Some minor tweaking

This commit is contained in:
Jean-Patrick Guerrero 2016-03-09 12:36:32 +01:00
parent 628f5e0579
commit 69bc2be4e3
3 changed files with 20 additions and 23 deletions

View File

@ -82,7 +82,7 @@ minetest.register_entity("xdecor:f_item", {
xdecor.register("frame", {
description = "Item Frame",
groups = {choppy=3, oddly_breakable_by_hand=2},
groups = {choppy=2},
sounds = default.node_sound_wood_defaults(),
on_rotate = screwdriver.disallow,
sunlight_propagates = true,

View File

@ -45,14 +45,13 @@ function plate.timer(pos)
end
function plate.register(material, desc, def)
local sound, groups = def.sounds, def.groups
xdecor.register("pressure_"..material.."_off", {
description = desc.." Pressure Plate",
tiles = {"xdecor_pressure_"..material..".png"},
drawtype = "nodebox",
node_box = xdecor.pixelbox(16, {{1, 0, 1, 14, 1, 14}}),
groups = groups,
sounds = sound,
groups = def.groups,
sounds = def.sounds,
sunlight_propagates = true,
on_rotate = screwdriver.rotate_simple,
on_construct = plate.construct,
@ -62,8 +61,8 @@ function plate.register(material, desc, def)
tiles = {"xdecor_pressure_"..material..".png"},
drawtype = "nodebox",
node_box = xdecor.pixelbox(16, {{1, 0, 1, 14, 0.4, 14}}),
groups = groups,
sounds = sound,
groups = def.groups,
sounds = def.sounds,
drop = "xdecor:pressure_"..material.."_off",
sunlight_propagates = true,
on_rotate = screwdriver.rotate_simple

