New chessboard interface

This commit is contained in:
Jean-Patrick Guerrero 2018-08-15 01:54:56 +02:00
parent 059b69efa1
commit 9df5d94fcb
2 changed files with 157 additions and 75 deletions

View File

@ -12,18 +12,73 @@ local function xy_to_index(x, y)
return x + y * 8 + 1
end
local chat_prefix = minetest.colorize("#FFFF00", "[Chess] ")
local letters = {'A','B','C','D','E','F','G','H'}
local pieces = {
"realchess:rook_black_1",
"realchess:knight_black_1",
"realchess:bishop_black_1",
"realchess:queen_black",
"realchess:king_black",
"realchess:bishop_black_2",
"realchess:knight_black_2",
"realchess:rook_black_2",
"realchess:pawn_black_1",
"realchess:pawn_black_2",
"realchess:pawn_black_3",
"realchess:pawn_black_4",
"realchess:pawn_black_5",
"realchess:pawn_black_6",
"realchess:pawn_black_7",
"realchess:pawn_black_8",
'','','','','','','','','','','','','','','','',
'','','','','','','','','','','','','','','','',
"realchess:pawn_white_1",
"realchess:pawn_white_2",
"realchess:pawn_white_3",
"realchess:pawn_white_4",
"realchess:pawn_white_5",
"realchess:pawn_white_6",
"realchess:pawn_white_7",
"realchess:pawn_white_8",
"realchess:rook_white_1",
"realchess:knight_white_1",
"realchess:bishop_white_1",
"realchess:queen_white",
"realchess:king_white",
"realchess:bishop_white_2",
"realchess:knight_white_2",
"realchess:rook_white_2"
}
local pieces_str, x = "", 0
for i = 1, #pieces do
local p = pieces[i]:match(":(%w+_%w+)")
if pieces[i]:find(":(%w+)_(%w+)") and not pieces_str:find(p) then
pieces_str = pieces_str .. x .. "=" .. p .. ".png,"
x = x + 1
end
end
pieces_str = pieces_str .. "69=mailbox_blank16.png"
local fs = [[
size[14.7,10;]
no_prepend[]
bgcolor[#080808BB;true]
background[0,0;14.7,10;chess_bg.png]
list[context;board;0.3,1;8,8;]
listcolors[#00000000;#00000000;#00000000;#30434C;#FFF]
tableoptions[background=#00000000;highlight=#00000000;border=false]
button[10.5,8.5;2,2;new;New game]
]] .. "tablecolumns[image," .. pieces_str ..
";text;color;text;color;text;image," .. pieces_str .. "]"
function realchess.init(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local formspec = [[ size[8,8.6;]
bgcolor[#080808BB;true]
background[0,0;8,8;chess_bg.png]
button[3.1,7.8;2,2;new;New game]
list[context;board;0,0;8,8;]
listcolors[#00000000;#00000000;#00000000;#30434C;#FFF] ]]
meta:set_string("formspec", formspec)
meta:set_string("formspec", fs)
meta:set_string("infotext", "Chess Board")
meta:set_string("playerBlack", "")
meta:set_string("playerWhite", "")
@ -36,43 +91,10 @@ function realchess.init(pos)
meta:set_int("castlingWhiteL", 1)
meta:set_int("castlingWhiteR", 1)
inv:set_list("board", {
"realchess:rook_black_1",
"realchess:knight_black_1",
"realchess:bishop_black_1",
"realchess:queen_black",
"realchess:king_black",
"realchess:bishop_black_2",
"realchess:knight_black_2",
"realchess:rook_black_2",
"realchess:pawn_black_1",
"realchess:pawn_black_2",
"realchess:pawn_black_3",
"realchess:pawn_black_4",
"realchess:pawn_black_5",
"realchess:pawn_black_6",
"realchess:pawn_black_7",
"realchess:pawn_black_8",
'','','','','','','','','','','','','','','','',
'','','','','','','','','','','','','','','','',
"realchess:pawn_white_1",
"realchess:pawn_white_2",
"realchess:pawn_white_3",
"realchess:pawn_white_4",
"realchess:pawn_white_5",
"realchess:pawn_white_6",
"realchess:pawn_white_7",
"realchess:pawn_white_8",
"realchess:rook_white_1",
"realchess:knight_white_1",
"realchess:bishop_white_1",
"realchess:queen_white",
"realchess:king_white",
"realchess:bishop_white_2",
"realchess:knight_white_2",
"realchess:rook_white_2"
})
meta:set_string("moves", "")
meta:set_string("eaten", "")
inv:set_list("board", pieces)
inv:set_size("board", 64)
end
@ -85,7 +107,6 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
local meta = minetest.get_meta(pos)
if meta:get_string("winner") ~= "" then
minetest.chat_send_player(playerName, "This game is over.")
