nssm/mobs/mantis_beast.lua

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mobs:register_mob("nssm:mantis_beast", {
type = "monster",
hp_max = 30,
hp_min = 27,
collisionbox = {-0.65, 0.00, -0.65, 0.65, 1.50, 0.65},
visual = "mesh",
mesh = "mantis_beast.x",
textures = {
{"mantis_beast.png"},
{"mantis_beast2.png"}
},
visual_size = {x = 6, y = 6},
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makes_footstep_sound = true,
view_range = 25,
fear_height = 4,
walk_velocity = 2.5,
run_velocity = 3.5,
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sounds = {
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random = "manti"
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},
damage = 5,
reach = 2,
jump = true,
drops = {
{name = "nssm:mantis_claw", chance = 2, min = 1, max = 6},
{name = "nssm:life_energy", chance = 1, min = 2, max = 3},
{name = "nssm:mantis_skin", chance = 3, min = 1, max = 2},
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{name = "nssm:mantis_meat", chance = 2, min = 1, max = 2}
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},
armor = 70,
drawtype = "front",
water_damage = 2,
lava_damage = 5,
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fire_damage = 5,
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light_damage = 0,
group_attack = true,
attack_animals = true,
knock_back = 2,
blood_texture = "nssm_blood_blue.png",
stepheight = 1.1,
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attack_type = "dogfight",
animation = {
speed_normal = 15,
speed_run = 20,
stand_start = 0,
stand_end = 60,
walk_start = 70,
walk_end = 110,
run_start = 70,
run_end = 110,
punch_start = 140,
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punch_end = 165
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}
})