "default:glass"},
|
{"default:glass", "default:glass"},
|
||||||
{"group:wood", "group:wood"},
|
{"group:wood", "group:wood"},
|
||||||
{"group:wood", "group:wood"} }
|
{"group:wood", "group:wood"}
|
||||||
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
local mesecons_register
|
local mesecons_register
|
||||||
|
|
||||||
if minetest.global_exists("mesecon") then
|
if minetest.global_exists("mesecon") then
|
||||||
mesecons_register = { effector = {
|
mesecons_register = { effector = {
|
||||||
action_on = function(pos, node)
|
action_on = function(pos, node)
|
||||||
@ -289,21 +324,25 @@ end
|
|||||||
for name, recipe in pairs(xdecor_doors) do
|
for name, recipe in pairs(xdecor_doors) do
|
||||||
if not doors.register then break end
|
if not doors.register then break end
|
||||||
doors.register(name .. "_door", {
|
doors.register(name .. "_door", {
|
||||||
tiles = {{name = "xdecor_"..name.."_door.png", backface_culling=true}},
|
tiles = {
|
||||||
|
{name = "xdecor_" .. name .. "_door.png", backface_culling = true}
|
||||||
|
},
|
||||||
description = name:gsub("%f[%w]%l", string.upper):gsub("_", " ") .. " Door",
|
description = name:gsub("%f[%w]%l", string.upper):gsub("_", " ") .. " Door",
|
||||||
inventory_image = "xdecor_" .. name .. "_door_inv.png",
|
inventory_image = "xdecor_" .. name .. "_door_inv.png",
|
||||||
protected = door_access(name),
|
protected = door_access(name),
|
||||||
groups = {choppy = 2, cracky = 2, oddly_breakable_by_hand = 1, door = 1},
|
groups = {choppy = 2, cracky = 2, oddly_breakable_by_hand = 1, door = 1},
|
||||||
recipe = recipe,
|
recipe = recipe,
|
||||||
mesecons = mesecons_register
|
mesecons = mesecons_register,
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
xdecor.register("enderchest", {
|
xdecor.register("enderchest", {
|
||||||
description = "Ender Chest",
|
description = "Ender Chest",
|
||||||
tiles = {"xdecor_enderchest_top.png", "xdecor_enderchest_top.png",
|
tiles = {
|
||||||
|
"xdecor_enderchest_top.png", "xdecor_enderchest_top.png",
|
||||||
"xdecor_enderchest_side.png", "xdecor_enderchest_side.png",
|
"xdecor_enderchest_side.png", "xdecor_enderchest_side.png",
|
||||||
"xdecor_enderchest_side.png", "xdecor_enderchest_front.png"},
|
"xdecor_enderchest_side.png", "xdecor_enderchest_front.png"
|
||||||
|
},
|
||||||
groups = {cracky = 1, choppy = 1},
|
groups = {cracky = 1, choppy = 1},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
on_rotate = screwdriver.rotate_simple,
|
on_rotate = screwdriver.rotate_simple,
|
||||||
@ -315,6 +354,7 @@ xdecor.register("enderchest", {
|
|||||||
listring[current_player;enderchest]
|
listring[current_player;enderchest]
|
||||||
listring[current_player;main] ]]
|
listring[current_player;main] ]]
|
||||||
.. xbg .. default.get_hotbar_bg(0,5))
|
.. xbg .. default.get_hotbar_bg(0,5))
|
||||||
|
|
||||||
meta:set_string("infotext", "Ender Chest")
|
meta:set_string("infotext", "Ender Chest")
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
@ -347,11 +387,16 @@ xdecor.register("lantern", {
|
|||||||
paramtype2 = "wallmounted",
|
paramtype2 = "wallmounted",
|
||||||
walkable = false,
|
walkable = false,
|
||||||
groups = {snappy = 3, attached_node = 1},
|
groups = {snappy = 3, attached_node = 1},
|
||||||
tiles = {{name="xdecor_lantern.png", animation={type="vertical_frames", length=1.5}}},
