Craft guide : fix incorrect recipes made of group nodes
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f4975389b8
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f5956b969d
@ -17,7 +17,7 @@ minetest.register_craft({
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})
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minetest.register_craft({
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output = "xdecor:bowl",
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output = "xdecor:bowl 3",
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recipe = {
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{"group:wood", "", "group:wood"},
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{"", "group:wood", ""}
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@ -3,35 +3,34 @@ screwdriver = screwdriver or {}
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function enchanting.formspec(pos, tooltype)
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local meta = minetest.get_meta(pos)
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local formspec = "size[9,9;]"..
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default.gui_slots..default.get_hotbar_bg(0.5,4.5)..
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"bgcolor[#080808BB;true]"..
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"background[0,0;9,9;ench_ui.png]"..
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"list[context;tool;0.9,2.9;1,1;]"..
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"list[context;mese;2,2.9;1,1;]"..
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"list[current_player;main;0.5,4.5;8,4;]"..
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"image[2,2.9;1,1;mese_layout.png]"..
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"tooltip[sharp;Your sword kills faster]"..
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"tooltip[durable;Your tool lasts longer]"..
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"tooltip[fast;Your tool digs faster]"..
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"tooltip[strong;Your armor is more resistant]"..
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"tooltip[speed;Your speed is increased]"
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local formspec = [[ size[9,9;]
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bgcolor[#080808BB;true]
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background[0,0;9,9;ench_ui.png]
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list[context;tool;0.9,2.9;1,1;]
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list[context;mese;2,2.9;1,1;]
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list[current_player;main;0.5,4.5;8,4;]
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image[2,2.9;1,1;mese_layout.png]
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tooltip[sharp;Your sword kills faster]
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tooltip[durable;Your tool lasts longer]
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tooltip[fast;Your tool digs faster]
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tooltip[strong;Your armor is more resistant]
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tooltip[speed;Your speed is increased] ]]
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if tooltype == "sword" then
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formspec = formspec.."image_button[3.9,2.9;4,0.92;bg_btn.png;sharp;Sharpness]"
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elseif tooltype == "tool" then
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formspec = formspec..
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"image_button[3.9,0.85;4,0.92;bg_btn.png;fast;Efficiency]"..
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"image_button[3.9,1.77;4,1.12;bg_btn.png;durable;Durability]"
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[[ image_button[3.9,0.85;4,0.92;bg_btn.png;fast;Efficiency]
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image_button[3.9,1.77;4,1.12;bg_btn.png;durable;Durability] ]]
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elseif tooltype == "armor" then
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formspec = formspec.."image_button[3.9,0.85;4,0.92;bg_btn.png;strong;Strength]"
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elseif tooltype == "boots" then
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formspec = formspec..
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"image_button[3.9,0.85;4,0.92;bg_btn.png;strong;Strength]"..
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"image_button[3.9,1.77;4,1.12;bg_btn.png;speed;Speed]"
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[[ image_button[3.9,0.85;4,0.92;bg_btn.png;strong;Strength]
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image_button[3.9,1.77;4,1.12;bg_btn.png;speed;Speed] ]]
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end
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meta:set_string("formspec", formspec)
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meta:set_string("formspec", formspec..default.gui_slots..default.get_hotbar_bg(0.5,4.5))
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return formspec
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end
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128
worktable.lua
128
worktable.lua
@ -34,7 +34,7 @@ local def = { -- Nodebox name, yield, definition.
