xdecor-libre/hive.lua

64 lines
1.8 KiB
Lua

local hive = {}
function hive.construct(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local xbg = default.gui_bg..default.gui_bg_img..default.gui_slots..default.get_hotbar_bg(0,1.35)
local formspec = "size[8,5;]"..xbg..
"label[1.35,0;Bees are making honey\nwith pollen around...]"..
"image[6,0;1,1;hive_bee.png]"..
"image[5,0;1,1;hive_layout.png]"..
"list[context;honey;5,0;1,1;]"..
"list[current_player;main;0,1.35;8,4;]"
meta:set_string("formspec", formspec)
meta:set_string("infotext", "Artificial Hive")
inv:set_size("honey", 1)
end
function hive.dig(pos, _)
local inv = minetest.get_meta(pos):get_inventory()
return inv:is_empty("honey")
end
xdecor.register("hive", {
description = "Artificial Hive",
tiles = {
"xdecor_hive_top.png", "xdecor_hive_top.png",
"xdecor_hive_side.png", "xdecor_hive_side.png",
"xdecor_hive_side.png", "xdecor_hive_front.png"
},
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=1},
on_construct = hive.construct,
can_dig = hive.dig,
on_punch = function(_, _, puncher, _)
local health = puncher:get_hp()
puncher:set_hp(health - 4)
end,
on_rightclick = function(_, _, clicker)
local health = clicker:get_hp()
clicker:set_hp(health - 1)
end,
allow_metadata_inventory_put = function(...) return 0 end
})
minetest.register_abm({
nodenames = {"xdecor:hive"},
interval = 10, chance = 5,
action = function(pos, _, _, _)
local inv = minetest.get_meta(pos):get_inventory()
local honeystack = inv:get_stack("honey", 1)
local honey = honeystack:get_count()
local radius = 4
local minp = vector.add(pos, -radius)
local maxp = vector.add(pos, radius)
local flowers = minetest.find_nodes_in_area(minp, maxp, "group:flower")
if #flowers >= 2 and honey < 12 then
inv:add_item("honey", "xdecor:honey")
end
end
})