Fix invisible faces on glass nodeboxes

This commit is contained in:
kilbith 2015-08-25 10:48:01 +02:00
parent e679dd442e
commit 67212a1c6c

View File

@ -206,6 +206,11 @@ local function shady(w)
return true
end
local function tiles(m, ndef)
if m:find("glass") then return {"default_"..m..".png"} end
return ndef.tiles
end
for n = 1, #def do
for m = 1, #material do
local w, x = def[n], material[m]
@ -217,7 +222,7 @@ for m = 1, #material do
description = description(x, w[1]),
light_source = ndef.light_source,
sounds = ndef.sounds,
tiles = ndef.tiles,
tiles = tiles(x, ndef),
groups = groups(x),
node_box = {type = "fixed", fixed = w[2]},
sunlight_propagates = shady(w[1]),