return 0
end
@ -99,11 +120,10 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
if pieceFrom:find("white") then
if playerWhite ~= "" and playerWhite ~= playerName then
minetest.chat_send_player(playerName, "Someone else plays white pieces!")
minetest.chat_send_player(playerName, chat_prefix .. "Someone else plays white pieces!")
return 0
end
if lastMove ~= "" and lastMove ~= "black" then
minetest.chat_send_player(playerName, "It's not your turn, wait for your opponent to play.")
return 0
end
if pieceTo:find("white") then
@ -114,11 +134,10 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
thisMove = "white"
elseif pieceFrom:find("black") then
if playerBlack ~= "" and playerBlack ~= playerName then
minetest.chat_send_player(playerName, "Someone else plays black pieces!")
minetest.chat_send_player(playerName, chat_prefix .. "Someone else plays black pieces!")
return 0
end
if lastMove ~= "" and lastMove ~= "white" then
minetest.chat_send_player(playerName, "It's not your turn, wait for your opponent to play.")
return 0
end
if pieceTo:find("black") then
@ -528,20 +547,71 @@ function realchess.move(pos, from_list, from_index, to_list, to_index, _, player
meta:set_string("lastMove", lastMove)
meta:set_int("lastMoveTime", minetest.get_gametime())
if lastMove == "black" then
minetest.chat_send_player(playerWhite, "["..os.date("%H:%M:%S").."] "..
playerName.." moved a "..pieceFrom:match(":(%a+)")..", it's now your turn.")
elseif lastMove == "white" then
minetest.chat_send_player(playerBlack, "["..os.date("%H:%M:%S").."] "..
playerName.." moved a "..pieceFrom:match(":(%a+)")..", it's now your turn.")
end
if pieceTo:sub(11,14) == "king" then
minetest.chat_send_player(playerBlack, playerName.." won the game.")
minetest.chat_send_player(playerWhite, playerName.." won the game.")
meta:set_string("winner", thisMove)
end
local moves = meta:get_string("moves")
local pieceFrom_s = pieceFrom:match(":(%w+_%w+)")
local pieceFrom_si_id = pieces_str:match("(%d+)=" .. pieceFrom_s)
local pieceTo_s = pieceTo_s ~= "" and pieceTo:match(":(%w+_%w+)") or ""
local pieceTo_si_id = pieceTo_s ~= "" and pieces_str:match("(%d+)=" .. pieceTo_s) or ""
moves = pieceFrom_si_id .. "," ..
letters[from_x + 1] .. (from_y + 1) .. "," ..
(pieceTo ~= "" and "#33FF33" or "#FFFFFF") .. ", > ,#FFFFFF," ..
letters[to_x + 1] .. (to_y + 1) .. "," ..
(pieceTo ~= "" and pieceTo_si_id or "69") .. "," ..
moves
meta:set_string("moves", moves)
local eaten = meta:get_string("eaten")
if pieceTo ~= "" then
eaten = eaten .. pieceTo_s .. ","
end
meta:set_string("eaten", eaten)
local eaten_t = string.split(eaten, ",")
local eaten_img = ""
local a, b = 0, 0
for i = 1, #eaten_t do
local is_white = eaten_t[i]:sub(-5,-1) == "white"
local X = (is_white and a or b) % 4
local Y = ((is_white and a or b) % 16 - X) / 4
if is_white then
a = a + 1
else
b = b + 1
end
eaten_img = eaten_img ..
"image[" .. ((X + (is_white and 11.7 or 8.8)) - (X * 0.45)) .. "," ..
((Y + 5.56) - (Y * 0.2)) .. ";1,1;" .. eaten_t[i] .. ".png]"
end
local black_win = lastMove == "black" and pieceTo:sub(11,14) == "king"
local white_win = lastMove == "white" and pieceTo:sub(11,14) == "king"
local formspec = fs ..