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{"innerstair", 1, {{-.5,-.5,-.5,.5,0,.5},{-.5,0,0,.5,.5,.5},{-.5,0,-.5,0,.5,0}}}
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}
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function worktable.craft_output_recipe(pos, start_i, pagenum, stackname, recipe_num, group_num, filter)
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function worktable.craft_output_recipe(pos, start_i, pagenum, stackname, recipe_num, filter)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local inventory_size = #meta:to_table().inventory.inv_items_list
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@ -127,20 +127,18 @@ function worktable.craft_output_recipe(pos, start_i, pagenum, stackname, recipe_
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inv:set_size("craft_output_recipe", 1)
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end
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local craft, group_nodes = {}, {}
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local craft = {}
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for k, def in pairs(stack_items) do
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craft[#craft+1] = def
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if def and def:find("^group:") then
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if def:find("liquid$") then
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if def:find("liquid") then
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def = "default:water_source"
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elseif def:find("vessel$") then
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def = "vessels:glass_bottle"
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elseif def:find("wool") then
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def = "wool:white"
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elseif def:find("dye") then
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local dye_color = def:match(".*_([%w_]+)")
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def = "dye:"..dye_color
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elseif def:find("^group:flower") then
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elseif def:find("flower") then
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local flower_color = def:match(".*_([%w_]+)")
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if flower_color == "red" then
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def = "flowers:rose"
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@ -163,32 +161,24 @@ function worktable.craft_output_recipe(pos, start_i, pagenum, stackname, recipe_
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else
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for node, definition in pairs(minetest.registered_items) do
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for group in pairs(definition.groups) do
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if group == def:match("^group:([%w_]+)$") and not
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minetest.serialize(group_nodes):match(node) and
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#group_nodes < 10 then
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group_nodes[#group_nodes+1] = node
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if group == def:match("^group:([%w_]+)$") then
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inv:set_stack("craft_output_recipe", k, node)
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end
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end
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end
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def = group_nodes[group_num]
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end
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end
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end
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inv:set_stack("craft_output_recipe", k, def)
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end
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if #group_nodes > 1 and items_num == 1 then
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formspec = formspec..
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"button[0,5.7;1.6,1;alternate_group;Alternate]"..
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"label[0,5.2;Recipe "..group_num.." of "..#group_nodes.."]"
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if not def:find("^group:") then
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inv:set_stack("craft_output_recipe", k, def)
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end
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end
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formspec = formspec..
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"image[4,6.3;1,1;gui_furnace_arrow_bg.png^[transformR90]"..
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"button[0,6.5;1.6,1;trash;Clear]"..
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"label[0,7.5;"..stackname:sub(1, 30).."]"
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"label[0,7.5;"..stackname:sub(1,30).."]"
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end
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meta:set_string("formspec", formspec)
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@ -215,54 +205,51 @@ end
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function worktable.crafting(pos)
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local meta = minetest.get_meta(pos)
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local formspec = "size[8,7;]"..xbg..
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default.get_hotbar_bg(0,3.3)..
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"list[current_player;main;0,3.3;8,4;]"..
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"image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
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"button[0,0;1.5,1;back;< Back]"..
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"button[0,1;1.5,1;craftguide;Guide]"..
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"list[current_player;craft;2,0;3,3;]"..
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"list[current_player;craftpreview;6,1;1,1;]"..
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"listring[current_player;main]"..
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"listring[current_player;craft]"
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local formspec = [[ size[8,7;]
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list[current_player;main;0,3.3;8,4;]
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image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
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button[0,0;1.5,1;back;< Back]
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button[0,1;1.5,1;craftguide;Guide]
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list[current_player;craft;2,0;3,3;]
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list[current_player;craftpreview;6,1;1,1;]
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listring[current_player;main]
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listring[current_player;craft] ]]
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meta:set_string("formspec", formspec)
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meta:set_string("formspec", formspec..xbg..default.get_hotbar_bg(0,3.3))
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end
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function worktable.storage(pos)
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local meta = minetest.get_meta(pos)
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local formspec = "size[8,7]"..xbg..
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default.get_hotbar_bg(0,3.25)..
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"list[context;storage;0,1;8,2;]"..
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"list[current_player;main;0,3.25;8,4;]"..
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"listring[context;storage]"..
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"listring[current_player;main]"..
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"button[0,0;1.5,1;back;< Back]"
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local formspec = [[ size[8,7]
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list[context;storage;0,1;8,2;]
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list[current_player;main;0,3.25;8,4;]
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listring[context;storage]
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listring[current_player;main]
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button[0,0;1.5,1;back;< Back] ]]
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meta:set_string("formspec", formspec)
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meta:set_string("formspec", formspec..xbg..default.get_hotbar_bg(0,3.25))
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end
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function worktable.main(pos)
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local meta = minetest.get_meta(pos)
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local formspec = "size[8,7;]"..xbg..
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default.get_hotbar_bg(0,3.25)..
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"label[0.9,1.23;Cut]"..
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"label[0.9,2.23;Repair]"..
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"box[-0.05,1;2.05,0.9;#555555]"..
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"box[-0.05,2;2.05,0.9;#555555]"..
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"image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
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"image[0,1;1,1;worktable_saw.png]"..
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"image[0,2;1,1;worktable_anvil.png]"..
