412 lines
10 KiB
Lua
412 lines
10 KiB
Lua
xdecor.register("barrel", {
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description = "Barrel",
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inventory = {size=24},
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infotext = "Barrel",
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tiles = { "xdecor_barrel_top.png", "xdecor_barrel_sides.png" },
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groups = {snappy=3},
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sounds = xdecor.wood
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})
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xdecor.register("cabinet", {
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description = "Cabinet",
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inventory = {size=24},
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infotext = "Cabinet",
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groups = {snappy=3},
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sounds = xdecor.wood,
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tiles = {
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"default_wood.png", "default_wood.png",
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"default_wood.png", "default_wood.png",
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"default_wood.png","xdecor_cabinet_front.png"
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}
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})
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xdecor.register("cabinet_half", {
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description = "Half Cabinet",
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inventory = {size=8},
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infotext = "Half Cabinet",
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groups = {snappy=3},
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sounds = xdecor.wood,
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node_box = xdecor.nodebox.slab_y(0.5, 0.5),
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tiles = {
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"default_wood.png", "default_wood.png",
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"default_wood.png", "default_wood.png",
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"default_wood.png", "xdecor_cabinet_half_front.png"
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}
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})
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xdecor.register("candle", {
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description = "Candle",
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light_source = 12,
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drawtype = "torchlike",
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inventory_image = "xdecor_candle_inv.png",
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wield_image = "xdecor_candle_inv.png",
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paramtype2 = "wallmounted",
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legacy_wallmounted = true,
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walkable = false,
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groups = {dig_immediate=3, attached_node=1},
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tiles = {
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{ name = "xdecor_candle_floor.png",
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animation = {type="vertical_frames", length=1.5} },
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{ name = "xdecor_candle_wall.png",
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animation = {type="vertical_frames", length=1.5} }
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},
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selection_box = {
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type = "wallmounted",
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wall_bottom = {-0.25, -0.5, -0.25, 0.25, 0.1, 0.25},
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wall_side = {-0.5, -0.35, -0.15, -0.15, 0.4, 0.15}
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}
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})
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xdecor.register("cardboard_box", {
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description = "Cardboard Box",
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inventory = {size=8},
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infotext = "Cardboard Box",
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groups = {snappy=3},
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tiles = { "xdecor_cardbox_top.png", "xdecor_cardbox_top.png",
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"xdecor_cardbox_sides.png" },
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node_box = {
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type = "fixed",
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fixed = {
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{-0.3125, -0.5, -0.3125, 0.3125, 0, 0.3125}
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}
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}
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})
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xdecor.register("cauldron", {
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description = "Cauldron",
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groups = {snappy=1},
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tiles = {
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{ name = "xdecor_cauldron_top_anim.png",
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animation = {type="vertical_frames", length=3.0} },
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"xdecor_cauldron_sides.png"
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}
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})
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xdecor.register("chair", {
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description = "Chair",
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tiles = {"xdecor_wood.png"},
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sounds = xdecor.wood,
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groups = {snappy=3},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.3125, -0.5, 0.1875, -0.1875, 0.5, 0.3125},
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{0.1875, -0.5, 0.1875, 0.3125, 0.5, 0.3125},
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{-0.1875, 0.025, 0.22, 0.1875, 0.45, 0.28},
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{-0.3125, -0.5, -0.3125, -0.1875, -0.125, -0.1875},
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{0.1875, -0.5, -0.3125, 0.3125, -0.125, -0.1875},
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{-0.3125, -0.125, -0.3125, 0.3125, 0, 0.1875}
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}
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}
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})
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xdecor.register("chandelier", {
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description = "Chandelier",
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drawtype = "plantlike",
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walkable = false,
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inventory_image = "xdecor_chandelier.png",
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tiles = {"xdecor_chandelier.png"},
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groups = {dig_immediate=3},
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light_source = 14
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})
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xdecor.register("coalstone_tile", {
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drawtype = "normal",
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description = "Coalstone Tile",
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tiles = {"xdecor_coalstone_tile.png"},
