Fix cut woodframe glass if workbench is off
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e4f91d5c71
commit
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@ -68,13 +68,31 @@ local function xdecor_stairs_alternative(nodename, def)
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}
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)
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elseif minetest.get_modpath("stairs") then
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stairs.register_stair_and_slab(name,nodename,
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def.groups,
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def.tiles,
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S("@1 Stair", def.description),
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S("@1 Slab", def.description),
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def.sounds
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)
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local custom_tiles = xdecor.glasscuts[nodename]
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if custom_tiles and (custom_tiles.slab or custom_tiles.stair) then
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if custom_tiles.stair then
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stairs.register_stair(name, nodename,
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def.groups, custom_tiles.stair, S("@1 Stair", def.description),
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def.sounds)
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stairs.register_stair_inner(name, nodename,
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def.groups, custom_tiles.stair_inner, "", def.sounds, nil, S("Inner @1 Stair", def.description))
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stairs.register_stair_outer(name, nodename,
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def.groups, custom_tiles.stair_outer, "", def.sounds, nil, S("Outer @1 Stair", def.description))
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end
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if custom_tiles.slab then
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stairs.register_slab(name, nodename,
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def.groups, custom_tiles.slab, S("@1 Slab", def.description),
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def.sounds)
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end
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else
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stairs.register_stair_and_slab(name,nodename,
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def.groups,
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def.tiles,
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S("@1 Stair", def.description),
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S("@1 Slab", def.description),
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def.sounds
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)
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end
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end
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end
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1
init.lua
1
init.lua
@ -3,6 +3,7 @@
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xdecor = {}
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local modpath = minetest.get_modpath("xdecor")
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dofile(modpath .. "/handlers/glasscut.lua")
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dofile(modpath .. "/handlers/animations.lua")
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dofile(modpath .. "/handlers/helpers.lua")
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dofile(modpath .. "/handlers/nodeboxes.lua")
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@ -1,5 +1,3 @@
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dofile(minetest.get_modpath("xdecor") .. "/src/glasscut.lua")
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local workbench = {}
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local nodes = {}
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@ -325,9 +323,9 @@ for i = 1, #nodes do
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groups, custom_tiles.stair, S("@1 Stair", def.description),
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def.sounds)
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stairs.register_stair_inner(item_name, node,
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groups, custom_tiles.stair_inner, "", def.sounds)
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groups, custom_tiles.stair_inner, "", def.sounds, nil, S("Inner @1 Stair", def.description))
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stairs.register_stair_outer(item_name, node,
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groups, custom_tiles.stair_outer, "", def.sounds)
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groups, custom_tiles.stair_outer, "", def.sounds, nil, S("Outer @1 Stair", def.description))
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end
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if custom_tiles.slab then
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stairs.register_slab(item_name, node,
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