Make packed ice slippery
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@ -427,7 +427,7 @@ register_hard_node("moonbrick", "Moon Brick")
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register_hard_node("stone_tile", "Stone Tile")
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register_hard_node("stone_rune", "Runestone")
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register_hard_node("packed_ice", "Packed Ice", {
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groups = {cracky=1, puts_out_fire=1},
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groups = {cracky=1, puts_out_fire=1, slippery=3},
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sounds = default.node_sound_glass_defaults()
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})
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register_hard_node("wood_tile", "Wooden Tile", {
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