xdecor.register("barrel", { description = "Barrel", inventory = {size=24}, infotext = "Barrel", tiles = {"xdecor_barrel_top.png", "xdecor_barrel_sides.png"}, groups = {snappy=3}, sounds = default.node_sound_wood_defaults() }) xdecor.register("cabinet", { description = "Cabinet", inventory = {size=24}, infotext = "Cabinet", tiles = {"default_wood.png", "default_wood.png", "default_wood.png", "default_wood.png", "default_wood.png","xdecor_cabinet_front.png"}, groups = {snappy=3}, sounds = default.node_sound_wood_defaults() }) xdecor.register("cabinet_half", { description = "Half Cabinet", inventory = {size=8}, infotext = "Half Cabinet", tiles = {"default_wood.png", "default_wood.png", "default_wood.png", "default_wood.png", "default_wood.png", "xdecor_cabinet_half_front.png"}, groups = {snappy=3}, sounds = default.node_sound_wood_defaults(), node_box = {type="fixed", fixed={{-0.5, 0, -0.5, 0.5, 0.5, 0.5}}} }) xdecor.register("candle", { description = "Candle", light_source = 12, drawtype = "torchlike", inventory_image = "xdecor_candle_inv.png", wield_image = "xdecor_candle_inv.png", paramtype2 = "wallmounted", legacy_wallmounted = true, walkable = false, groups = {dig_immediate=3, attached_node=1}, tiles = { {name="xdecor_candle_floor.png", animation={type="vertical_frames", length=1.5}}, {name="xdecor_candle_wall.png", animation={type="vertical_frames", length=1.5}} }, selection_box = {type="wallmounted", wall_bottom={-0.25, -0.5, -0.25, 0.25, 0.1, 0.25}, wall_side={-0.5, -0.35, -0.15, -0.15, 0.4, 0.15}} }) xdecor.register("cardboard_box", { description = "Cardboard Box", groups = {snappy=3}, inventory = {size=8}, infotext = "Cardboard Box", tiles = {"xdecor_cardbox_top.png", "xdecor_cardbox_top.png", "xdecor_cardbox_sides.png"}, node_box = {type="fixed", fixed={{-0.3125, -0.5, -0.3125, 0.3125, 0, 0.3125}}} }) xdecor.register("cauldron", { description = "Cauldron", groups = {snappy=1}, tiles = {{name="xdecor_cauldron_top_anim.png", animation={type="vertical_frames", length=3.0}}, "xdecor_cauldron_sides.png"} }) xdecor.register("chair", { description = "Chair", tiles = {"xdecor_wood.png"}, sounds = default.node_sound_wood_defaults(), groups = {snappy=3}, node_box = {type="fixed", fixed={ {-0.3125, -0.5, 0.1875, -0.1875, 0.5, 0.3125}, {0.1875, -0.5, 0.1875, 0.3125, 0.5, 0.3125}, {-0.1875, 0.025, 0.22, 0.1875, 0.45, 0.28}, {-0.3125, -0.5, -0.3125, -0.1875, -0.125, -0.1875}, {0.1875, -0.5, -0.3125, 0.3125, -0.125, -0.1875}, {-0.3125, -0.125, -0.3125, 0.3125, 0, 0.1875}}} }) xdecor.register("chandelier", { description = "Chandelier", drawtype = "plantlike", walkable = false, inventory_image = "xdecor_chandelier.png", tiles = {"xdecor_chandelier.png"}, groups = {dig_immediate=3}, light_source = 14 }) xdecor.register("coalstone_tile", { drawtype = "normal", description = "Coalstone Tile", tiles = {"xdecor_coalstone_tile.png"}, groups = {snappy=2}, sounds = default.node_sound_stone_defaults() }) local curtaincolors = {"red"} -- add more curtains simply here for _, c in ipairs(curtaincolors) do xdecor.register("curtain_"..c, { description = "Curtain ("..c..")", use_texture_alpha = true, walkable = false, tiles = {"xdecor_curtain.png^[colorize:"..c..":130"}, inventory_image = "xdecor_curtain_open.png^[colorize:"..c..":130", wield_image = "xdecor_curtain.png^[colorize:"..c..":130", drawtype = "signlike", paramtype2 = "wallmounted", groups = {dig_immediate=3}, selection_box = {type="wallmounted"}, on_rightclick = function(pos, node, clicker, itemstack) local fdir = node.param2 minetest.set_node(pos, {name="xdecor:curtain_open_"..c, param2=fdir}) end }) xdecor.register("curtain_open_"..c, { tiles = { "xdecor_curtain_open.png^[colorize:"..c..":130" }, drawtype = "signlike", paramtype2 = "wallmounted", use_texture_alpha = true, walkable = false, groups = {dig_immediate=3, not_in_creative_inventory=1}, selection_box = {type="wallmounted"}, drop = "xdecor:curtain_"..c, on_rightclick = function(pos, node, clicker, itemstack) local fdir = node.param2 minetest.set_node(pos, { name="xdecor:curtain_"..c, param2=fdir }) end }) minetest.register_craft({ output = "xdecor:curtain_"..c.." 4", recipe = {{"", "wool:"..c, ""}, {"", "wool:"..c, ""}, {"", "wool:"..c, ""}} }) end xdecor.register("cushion", { description = "Cushion", tiles = {"xdecor_cushion.png"}, groups = {snappy=3}, on_place = minetest.rotate_node, node_box = {type="fixed", fixed={{-0.5, -0.5, -0.5, 0.5, 0, 0.5}}} }) xdecor.register("empty_shelf", { description = "Empty Shelf", inventory = {size=24}, infotext = "Empty Shelf", tiles = {"default_wood.png", "xdecor_empty_shelf.png"}, groups = {snappy=3}, sounds = default.node_sound_wood_defaults() }) local fence_sbox = {type="fixed", fixed={-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}} xdecor.register("fence_wrought_iron", { description = "Wrought Iron Fence", drawtype = "fencelike", groups = {snappy=2}, tiles = {"default_stone.png^[colorize:#2a2420:180"}, selection_box = fence_sbox, inventory_image = "default_fence_overlay.png^default_stone.png^[colorize:#2a2420:160^default_fence_overlay.png^[makealpha:255,126,126" }) xdecor.register("fire", { description = "Fake Fire", light_source = 14, walkable = false, tiles = {{name="xdecor_fire_anim.png", animation={type="vertical_frames", length=1.5}}}, drawtype = "plantlike", damage_per_second = 2, drop = "", groups = {dig_immediate=3, not_in_creative_inventory=1} }) minetest.register_tool("xdecor:flint_steel", { description = "Flint & Steel", stack_max = 1, inventory_image = "xdecor_flint_steel.png", tool_capabilities = {groupcaps={flamable={uses=65, maxlevel=1}}}, on_use = function(itemstack, user, pointed_thing) if pointed_thing.type == "node" and minetest.get_node(pointed_thing.above).name == "air" then if not minetest.is_protected(pointed_thing.above, user:get_player_name()) then minetest.set_node(pointed_thing.above, {name="xdecor:fire"}) else minetest.chat_send_player(user:get_player_name(), "This area is protected!") end else return end itemstack:add_wear(65535/65) return itemstack end }) xdecor.register("lantern", { description = "Lantern", light_source = 12, drawtype = "torchlike", inventory_image = "xdecor_lantern_floor.png", wield_image = "xdecor_lantern_floor.png", paramtype2 = "wallmounted", legacy_wallmounted = true, walkable = false, groups = {dig_immediate=3, attached_node=1}, tiles = {"xdecor_lantern_floor.png", "xdecor_lantern_ceiling.png", "xdecor_lantern.png"}, selection_box = {type="wallmounted", wall_top = {-0.25, -0.4, -0.25, 0.25, 0.5, 0.25}, wall_bottom = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}, wall_side = {-0.5, -0.5, -0.15, 0.5, 0.5, 0.15}} }) flowerstype = {"dandelion_white", "dandelion_yellow", "geranium", "rose", "tulip", "viola"} for _, f in ipairs(flowerstype) do xdecor.register("potted_"..f, { description = "Potted Flowers ("..f..")", walkable = false, groups = {dig_immediate=3}, tiles = {"xdecor_"..f.."_pot.png"}, inventory_image = "xdecor_"..f.."