xdecor-libre/itemframes.lua
2015-06-09 14:04:57 +02:00

126 lines
3.5 KiB
Lua

local tmp = {}
screwdriver = screwdriver or {}
minetest.register_entity("xdecor:f_item",{
hp_max = 1, visual="wielditem", visual_size={x=.33,y=.33},
collisionbox = {0, 0, 0, 0, 0, 0}, physical=false, textures={"air"},
on_activate = function(self, staticdata)
if tmp.nodename ~= nil and tmp.texture ~= nil then
self.nodename = tmp.nodename
tmp.nodename = nil
self.texture = tmp.texture
tmp.texture = nil
else
if staticdata ~= nil and staticdata ~= "" then
local data = staticdata:split(';')
if data and data[1] and data[2] then
self.nodename = data[1]
self.texture = data[2]
end
end
end
if self.texture ~= nil then
self.object:set_properties({textures={self.texture}})
end
end,
get_staticdata = function(self)
if self.nodename ~= nil and self.texture ~= nil then
return self.nodename .. ';' .. self.texture
end
return ""
end,
})
local remove_item = function(pos, node)
local objs = nil
objs = minetest.get_objects_inside_radius(pos, .5)
if objs then
for _, obj in ipairs(objs) do
if obj and obj:get_luaentity() and obj:get_luaentity().name == "xdecor:f_item" then
obj:remove()
end
end
end
end
local facedir = {}
facedir[0] = {x=0, y=0, z=1}
facedir[1] = {x=1, y=0, z=0}
facedir[2] = {x=0, y=0, z=-1}
facedir[3] = {x=-1, y=0, z=0}
local update_item = function(pos, node)
remove_item(pos, node)
local meta = minetest.get_meta(pos)
if meta:get_string("item") ~= "" then
local posad = facedir[node.param2]
if not posad then return end
pos.x = pos.x + posad.x*6.5/16
pos.y = pos.y + posad.y*6.5/16
pos.z = pos.z + posad.z*6.5/16
tmp.nodename = node.name
tmp.texture = ItemStack(meta:get_string("item")):get_name()
local e = minetest.add_entity(pos, "xdecor:f_item")
local yaw = math.pi*2 - node.param2 * math.pi/2
e:setyaw(yaw)
end
end
local drop_item = function(pos, node)
local meta = minetest.get_meta(pos)
if meta:get_string("item") ~= "" then
minetest.add_item(pos, meta:get_string("item"))
meta:set_string("item", "")
end
remove_item(pos, node)
end
xdecor.register("frame", {
description = "Item frame",
node_box = { type = "fixed", fixed = {-0.5, -0.5, 7/16, 0.5, 0.5, 0.5} },
tiles = {"xdecor_frame.png"},
inventory_image = "xdecor_frame.png",
groups = {snappy=3},
on_rotate = screwdriver.disallow,
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name())
meta:set_string("infotext", "Item frame (owned by "..placer:get_player_name()..")")
end,
on_rightclick = function(pos, node, clicker, itemstack)
if not itemstack then return end
local meta = minetest.get_meta(pos)
if clicker:get_player_name() == meta:get_string("owner") then
drop_item(pos, node)
local s = itemstack:take_item()
meta:set_string("item", s:to_string())
update_item(pos, node)
end
return itemstack
end,
on_punch = function(pos, node, puncher)
local meta = minetest.get_meta(pos)
if puncher:get_player_name() == meta:get_string("owner") then
drop_item(pos, node)
end
end,
can_dig = function(pos, player)
local meta = minetest.get_meta(pos)
return player:get_player_name() == meta:get_string("owner")
end,
after_destruct = remove_item,
})
minetest.register_abm({
nodenames = {"xdecor:frame"},
interval = 15,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
if #minetest.get_objects_inside_radius(pos, 0.5) > 0 then return end
update_item(pos, node)
end
})