Simplify some chessboard messages
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@ -1723,8 +1723,7 @@ function realchess.fields(pos, _, fields, sender)
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realchess.init(pos)
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else
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minetest.chat_send_player(playerName, chat_prefix ..
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S("You can't reset the chessboard, a game has been started. " ..
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"If you aren't a current player, try again in @1",
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S("You can't reset the chessboard, a game has been started. Try again in @1.",
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timeout_format(timeout_limit)))
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end
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end
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@ -1775,13 +1774,26 @@ function realchess.dig(pos, player)
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local playerName = player:get_player_name()
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local timeout_limit = meta:get_int("lastMoveTime") + 300
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local lastMoveTime = meta:get_int("lastMoveTime")
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local playerWhite = meta:get_string("playerWhite")
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local playerBlack = meta:get_string("playerBlack")
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-- Timeout is 5 min. by default for digging the chessboard (non-players only)
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return (lastMoveTime == 0 and minetest.get_gametime() > timeout_limit) or
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minetest.chat_send_player(playerName, chat_prefix ..
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S("You can't dig the chessboard, a game has been started. " ..
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"Reset it first if you're a current player, or dig it again in @1",
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timeout_format(timeout_limit)))
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if (lastMoveTime == 0 and minetest.get_gametime() > timeout_limit) then
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return true
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else
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if playerName == playerWhite or playerName == playerBlack then
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minetest.chat_send_player(playerName, chat_prefix ..
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S("You can't dig the chessboard, a game has been started. " ..
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"Reset it first or dig it again in @1.",
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timeout_format(timeout_limit)))
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else
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minetest.chat_send_player(playerName, chat_prefix ..
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S("You can't dig the chessboard, a game has been started. " ..
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"Try it again in @1.",
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timeout_format(timeout_limit)))
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end
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return false
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end
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end
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-- Helper function for realchess.move.
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