|
tiles = {
|
||||||
|
{
|
||||||
|
name = "xdecor_lantern.png",
|
||||||
|
animation = {type="vertical_frames", length = 1.5}
|
||||||
|
}
|
||||||
|
},
|
||||||
selection_box = xdecor.pixelbox(16, {{4, 0, 4, 8, 16, 8}})
|
selection_box = xdecor.pixelbox(16, {{4, 0, 4, 8, 16, 8}})
|
||||||
})
|
})
|
||||||
|
|
||||||
for _, l in pairs({"iron", "wooden"}) do
|
for _, l in ipairs({"iron", "wooden"}) do
|
||||||
xdecor.register(l .. "_lightbox", {
|
xdecor.register(l .. "_lightbox", {
|
||||||
description = l:gsub("^%l", string.upper) .. " Light Box",
|
description = l:gsub("^%l", string.upper) .. " Light Box",
|
||||||
tiles = {"xdecor_" .. l .. "_lightbox.png"},
|
tiles = {"xdecor_" .. l .. "_lightbox.png"},
|
||||||
@ -361,7 +406,7 @@ for _, l in pairs({"iron", "wooden"}) do
|
|||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
for _, f in pairs({"dandelion_white", "dandelion_yellow", "geranium",
|
for _, f in ipairs({"dandelion_white", "dandelion_yellow", "geranium",
|
||||||
"rose", "tulip", "viola"}) do
|
"rose", "tulip", "viola"}) do
|
||||||
xdecor.register("potted_" .. f, {
|
xdecor.register("potted_" .. f, {
|
||||||
description = "Potted " .. f:gsub("%f[%w]%l", string.upper):gsub("_", " "),
|
description = "Potted " .. f:gsub("%f[%w]%l", string.upper):gsub("_", " "),
|
||||||
@ -376,8 +421,10 @@ for _, f in pairs({"dandelion_white", "dandelion_yellow", "geranium",
|
|||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "xdecor:potted_" .. f,
|
output = "xdecor:potted_" .. f,
|
||||||
recipe = {{"default:clay_brick", "flowers:"..f,
|
recipe = {
|
||||||
"default:clay_brick"}, {"", "default:clay_brick", ""}}
|
{"default:clay_brick", "flowers:" .. f, "default:clay_brick"},
|
||||||
|
{"", "default:clay_brick", ""}
|
||||||
|
}
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -403,10 +450,12 @@ xdecor.register("painting_1", {
|
|||||||
local num = math.random(4)
|
local num = math.random(4)
|
||||||
local leftover = minetest.item_place_node(
|
local leftover = minetest.item_place_node(
|
||||||
ItemStack("xdecor:painting_" .. num), placer, pointed_thing)
|
ItemStack("xdecor:painting_" .. num), placer, pointed_thing)
|
||||||
|
|
||||||
if leftover:get_count() == 0 and
|
if leftover:get_count() == 0 and
|
||||||
not minetest.setting_getbool("creative_mode") then
|
not minetest.setting_getbool("creative_mode") then
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
end
|
end
|
||||||
|
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
@ -417,8 +466,13 @@ for i = 2, 4 do
|
|||||||
paramtype2 = "wallmounted",
|
paramtype2 = "wallmounted",
|
||||||
drop = "xdecor:painting_1",
|
drop = "xdecor:painting_1",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2,
|
groups = {
|
||||||
attached_node=1, not_in_creative_inventory=1},
|
choppy = 3,
|
||||||
|
oddly_breakable_by_hand = 2,
|
||||||
|
flammable = 2,
|
||||||
|
attached_node = 1,
|
||||||
|
not_in_creative_inventory = 1
|
||||||
|
},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
node_box = painting_box
|
node_box = painting_box
|
||||||
})
|
})
|
||||||
@ -455,10 +509,12 @@ register_hard_node("hard_clay", "Hardened Clay")
|
|||||||
register_hard_node("moonbrick", "Moon Brick")
|
register_hard_node("moonbrick", "Moon Brick")
|
||||||