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"image[3,2;1,1;hammer_layout.png]"..
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"list[context;input;2,1;1,1;]"..
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"list[context;tool;2,2;1,1;]"..
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"list[context;hammer;3,2;1,1;]"..
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"list[context;forms;4,0;4,3;]"..
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"list[current_player;main;0,3.25;8,4;]"..
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"button[0,0;2,1;craft;Crafting]"..
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"button[2,0;2,1;storage;Storage]"
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local formspec = [[ size[8,7;]
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label[0.9,1.23;Cut]
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label[0.9,2.23;Repair]
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box[-0.05,1;2.05,0.9;#555555]
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box[-0.05,2;2.05,0.9;#555555]
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image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
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image[0,1;1,1;worktable_saw.png]
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image[0,2;1,1;worktable_anvil.png]
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image[3,2;1,1;hammer_layout.png]
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list[context;input;2,1;1,1;]
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list[context;tool;2,2;1,1;]
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list[context;hammer;3,2;1,1;]
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list[context;forms;4,0;4,3;]
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list[current_player;main;0,3.25;8,4;]
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button[0,0;2,1;craft;Crafting]
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button[2,0;2,1;storage;Storage] ]]
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meta:set_string("formspec", formspec)
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meta:set_string("formspec", formspec..xbg..default.get_hotbar_bg(0,3.25))
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end
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function worktable.construct(pos)
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@ -300,37 +287,24 @@ function worktable.fields(pos, _, fields, sender)
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worktable.crafting(pos)
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elseif fields.craftguide then
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if not meta:to_table().inventory.inv_items_list then return end -- legacy code
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worktable.craft_output_recipe(pos, 0, 1, nil, 1, 1, "")
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worktable.craft_output_recipe(pos, 0, 1, nil, 1, "")
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elseif fields.alternate then
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inv:set_list("craft_output_recipe", {})
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local inputstack = inv:get_stack("item_craft_input", 1):get_name()
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local recipe_num = tonumber(formspec:match("Recipe%s(%d+)")) or 1
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recipe_num = recipe_num + 1
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worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, inputstack, recipe_num, 1, filter)
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elseif fields.alternate_group then
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inv:set_list("craft_output_recipe", {})
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local inputstack = inv:get_stack("item_craft_input", 1):get_name()
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local group_num = tonumber(formspec:match("Recipe%s(%d+)")) or 1
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local group_num_max = tonumber(formspec:match("Recipe.*of%s(%d+)")) or 1
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if group_num >= group_num_max then
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group_num = 1
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else
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group_num = group_num + 1
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end
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worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, inputstack, 1, group_num, filter)
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worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, inputstack, recipe_num, filter)
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elseif fields.trash or fields.search or fields.clearfilter or
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fields.prev or fields.next then
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if fields.trash then
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worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, nil, 1, 1, filter)
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worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, nil, 1, filter)
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elseif fields.search then
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worktable.craftguide_update(pos, fields.filter:lower())
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worktable.craft_output_recipe(pos, 0, 1, nil, 1, 1, fields.filter:lower())
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worktable.craft_output_recipe(pos, 0, 1, nil, 1, fields.filter:lower())
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elseif fields.clearfilter then
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worktable.craftguide_update(pos, nil)
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worktable.craft_output_recipe(pos, 0, 1, nil, 1, 1, "")
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worktable.craft_output_recipe(pos, 0, 1, nil, 1, "")
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elseif fields.prev or fields.next then
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local inventory_size = #meta:to_table().inventory.inv_items_list
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@ -346,7 +320,7 @@ function worktable.fields(pos, _, fields, sender)
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start_i = inventory_size - (inventory_size % (8*4))
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end
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worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, nil, 1, 1, filter)
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worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, nil, 1, filter)
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end
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inv:set_list("item_craft_input", {})
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@ -417,7 +391,7 @@ function worktable.move(pos, from_list, from_index, to_list, to_index, count, _)
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local filter = formspec:match("filter;;([%w_:]+)") or ""
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local start_i = tonumber(formspec:match("inv_items_list;.*;(%d+)%]")) or 0
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worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, stackname, 1, 1, filter)
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worktable.craft_output_recipe(pos, start_i, start_i / (8*4) + 1, stackname, 1, filter)
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minetest.after(0, function()
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inv:set_stack(from_list, from_index, stackname)
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