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groups = {snappy=2},
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sounds = xdecor.stone
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})
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local colors = {"red"} -- Add more curtains colors simply here
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for _, c in ipairs(colors) do
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xdecor.register("curtain_"..c, {
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description = "Curtain ("..c..")",
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use_texture_alpha = true,
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walkable = false,
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tiles = { "xdecor_curtain.png^[colorize:"..c..":130" },
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inventory_image = "xdecor_curtain_open.png^[colorize:"..c..":130",
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wield_image = "xdecor_curtain.png^[colorize:"..c..":130",
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drawtype = "signlike",
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paramtype2 = "wallmounted",
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groups = {dig_immediate=3},
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selection_box = {type="wallmounted"},
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on_rightclick = function(pos, node, clicker, itemstack)
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local fdir = node.param2
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minetest.set_node(pos, { name="xdecor:curtain_open_"..c, param2=fdir })
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end
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})
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xdecor.register("curtain_open_"..c, {
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tiles = { "xdecor_curtain_open.png^[colorize:"..c..":130" },
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drawtype = "signlike",
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paramtype2 = "wallmounted",
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use_texture_alpha = true,
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walkable = false,
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groups = {dig_immediate=3, not_in_creative_inventory=1},
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selection_box = {type="wallmounted"},
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drop = "xdecor:curtain_"..c,
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on_rightclick = function(pos, node, clicker, itemstack)
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local fdir = node.param2
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minetest.set_node(pos, { name="xdecor:curtain_"..c, param2=fdir })
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end
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})
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minetest.register_craft({
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output = "xdecor:curtain_"..c.." 4",
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recipe = {
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{"", "wool:"..c, ""},
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{"", "wool:"..c, ""},
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{"", "wool:"..c, ""}
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}
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})
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end
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xdecor.register("cushion", {
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description = "Cushion",
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tiles = {"xdecor_cushion.png"},
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groups = {snappy=3},
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on_place = minetest.rotate_node,
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node_box = xdecor.nodebox.slab_y(-0.5, 0.5)
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})
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xdecor.register("empty_shelf", {
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description = "Empty Shelf",
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inventory = {size=24},
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infotext = "Empty Shelf",
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tiles = { "default_wood.png", "xdecor_empty_shelf.png" },
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groups = {snappy=3},
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sounds = xdecor.wood
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})
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local fence_sbox = {
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type = "fixed",
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fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}
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}
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xdecor.register("fence_wrought_iron", {
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description = "Wrought Iron Fence",
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drawtype = "fencelike",
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groups = {snappy=2},
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tiles = { "default_stone.png^[colorize:#2a2420:180" },
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selection_box = fence_sbox,
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inventory_image = "default_fence_overlay.png^default_stone.png^[colorize:#2a2420:160^default_fence_overlay.png^[makealpha:255,126,126"
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})
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xdecor.register("fire", {
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description = "Fake Fire",
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light_source = 14,
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walkable = false,
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tiles = {
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{ name = "xdecor_fire_anim.png",
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animation = {type="vertical_frames", length=1.5} }
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},
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drawtype = "plantlike",
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damage_per_second = 2,
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drop = "",
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groups = {dig_immediate=3, not_in_creative_inventory=1}
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})
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minetest.register_tool("xdecor:flint_steel", {
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description = "Flint & Steel",
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stack_max = 1,
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inventory_image = "xdecor_flint_steel.png",
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tool_capabilities = {
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groupcaps = {
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flamable = {uses=65, maxlevel=1}
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}
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},
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on_use = function(itemstack, user, pointed_thing)
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if pointed_thing.type == "node"
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and minetest.get_node(pointed_thing.above).name == "air" then
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if not minetest.is_protected(pointed_thing.above, user:get_player_name()) then
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minetest.set_node(pointed_thing.above, {name="xdecor:fire"})
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else
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minetest.chat_send_player(user:get_player_name(), "This area is protected!")
