Get rid of minetest.serialize in cooking code + cleaning of ench. table
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696d84e871
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@ -117,9 +117,14 @@ minetest.register_abm({
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for _, obj in pairs(objs) do
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if obj and obj:get_luaentity() then
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local itemstring = obj:get_luaentity().itemstring:match("[%w_]+:([%w_]+)")
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if not next(ingredients) then
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for _, rep in pairs(ingredients) do
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if itemstring == rep then return end
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end
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end
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for _, ing in pairs(ingredients_list) do
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if itemstring and itemstring:match(ing)
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and not minetest.serialize(ingredients):find(itemstring) then
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if itemstring and itemstring:match(ing) then
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ingredients[#ingredients+1] = itemstring
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end
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end
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@ -10,9 +10,9 @@ function enchanting.formspec(pos, tooltype)
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list[context;mese;2,2.9;1,1;]
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list[current_player;main;0.5,4.5;8,4;]
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image[2,2.9;1,1;mese_layout.png]
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tooltip[sharp;Your sword kills faster]
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tooltip[durable;Your tool lasts longer]
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tooltip[fast;Your tool digs faster]
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tooltip[sharp;Your sword inflicts more damage]
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tooltip[durable;Your tool is more resistant]
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tooltip[fast;Your tool is more powerful]
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tooltip[strong;Your armor is more resistant]
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tooltip[speed;Your speed is increased] ]]
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..default.gui_slots..default.get_hotbar_bg(0.5,4.5)
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@ -30,22 +30,19 @@ function enchanting.formspec(pos, tooltype)
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end
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meta:set_string("formspec", formspec)
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return formspec
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end
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function enchanting.on_put(pos, listname, _, stack, _)
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local stn = stack:get_name()
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local meta = minetest.get_meta(pos)
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if listname == "tool" then
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local stn = stack:get_name()
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if stn:find("pick") or stn:find("axe") or stn:find("shovel") then
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meta:set_string("formspec", enchanting.formspec(pos, "tool"))
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enchanting.formspec(pos, "tool")
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elseif stn:find("sword") then
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meta:set_string("formspec", enchanting.formspec(pos, "sword"))
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enchanting.formspec(pos, "sword")
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elseif stn:find("chestplate") or stn:find("leggings") or stn:find("helmet") then
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meta:set_string("formspec", enchanting.formspec(pos, "armor"))
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enchanting.formspec(pos, "armor")
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elseif stn:find("boots") then
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meta:set_string("formspec", enchanting.formspec(pos, "boots"))
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enchanting.formspec(pos, "boots")
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end
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end
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end
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@ -59,11 +56,10 @@ function enchanting.fields(pos, _, fields, _)
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local mod, tool = toolstack_name:match("([%w_]+):([%w_]+)")
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local toolwear = toolstack:get_wear()
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local mese = mesestack:get_count()
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local ench = dump(fields):match("%w+")
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local ench = next(fields)
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local enchanted_tool = mod..":enchanted_"..tool.."_"..ench
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if mese > 0 and fields[ench] and
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minetest.registered_tools[enchanted_tool] then
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if mese > 0 and minetest.registered_tools[enchanted_tool] then
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toolstack:replace(enchanted_tool)
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toolstack:add_wear(toolwear)
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mesestack:take_item()
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@ -99,6 +95,22 @@ function enchanting.put(_, listname, _, stack, _)
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return 0
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end
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function enchanting.on_take(pos, listname, _, _, _)
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if listname == "tool" then
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enchanting.formspec(pos, nil)
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end
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end
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function enchanting.construct(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", "Enchantment Table")
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enchanting.formspec(pos, nil)
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local inv = meta:get_inventory()
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inv:set_size("tool", 1)
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inv:set_size("mese", 1)
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end
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xdecor.register("enchantment_table", {
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description = "Enchantment Table",
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tiles = {
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@ -110,25 +122,12 @@ xdecor.register("enchantment_table", {
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sounds = default.node_sound_stone_defaults(),
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on_rotate = screwdriver.rotate_simple,
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can_dig = enchanting.dig,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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enchanting.formspec(pos, nil)
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meta:set_string("infotext", "Enchantment Table")
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local inv = meta:get_inventory()
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inv:set_size("tool", 1)
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inv:set_size("mese", 1)
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end,
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enchanting.formspec,
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on_construct = enchanting.construct,
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on_receive_fields = enchanting.fields,
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on_metadata_inventory_put = enchanting.on_put,
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on_metadata_inventory_take = enchanting.on_take,
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allow_metadata_inventory_put = enchanting.put,
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allow_metadata_inventory_move = function() return 0 end,
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on_metadata_inventory_take = function(pos, listname, _, _, _)
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if listname == "tool" then
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enchanting.formspec(pos, nil)
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end
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end
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allow_metadata_inventory_move = function() return 0 end
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})
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local function cap(str)
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