238 lines
7.6 KiB
Lua
238 lines
7.6 KiB
Lua
local enchanting = {}
|
|
screwdriver = screwdriver or {}
|
|
|
|
function enchanting.formspec(pos, tooltype)
|
|
local meta = minetest.get_meta(pos)
|
|
local formspec = [[ size[9,9;]
|
|
bgcolor[#080808BB;true]
|
|
background[0,0;9,9;ench_ui.png]
|
|
list[context;tool;0.9,2.9;1,1;]
|
|
list[context;mese;2,2.9;1,1;]
|
|
list[current_player;main;0.5,4.5;8,4;]
|
|
image[2,2.9;1,1;mese_layout.png]
|
|
tooltip[sharp;Your sword kills faster]
|
|
tooltip[durable;Your tool lasts longer]
|
|
tooltip[fast;Your tool digs faster]
|
|
tooltip[strong;Your armor is more resistant]
|
|
tooltip[speed;Your speed is increased] ]]
|
|
..default.gui_slots..default.get_hotbar_bg(0.5,4.5)
|
|
|
|
if tooltype == "sword" then
|
|
formspec = formspec.."image_button[3.9,2.9;4,0.92;bg_btn.png;sharp;Sharpness]"
|
|
elseif tooltype == "tool" then
|
|
formspec = formspec..[[ image_button[3.9,0.85;4,0.92;bg_btn.png;fast;Efficiency]
|
|
image_button[3.9,1.77;4,1.12;bg_btn.png;durable;Durability] ]]
|
|
elseif tooltype == "armor" then
|
|
formspec = formspec.."image_button[3.9,0.85;4,0.92;bg_btn.png;strong;Strength]"
|
|
elseif tooltype == "boots" then
|
|
formspec = formspec..[[ image_button[3.9,0.85;4,0.92;bg_btn.png;strong;Strength]
|
|
image_button[3.9,1.77;4,1.12;bg_btn.png;speed;Speed] ]]
|
|
end
|
|
|
|
meta:set_string("formspec", formspec)
|
|
return formspec
|
|
end
|
|
|
|
function enchanting.on_put(pos, listname, _, stack, _)
|
|
local stn = stack:get_name()
|
|
local meta = minetest.get_meta(pos)
|
|
|
|
if listname == "tool" then
|
|
if stn:find("pick") or stn:find("axe") or stn:find("shovel") then
|
|
meta:set_string("formspec", enchanting.formspec(pos, "tool"))
|
|
elseif stn:find("sword") then
|
|
meta:set_string("formspec", enchanting.formspec(pos, "sword"))
|
|
elseif stn:find("chestplate") or stn:find("leggings") or stn:find("helmet") then
|
|
meta:set_string("formspec", enchanting.formspec(pos, "armor"))
|
|
elseif stn:find("boots") then
|
|
meta:set_string("formspec", enchanting.formspec(pos, "boots"))
|
|
end
|
|
end
|
|
end
|
|
|
|
function enchanting.fields(pos, _, fields, _)
|
|
if fields.quit then return end
|
|
local inv = minetest.get_meta(pos):get_inventory()
|
|
local toolstack = inv:get_stack("tool", 1)
|
|
local toolstack_name = toolstack:get_name()
|
|
local mesestack = inv:get_stack("mese", 1)
|
|
local mod, tool = toolstack_name:match("([%w_]+):([%w_]+)")
|
|
local toolwear = toolstack:get_wear()
|
|
local mese = mesestack:get_count()
|
|
local ench = dump(fields):match("%w+")
|
|
local enchanted_tool = mod..":enchanted_"..tool.."_"..ench
|
|
|
|
if mese > 0 and fields[ench] and
|
|
minetest.registered_tools[enchanted_tool] then
|
|
toolstack:replace(enchanted_tool)
|
|
toolstack:add_wear(toolwear)
|
|
mesestack:take_item()
|
|
inv:set_stack("mese", 1, mesestack)
|
|
inv:set_stack("tool", 1, toolstack)
|
|
end
|
|
end
|
|
|
|
function enchanting.dig(pos, _)
|
|
local inv = minetest.get_meta(pos):get_inventory()
|
|
return inv:is_empty("tool") and inv:is_empty("mese")
|
|
end
|
|
|
|
local function allowed(tool)
|
|
for item in pairs(minetest.registered_tools) do
|
|
if item:match("enchanted_"..tool) then
|
|
return true
|
|
end
|
|
end
|
|
return false
|
|
end
|
|
|
|
function enchanting.put(_, listname, _, stack, _)
|
|
local toolstack = stack:get_name()
|
|
local toolname = toolstack:match("[%w_]+:([%w_]+)")
|
|
|
|
if listname == "mese" and toolstack == "default:mese_crystal" then
|
|
return stack:get_count()
|
|
elseif listname == "tool" and allowed(toolname) then
|
|
return 1
|
|
end
|
|
|
|
return 0
|
|
end
|
|
|
|
xdecor.register("enchantment_table", {
|
|
description = "Enchantment Table",
|
|
tiles = {
|
|
"xdecor_enchantment_top.png", "xdecor_enchantment_bottom.png",
|
|
"xdecor_enchantment_side.png", "xdecor_enchantment_side.png",
|
|
"xdecor_enchantment_side.png", "xdecor_enchantment_side.png"
|
|
},
|
|
groups = {cracky=1, oddly_breakable_by_hand=1, level=1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
on_rotate = screwdriver.rotate_simple,
|
|
can_dig = enchanting.dig,
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
enchanting.formspec(pos, nil)
|
|
meta:set_string("infotext", "Enchantment Table")
|
|
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("tool", 1)
|
|
inv:set_size("mese", 1)
|
|
end,
|
|
enchanting.formspec,
|
|
on_receive_fields = enchanting.fields,
|
|
on_metadata_inventory_put = enchanting.on_put,
|
|
allow_metadata_inventory_put = enchanting.put,
|
|
allow_metadata_inventory_move = function() return 0 end,
|
|
on_metadata_inventory_take = function(pos, listname, _, _, _)
|
|
if listname == "tool" then
|
|
enchanting.formspec(pos, nil)
|
|
end
|
|
end
|
|
})
|
|
|
|
local function cap(str)
|
|
return str:gsub("^%l", string.upper)
|
|
end
|
|
|
|
-- Higher number = stronger enchant.