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end
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else
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return
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end
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itemstack:add_wear(65535/65)
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return itemstack
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end
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})
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xdecor.register("lantern", {
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description = "Lantern",
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light_source = 12,
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drawtype = "torchlike",
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inventory_image = "xdecor_lantern_floor.png",
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wield_image = "xdecor_lantern_floor.png",
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paramtype2 = "wallmounted",
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legacy_wallmounted = true,
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walkable = false,
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groups = {dig_immediate=3, attached_node=1},
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tiles = { "xdecor_lantern_floor.png", "xdecor_lantern_ceiling.png",
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"xdecor_lantern.png" },
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selection_box = {
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type = "wallmounted",
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wall_top = {-0.25, -0.4, -0.25, 0.25, 0.5, 0.25},
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wall_bottom = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25},
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wall_side = {-0.5, -0.5, -0.15, 0.5, 0.5, 0.15}
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}
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})
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local flowerstype = { "dandelion_white", "dandelion_yellow", "geranium",
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"rose", "tulip", "viola" }
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for _, f in ipairs(flowerstype) do
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xdecor.register("potted_"..f, {
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description = "Potted Flowers ("..f..")",
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walkable = false,
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groups = {dig_immediate=3},
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tiles = {"xdecor_"..f.."_pot.png"},
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inventory_image = "xdecor_"..f.."_pot.png",
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drawtype = "plantlike",
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sounds = xdecor.leaves
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})
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minetest.register_craft({
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type = "shapeless", output = "xdecor:potted_"..f.." 2",
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recipe = { "flowers:"..f, "xdecor:plant_pot" }
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})
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end
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xdecor.register("painting", {
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description = "Painting",
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drawtype = "signlike",
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tiles = {"xdecor_painting.png"},
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inventory_image = "xdecor_painting.png",
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paramtype2 = "wallmounted",
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legacy_wallmounted = true,
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walkable = false,
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wield_image = "xdecor_painting.png",
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selection_box = {type="wallmounted"},
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groups = {dig_immediate=3, attached_node=1}
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})
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xdecor.register("plant_pot", {
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description = "Plant Pot",
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groups = {snappy=3},
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tiles = {"xdecor_plant_pot_top.png", "xdecor_plant_pot_bottom.png",
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"xdecor_plant_pot_sides.png"}
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})
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xdecor.register("metal_cabinet", {
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description = "Metal Cabinet",
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inventory = {size=24},
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groups = {snappy=1},
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infotext = "Metal Cabinet",
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tiles = {
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"xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png",
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"xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_sides.png",
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"xdecor_metal_cabinet_sides.png", "xdecor_metal_cabinet_front.png"
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}
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})
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xdecor.register("moonbrick", {
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drawtype = "normal",
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description = "Moonbrick",
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tiles = {"xdecor_moonbrick.png"},
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groups = {snappy=2},
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sounds = xdecor.stone
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})
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xdecor.register("multishelf", {
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description = "Multi Shelf",
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inventory = {size=24},
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infotext = "Multi Shelf",
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tiles = {"default_wood.png", "xdecor_multishelf.png"},
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groups = {snappy=3},
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sounds = xdecor.wood
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})
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local rope_sbox = {
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type = "fixed",
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fixed = {-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}
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}
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xdecor.register("rope", {
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description = "Rope",
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walkable = false,
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climbable = true,
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groups = {dig_immediate=3},
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selection_box = rope_sbox,
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tiles = {"xdecor_rope.png"},
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inventory_image = "xdecor_rope_inv.png",
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wield_image = "xdecor_rope_inv.png",
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drawtype = "plantlike"
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})
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xdecor.register("stereo", {
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description = "Stereo",
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groups = {snappy=3},
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tiles = {
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"xdecor_stereo_top.png", "xdecor_stereo_bottom.png",
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"xdecor_stereo_left.png^[transformFX", "xdecor_stereo_left.png",
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"xdecor_stereo_back.png", "xdecor_stereo_front.png"
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}
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})
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xdecor.register("stone_rune", {
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description = "Stone Rune",
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tiles = {"xdecor_stone_rune.png"},
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drawtype = "normal",
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groups = {snappy=3},
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sounds = xdecor.stone
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})
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xdecor.register("stone_tile", {
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description = "Stone Tile",
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tiles = {"xdecor_stone_tile.png"},
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drawtype = "normal",
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groups = {snappy=3},
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sounds = xdecor.stone
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})
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xdecor.register("table", {
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description = "Table",
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tiles = {"xdecor_wood.png"},
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groups = {snappy=3},
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sounds = xdecor.wood,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, 0.4, -0.5, 0.5, 0.5, 0.5},
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{-0.15, -0.5, -0.15, 0.15, 0.4, 0.15}
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}
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}
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})
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xdecor.register("tv", {
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description = "Television",
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light_source = 11,
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groups = {snappy=3},
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tiles = {
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"xdecor_television_left.png^[transformR270",
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"xdecor_television_left.png^[transformR90",
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"xdecor_television_left.png^[transformFX",
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"xdecor_television_left.png", "xdecor_television_back.png",
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{ name = "xdecor_television_front_animated.png",
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animation = {type="vertical_frames", length=80.0} }
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}
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})
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xdecor.register("woodframed_glass", {
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description = "Wood Framed Glass",
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drawtype = "glasslike_framed",
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tiles = { "xdecor_framed_glass.png", "xdecor_framed_glass_detail.png" },
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groups = {snappy=3},
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sounds = xdecor.glass
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})
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xdecor.register("wood_tile", {
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description = "Wood Tile",
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tiles = {"xdecor_wood_tile.png"},
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drawtype = "normal",
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groups = {snappy=2, wood=1},
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sounds = xdecor.wood
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})
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