add nil check for player in morgut.lua
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@ -130,7 +130,7 @@ mobs:register_mob("nssm:morgut", {
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minetest.after(1, function(self)
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if self and self.attack:is_player() then
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if self and self.attack and self.attack:is_player() then
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local pname = self.attack:get_player_name()
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local player_inv = minetest.get_inventory(
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