Cause damages on player when inside an active cauldron
This commit is contained in:
parent
9ad06339a1
commit
d08db7dda3
@ -29,6 +29,7 @@ xdecor.register("cauldron_boiling_water", {
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
drop = "xdecor:cauldron_empty",
|
||||
infotext = "Drop foods inside to make a soup",
|
||||
damage_per_second = 2,
|
||||
tiles = {
|
||||
{ name = "xdecor_cauldron_top_anim_boiling_water.png",
|
||||
animation = {type="vertical_frames", length=3.0} },
|
||||
@ -51,6 +52,7 @@ xdecor.register("cauldron_soup", {
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
drop = "xdecor:cauldron_empty",
|
||||
infotext = "The soup is ready, use a bowl to eat it",
|
||||
damage_per_second = 2,
|
||||
tiles = {
|
||||
{ name = "xdecor_cauldron_top_anim_soup.png",
|
||||
animation = {type="vertical_frames", length=3.0} },
|
||||
|
Loading…
Reference in New Issue
Block a user