_pot.png", drawtype = "plantlike", sounds = default.node_sound_leaves_defaults() }) minetest.register_craft({ type = "shapeless", output = "xdecor:potted_"..f.." 2", recipe = {"flowers:"..f, "xdecor:plant_pot"} }) end xdecor.register("painting", { description = "Painting", drawtype = "signlike", tiles = {"xdecor_painting.png"}, inventory_image = "xdecor_painting.png", paramtype2 = "wallmounted", legacy_wallmounted = true, walkable = false, wield_image = "xdecor_painting.png", selection_box = {type = "wallmounted"}, groups = {dig_immediate=3, attached_node=1}, sounds = default.node_sound_wood_defaults() }) xdecor.register("plant_pot", { description = "Plant Pot", groups = {snappy=3}, tiles = {"xdecor_plant_pot_top.png", "xdecor_plant_pot_sides.png"} }) xdecor.register("metal_cabinet", { description = "Metal Cabinet", inventory = {size=24}, tiles = {"xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_front.png"}, groups = {snappy=1}, infotext = "Metal Cabinet" }) xdecor.register("moonbrick", { drawtype = "normal", description = "Moonbrick", tiles = {"xdecor_moonbrick.png"}, groups = {snappy=2}, sounds = default.node_sound_stone_defaults() }) xdecor.register("multishelf", { description = "Multi Shelf", inventory = {size=24}, infotext = "Multi Shelf", tiles = {"default_wood.png", "xdecor_multishelf.png"}, groups = {snappy=3}, sounds = default.node_sound_wood_defaults() }) local rope_sbox = {type="fixed", fixed={-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}} xdecor.register("rope", { description = "Rope", walkable = false, climbable = true, groups = {dig_immediate=3}, selection_box = rope_sbox, tiles = {"xdecor_rope.png"}, inventory_image = "xdecor_rope_inv.png", wield_image = "xdecor_rope_inv.png", drawtype = "plantlike" }) xdecor.register("stereo", { description = "Stereo", groups = {snappy=3}, tiles = {"xdecor_stereo_top.png", "xdecor_stereo_bottom.png", "xdecor_stereo_left.png^[transformFX", "xdecor_stereo_left.png", "xdecor_stereo_back.png", "xdecor_stereo_front.png"} }) xdecor.register("stone_rune", { description = "Stone Rune", tiles = {"xdecor_stone_rune.png"}, drawtype = "normal", groups = {snappy=3}, sounds = default.node_sound_stone_defaults() }) xdecor.register("stone_tile", { description = "Stone Tile", tiles = {"xdecor_stone_tile.png"}, drawtype = "normal", groups = {snappy=3}, sounds = default.node_sound_stone_defaults() }) xdecor.register("table", { description = "Table", tiles = {"xdecor_wood.png"}, groups = {snappy=3}, sounds = default.node_sound_wood_defaults(), node_box = {type="fixed", fixed={ {-0.5, 0.4, -0.5, 0.5, 0.5, 0.5}, {-0.15, -0.5, -0.15, 0.15, 0.4, 0.15}}} }) xdecor.register("tv", { description = "Television", light_source = 11, groups = {snappy=3}, tiles = { "xdecor_television_left.png^[transformR270", "xdecor_television_left.png^[transformR90", "xdecor_television_left.png^[transformFX", "xdecor_television_left.png", "xdecor_television_back.png", {name="xdecor_television_front_animated.png", animation = {type="vertical_frames", length=80.0}}} }) xdecor.register("woodframed_glass", { description = "Wood Framed Glass", drawtype = "glasslike_framed", tiles = {"xdecor_framed_glass.png", "xdecor_framed_glass_detail.png"}, groups = {snappy=3}, sounds = default.node_sound_glass_defaults() }) xdecor.register("wood_tile", { description = "Wood Tile", tiles = {"xdecor_wood_tile.png"}, drawtype = "normal", groups = {snappy=2, wood=1}, sounds = default.node_sound_wood_defaults() })