396 lines
13 KiB
Lua
396 lines
13 KiB
Lua
local worktable = {}
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screwdriver = screwdriver or {}
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-- Nodes allowed to be cut.
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-- Only the regular, solid blocks without formspec or explosivity can be cut.
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function worktable:nodes(def)
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return (def.drawtype == "normal" or def.drawtype:find("glass")) and
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(def.groups.cracky or def.groups.choppy) and not
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def.on_construct and not def.after_place_node and not
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def.after_place_node and not def.on_rightclick and not
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def.on_blast and not def.allow_metadata_inventory_take and not
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(def.groups.not_in_creative_inventory == 1) and not
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def.groups.wool and not def.description:find("Ore") and
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def.description and def.description ~= "" and def.light_source == 0
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end
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-- Nodeboxes definitions.
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worktable.defs = {
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-- Name Yield X Y Z W H L
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{"nanoslab", 16, { 0, 0, 0, 8, 1, 8 }},
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{"micropanel", 16, { 0, 0, 0, 16, 1, 8 }},
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{"microslab", 8, { 0, 0, 0, 16, 1, 16 }},
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{"thinstair", 8, { 0, 7, 0, 16, 1, 8 },
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{ 0, 15, 8, 16, 1, 8 }},
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{"cube", 4, { 0, 0, 0, 8, 8, 8 }},
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{"panel", 4, { 0, 0, 0, 16, 8, 8 }},
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{"slab", 2, nil },
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{"doublepanel", 2, { 0, 0, 0, 16, 8, 8 },
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{ 0, 8, 8, 16, 8, 8 }},
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{"halfstair", 2, { 0, 0, 0, 8, 8, 16 },
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{ 0, 8, 8, 8, 8, 8 }},
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{"outerstair", 1, { 0, 0, 0, 16, 8, 16 },
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{ 0, 8, 8, 8, 8, 8 }},
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{"stair", 1, nil },
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{"innerstair", 1, { 0, 0, 0, 16, 8, 16 },
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{ 0, 8, 8, 16, 8, 8 },
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{ 0, 8, 0, 8, 8, 8 }}
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}
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-- Tools allowed to be repaired.
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worktable.repairable_tools = [[
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pick, axe, shovel, sword, hoe, armor, shield
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]]
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function worktable:get_recipe(item)
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if item:sub(1,6) == "group:" then
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if item:sub(-4) == "wool" or item:sub(-3) == "dye" then
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item = item:sub(7)..":white"
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elseif minetest.registered_items["default:"..item:sub(7)] then
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item = item:gsub("group:", "default:")
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else for node, def in pairs(minetest.registered_items) do
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if def.groups[item:match("[^,:]+$")] then item = node end
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end
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end
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end
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return item
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end
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function worktable:craftguide_formspec(meta, pagenum, item, recipe_num, filter)
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local inv_size = meta:get_int("inv_size")
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local npp, i, s = 8*3, 0, 0
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local pagemax = math.floor((inv_size - 1) / npp + 1)
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if pagenum > pagemax then pagenum = 1
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elseif pagenum == 0 then pagenum = pagemax end
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local formspec = [[ size[8,6.6;]
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tablecolumns[color;text;color;text]
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tableoptions[background=#00000000;highlight=#00000000;border=false]
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button[5.5,0;0.7,0.95;prev;<]
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button[7.3,0;0.7,0.95;next;>]
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button[4,0.2;0.7,0.5;search;?]
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button[4.6,0.2;0.7,0.5;clearfilter;X]
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button[0,0;1.5,1;backcraft;< Back]
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tooltip[search;Search]
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tooltip[clearfilter;Reset] ]] ..
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"table[6.1,0.18;1.1,0.5;pagenum;#FFFF00,"..tostring(pagenum)..
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",#FFFFFF,/ "..tostring(pagemax).."]"..