|
|
local use_factor = 1.2
|
|
local times_subtractor = 0.1
|
|
local damage_adder = 1
|
|
local strength_factor = 1.2
|
|
local speed_factor = 0.2
|
|
local jump_factor = 0.2
|
|
|
|
local tools = {
|
|
--[[ Registration format :
|
|
[Mod name] = {
|
|
{materials},
|
|
{tool name, tool group, {enchantments}}
|
|
}
|
|
--]]
|
|
["default"] = {
|
|
{"steel", "bronze", "mese", "diamond"},
|
|
{"axe", "choppy", {"durable", "fast"}},
|
|
{"pick", "cracky", {"durable", "fast"}},
|
|
{"shovel", "crumbly", {"durable", "fast"}},
|
|
{"sword", "fleshy", {"sharp"}}
|
|
},
|
|
["3d_armor"] = {
|
|
{"steel", "bronze", "gold", "diamond"},
|
|
{"boots", nil, {"strong", "speed"}},
|
|
{"chestplate", nil, {"strong"}},
|
|
{"helmet", nil, {"strong"}},
|
|
{"leggings", nil, {"strong"}}
|
|
}
|
|
}
|
|
|
|
for mod, defs in pairs(tools) do
|
|
for _, mat in pairs(defs[1]) do
|
|
for _, tooldef in next, defs, 1 do
|
|
for _, ench in pairs(tooldef[3]) do
|
|
local tool, group, material, enchant = tooldef[1], tooldef[2], mat, ench
|
|
local original_tool = minetest.registered_tools[mod..":"..tool.."_"..material]
|
|
|
|
if original_tool then
|
|
if mod == "default" then
|
|
local original_damage_groups = original_tool.tool_capabilities.damage_groups
|
|
local original_groupcaps = original_tool.tool_capabilities.groupcaps
|
|
local groupcaps = table.copy(original_groupcaps)
|
|
local fleshy = original_damage_groups.fleshy
|
|
local full_punch_interval = original_tool.tool_capabilities.full_punch_interval
|
|
local max_drop_level = original_tool.tool_capabilities.max_drop_level
|
|
|
|
if enchant == "durable" then
|
|
groupcaps[group].uses = math.ceil(original_groupcaps[group].uses * use_factor)
|
|
elseif enchant == "fast" then
|
|
for i = 1, 3 do
|
|
groupcaps[group].times[i] = original_groupcaps[group].times[i] - times_subtractor
|
|
end
|
|
elseif enchant == "sharp" then
|
|
fleshy = fleshy + damage_adder
|
|
end
|
|
|
|
minetest.register_tool(":"..mod..":enchanted_"..tool.."_"..material.."_"..enchant, {
|
|
description = "Enchanted "..cap(material).." "..cap(tool).." ("..cap(enchant)..")",
|
|
inventory_image = original_tool.inventory_image.."^[colorize:violet:50",
|
|
wield_image = original_tool.wield_image,
|
|
groups = {not_in_creative_inventory=1},
|
|
tool_capabilities = {
|
|
groupcaps = groupcaps, damage_groups = {fleshy = fleshy},
|
|
full_punch_interval = full_punch_interval, max_drop_level = max_drop_level
|
|
}
|
|
})
|
|
end
|
|
|
|
if mod == "3d_armor" then
|
|
local original_armor_groups = original_tool.groups
|
|
local armorcaps = table.copy(original_armor_groups)
|
|
local armorcaps = {}
|
|
armorcaps.not_in_creative_inventory=1
|
|
|
|
for armor_group, value in pairs(original_armor_groups) do
|
|
if enchant == "strong" then
|
|
armorcaps[armor_group] = math.ceil(value * strength_factor)
|
|
elseif enchant == "speed" then
|
|
armorcaps[armor_group] = value
|
|
armorcaps.physics_speed = speed_factor
|
|
armorcaps.physics_jump = jump_factor
|
|
end
|
|
end
|
|
|
|
minetest.register_tool(":"..mod..":enchanted_"..tool.."_"..material.."_"..enchant, {
|
|
description = "Enchanted "..cap(material).." "..cap(tool).." ("..cap(enchant)..")",
|
|
inventory_image = original_tool.inventory_image,
|
|
texture = "3d_armor_"..tool.."_"..material,
|
|
wield_image = original_tool.wield_image,
|
|
groups = armorcaps,
|
|
wear = 0
|
|
})
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|