register_hard_node("stone_tile", "Stone Tile")
|
register_hard_node("stone_tile", "Stone Tile")
|
||||||
register_hard_node("stone_rune", "Runestone")
|
register_hard_node("stone_rune", "Runestone")
|
||||||
|
|
||||||
register_hard_node("packed_ice", "Packed Ice", {
|
register_hard_node("packed_ice", "Packed Ice", {
|
||||||
groups = {cracky = 1, puts_out_fire = 1, slippery = 3},
|
groups = {cracky = 1, puts_out_fire = 1, slippery = 3},
|
||||||
sounds = default.node_sound_glass_defaults()
|
sounds = default.node_sound_glass_defaults()
|
||||||
})
|
})
|
||||||
|
|
||||||
register_hard_node("wood_tile", "Wooden Tile", {
|
register_hard_node("wood_tile", "Wooden Tile", {
|
||||||
groups = {choppy = 1, wood = 1, flammable = 2},
|
groups = {choppy = 1, wood = 1, flammable = 2},
|
||||||
sounds = default.node_sound_wood_defaults()
|
sounds = default.node_sound_wood_defaults()
|
||||||
@ -488,7 +544,12 @@ xdecor.register("trampoline", {
|
|||||||
tiles = {"xdecor_trampoline.png", "mailbox_blank16.png", "xdecor_trampoline_sides.png"},
|
tiles = {"xdecor_trampoline.png", "mailbox_blank16.png", "xdecor_trampoline_sides.png"},
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 1, fall_damage_add_percent = -80, bouncy = 90},
|
groups = {cracky = 3, oddly_breakable_by_hand = 1, fall_damage_add_percent = -80, bouncy = 90},
|
||||||
node_box = xdecor.nodebox.slab_y(0.5),
|
node_box = xdecor.nodebox.slab_y(0.5),
|
||||||
sounds = {footstep = {name="xdecor_bouncy", gain=0.8}}
|
sounds = {
|
||||||
|
footstep = {
|
||||||
|
name = "xdecor_bouncy",
|
||||||
|
gain = 0.8
|
||||||
|
}
|
||||||
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
xdecor.register("tv", {
|
xdecor.register("tv", {
|
||||||
@ -496,12 +557,16 @@ xdecor.register("tv", {
|
|||||||
light_source = 11,
|
light_source = 11,
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 2},
|
groups = {cracky = 3, oddly_breakable_by_hand = 2},
|
||||||
on_rotate = screwdriver.rotate_simple,
|
on_rotate = screwdriver.rotate_simple,
|
||||||
tiles = {"xdecor_television_left.png^[transformR270",
|
tiles = {
|
||||||
|
"xdecor_television_left.png^[transformR270",
|
||||||
"xdecor_television_left.png^[transformR90",
|
"xdecor_television_left.png^[transformR90",
|
||||||
"xdecor_television_left.png^[transformFX",
|
"xdecor_television_left.png^[transformFX",
|
||||||
"xdecor_television_left.png", "xdecor_television_back.png",
|
"xdecor_television_left.png", "xdecor_television_back.png",
|
||||||
{name="xdecor_television_front_animated.png",
|
{
|
||||||
animation = {type="vertical_frames", length=80.0}} }
|
name = "xdecor_television_front_animated.png",
|
||||||
|
animation = {type = "vertical_frames", length = 80.0}
|
||||||
|
}
|
||||||
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
xdecor.register("woodframed_glass", {
|
xdecor.register("woodframed_glass", {
|
||||||
|
@ -6,6 +6,7 @@ function rope.place(itemstack, placer, pointed_thing)
|
|||||||
local pos = pointed_thing.above
|
local pos = pointed_thing.above
|
||||||
local oldnode = minetest.get_node(pos)
|
local oldnode = minetest.get_node(pos)
|
||||||
local stackname = itemstack:get_name()
|
local stackname = itemstack:get_name()
|
||||||
|
|
||||||
if minetest.is_protected(pos, placer:get_player_name()) then
|
if minetest.is_protected(pos, placer:get_player_name()) then
