From ec1e86e1ed43e2655fce0a93ef63260a1c085824 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sat, 1 Jul 2023 17:53:37 +0200 Subject: [PATCH] Cobwebs are no longer liquids --- README.md | 1 + src/nodes.lua | 9 ++------- 2 files changed, 3 insertions(+), 7 deletions(-) diff --git a/README.md b/README.md index f2e1c94..24b65cb 100644 --- a/README.md +++ b/README.md @@ -85,6 +85,7 @@ Maintenance updates: * Improved side texture of wood frame and rusty bar * Add honey and cushion block to creative inventory * Doors now count as nodes in creative inventory +* Cobwebs are no longer considered (fake) liquids * Storage blocks now drop their inventory when exploded * Translation updates * Add support for playerphysics mod diff --git a/src/nodes.lua b/src/nodes.lua index 1b06911..b2b17fd 100644 --- a/src/nodes.lua +++ b/src/nodes.lua @@ -214,15 +214,10 @@ xdecor.register("cobweb", { drawtype = "plantlike", tiles = {"xdecor_cobweb.png"}, inventory_image = "xdecor_cobweb.png", - liquid_viscosity = 8, - liquidtype = "source", - liquid_alternative_flowing = "xdecor:cobweb", - liquid_alternative_source = "xdecor:cobweb", - liquid_renewable = false, - liquid_range = 0, + move_resistance = 8, walkable = false, selection_box = {type = "regular"}, - groups = {snappy = 3, liquid = 3, flammable = 3}, + groups = {snappy = 3, flammable = 3}, sounds = default.node_sound_leaves_defaults() })