28d9e74727
This reverts commit 7c647948c0
.
144 lines
3.7 KiB
Lua
144 lines
3.7 KiB
Lua
local tmp = {}
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screwdriver = screwdriver or {}
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minetest.register_entity("xdecor:f_item", {
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hp_max = 1,
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visual = "wielditem",
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visual_size = {x=.33, y=.33},
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collisionbox = {0},
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physical = false,
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textures = {"air"},
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on_activate = function(self, staticdata)
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if tmp.nodename and tmp.texture then
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self.nodename = tmp.nodename
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tmp.nodename = nil
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self.texture = tmp.texture
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tmp.texture = nil
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elseif staticdata and staticdata ~= "" then
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local data = staticdata:split(";")
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if data and data[1] and data[2] then
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self.nodename = data[1]
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self.texture = data[2]
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end
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end
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if self.texture then
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self.object:set_properties({textures={self.texture}})
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end
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end,
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get_staticdata = function(self)
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if self.nodename and self.texture then
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return self.nodename..";"..self.texture
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end
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return ""
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end
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})
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local remove_item = function(pos, node)
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local objs = minetest.get_objects_inside_radius(pos, 0.5)
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if not objs then return end
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for _, obj in pairs(objs) do
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if obj and obj:get_luaentity() and
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obj:get_luaentity().name == "xdecor:f_item" then
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obj:remove()
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end
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end
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end
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local facedir = {}
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facedir[0] = {x=0, y=0, z=1}
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facedir[1] = {x=1, y=0, z=0}
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facedir[2] = {x=0, y=0, z=-1}
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facedir[3] = {x=-1, y=0, z=0}
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local update_item = function(pos, node)
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remove_item(pos, node)
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local meta = minetest.get_meta(pos)
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local itemstring = meta:get_string("item")
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local posad = facedir[node.param2]
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if not posad or itemstring == "" then return end
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pos.x = pos.x + posad.x * 6.5/16
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pos.y = pos.y + posad.y * 6.5/16
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pos.z = pos.z + posad.z * 6.5/16
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tmp.nodename = node.name
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tmp.texture = ItemStack(itemstring):get_name()
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local entity = minetest.add_entity(pos, "xdecor:f_item")
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local yaw = math.pi*2 - node.param2 * math.pi/2
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entity:setyaw(yaw)
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end
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local drop_item = function(pos, node)
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local meta = minetest.get_meta(pos)
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if meta:get_string("item") == "" then return end
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minetest.add_item(pos, meta:get_string("item"))
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meta:set_string("item", "")
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remove_item(pos, node)
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end
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xdecor.register("frame", {
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description = "Item Frame",
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groups = {choppy=3, oddly_breakable_by_hand=2},
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sounds = default.node_sound_wood_defaults(),
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on_rotate = screwdriver.disallow,
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sunlight_propagates = true,
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inventory_image = "xdecor_frame.png",
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node_box = xdecor.nodebox.slab_z(0.9375),
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tiles = {
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"xdecor_wood.png", "xdecor_wood.png", "xdecor_wood.png",
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"xdecor_wood.png", "xdecor_wood.png", "xdecor_frame.png"
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},
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after_place_node = function(pos, placer, itemstack)
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local meta = minetest.get_meta(pos)
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local name = placer:get_player_name()
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meta:set_string("owner", name)
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meta:set_string("infotext", "Item Frame (owned by "..name..")")
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end,
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on_rightclick = function(pos, node, clicker, itemstack)
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local meta = minetest.get_meta(pos)
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local player = clicker:get_player_name()
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if player ~= meta:get_string("owner") or not itemstack then
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return
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end
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drop_item(pos, node)
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local itemstring = itemstack:take_item():to_string()
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meta:set_string("item", itemstring)
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update_item(pos, node)
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return itemstack
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end,
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on_punch = function(pos, node, puncher)
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local meta = minetest.get_meta(pos)
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local player = puncher:get_player_name()
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if player ~= meta:get_string("owner") then return end
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drop_item(pos, node)
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end,
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can_dig = function(pos, player)
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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if not player or player:get_player_name() ~= owner then
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return false
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end
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return true
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end,
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after_destruct = remove_item
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})
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minetest.register_abm({
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nodenames = {"xdecor:frame"},
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interval = 15, chance = 1,
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action = function(pos, node)
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local num = #minetest.get_objects_inside_radius(pos, 0.5)
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if num > 0 then return end
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update_item(pos, node)
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end
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})
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