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
@ -18,6 +19,7 @@ function rope.place(itemstack, placer, pointed_thing)
|
|||||||
oldnode = minetest.get_node(pos)
|
oldnode = minetest.get_node(pos)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -31,8 +33,10 @@ function rope.remove(pos, oldnode, digger, rope_name)
|
|||||||
below.y = below.y - 1
|
below.y = below.y - 1
|
||||||
num = num + 1
|
num = num + 1
|
||||||
end
|
end
|
||||||
|
|
||||||
if num == 0 then return end
|
if num == 0 then return end
|
||||||
digger_inv:add_item("main", rope_name.." "..num)
|
digger_inv:add_item("main", rope_name.." "..num)
|
||||||
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -47,8 +51,10 @@ xdecor.register("rope", {
|
|||||||
wield_image = "xdecor_rope_inv.png",
|
wield_image = "xdecor_rope_inv.png",
|
||||||
selection_box = xdecor.pixelbox(8, {{3, 0, 3, 2, 8, 2}}),
|
selection_box = xdecor.pixelbox(8, {{3, 0, 3, 2, 8, 2}}),
|
||||||
on_place = rope.place,
|
on_place = rope.place,
|
||||||
|
|
||||||
on_punch = function(pos, node, puncher, pointed_thing)
|
on_punch = function(pos, node, puncher, pointed_thing)
|
||||||
local player_name = puncher:get_player_name()
|
local player_name = puncher:get_player_name()
|
||||||
|
|
||||||
if not minetest.is_protected(pos, player_name) or
|
if not minetest.is_protected(pos, player_name) or
|
||||||
minetest.get_player_privs(player_name).protection_bypass then
|
minetest.get_player_privs(player_name).protection_bypass then
|
||||||
rope.remove(pos, node, puncher, "xdecor:rope")
|
rope.remove(pos, node, puncher, "xdecor:rope")
|
||||||
|
@ -23,6 +23,7 @@ setmetatable(nodes, {
|
|||||||
for i = 1, #t2 do
|
for i = 1, #t2 do
|
||||||
t1[#t1 + 1] = t2[i]
|
t1[#t1 + 1] = t2[i]
|
||||||
end
|
end
|
||||||
|
|
||||||
return t1
|
return t1
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
@ -49,13 +50,15 @@ workbench.defs = {
|
|||||||
{"stair_inner", 1, nil }
|
{"stair_inner", 1, nil }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
local repairable_tools = {"pick", "axe", "shovel", "sword", "hoe", "armor", "shield"}
|
||||||
|
|
||||||
-- Tools allowed to be repaired
|
-- Tools allowed to be repaired
|
||||||
function workbench:repairable(stack)
|
function workbench:repairable(stack)
|
||||||
local tools = {"pick", "axe", "shovel", "sword", "hoe", "armor", "shield"}
|
for _, t in ipairs(repairable_tools) do
|
||||||
for _, t in pairs(tools) do
|
if stack:find(t) then
|
||||||
if stack:find(t) then return true end
|
return true
|
||||||
|
end
|
||||||
end
|
end
|
||||||
return false
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function workbench:get_output(inv, input, name)
|
function workbench:get_output(inv, input, name)
|
||||||
@ -64,6 +67,7 @@ function workbench:get_output(inv, input, name)
|
|||||||
local nbox = self.defs[i]
|
local nbox = self.defs[i]
|
||||||
local count = min(nbox[2] * input:get_count(), input:get_stack_max())
|
local count = min(nbox[2] * input:get_count(), input:get_stack_max())
|
||||||
local item = name .. "_" .. nbox[1]
|
local item = name .. "_" .. nbox[1]
|
||||||
|
|
||||||
item = nbox[3] and item or "stairs:" .. nbox[1] .. "_" .. name:match(":(.*)")
|
item = nbox[3] and item or "stairs:" .. nbox[1] .. "_" .. name:match(":(.*)")
|
||||||
