xdecor-libre/enchanting.lua
2015-08-02 11:39:44 +02:00

67 lines
1.7 KiB
Lua

local function enchconstruct(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", "size[8,7;]"..xdecor.fancy_gui..
"label[0.65,-0.15;Enchant]"..
"image[0.4,0.2;2,2;default_book.png]"..
"image[1.3,2;1,1;ench_mese_layout.png]"..
"list[current_name;tool;0.3,2;1,1;]"..
"list[current_name;mese;1.3,2;1,1;]"..
"image_button[2.5,0;5.3,1.1;ench_bg.png;durable;Durable]"..
"image_button[2.5,1;5.3,1.1;ench_bg.png;fast;Fast]"..
"image_button[2.5,2;5.3,1.1;ench_bg.png;luck;Luck]"..
"list[current_player;main;0,3.3;8,4;]")
meta:set_string("infotext", "Enchantment Table")
local inv = meta:get_inventory()
inv:set_size("tool", 1)
inv:set_size("mese", 1)
end
local function enchdig(pos, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if not inv:is_empty("tool") or not inv:is_empty("mese") then
return false
end
return true
end
local function enchput(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "mese" then
if stack:get_name() == "default:mese_crystal" then
return stack:get_count()
else
return 0
end
end
if listname == "tool" then
local tname = stack:get_name()
local tdef = minetest.registered_tools[tname]
if tdef then return 1 else return 0 end
end
return stack:get_count()
end
xdecor.register("enchantment_table", {
description = "Enchantment Table",
tiles = {
"xdecor_enchantment_top.png",
"xdecor_enchantment_bottom.png",
"xdecor_enchantment_side.png",
"xdecor_enchantment_side.png",
"xdecor_enchantment_side.png",
"xdecor_enchantment_side.png",
},
groups = {cracky=1},
sounds = xdecor.stone,
on_construct = enchconstruct,
can_dig = enchdig,
allow_metadata_inventory_put = enchput
})