Cauldron: stop sound on destruct
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@ -176,6 +176,9 @@ xdecor.register("cauldron_boiling", {
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collision_box = xdecor.pixelbox(16, cauldron.cbox),
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on_rightclick = cauldron.filling,
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on_construct = cauldron.boiling_construct,
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on_destruct = function(pos)
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cauldron.stop_sound(pos)
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end,
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on_timer = cauldron.boiling_timer
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})
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@ -189,6 +192,9 @@ xdecor.register("cauldron_soup", {
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animation={type="vertical_frames", length=3.0}},
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"xdecor_cauldron_sides.png"},
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collision_box = xdecor.pixelbox(16, cauldron.cbox),
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on_rightclick = cauldron.take_soup
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on_rightclick = cauldron.take_soup,
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on_destruct = function(pos)
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cauldron.stop_sound(pos)
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end
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})
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