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"field[1.8,0.32;2.6,1;filter;;"..filter.."]"..xbg
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for _, name in pairs(self:craftguide_items(meta, filter)) do
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if s < (pagenum - 1) * npp then
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s = s + 1
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else if i >= npp then break end
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formspec = formspec.."item_image_button["..(i%8)..","..
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(math.floor(i/8)+1)..";1,1;"..name..";"..name..";]"
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i = i + 1
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end
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end
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if item and minetest.registered_items[item] then
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--print(dump(minetest.get_all_craft_recipes(item)))
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local items_num = #minetest.get_all_craft_recipes(item)
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if recipe_num > items_num then recipe_num = 1 end
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if items_num > 1 then formspec = formspec..
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"button[0,6;1.6,1;alternate;Alternate]"..
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"label[0,5.5;Recipe "..recipe_num.." of "..items_num.."]"
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end
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local type = minetest.get_all_craft_recipes(item)[recipe_num].type
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if type == "cooking" then formspec = formspec..
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"image[3.75,4.6;0.5,0.5;default_furnace_fire_fg.png]"
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end
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local items = minetest.get_all_craft_recipes(item)[recipe_num].items
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local width = minetest.get_all_craft_recipes(item)[recipe_num].width
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if width == 0 then width = math.min(3, #items) end
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-- Lua 5.3 removed `table.maxn`, use `xdecor.maxn` in case of breakage.
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local rows = math.ceil(table.maxn(items) / width)
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local function is_group(item)
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if item:sub(1,6) == "group:" then return "\nG" end
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return ""
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end
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for i, v in pairs(items) do formspec = formspec..
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"item_image_button["..((i-1) % width + 4.5)..","..
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(math.floor((i-1) / width + (6 - math.min(2, rows))))..";1,1;"..
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self:get_recipe(v)..";"..self:get_recipe(v)..";"..is_group(v).."]"
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end
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local output = minetest.get_all_craft_recipes(item)[recipe_num].output
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formspec = formspec.."item_image_button[2.5,5;1,1;"..output..";"..item..";]"..
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"image[3.5,5;1,1;gui_furnace_arrow_bg.png^[transformR90]"
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end
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meta:set_string("formspec", formspec)
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end
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function worktable:craftguide_items(meta, filter)
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local items_list = {}
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for name, def in pairs(minetest.registered_items) do
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if not (def.groups.not_in_creative_inventory == 1) and
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minetest.get_craft_recipe(name).items and
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def.description and def.description ~= "" and
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(not filter or def.name:find(filter, 1, true) or
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def.description:lower():find(filter, 1, true)) then
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items_list[#items_list+1] = name
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end
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end
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meta:set_int("inv_size", #items_list)
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table.sort(items_list)
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return items_list
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end
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function worktable:get_output(inv, input, name)
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if inv:is_empty("input") then
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inv:set_list("forms", {}) return
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end
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local output = {}
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for _, n in pairs(self.defs) do
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local count = math.min(n[2] * input:get_count(), input:get_stack_max())
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local item = name.."_"..n[1]
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if not n[3] then item = "stairs:"..n[1].."_"..name:match(":(.*)") end
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output[#output+1] = item.." "..count
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end
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inv:set_list("forms", output)
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end
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function worktable.formspecs(meta, id)
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local formspecs = {
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-- Main formspec.
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[[ label[0.9,1.23;Cut]
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label[0.9,2.23;Repair]
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box[-0.05,1;2.05,0.9;#555555]
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box[-0.05,2;2.05,0.9;#555555]
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button[0,0;2,1;craft;Crafting]
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button[2,0;2,1;storage;Storage]
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image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
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image[0,1;1,1;worktable_saw.png]
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image[0,2;1,1;worktable_anvil.png]
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image[3,2;1,1;hammer_layout.png]
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list[context;input;2,1;1,1;]
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list[context;tool;2,2;1,1;]
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list[context;hammer;3,2;1,1;]
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list[context;forms;4,0;4,3;] ]],
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-- Crafting formspec.