output[#output + 1] = item .. " " .. count
|
output[#output + 1] = item .. " " .. count
|
||||||
end
|
end
|
||||||
@ -71,9 +75,8 @@ function workbench:get_output(inv, input, name)
|
|||||||
inv:set_list("forms", output)
|
inv:set_list("forms", output)
|
||||||
end
|
end
|
||||||
|
|
||||||
local formspecs = {
|
local main_fs = [[
|
||||||
-- Main formspec
|
label[0.9,1.23;Cut]
|
||||||
[[ label[0.9,1.23;Cut]
|
|
||||||
label[0.9,2.23;Repair]
|
label[0.9,2.23;Repair]
|
||||||
box[-0.05,1;2.05,0.9;#555555]
|
box[-0.05,1;2.05,0.9;#555555]
|
||||||
box[-0.05,2;2.05,0.9;#555555]
|
box[-0.05,2;2.05,0.9;#555555]
|
||||||
@ -94,19 +97,34 @@ local formspecs = {
|
|||||||
listring[current_player;main]
|
listring[current_player;main]
|
||||||
listring[context;forms]
|
listring[context;forms]
|
||||||
listring[current_player;main]
|
listring[current_player;main]
|
||||||
listring[context;input] ]],
|
listring[context;input]
|
||||||
-- Crafting formspec
|
]]
|
||||||
[[ image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
|
|
||||||
|
local crafting_fs = [[
|
||||||
|
image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
|
||||||
button[0,0;1.5,1;back;< Back]
|
button[0,0;1.5,1;back;< Back]
|
||||||
list[current_player;craft;2,0;3,3;]
|
list[current_player;craft;2,0;3,3;]
|
||||||
list[current_player;craftpreview;6,1;1,1;]
|
list[current_player;craftpreview;6,1;1,1;]
|
||||||
listring[current_player;main]
|
listring[current_player;main]
|
||||||
listring[current_player;craft] ]],
|
listring[current_player;craft]
|
||||||
-- Storage formspec
|
]]
|
||||||
[[ list[context;storage;0,1;8,2;]
|
|
||||||
|
local storage_fs = [[
|
||||||
|
list[context;storage;0,1;8,2;]
|
||||||
button[0,0;1.5,1;back;< Back]
|
button[0,0;1.5,1;back;< Back]
|
||||||
listring[context;storage]
|
listring[context;storage]
|
||||||
listring[current_player;main] ]]
|
listring[current_player;main]
|
||||||
|
]]
|
||||||
|
|
||||||
|
local formspecs = {
|
||||||
|
-- Main formspec
|
||||||
|
main_fs,
|
||||||
|
|
||||||
|
-- Crafting formspec
|
||||||
|
crafting_fs,
|
||||||
|
|
||||||
|
-- Storage formspec
|
||||||
|
storage_fs,
|
||||||
}
|
}
|
||||||
|
|
||||||
function workbench:set_formspec(meta, id)
|
function workbench:set_formspec(meta, id)
|
||||||
@ -131,11 +149,11 @@ end
|
|||||||
|
|
||||||
function workbench.fields(pos, _, fields)
|
function workbench.fields(pos, _, fields)
|
||||||
if fields.quit then return end
|
if fields.quit then return end
|
||||||
|
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local id = fields.back and 1 or
|
local id = fields.back and 1 or fields.craft and 2 or fields.storage and 3
|
||||||
fields.craft and 2 or
|
|
||||||
fields.storage and 3
|
|
||||||
if not id then return end
|
if not id then return end
|
||||||
|
|
||||||
workbench:set_formspec(meta, id)
|
workbench:set_formspec(meta, id)
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -156,12 +174,13 @@ function workbench.timer(pos)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Tool's wearing range: 0-65535 | 0 = new condition
|
-- Tool's wearing range: 0-65535; 0 = new condition
|
||||||
tool:add_wear(-500)
|
tool:add_wear(-500)
|
||||||
hammer:add_wear(700)
|
hammer:add_wear(700)
|
||||||
|
|
||||||
inv:set_stack("tool", 1, tool)
|
inv:set_stack("tool", 1, tool)
|
||||||
inv:set_stack("hammer", 1, hammer)