View File

@ -20,7 +20,7 @@ xdecor.register("baricade", {
walkable = false,
inventory_image = "xdecor_baricade.png",
tiles = {"xdecor_baricade.png"},
groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3},
groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
damage_per_second = 4,
selection_box = xdecor.nodebox.slab_y(0.3)
})
@ -30,7 +30,7 @@ xdecor.register("barrel", {
inventory = {size=24},
infotext = "Barrel",
tiles = {"xdecor_barrel_top.png", "xdecor_barrel_sides.png"},
groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3},
groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
sounds = default.node_sound_wood_defaults()
})
@ -38,7 +38,7 @@ xdecor.register("cabinet", {
description = "Wood Cabinet",
inventory = {size=24},
infotext = "Wood Cabinet",
groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3},
groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
sounds = default.node_sound_wood_defaults(),
on_rotate = screwdriver.rotate_simple,
tiles = {"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
@ -50,7 +50,7 @@ xdecor.register("cabinet_half", {
description = "Half Wood Cabinet",
inventory = {size=8},
infotext = "Half Wood Cabinet",
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3},
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2},
sounds = default.node_sound_wood_defaults(),
node_box = xdecor.nodebox.slab_y(0.5, 0.5),
tiles = {"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
@ -87,7 +87,7 @@ xdecor.register("chair", {
description = "Chair",
tiles = {"xdecor_wood.png"},
sounds = default.node_sound_wood_defaults(),
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3},
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2},
on_rotate = screwdriver.rotate_simple,
node_box = xdecor.pixelbox(16, {
{3, 0, 11, 2, 16, 2},
@ -118,8 +118,6 @@ xpanes.register_pane("chainlink", {
{"default:steel_ingot", "", "default:steel_ingot"} }
})
-- The following nodedef is licensed under WTFPL for granting a possible re-use
-- in Minetest Game (https://github.com/minetest/minetest_game).
xdecor.register("cobweb", {
description = "Cobweb",
drawtype = "plantlike",
@ -249,7 +247,7 @@ for name, recipe in pairs(xdecor_doors) do
description = string.gsub(" "..name, "%W%l", string.upper):sub(2):gsub("_", " ").." Door",
inventory_image = "xdecor_"..name.."_door_inv.png",
protected = door_access(name),
groups = {choppy=3, cracky=3, oddly_breakable_by_hand=1, flammable=2, door=1},
groups = {choppy=2, cracky=2, oddly_breakable_by_hand=1, door=1},
recipe = recipe
})
minetest.register_alias("xdecor:"..name.."_door", "doors:"..name.."_door")
@ -269,7 +267,7 @@ xdecor.register("empty_shelf", {
inventory = {size=24},
infotext = "Empty Shelf",
tiles = {"default_wood.png", "default_wood.png^xdecor_empty_shelf.png"},
groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3},
groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
sounds = default.node_sound_wood_defaults(),
on_rotate = screwdriver.rotate_simple
})
@ -395,7 +393,7 @@ xdecor.register("painting_1", {
legacy_wallmounted = true,
wield_image = "xdecor_painting_empty.png",
sunlight_propagates = true,
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3, attached_node=1},
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2, attached_node=1},
sounds = default.node_sound_wood_defaults(),
node_box = {
type = "wallmounted",
@ -418,7 +416,7 @@ for i = 2, 4 do
legacy_wallmounted = true,
drop = "xdecor:painting_1",
sunlight_propagates = true,
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3, attached_node=1, not_in_creative_inventory=1},
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2, attached_node=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
node_box = {
type = "wallmounted",
@ -451,7 +449,7 @@ xdecor.register("multishelf", {
infotext = "Multi Shelf",
on_rotate = screwdriver.rotate_simple,
tiles = {"default_wood.png", "default_wood.png^xdecor_multishelf.png"},
groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3},
groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
sounds = default.node_sound_wood_defaults()
})
@ -463,7 +461,7 @@ xpanes.register_pane("rusty_bar", {
textures = {"xdecor_rusty_bars.png", "xdecor_rusty_bars.png", "xpanes_space.png"},
inventory_image = "xdecor_rusty_bars.png",
wield_image = "xdecor_rusty_bars.png",
groups = {cracky=3, oddly_breakable_by_hand=2, pane=1},
groups = {cracky=2, pane=1},
recipe = { {"", "default:dirt", ""},
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"} }
@ -504,7 +502,7 @@ end
xdecor.register("table", {
description = "Table",
tiles = {"xdecor_wood.png"},
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3},
groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
sounds = default.node_sound_wood_defaults(),
node_box = xdecor.pixelbox(16, {
{0, 14, 0, 16, 2, 16}, {5.5, 0, 5.5, 5, 14, 6}
@ -540,7 +538,7 @@ xpanes.register_pane("wood_frame", {
textures = {"xdecor_wood_frame.png", "xdecor_wood_frame.png", "xpanes_space.png"},
inventory_image = "xdecor_wood_frame.png",
wield_image = "xdecor_wood_frame.png",
groups = {choppy=3, oddly_breakable_by_hand=2, pane=1, flammable=3},
groups = {choppy=2, pane=1, flammable=2},
sounds = default.node_sound_wood_defaults(),
recipe = { {"group:wood", "group:stick", "group:wood"},
{"group:stick", "group:stick", "group:stick"},
@ -551,7 +549,7 @@ xdecor.register("woodframed_glass", {
description = "Wood Framed Glass",
drawtype = "glasslike_framed",
tiles = {"xdecor_woodframed_glass.png", "xdecor_woodframed_glass_detail.png"},
groups = {cracky=3, oddly_breakable_by_hand=2},
groups = {cracky=2, oddly_breakable_by_hand=1},
sounds = default.node_sound_glass_defaults()
})
@ -559,7 +557,7 @@ xdecor.register("wood_tile", {
description = "Wood Tile",
tiles = {"xdecor_wood_tile.png"},
drawtype = "normal",
groups = {choppy=1, oddly_breakable_by_hand=1, wood=1, flammable=2},
groups = {choppy=1, wood=1, flammable=2},
sounds = default.node_sound_wood_defaults()
})