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[[ image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
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button[0,0;1.5,1;back;< Back]
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list[current_player;craft;2,0;3,3;]
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list[current_player;craftpreview;6,1;1,1;]
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listring[current_player;main]
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listring[current_player;craft] ]],
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-- Storage formspec.
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[[ list[context;storage;0,1;8,2;]
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button[0,0;1.5,1;back;< Back]
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listring[context;storage]
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listring[current_player;main] ]]
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}
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meta:set_string("formspec", "size[8,7;]list[current_player;main;0,3.25;8,4;]"..
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formspecs[id]..xbg..default.get_hotbar_bg(0,3.25))
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end
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function worktable.construct(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("tool", 1)
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inv:set_size("input", 1)
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inv:set_size("hammer", 1)
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inv:set_size("forms", 4*3)
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inv:set_size("storage", 8*2)
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meta:set_string("infotext", "Work Table")
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worktable.formspecs(meta, 1)
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end
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function worktable.fields(pos, _, fields)
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if fields.quit then return end
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local meta = minetest.get_meta(pos)
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local formspec = meta:to_table().fields.formspec
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local filter = formspec:match("filter;;([%w_:]+)") or ""
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local pagenum = tonumber(formspec:match("#FFFF00,(%d+)")) or 1
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if fields.back then
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worktable.formspecs(meta, 1)
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elseif fields.craft then
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worktable.formspecs(meta, 2)
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elseif fields.storage then
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worktable.formspecs(meta, 3)
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elseif fields.craftguide or fields.clearfilter then
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worktable:craftguide_items(meta, nil)
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worktable:craftguide_formspec(meta, 1, nil, 1, "")
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elseif fields.alternate then
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local item = formspec:match("image_button%[.*;([%w_:]+);.*%]") or ""
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local recipe_num = tonumber(formspec:match("Recipe%s(%d+)")) or 1
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recipe_num = recipe_num + 1
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worktable:craftguide_formspec(meta, pagenum, item, recipe_num, filter)
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elseif fields.search then
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worktable:craftguide_items(meta, fields.filter:lower())
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worktable:craftguide_formspec(meta, 1, nil, 1, fields.filter:lower())
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elseif fields.prev or fields.next then
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if fields.prev then pagenum = pagenum - 1
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else pagenum = pagenum + 1 end
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worktable:craftguide_formspec(meta, pagenum, nil, 1, filter)
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else for item in pairs(fields) do
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if minetest.get_craft_recipe(item).items then
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worktable:craftguide_formspec(meta, pagenum, item, 1, filter)
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end
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end
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end
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end
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function worktable.dig(pos)
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local inv = minetest.get_meta(pos):get_inventory()
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return inv:is_empty("input") and inv:is_empty("hammer") and
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inv:is_empty("tool") and inv:is_empty("storage")
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end
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function worktable.timer(pos)
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local timer = minetest.get_node_timer(pos)
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local inv = minetest.get_meta(pos):get_inventory()
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local tool = inv:get_stack("tool", 1)
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local hammer = inv:get_stack("hammer", 1)
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if tool:is_empty() or hammer:is_empty() or tool:get_wear() == 0 then
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timer:stop() return
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end
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-- Tool's wearing range: 0-65535 | 0 = new condition.