|
inv:set_stack("hammer", 1, hammer)
|
||||||
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -174,6 +193,7 @@ function workbench.put(_, listname, _, stack)
|
|||||||
listname == "storage" then
|
listname == "storage" then
|
||||||
return stack:get_count()
|
return stack:get_count()
|
||||||
end
|
end
|
||||||
|
|
||||||
return 0
|
return 0
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -223,9 +243,11 @@ xdecor.register("workbench", {
|
|||||||
description = "Work Bench",
|
description = "Work Bench",
|
||||||
groups = {cracky = 2, choppy = 2, oddly_breakable_by_hand = 1},
|
groups = {cracky = 2, choppy = 2, oddly_breakable_by_hand = 1},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
tiles = {"xdecor_workbench_top.png", "xdecor_workbench_top.png",
|
tiles = {
|
||||||
|
"xdecor_workbench_top.png","xdecor_workbench_top.png",
|
||||||
"xdecor_workbench_sides.png", "xdecor_workbench_sides.png",
|
"xdecor_workbench_sides.png", "xdecor_workbench_sides.png",
|
||||||
"xdecor_workbench_front.png", "xdecor_workbench_front.png"},
|
"xdecor_workbench_front.png", "xdecor_workbench_front.png"
|
||||||
|
},
|
||||||
on_rotate = screwdriver.rotate_simple,
|
on_rotate = screwdriver.rotate_simple,
|
||||||
can_dig = workbench.dig,
|
can_dig = workbench.dig,
|
||||||
on_timer = workbench.timer,
|
on_timer = workbench.timer,
|
||||||
@ -237,7 +259,7 @@ xdecor.register("workbench", {
|
|||||||
allow_metadata_inventory_move = workbench.move
|
allow_metadata_inventory_move = workbench.move
|
||||||
})
|
})
|
||||||
|
|
||||||
for _, d in pairs(workbench.defs) do
|
for _, d in ipairs(workbench.defs) do
|
||||||
for i = 1, #nodes do
|
for i = 1, #nodes do
|
||||||
local node = nodes[i]
|
local node = nodes[i]
|
||||||
local mod_name, item_name = node:match("^(.-):(.*)")
|
local mod_name, item_name = node:match("^(.-):(.*)")
|
||||||
@ -283,14 +305,15 @@ for i=1, #nodes do
|
|||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
on_place = minetest.rotate_node
|
on_place = minetest.rotate_node
|
||||||
})
|
})
|
||||||
|
|
||||||
elseif item_name and mod_name then
|
elseif item_name and mod_name then
|
||||||
minetest.register_alias_force(
|
minetest.register_alias_force(
|
||||||
('%s:%s_innerstair'):format(mod_name, item_name),
|
("%s:%s_innerstair"):format(mod_name, item_name),
|
||||||
('stairs:stair_inner_%s'):format(item_name)
|
("stairs:stair_inner_%s"):format(item_name)
|
||||||
)
|
)
|
||||||
minetest.register_alias_force(
|
minetest.register_alias_force(
|
||||||
('%s:%s_outerstair'):format(mod_name, item_name),
|
("%s:%s_outerstair"):format(mod_name, item_name),
|
||||||
('stairs:stair_outer_%s'):format(item_name)
|
("stairs:stair_outer_%s"):format(item_name)
|
||||||
)
|
)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -302,7 +325,9 @@ minetest.register_tool("xdecor:hammer", {
|
|||||||
description = "Hammer",
|
description = "Hammer",
|
||||||
inventory_image = "xdecor_hammer.png",
|
inventory_image = "xdecor_hammer.png",
|
||||||
wield_image = "xdecor_hammer.png",
|
wield_image = "xdecor_hammer.png",
|
||||||
on_use = function() do return end end
|
on_use = function() do
|
||||||
|
return end
|
||||||
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Recipes
|
-- Recipes
|
||||||
|
Loading…
Reference in New Issue
Block a user