110 lines
3.1 KiB
Lua
110 lines
3.1 KiB
Lua
--[[ local default_can_dig = function(pos, _)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end --]]
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xbg = default.gui_bg..default.gui_bg_img..default.gui_slots
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local default_inventory_size = 32
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local default_inventory_formspecs = {
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["8"] = [[ size[8,6]
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list[context;main;0,0;8,1;]
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list[current_player;main;0,2;8,4;]
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listring[current_player;main]
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listring[context;main] ]]
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..default.get_hotbar_bg(0,2),
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["16"] = [[ size[8,7]
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list[context;main;0,0;8,2;]
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list[current_player;main;0,3;8,4;]
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listring[current_player;main]
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listring[context;main] ]]
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..default.get_hotbar_bg(0,3),
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["24"] = [[ size[8,8]
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list[context;main;0,0;8,3;]
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list[current_player;main;0,4;8,4;]
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listring[current_player;main]
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listring[context;main]" ]]
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..default.get_hotbar_bg(0,4),
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["32"] = [[ size[8,9]
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list[context;main;0,0.3;8,4;]
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list[current_player;main;0,4.85;8,1;]
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list[current_player;main;0,6.08;8,3;8]
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listring[current_player;main]
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listring[context;main] ]]
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..default.get_hotbar_bg(0,4.85)
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}
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local function get_formspec_by_size(size)
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local formspec = default_inventory_formspecs[tostring(size)]
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return formspec or default_inventory_formspecs
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end
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local function drop_stuff()
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return function(pos, oldnode, oldmetadata, digger)
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local meta = minetest.get_meta(pos)
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meta:from_table(oldmetadata)
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local inv = meta:get_inventory()
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for i=1, inv:get_size("main") do
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local stack = inv:get_stack("main", i)
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if not stack:is_empty() then
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local p = {
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x = pos.x + math.random(0,5) / 5 - 0.5,
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y = pos.y,
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z = pos.z + math.random(0,5) / 5 - 0.5
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}
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minetest.add_item(p, stack)
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end
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end
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end
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end
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function xdecor.register(name, def)
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def.drawtype = def.drawtype or (def.node_box and "nodebox")
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def.paramtype = def.paramtype or "light"
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def.sounds = def.sounds or default.node_sound_defaults()
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if not (def.drawtype == "normal" or def.drawtype == "signlike" or
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def.drawtype == "plantlike" or def.drawtype == "glasslike_framed" or
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def.drawtype == "glasslike_framed_optional") then
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def.paramtype2 = def.paramtype2 or "facedir"
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end
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if def.drawtype == "plantlike" or def.drawtype == "torchlike" or
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def.drawtype == "signlike" or def.drawtype == "fencelike" then
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def.sunlight_propagates = true
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end
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local infotext = def.infotext
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local inventory = def.inventory
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def.inventory = nil
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if inventory then
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def.on_construct = def.on_construct or function(pos)
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local meta = minetest.get_meta(pos)
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if infotext then
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meta:set_string("infotext", infotext)
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end
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local size = inventory.size or default_inventory_size
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local inv = meta:get_inventory()
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inv:set_size("main", size)
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meta:set_string("formspec", (inventory.formspec or get_formspec_by_size(size))..xbg)
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end
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def.after_dig_node = def.after_dig_node or drop_stuff()
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--def.can_dig = def.can_dig or default_can_dig
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elseif infotext and not def.on_construct then
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def.on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", infotext)
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end
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end
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minetest.register_node("xdecor:"..name, def)
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end
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