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tool:add_wear(-500)
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hammer:add_wear(700)
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inv:set_stack("tool", 1, tool)
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inv:set_stack("hammer", 1, hammer)
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return true
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end
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function worktable.put(_, listname, _, stack)
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local stackname = stack:get_name()
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if (listname == "tool" and stack:get_wear() > 0 and
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worktable.repairable_tools:find(stackname:match(":(%w+)"))) or
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(listname == "input" and minetest.registered_nodes[stackname.."_cube"]) or
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(listname == "hammer" and stackname == "xdecor:hammer") or
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listname == "storage" then
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return stack:get_count()
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end
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return 0
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end
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function worktable.take(_, listname, _, stack, player)
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if listname == "forms" then
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local inv = player:get_inventory()
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if inv:room_for_item("main", stack:get_name()) then return -1 end
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return 0
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end
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return stack:get_count()
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end
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function worktable.move(_, _, _, to_list, _, count)
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if to_list == "storage" then return count end
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return 0
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end
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function worktable.on_put(pos, listname, _, stack)
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local inv = minetest.get_meta(pos):get_inventory()
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if listname == "input" then
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local input = inv:get_stack("input", 1)
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worktable:get_output(inv, input, stack:get_name())
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elseif listname == "tool" or listname == "hammer" then
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local timer = minetest.get_node_timer(pos)
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timer:start(3.0)
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end
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end
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function worktable.on_take(pos, listname, index, stack)
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local inv = minetest.get_meta(pos):get_inventory()
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local input = inv:get_stack("input", 1)
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if listname == "input" then
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if stack:get_name() == input:get_name() then
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worktable:get_output(inv, input, stack:get_name())
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else inv:set_list("forms", {}) end
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elseif listname == "forms" then
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input:take_item(math.ceil(stack:get_count() / worktable.defs[index][2]))
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inv:set_stack("input", 1, input)
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worktable:get_output(inv, input, input:get_name())
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end
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end
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xdecor.register("worktable", {
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description = "Work Table",
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groups = {cracky=2, choppy=2, oddly_breakable_by_hand=1},
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sounds = default.node_sound_wood_defaults(),
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tiles = {
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"xdecor_worktable_top.png", "xdecor_worktable_top.png",
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"xdecor_worktable_sides.png", "xdecor_worktable_sides.png",
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"xdecor_worktable_front.png", "xdecor_worktable_front.png"
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},
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on_rotate = screwdriver.rotate_simple,
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can_dig = worktable.dig,
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on_timer = worktable.timer,
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on_construct = worktable.construct,
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on_receive_fields = worktable.fields,
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on_metadata_inventory_put = worktable.on_put,
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on_metadata_inventory_take = worktable.on_take,
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allow_metadata_inventory_put = worktable.put,
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allow_metadata_inventory_take = worktable.take,
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allow_metadata_inventory_move = worktable.move
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})
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for _, d in pairs(worktable.defs) do
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for node in pairs(minetest.registered_nodes) do
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local def = minetest.registered_nodes[node]
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if worktable:nodes(def) and d[3] then
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local groups, tiles = {}, {}
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groups.not_in_creative_inventory = 1
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for k, v in pairs(def.groups) do
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if k ~= "wood" and k ~= "stone" and k ~= "level" then
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groups[k] = v
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end
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end
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if def.tiles then
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if #def.tiles > 1 and not def.drawtype:find("glass") then
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tiles = def.tiles
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else tiles = {def.tiles[1]} end
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else
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tiles = {def.tile_images[1]}
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end
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if not minetest.registered_nodes["stairs:slab_"..node:match(":(.*)")] then
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stairs.register_stair_and_slab(node:match(":(.*)"), node, groups, tiles,
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def.description.." Stair", def.description.." Slab", def.sounds)
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end
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minetest.register_node(":"..node.."_"..d[1], {
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description = def.description.." "..d[1]:gsub("^%l", string.upper),
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paramtype = "light",
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paramtype2 = "facedir",
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drawtype = "nodebox",
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sounds = def.sounds,
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tiles = tiles,
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groups = groups,
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-- `unpack` has been changed to `table.unpack` in newest Lua versions.
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node_box = xdecor.pixelbox(16, {unpack(d, 3)}),
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sunlight_propagates = true,
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on_place = minetest.rotate_node
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})
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end
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if node:match(":mese") then
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if d[3] then minetest.register_alias(node.."_"..d[1], "default:glass_"..d[1])
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else minetest.register_alias("stairs:"..d[1].."_"..node:match(":(.*)"), "stairs:"..d[1].."_glass") end
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elseif worktable:nodes(def) and not d[3] then
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minetest.register_alias(node.."_"..d[1], "stairs:"..d[1].."_"..node:match(":(.*)"))
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end
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end
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end
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