"label[2,0.3;" .. (black_win and
minetest.colorize("#00FF00", playerBlack .. " has win") or
minetest.colorize("#000001",
(lastMove == "white" and playerBlack ~= "" and not white_win) and
playerBlack .. "..." or playerBlack)) .. "]" ..
"label[2,9.15;" .. (white_win and
minetest.colorize("#00FF00", playerWhite .. " has win") or
minetest.colorize("#000001",
(lastMove == "black" and playerWhite ~= "" and not black_win) and
playerWhite .. "..." or playerWhite)) .. "]" ..
"table[8.9,1.05;5.07,3.75;moves;" .. moves:sub(1,-2) .. ";1]" ..
eaten_img
meta:set_string("formspec", formspec)
return 1
end
@ -550,8 +620,11 @@ local function timeout_format(timeout_limit)
local minutes = math.floor(time_remaining / 60)
local seconds = time_remaining % 60
if minutes == 0 then return seconds.." sec." end
return minutes.." min. "..seconds.." sec."
if minutes == 0 then
return seconds .. " sec."
end
return minutes .. " min. " .. seconds .. " sec."
end
function realchess.fields(pos, _, fields, sender)
@ -564,14 +637,20 @@ function realchess.fields(pos, _, fields, sender)
if fields.quit then return end
-- timeout is 5 min. by default for resetting the game (non-players only)
if fields.new and (playerWhite == playerName or playerBlack == playerName) then
realchess.init(pos)
elseif fields.new and lastMoveTime ~= 0 and minetest.get_gametime() >= timeout_limit and
if fields.new then
if (playerWhite == playerName or playerBlack == playerName) then
realchess.init(pos)
else
minetest.chat_send_player(playerName, chat_prefix ..
"You can't reset the chessboard, a game has been started.\n" ..
"If you are not a current player, try again in " ..
timeout_format(timeout_limit))
end
end
if fields.new and lastMoveTime ~= 0 and minetest.get_gametime() >= timeout_limit and
(playerWhite ~= playerName or playerBlack ~= playerName) then
realchess.init(pos)
else
minetest.chat_send_player(playerName, "[!] You can't reset the chessboard, a game has been started.\n"..
"If you are not a current player, try again in "..timeout_format(timeout_limit))
end
end
@ -579,6 +658,7 @@ function realchess.dig(pos, player)
if not player then
return false
end
local meta = minetest.get_meta(pos)
local playerName = player:get_player_name()
local timeout_limit = meta:get_int("lastMoveTime") + 300
@ -586,8 +666,10 @@ function realchess.dig(pos, player)
-- timeout is 5 min. by default for digging the chessboard (non-players only)
return (lastMoveTime == 0 and minetest.get_gametime() > timeout_limit) or
minetest.chat_send_player(playerName, "[!] You can't dig the chessboard, a game has been started.\n"..
"Reset it first if you're a current player, or dig again in "..timeout_format(timeout_limit))
minetest.chat_send_player(playerName, chat_prefix ..
"You can't dig the chessboard, a game has been started.\n" ..
"Reset it first if you're a current player, or dig it again in " ..
timeout_format(timeout_limit))
end
function realchess.on_move(pos, from_list, from_index)
@ -620,17 +702,17 @@ minetest.register_node(":realchess:chessboard", {
local function register_piece(name, count)
for _, color in pairs({"black", "white"}) do
if not count then
minetest.register_craftitem(":realchess:"..name.."_"..color, {
description = color:gsub("^%l", string.upper).." "..name:gsub("^%l", string.upper),
inventory_image = name.."_"..color..".png",
minetest.register_craftitem(":realchess:" .. name .. "_" .. color, {
description = color:gsub("^%l", string.upper) .. " " .. name:gsub("^%l", string.upper),
inventory_image = name .. "_" .. color .. ".png",
stack_max = 1,
groups = {not_in_creative_inventory=1}
})
else
for i = 1, count do
minetest.register_craftitem(":realchess:"..name.."_"..color.."_"..i, {
description = color:gsub("^%l", string.upper).." "..name:gsub("^%l", string.upper),
inventory_image = name.."_"..color..".png",
minetest.register_craftitem(":realchess:" .. name .. "_" .. color .. "_" .. i, {
description = color:gsub("^%l", string.upper) .. " " .. name:gsub("^%l", string.upper),
inventory_image = name .. "_" .. color .. ".png",
stack_max = 1,
groups = {not_in_creative_inventory=1}
})

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