xdecor = xdecor or {} local default_can_dig = function(pos,player) local meta = minetest.get_meta(pos) return meta:get_inventory():is_empty("main") end local fancy_gui = default.gui_bg..default.gui_bg_img..default.gui_slots local default_inventory_size = 32 local default_inventory_formspecs = { ["8"]="size[8,6]"..fancy_gui.. "list[context;main;0,0;8,1;]".. "list[current_player;main;0,2;8,4;]", ["16"]="size[8,7]"..fancy_gui.. "list[context;main;0,0;8,2;]".. "list[current_player;main;0,3;8,4;]", ["24"]="size[8,8]" ..fancy_gui.. "list[context;main;0,0;8,3;]".. "list[current_player;main;0,4;8,4;]", ["32"]="size[8,9]" ..fancy_gui.. "list[context;main;0,0.3;8,4;]".. "list[current_player;main;0,4.85;8,1;]".. "list[current_player;main;0,6.08;8,3;8]".. default.get_hotbar_bg(0,4.85), } local function get_formspec_by_size(size) local formspec = default_inventory_formspecs[tostring(size)] return formspec or default_inventory_formspecs end function xdecor.register(name, def) def.drawtype = def.drawtype or (def.node_box and "nodebox") def.paramtype = def.paramtype or "light" def.paramtype2 = def.paramtype2 or "facedir" local infotext = def.infotext local inventory = def.inventory def.inventory = nil if inventory then def.on_construct = def.on_construct or function(pos) local meta = minetest.get_meta(pos) if infotext then meta:set_string("infotext", infotext) end local size = inventory.size or default_inventory_size meta:get_inventory():set_size("main", size) meta:set_string("formspec", inventory.formspec or get_formspec_by_size(size)) end def.can_dig = def.can_dig or default_can_dig def.on_metadata_inventory_move = def.on_metadata_inventory_move or function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", "%s moves stuff in %s at %s"):format( player:get_player_name(), name, minetest.pos_to_string(pos)) end def.on_metadata_inventory_put = def.on_metadata_inventory_put or function(pos, listname, index, stack, player) minetest.log("action", "%s moves stuff to %s at %s"):format( player:get_player_name(), name, minetest.pos_to_string(pos)) end def.on_metadata_inventory_take = def.on_metadata_inventory_take or function(pos, listname, index, stack, player) minetest.log("action", "%s takes stuff from %s at %s"):format( player:get_player_name(), name, minetest.pos_to_string(pos)) end elseif infotext and not def.on_construct then def.on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("infotext", infotext) end end minetest.register_node("xdecor:" .. name, def) end