Hide unused function params
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61fe9ecc17
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f70d2316d5
@ -24,7 +24,7 @@ function enchanting.is_allowed_tool(toolname)
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else return 0 end
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end
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function enchanting.fields(pos, formname, fields, sender)
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function enchanting.fields(pos, _, fields, _)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local toolstack = inv:get_stack("tool", 1)
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@ -46,7 +46,7 @@ function enchanting.fields(pos, formname, fields, sender)
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end
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end
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function enchanting.dig(pos, player)
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function enchanting.dig(pos, _)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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@ -56,7 +56,7 @@ function enchanting.dig(pos, player)
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return true
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end
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function enchanting.put(pos, listname, index, stack, player)
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function enchanting.put(_, listname, _, stack, _)
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local toolname = stack:get_name()
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local count = stack:get_count()
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@ -70,8 +70,7 @@ function enchanting.put(pos, listname, index, stack, player)
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return count
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end
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function enchanting.move(pos, from_list, from_index, to_list, to_index, count, player)
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return 0 end
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function enchanting.move(_, _, _, _, _, _, _) return 0 end
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xdecor.register("enchantment_table", {
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description = "Enchantment Table",
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@ -1,8 +1,10 @@
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xdecor = xdecor or {}
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local default_can_dig = function(pos,player)
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local default_can_dig = function(pos, _)
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local meta = minetest.get_meta(pos)
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return meta:get_inventory():is_empty("main")
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end
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xdecor.wood = default.node_sound_wood_defaults()
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@ -13,19 +15,19 @@ xdecor.fancy_gui = default.gui_bg..default.gui_bg_img..default.gui_slots
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local default_inventory_size = 32
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local default_inventory_formspecs = {
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["8"]="size[8,6]"..xdecor.fancy_gui..
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["8"] = "size[8,6]"..xdecor.fancy_gui..
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"list[context;main;0,0;8,1;]"..
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"list[current_player;main;0,2;8,4;]",
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["16"]="size[8,7]"..xdecor.fancy_gui..
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["16"] = "size[8,7]"..xdecor.fancy_gui..
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"list[context;main;0,0;8,2;]"..
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"list[current_player;main;0,3;8,4;]",
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["24"]="size[8,8]"..xdecor.fancy_gui..
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["24"] = "size[8,8]"..xdecor.fancy_gui..
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"list[context;main;0,0;8,3;]"..
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"list[current_player;main;0,4;8,4;]",
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["32"]="size[8,9]"..xdecor.fancy_gui..
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["32"] = "size[8,9]"..xdecor.fancy_gui..
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"list[context;main;0,0.3;8,4;]"..
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"list[current_player;main;0,4.85;8,1;]"..
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"list[current_player;main;0,6.08;8,3;8]"..
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@ -76,5 +78,5 @@ function xdecor.register(name, def)
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end
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end
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minetest.register_node("xdecor:" .. name, def)
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minetest.register_node("xdecor:".. name, def)
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end
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10
hive.lua
10
hive.lua
@ -14,7 +14,7 @@ function hive.construct(pos)
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inv:set_size("honey", 1)
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end
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function hive.dig(pos, player)
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function hive.dig(pos, _)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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@ -32,11 +32,11 @@ xdecor.register("hive", {
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groups = {snappy=3, flammable=1},
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on_construct = hive.construct,
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can_dig = hive.dig,
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on_punch = function(pos, node, puncher, pointed_thing)
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on_punch = function(_, _, puncher, _)
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local health = puncher:get_hp()
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puncher:set_hp(health-4)
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puncher:set_hp(health - 4)
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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allow_metadata_inventory_put = function(_, listname, _, stack, _)
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if listname == "honey" then return 0 end
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return stack:get_count()
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end,
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@ -45,7 +45,7 @@ xdecor.register("hive", {
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minetest.register_abm({
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nodenames = {"xdecor:hive"},
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interval = 10, chance = 4,
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action = function(pos, node, active_object_count, active_object_count_wider)
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action = function(pos, _, _, _)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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@ -132,7 +132,7 @@ xdecor.register("frame", {
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minetest.register_abm({
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nodenames = {"xdecor:frame"},
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interval = 15, chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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action = function(pos, node, _, _)
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local num
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if node.name ~= "xdecor:frame" then return end
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num = #minetest.get_objects_inside_radius(pos, 0.5)
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@ -6,7 +6,7 @@ xdecor.register("mailbox", {
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"xdecor_mailbox.png", "xdecor_mailbox.png",
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},
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groups = {cracky=2},
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after_place_node = function(pos, placer, itemstack)
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after_place_node = function(pos, placer, _)
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local meta = minetest.get_meta(pos)
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local owner = placer:get_player_name()
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@ -17,7 +17,7 @@ xdecor.register("mailbox", {
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inv:set_size("main", 8*4)
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inv:set_size("drop", 1)
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end,
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on_rightclick = function(pos, node, clicker, itemstack)
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on_rightclick = function(pos, _, clicker, _)
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local meta = minetest.get_meta(pos)
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local player = clicker:get_player_name()
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local owner = meta:get_string("owner")
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@ -37,7 +37,7 @@ xdecor.register("mailbox", {
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if not inv:is_empty("main") then return false end
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return player:get_player_name() == owner
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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on_metadata_inventory_put = function(pos, listname, _, stack, _)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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@ -46,7 +46,7 @@ xdecor.register("mailbox", {
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inv:add_item("main", stack)
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end
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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allow_metadata_inventory_put = function(pos, listname, _, stack, _)
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if listname == "main" then return 0 end
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if listname == "drop" then
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local meta = minetest.get_meta(pos)
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2
rope.lua
2
rope.lua
@ -7,7 +7,7 @@ minetest.register_on_punchnode(function(pos, oldnode, digger)
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end
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end)
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function rope.place(itemstack, placer, pointed_thing)
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function rope.place(itemstack, _, pointed_thing)
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if pointed_thing.type == "node" then
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local under = pointed_thing.under
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local above = pointed_thing.above
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@ -52,7 +52,7 @@ function worktable.construct(pos)
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inv:set_size("hammer", 1)
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end
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function worktable.fields(pos, formname, fields, sender)
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function worktable.fields(pos, _, fields, _)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local inputstack = inv:get_stack("input", 1)
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@ -81,7 +81,7 @@ function worktable.fields(pos, formname, fields, sender)
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end
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end
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function worktable.dig(pos, player)
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function worktable.dig(pos, _)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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@ -92,7 +92,7 @@ function worktable.dig(pos, player)
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return true
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end
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function worktable.put(pos, listname, index, stack, player)
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function worktable.put(_, listname, _, stack, _)
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local stackname = stack:get_name()
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local count = stack:get_count()
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local mat = minetest.serialize(material)
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@ -115,8 +115,7 @@ function worktable.put(pos, listname, index, stack, player)
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return count
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end
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function worktable.move(pos, from_list, from_index, to_list, to_index, count, player)
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return 0 end
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function worktable.move(_, _, _, _, _, _, _) return 0 end
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xdecor.register("worktable", {
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description = "Work Table",
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@ -174,7 +173,7 @@ end
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minetest.register_abm({
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nodenames = {"xdecor:worktable"},
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interval = 3, chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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action = function(pos, _, _, _)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local tool = inv:get_stack("tool", 1)
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