Tweak xwall code
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xwall.lua
50
xwall.lua
@ -2,7 +2,9 @@
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-- License : GPLv3
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-- Optimized by kilbith
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local xwall_get_candidate = {}
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local xwall = {}
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xwall.get_candidate = {}
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local profiles = {
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{0, "_c0", 0}, {1, "_c1", 1}, {2, "_c1", 0}, {4, "_c1", 3},
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{8, "_c1", 2}, {5, "_ln", 1}, {10, "_ln", 0}, {3, "_c2", 0},
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@ -12,7 +14,7 @@ local profiles = {
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for _, p in pairs(profiles) do
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local p1, p2, p3 = p[1], p[2], p[3]
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xwall_get_candidate[p1] = {p2, p3}
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xwall.get_candidate[p1] = {p2, p3}
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end
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local directions = {
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@ -20,10 +22,10 @@ local directions = {
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{x = -1, y = 0, z = 0}, {x = 0, y = 0, z = -1}
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}
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-- source: mesecons util.lua
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-- creates a deep copy of the table
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-- Source: Mesecons (util.lua).
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-- Creates a deep copy of the table.
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local function clone_table(table)
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if type(table) ~= "table" then return table end -- no need to copy
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if type(table) ~= "table" then return table end -- No need to copy.
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local newtable = {}
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for idx, item in pairs(table) do
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@ -37,7 +39,7 @@ local function clone_table(table)
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return newtable
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end
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local xwall_update_one_node = function(pos, name, digged)
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function xwall.update_one_node(pos, name, digged)
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if not pos or not name or not minetest.registered_nodes[name] then return end
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local candidates = {0, 0, 0, 0}
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local pow2 = {1, 2, 4, 8}
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@ -62,7 +64,7 @@ local xwall_update_one_node = function(pos, name, digged)
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if digged then return candidates end
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local newnode = xwall_get_candidate[id]
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local newnode = xwall.get_candidate[id]
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if newnode and newnode[1] then
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local newname = string.sub(name, 1, string.len(name) -3)..newnode[1]
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if newname and minetest.registered_nodes[newname] then
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@ -75,28 +77,25 @@ local xwall_update_one_node = function(pos, name, digged)
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return candidates
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end
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local xwall_update = function(pos, name, active, has_been_digged)
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function xwall.update(pos, name, active, has_been_digged)
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if not pos or not name or not minetest.registered_nodes[name] then return end
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local c = xwall_update_one_node(pos, name, has_been_digged)
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local c = xwall.update_one_node(pos, name, has_been_digged)
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for j = 1, #directions do
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local dir2 = directions[j]
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if c[j] ~= 0 and c[j] ~= "ignore" then
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xwall_update_one_node({x=pos.x + dir2.x, y=pos.y, z=pos.z + dir2.z}, c[j], false)
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xwall.update_one_node({x=pos.x + dir2.x, y=pos.y, z=pos.z + dir2.z}, c[j], false)
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end
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end
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end
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local xwall_register = function(name, def, node_box_data)
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function xwall.register(name, def, node_box_data)
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for k, v in pairs(node_box_data) do
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def.drawtype = "nodebox"
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def.paramtype = "light"
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def.paramtype2 = "facedir"
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def.drop = name.."_ln"
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def.node_box = {
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type = "fixed",
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fixed = node_box_data[k]
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}
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def.node_box = {type = "fixed", fixed = node_box_data[k]}
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if not def.tiles then
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def.tiles = def.textures
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@ -110,20 +109,20 @@ local xwall_register = function(name, def, node_box_data)
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local newdef = clone_table(def)
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if k == "ln" then
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newdef.on_construct = function(pos)
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return xwall_update(pos, name.."_ln", true, nil)
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return xwall.update(pos, name.."_ln", true, nil)
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end
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else
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newdef.groups.not_in_creative_inventory = 1
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end
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newdef.after_dig_node = function(pos, oldnode, oldmetadata, digger)
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return xwall_update(pos, name.."_ln", true, true)
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return xwall.update(pos, name.."_ln", true, true)
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end
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minetest.register_node(name.."_"..k, newdef)
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minetest.register_node("xdecor:"..name.."_"..k, newdef)
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end
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end
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local xwall_construct_node_box_data = function(node_box_list, center_node_box_list, node_box_line)
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function xwall.construct_node_box_data(node_box_list, center_node_box_list, node_box_line)
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local res = {}
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res.c0, res.c1, res.c2, res.c3, res.c4 = {}, {}, {}, {}, {}
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local pos0, pos1, pos2, pos3, pos4 = #res.c0, #res.c1, #res.c2, #res.c3, #res.c4
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@ -181,8 +180,8 @@ local xwall_construct_node_box_data = function(node_box_list, center_node_box_li
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return res
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end
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local xwall_register_wall = function(name, tiles, def)
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local node_box_data = xwall_construct_node_box_data(
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function xwall.register_wall(name, tiles, def)
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local node_box_data = xwall.construct_node_box_data(
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{{ -3/16, -0.5, 0, 3/16, 5/16, 0.5 }},
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{{ -4/16, -0.5, -4/16, 4/16, 0.5, 4/16 }},
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{{ -3/16, -0.5, -0.5, 3/16, 5/16, 0.5 }}
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@ -190,8 +189,7 @@ local xwall_register_wall = function(name, tiles, def)
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if def then return end
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def = {
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description = string.upper(string.sub(name, 8, 8))..string.sub(name, 9, -6).." "..
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string.upper(string.sub(name, -4, -4))..string.sub(name, -3),
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description = string.sub(string.gsub(name, "%l", string.upper, 1), 1, -6).." Wall",
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textures = {tiles, tiles, tiles, tiles},
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sounds = xdecor.stone,
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groups = {cracky=3, stone=1, pane=1},
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@ -200,8 +198,8 @@ local xwall_register_wall = function(name, tiles, def)
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fixed = {-0.5, -0.5, -0.25, 0.5, 1, 0.25}
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}
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}
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xwall_register(name, def, node_box_data)
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xwall.register(name, def, node_box_data)
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end
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xwall_register_wall("xdecor:cobble_wall", "default_cobble.png")
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xwall_register_wall("xdecor:mossycobble_wall", "default_mossycobble.png")
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xwall.register_wall("cobble_wall", "default_cobble.png")
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xwall.register_wall("mossycobble_wall", "default_mossycobble.png")
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